So Much Blood
So Much Blood shows the potential of being a good game. It’s certainly not a lemon by any means. However, the flaws in the game, both fundamental and game design choices, make it a game that only genre fanatics will enjoy. The mass appeal wears off very quickly especially because you are limited to horizontal shooting and the procedurally generated rooms are too repetitive. There is, however, so much blood.
4.5/10
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– Real player with 20.2 hrs in game
Read More: Best Gore Dungeon Crawler Games.
The first time I started the game, the first thing that hit me is the music. The music is good. The game is addicting, I’ve played for one hour straight and didn’t stop. The levels or stages have different feels to them. All the bosses are fun to try to beat. (Then lose all the lives) When you die you don’t lose everything, (ex. points) whick makes it feel like every life lost has did somthing good for me. The shop is done extremely well. It’s easy to navigate.
The music gets old quickly but you can easily turn it off and play your own music. The level design is bland. However since the levels are randomly generated, there is always a new level every time you start a new game.
– Real player with 9.1 hrs in game
Two Till Midnight
Two Till Midnight is a first person horror story game about a guy in a mansion, followed by a monster that is bound to the house. While you search for important items and what is going on, you constantly have to fear to get killed by “her” whom will wander around and react to the slightest noise you make.
I was beta-testing this game so I’d say that I have quite the knowledge about the game and after around 30 hours I can say that I do really like the game. There are some points that I do not like about it, but I’ll write everything in this review, the positive and the negative aspects.
– Real player with 29.7 hrs in game
Read More: Best Gore Roguelite Games.
Good Game/Concept, The only thing I wish is, more optimization, Because the game can fall back on the FPS at times. Otherwise good. 7/10.
– Real player with 0.6 hrs in game
Space Bandit
What’s the story?
Space Bandit and Robot Friend set out to hijack an empty cargo ship on auto-pilot to Mars polar colony. But the ship isn’t empty… something is not right…
KA-BOOM! RATATATA! Play with pistols, sub-machines guns & shotguns!
Hide in smoke like a ninja! Blast enemies into the vacuum of space! The environment is your weapon!
Use mines, grenades and teleporters to outsmart the AI… before they outsmart you!
Read More: Best Gore Shoot 'Em Up Games.
Cash_Out
CASH-OUT™ is the latest survival horror gem to be created by hit indie sensation
UNTOUCH.®
Featuring over 27 megabytes of the most visceral gaming experience of the decade,
CASH-OUT™ is as enjoyable to play as it is to reflect upon once a completion state has been reached. CASH-OUT™ exposes the player to a plethora of emotions they may never even known existed before and serves as a great learning tool for building emotional skill.
CASH-OUT™ is truly ahead of its time and the unwashed “gamer” masses may not be ready to accept such a magnificent game into their lives.
– Real player with 30.0 hrs in game
Disclaimer: I friended the dev of the game after finding and trying the beta builds on IndieDb. I did buy my own copy of the game however, and wrote this review of my own accord.
Think Payday: The Heist meets Hotline Miami, with some Diablo-esque gear system thrown in. That’s really the easiest/simplest way to describe the game.
Controls are tight, gameplay can be challenging, and the skill system allows for a diverse set of play styles. Whether you want to be Solid Snake, the TF2 Engineer, or Rambo, the game has weapons and classes supporting that play style.
– Real player with 5.3 hrs in game
Lannath
Explore dreary, dream-like worlds that descend into madness in this Horror-RPG. This game combines survival-horror, RPG, and roguelike elements to create a truly unique experience. The objective in this game is to accumulate insanity by hunting monsters. As your insanity increases, the world will change and descend further into madness. Once enough insanity is obtained, you can challenge the final boss.
This game has a unique combat system in which you simultaneously control a headless knight and a haunted sword. You will need to avoid enemies with the knight while striking them with the sword. Use spells to gain the upper hand in combat by targeting enemy weaknesses. You can also level up your stats by finding “chlorprellae” in the world.
In Unknown Mode, you can play on randomly generated worlds. You can customize these worlds by choosing how many of each specific enemy will spawn in your world. You can use this feature as a dynamic difficulty slider to determine exactly how hostile you want your world to be. With this feature you will have a very different experience each time you play, and it allows for endless replayability.
Features
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Unique Combat System
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Randomly Generated Maps
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Dynamic Customization of Maps
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Haunting Atmosphere
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Insanity Mechanic
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Good for Challenge Runs
LOCIS
I’m a beta tester and I played the game since the first releases.
LOCIS is like a purgatory, a world where the good and the evil are one thing.
Player will catapulted in LOCIS without much explanations and suddenly it will be like being in a dream, or perhaps it would be more accurate to say like being in a nightmare.
Time is an enemy, but it won’t be the only one. Player will be faced with numerous dangers and monstrous entities, so it will not be easy to survive. I found a lot of variety, and even as a veteran, when you’re sure you’re ready for anything, it doesn’t take much to find yourself dying or lifeless.
– Real player with 79.0 hrs in game
This game was very interesting to play. This game it’s not like the majority of indie horror games that you can find here in the Steam store, Indie horror games are not very appreciated, due to the way they are made, without any care and attention to detail, realized with Graphic engines that use pre-packaged assets.
Why you should try it:
LOCIS is a very well thought-out game, despite the weight of the game files, it’s a very rich in content, despite being still early acces. The graphics is retro style and reminiscent of the old ps1 titles like Silent Hill, even the soundtrack it’s very well done and effective, very apt with the game, it gives that sort of restlessness and sense of mistery to the player. The game is divided into different areas, generated randomly, the game develops horizontally, you have to go through long and infinite corridors in whick there are many doors on the sides, locked and that can be opened, they contain interacting objects and furniture inside them. Inside them there are notes that are left by travelers of LOCIS, many are notes of mad peoples that have only meaningless or frustrating phrases, while other notes are very useful to understand what are the dangers of the area. In the rooms you can also find two types of keys and blue flames.
– Real player with 20.3 hrs in game
Bloody Faerie
great game i love the map but the game for each wave it a repeat over and over again
– Real player with 5.0 hrs in game
Really nice environment visuals make up for a fairly generic wave-based shooter with some tech issues. All trees and roughly half the bushes shift in the wind, and ambient forest audio makes this feel more like a walking sim than a shooter.
Enemy character models are nice but often repeated as there’s not a large selection of them - three shoot fireballs and energy bolts though which is pretty neat. The procedural environments aren’t truly procedural, as they loop around you meaning you’ll encounter dropped loot from previously killed enemies but no bodies. Weapon drops are fairly hard to find, but usually located in or near points of interest worth exploring like abandoned gas stations and even a crashed UFO.
– Real player with 3.1 hrs in game
Predimension
Have you ever wanted classic Doom style gameplay but with modern roguelite elements? Now’s your chance with PREDIMENSION.
Features:
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Classic keyboard only controls (no mouse look, no jump etc).
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Fully procedural maps.
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Roguelite elements, permadeath runs, ability to carry over items.
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Long boss fights with multiple stages and mechanics.
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No load screens, no in game menus, never take control away from the player from the start of a run to the end.
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Power ups, unique guns, elite enemies to keep each run fresh.
Early Access
PREDIMENSION launches into early access on the 22th of November 2019. At this stage the game is roughly 90% feature complete with around 10% of the planned content. Over the course of the next year expect a massive amount of unique guns/items/enemies/map styles etc to be added.
Due to being feature heavy and lacking in content expect around 30-60 minutes of gameplay in the current state.
TotalBiscuit
This game is dedicated to TotalBiscuit and the full version is expected to be released on 24th May 2020, on the 2 year anniversary of his death.
Dungeon Crowley
DO NOT buy this game it appears to be abandoned by the dev. Its a shame because for a long time the dev was active and new dungeons, monsters, and more were released. Issues were resolved, etc. Now since summer of 2020 there hasn’t been an update and I think the last response from the dev was in November of 2020. Before that, the dev was active in the forums and responding to posts. He has disappeared and sadly it appears he has abandoned the game. A real shame as it has such great potential!
[BELOW is my original review when I got the game, but a lot has changed forcing me to change my review and recommendation.]
– Real player with 26.6 hrs in game
EDIT: I was contacted by the devs and talked through some troubleshooting. That is some serious customer service right there!
They released a patch that fixed most of the problems I was having, as well as pointing out an issue with AVAST anti-virus (in case anyone else is running it). This is a dedicated team really looking to provide a quality product, and they completely have my support.
This is a great project and I’m excited to see where it goes. And the devs are very closely listening to all of the feedback, which is fantastic!
– Real player with 26.1 hrs in game
Dungeon Highway
I love the simplicity of this game! Really well designed and probably even more fun on an iPad or iPhone!
Great game!!
Here is a quick video review of the game so you can see for yourself!!
https://www.youtube.com/watch?v=c17oVj44oY8
– Real player with 35.1 hrs in game
I would definitely recommend Dungeon Highway. It is very fun game that I think anyone could enjoy. You can earn experience to get multiple players, and improve your score to even get on the scoreboards! For me, I think about seven dollars was worth it. I play it all the time and so far, I haven’t seen many negative sides to this game. This is a great game, and I would definitely recommend that you buy it.
– Real player with 10.7 hrs in game