Legendary Tales
A+ Game!!! Legendary tales, as it stands right now 11/28/21, is a fantastic game that is among the best VR games ive played so far, and I consider myself a veteran. It is essentially Diablo, which seems intentional down to the music in the town. Devs nailed it. The combat is tight, and fair, where if you pay attention you can parry attacks consistently, but if you get sloppy you quickly get punished. The magic, which is apparently being radically improved in the near future, is already SUPER fun. My wife and I play this game together endlessly, where she if often damaging/stunning/freezing hordes of enemies as I plunge in to fight dual wielding swords. I am absolutely STOKED for the future of this game, as they have cleartly laid out a massive plan for additional monsters, magic spells, levels, bosses, synergy magic system, items, skill and stat systems, and so much more.
– Real player with 59.2 hrs in game
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Too expensive for it’s current state. Essentially 20 levels of the same 3 enemies and on the exact same style of dungeon map that take too long to kill and cannot be engaged in an enjoyable manner. The physics and mechanics of combat are just bad for now, with developers dedicated to asian style MMORPG elements (The bad ones) - involving relentless grind-based progression, in VR where you physically will struggle to sustain the requirements.
The best point in the games history was at release when there were abilities and weapons that could be abused to shift the balance in the players favor - making progression enjoyable. Since then the devs have relentlessly worked towards making the game more difficult and removing any exploits while ignoring the community’s actual requests. They have only focused on redundant balance fixes and the broken magic system since release - barely managing to address some serious bugs.
– Real player with 51.3 hrs in game
POSTAL Redux
After waiting for this game to come out since the moment it was announced, I’d say that my opinions about POSTAL Redux are a bit mixed. I like this game, but I wanted to love it. Here are the pros and cons.
Pros:
*Better gameplay than the original, it plays like an actual 3/4 isometric shooter, no-more tank controls.
*Rampage mode is awesome, especially that alternate ending!
*The new remastered OST is amazing, I just wish that all of them were remastered and not just most. Also amazing are the tracks for Rampage mode
– Real player with 29.0 hrs in game
Read More: Best Gore Multiplayer Games.
4.2.1
A remake of Postal in UE4, supposedly remade from scratch that may be a little too faithful to the original. Along with the good comes some of the same issues the classic had.
Redux comes with multiplayer deathmatch/co-op, the classic campaign along with their expansion levels, and the new single player mode, Rampage, where an actual scoring system comes to play.
The controls in Redux are far more superior to the classic tank controls, but the game’s nice enough to add tank controls anyway if you so wish to play it that way. You can now run and shoot with better precision and it plays more like an actual twin stick shooter with full controller compatibility. The game is much lower in difficulty compared to the classic thanks to the ability to properly run & gun.
– Real player with 28.9 hrs in game
Dirge
This game for me is the spiritual successor of Damned, one of my all time favorite games. While it is still in some early state, I can see myself enjoying the game soooooo much. The monster play is pretty fun. The investigator play is also quite fun and if the skill level of the monster and the investigator are high, you can have an extremely satisfying game of cat and mouse. The atmosphere is quite good and the traps can be quite spooky. Played a match with a skilled monster, 1 extreme skilled investigator, 2 decent ones and 1 new novice one… Everything went quite well and was super fun, as even when you die you can still help your team of investigators as a friendly ghost
– Real player with 12.1 hrs in game
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Love this game, while it is still early access the devs are really taking notes on what the community wants. Once you get the lay of the map playing either side gets really fun. I love playing the wraith.
– Real player with 4.7 hrs in game
Dead Motherland: Zombie Co-op
Lots of fun, the game has great price and with friends is even better.
I noticed the devs keep fixing bugs and also imediately fixed the camera issue that people hated at launch. The atmosphere of the game is unsettling, the zombies and other monsters are pretty fast and deadly, I’ll keep playing and updating my review.
Jogasso divertido! Pessoal reclamou da câmera no começo mas os devs já arrumaram! Joguem com amigos que é bem legal, tem uma atmosfera bem perturbante e os zumbis e monstros são bem mortais. Vou continuar jogando e atualizando essa review.
– Real player with 1.4 hrs in game
When I checked up on this game at the start of the month (sep. 2020) it was supposed to be a top-down shooter. When I checked again the day before the release all the screenshots and videos on the steam store got changed to 3rd person view. Okay, that’s fine i guess…
The graphics are bad, it looks like something from the 90’s. There are no actual options to set the graphics on a scale. The game is way more pixelated than the steam store page shows. Also it seems like a lot of the animations are missing?
– Real player with 0.8 hrs in game
Warhammer: End Times - Vermintide
I earned myself a Vermintide steam key after winning a review contest for a local gaming community with my written work on the classic grand strategy of Rome: Total War. I played Vermintide for the first time in the winter break of 2017, thinking that it will offer a few hours of good fun with friends over the holidays.
This game changed my life. To say that the developers at Fatshark have poured their souls into this title would be an understatement. For me it rightfully has a place in the hall of timeless gems such as Quake, Thief: The Dark Project or SOMA. It has not only provided me with great value for my time and a sense of accomplishment as I learned its various facets and overcome all of its challenges, but at a human level it has allowed me to connect with people who have become some of my best friends. For this alone I could offer nothing but praise to this game.
– Real player with 1727.7 hrs in game
WHAT THIS GAME IS:
Left 4 Warhammer.
A hectic fast paced hack and slash action game intended to be played co-op with friends. You play one of five characters each with slightly different play styles and each with a variety of possible weapon choices unique to them. You play through missions with simple objectives and recurring crescendo events against a horde of rat men, finding supplies on the way. You get a random piece of loot after each mission. Weapons can be upgraded/broken down/crafted with the Shrine and Anvil in the inn lobby.
– Real player with 883.3 hrs in game
Serious Sam 3: BFE
I think this game is very good. I know that he has returned to an old coat as Serious Sam First Encounter and Second Encounter. Serious Sam 2 game was a noob game I am glad that Serious Sam 3 is again similar to the first part. But let’s say straight errors, bugs, problems.
Errors,Bugs and Problems
1. Death Canyon on the map after spawn will you run to scrapjack use mutilator for him he pulls you and if it just so you will spawn spider flies a few feet into the air and you lose a lot of hp or you will die
– Real player with 4011.8 hrs in game
“Over? Oh it’s not over until I teabag every last one of you alien mother f***ers” - Sam ‘Serious’ Stone, Serious Sam 3
THE GOOD
The Serious Sam series has always been an antidote to the shooters which may or may not have a player character who kills off people who are different to them because they look different, sound different and speak different languages, in where you have a whole lot of aliens trying to trample and shoot you from all sides, just like the 4:17pm on December 24th. There weren’t any key card quests, no escort missions, and no real story which was involing in any way. The gameplay may turn off hardcore Serious Sam fans for the first few levels. Few enemies will attack you systematically while you kill them off in a straight line. After you reach the Shpynx however, it starts to hit the fans and the aliens who outnumber the amount of Steam gamers with light wallets will charge and generally blow you to pieces. Just like the good old days.
– Real player with 99.4 hrs in game
The Goatman
TL:DR at the bottom.
This game is similar to Rake and Finding Bigfoot, and improves the concept of both. You now have to figure out where the Goatman resides based on notes scattered around the map. You also have a variety of weapons, and the monitor with your cameras and drone feedback is outside, so you can’t hole yourself inside anymore (shooting doesn’t even seem to work if you’re inside). There are bears that seem naturally hostile, too, so you have to find the Goatman quick or you’ll waste your ammo on them, and the fight with the Goatman is more like a boss battle than the previous cryptid games. Medic kits can’t be moved after you place them, so more strategy is required. The controls take a little time to grasp, but work very well once you get used to it. You even have kits, and the designs of everything are great. I haven’t played multiplayer yet so it might be different there.
– Real player with 16.6 hrs in game
Not a bad game. It’s a hunting simulator like Rake and BIGFOOT, you hunt an elusive predatory beast. The A.I. may still not be top notch but it’s still pretty good so far. It features the ability to switch between third-person and first-person views, up to 3 players in co-op (so far), a class system, and melee the enemies with the gun of your class. I’m upset that there’s no way to play this if you lose internet connection, but the game is still fun and I hope the developers continue to work on it.
– Real player with 7.3 hrs in game
Warhammer: Vermintide 2
I’ve stumbled upon this game back when it was in the beta times from 2018 while watching a twitch streamer try it out and at that time I would never even have guessed that it had this much to offer and how much it means to me now.
From a game that was originally meant to be played for approx. 80-100 hours, this game has more creativity, beauty, lore, depth, personality, care and charm than any other live service games I’ve seen over the past years. It is so much more than meets the eye at first glance, this honestly is a piece of art hidden in plain sight, and all it needs.. is your attention towards it. The time you can spend with it is already insane and while you are getting used to it’s flow of mechanics such as mastering a high skill ceiling combat, movesets, movement, item management, becoming a team player, taking in the enviroment and what’s around you is going to test your patience. But that’s a good thing. Learning is afterall more.. effective and rewarding that way. Times when you turn philosophical and ask “why is this the way it is?" , “what’s the reason behind this?" , “what is happening exactly?" becomes more frequent. That of course, is if you are curious enough. Once you start going down the rabbit hole of exploring and unraveling the many secrets, depth and insane detailing of the game you start to realise that this is a psychological mental trip with details so tiny, that some may never even be mentioned.
– Real player with 1495.7 hrs in game
Great coop-focused game that’s set in the Warhammer Fantasy universe.
But even for people who’re complete strangers to this world it’s a satisfying game to play.
If you’re in for some tense firstperson hack & slash action, while at the same time you develop your character(s) and make them entirely fitting your playstyle(s), then this game is definitely for you.
Thanks to the addition of the Chaos Wastes mode, which packs another 40 Gigs (?) of action in an entirely different gamemode, it’s pretty much two games in one.
– Real player with 713.6 hrs in game
Back 4 Blood
Finally making this review post 500+ hours of gameplay on my favorite cleaner, getting all the weapon skins, cards, unlocking all the supply lines and killing thousands of ridden with exhilirating ravenous brutality. This game has enormous potential in all honesty but the $60 price tag for entry/base game is not worth it in my opinion as writing this review. Great gameplay despite all its numerous flaws in-game even after a hundreds of hours playing with random squadmates.
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Gameplay: A hybrid mix of Zombie killing, RPG elements, L4D2 and Apex. Absolutely great for squad play and team cooperation (Which is rare these days). In-game: Solo/Coop + Deck/Cards + Cosmetics + Playing with random squadmates to make any progress + Difficulty.
– Real player with 712.5 hrs in game
30 % off after one month only to lure more dummies to buy unfinish shipped product. Wait 1-2 year before buying if they have added some content.
– Real player with 362.6 hrs in game
Berserker’s Descent
Big props to the developer for completing this early access properly, most devs would abandon the game with those sales a long time ago. The game improved a lot, not just since the EA release date, but even from a few days ago, particularly when it comes to rebalancing enemies, it feels so much better now. I know it looks ugly and the animation is not exactly appealing, but it’s a really fun game for replay value, it has a lot is going on under the surface with the attacks cancels, dodge-rolls, stagger mechanics, juggle mechanics and other compounding upgrades. Not to say that everything is perfect, the hitboxes in this game is something you going to have to learn by trial and error, and the platforming can be a pain in the butt. The game is not too complicated, ultimately you just have to rely on your reflexes and you don’t have to utilize all the fancy moves, but the combat variety does make it more enjoyable, there are more than a few ways to swing the sword, plus all of the timing bonuses.
– Real player with 82.0 hrs in game
The Game: The game is a rouge-lite side-scroller mixed with a brutal melee combat system Risk of Rain meets Dark Souls, if you will With simple graphics and addictive gameplay.
The Good Things: Combat feels great. Shifting between normal Light/Heavy attack’s to special move’s is very smooth and rewards good timing with faster swings, more I Frame’s on dodge’s, ect. The game has a very high skill sealing that feels extremely satisfying to get better at.
The Mixed Things: There is a lot of different perks too choose from as you go through you’re run. they, however. Have a lot of balance problems. Example. Why would I choose to push my enemy slightly farther away from me with each hit when I could just increase me DMG so I can kill them quicker? More then likely done just so you don’t get the ultra OP perks as much
– Real player with 31.8 hrs in game