Cut Them Up
Looking for casual but intense gameplay ?
Make a mess on 60 randomly generated levels and defeat The Darkness in the final fight !
Cut Them Up - it is Top-Down Single Screen Hack-and-Slash game that can be played without a keyboard (all controls on the mouse).
Improve the game character in your own way (after each level you get 1 new skill point, you have 20 unique skills at choice)
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Strive to improve your personal record in endless survival mode.
Read More: Best Gore Hack and Slash Games.
Brutal Fate
Brutal Fate is a fast-paced ultra-violent retro first-person shooter inspired by 80’s and 90’s sci-fi movies. As a marine from the Global Order Alliance sent to Callisto to take over the local corporate government, you find yourself surrounded by legions of demonic alien invaders and you must fight for your survival.
It blends the best features of classic shooters such as non-linear level design, a huge arsenal and large enemy variety with some modern aspects, making it a unique mix that does not try to hang on nostalgia, but be something of it’s own.
This game is a finely crafted first-person experience designed to be the most satisfying and detailed possible. Enemies that can be dismembered and exploded into pieces, destroyable environments including lamps, cars and even trees. All many details that makes you really feel like you are in a real living world.
Do you want to know more?
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This game features a huge arsenal of weapons that may require the use of all your keyboard numbers to scroll through. We got battle rifles, shotguns, grenade launchers, smart missiles, laser rifles, you name it.
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Immerse yourself in a 3 episode campaign, with branching patches, multiple endings, and a story full of twists.
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Fight an entire circus of monstrosities, carnivorous demons, zombie-like cultists, shuffling supernatural incomprehensible abominations from beyond, and corporate henchmen that want to make sure you won’t leave this haunted colony alive after seeing everything you just did. Just like in classic fps style, each enemy type acts like a piece of chess made to compensate the weakness of another. Gib them into delicious meat pieces, burn them to ashes, almost every enemy features locational damage and dozens of death animations, including different deaths for different weapons used.
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Explore huge non-linear levels, look for secrets to find special rare alternative ammo types for your weapons, health and armor upgrades, and much more. No “procedural generated levels”, no faux-retro arena level design, just handcrafted levels by someone with over 10 years of experience in classic game level design. Get the feeling of exploring believable highly interactive locations, fight enemies in many different scenarios, scripted or not, pick them alone or in small groups and sometimes try to come up with a strategy to fight up to 50 enemies at once.
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Command your fellow marines out of this hell. Your character’s rank as a Staff Sergeant isn’t only for show. Find any survivors of this disastrous operation and they will follow you. They have an acceptable AI that will actually follow your commands, won’t block your movement, and will kill enemies for you. Magnificent, isn’t it?
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Mod it until it breaks. Running on the highly reliable GZDoom engine, this game is extremely easy to be modified. You can make mods, add custom weapons, enemies, levels, and entire new user-made campaigns.
Plot
In the end of the 21th century, after a catastrophic nuclear war followed by a famine that wiped out half of Earth, the remaining governments united their military under the same banner in a vow to prevent another disaster, and so the Global Order Alliance was born.
Later the G.O.A. united with corporations in an effort to terraform and colonize other planets in the solar system, by using a method that allowed artificial black holes to be created at the center of the planets to imitate Earth’s gravity. 60 years later when the terraforming of Mars and Jupiter’s moons were completed and mass migration started, the corporations betrayed the Terran governments and decided to declare independency and not use their newfound resources to help Earth get back on it’s feet. Their moto was “We terraformed these planets and now everything on them belongs to us. If you want these resources, come and take it."
Betrayed and left for dead, the peoples from all around the world vowed to invade the colonies and take back what belongs to Earth. The armies of the G.O.A. which were once considered heroes and peacekeepers of mankind, became a violent, fanatic, imperialistic military legion. They launched military campaigns against Mars and Io that lasted for decades. Now the year is 2297 and the people of Callisto started rebelling against the corporate rule due to recent strange phenomena caused by the planet’s artificial black hole, all the interplanetary communications are shut down by the regime, and the G.O.A. sees this as a perfect opportunity to invade the planet and “liberate” it with the local population’s support. The corporate conglomerates warns that the situation in Callisto is “complicated” and warns Earth to stay away from it.
You are part of a special international battalion of the Space Division of the G.O.A. Marine Corps sent to intermediate the situation. After a four month journey, you arrive at the planet with orders to destroy the corporate government forces and secure their industrial facilities. Drone scans shows literally hundreds of thousands of dead bodies littering the streets, apparently they genocided the local populace which saves you from the work of having to watch your targets… Your orders are clear: Descend into the planet with companies of battle-hardened Marines, combat androids, tanks, mechs, gunships and orbital artillery, and eliminate any colonial military forces you may find. They are considered dangerous irregular war criminals and you have no legal requirement to grant them any human rights, engage on contact. All weapons are clear… Exterminate with extreme prejudice, just the way the Marines likes to operate.
The Marines quickly find out that something is wrong. The planet is dead. Non-combatants and colonial guard alike were slaughtered, women and children included. No signs that a war happened here, some bodies defiled in unspeakable macabre religious rituals.
You realize that what killed these people weren’t humans, it weren’t using guns, and it’s still here. An unfathomable evil from beyond lurks these dead streets, its hungry eyes are gazing upon you. Do you have what it takes to survive?
Read More: Best Gore 2.5D Games.
Bloodwash
What are they tryin' to do? Trick me into gettin' scared?
– Real player with 6.3 hrs in game
Read More: Best Gore Interactive Fiction Games.
This is a decent horror game.
It gets even better if you are into 80’s horror and slasher movies. All the small details, and nice references are there. The game has haunting music, pretty good voice acting and the typical horror story(In no way original but scary enough). Jumpscares are limited, and I like it that way.
graphics are PS1 style, personally I liked it for this game.
Only negative I can say is that I did not know when the game would save, so I just guessed when a new chapter started. Not that the game seems that long anyway, but still sometimes people take breaks.
– Real player with 4.2 hrs in game
Cult of Dawn
Experience the story of two characters attempting to survive as a mysterious event strips away the bounds of reality itself in Cult of Dawn, a third person horror adventure inspired by classic survival horror titles of the 90s and early 2000s. Featuring tank controls, fixed and over the shoulder camera angles, old school inventory management and more.
- Fight off mysterious entities while exploring a variety of locations, from an abandoned mansion to ancient catacombs, desolate woods, an old apartment complex, dark, urban alleyways and more
CYNOROID GAIDEN
This is a hidden gem. I highly recommend this. Especially for players who are into games like Broforce or Butcher.
5/5
– Real player with 2.8 hrs in game
Check out my Steam Curator page, “Minorthreatt Gaming Reviews.” I have the most organized and extensive genre lists on Steam! Be sure to “FOLLOW” for more of my recommendations: http://store.steampowered.com/curator/31339849-Minorthreatt-Gaming-Reviews/?appid=257170
The Short of it: A fun throwback to NES era 8-bit run and gun action, but with a modern control feel that makes gameplay fast and responsive. Feels like a side-scrolling Doom in a good way; fast and dynamic play style.
Reminds me of: If you like games like Metal Slug and/or enjoy retro inspired indie titles, there’s a good chance you’ll like Cynoroid Gaiden. Also obviously reminds me of the original Cynoroid, which this is a general improvement of (still check it out if you enjoy Gaiden).
– Real player with 2.3 hrs in game
Hatchpunk
I recommend this game for people who like classic fast-paced shooters like old Doom or Duke Nukem, or even Serious Sam. It’s rough and very annoying at times, but it’s made by a solo developer so I can give some slack on that. It’s fun and gets your heart racing, I’ll definitely be playing this game whenever i want some quick exciting gameplay, I hope for a lot more updates in the future, this game has potential to be a ton better.
– Real player with 0.7 hrs in game
Super interesting and highly annoying game, damage is extremely high on what seems to be the second to third level, the mechanics are really good and the game looks really nice, reminds me of an odd Doom or Duke Nuke Em', really enjoyable.
– Real player with 0.5 hrs in game
The Citadel
Pro’s:
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like the product description says: a love letter to 90’s fps like doom, wolfenstein 3d, etc. It scratches the nostalgia itch while also being it’s own game.
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The level design rewards exploration. Sometimes there’s an ammo crate on a roof that you can see from the path the level has you take. Sometimes you think ‘‘what if I climb this?’’ or ‘‘are there any fake walls in this room?'’. I’ve poured over environments excitedly for ages trying to find the way to an are I’d seen from far away.
– Real player with 25.5 hrs in game
What a bizarre experience this was.
The Citadel is a very bleak story of martyr, you’ve probably seen the artwork by now. It’s full of semi-sexual content which will probably be repulsive for many, but those that choose to endure it. There awaits a very fun game that will make you feel uncomfortable in the best way possible.
The story is rather vague and you need to put the dots together yourself, there’s total of two characters who have any dialogue with the protagonist through the entire story. Ending doesn’t help either, it’s rather open ended what actually happened there. But unlike similar stories that fail to give any sort of closure, here we can tell what could happen based on visual clues throughout the game.
– Real player with 17.8 hrs in game
King of the Streets
After 5 hours of play i very much like this game. unlocking characters is one of my favourite aspects of fighting games as it gives a lot to strive for and the addition of being able to see how to unlock things in the game is very helpful. Although playing through to the boss i encountered a bug where he killed me before he could preform a finisher which meant the round wouldn’t end and i couldn’t restart the match. other than that i am very much enjoying this game
– Real player with 13.3 hrs in game
Old school fighting game with plenty of unlockable characters and stages. First time in a while I played a fighting game where you actually had to unlock the characters instead of buying a season pass. The graphics are pre rendered like the old Killer Instinct. So anyone should be able to run it. The main issue with the game is that controller support is buggy. Game was abandoned by the developer so whatever bugs are there will not be fixed. Can no longer recommend.
– Real player with 9.5 hrs in game
Rise of the Triad
There are 2 options to follow when a developer decides to do a remake: either it remains true to the original, including (the quite possibly dated and obsolete) gameplay or it gets modernized to today’s standards becoming only slighty reminiscent to its predecessor. The best way to go of course is the successful combination of the 2, something like Doom 3 . The creators of Rise of the Triad chose the first option with all its benefits and risks and while it can’t possibly compete with present day story-driven FPSs, mainly due to the unique nature of the original game, it still manages to remain an enjoyable first-person shooter.
– Real player with 37.3 hrs in game
If DOOM (2016) and Shadow Warrior (2013) could be comparable to the success of Shovel Knight by how they deviated from the guidelines of the old-school FPSs, choosing instead to resonate the nostalgic memories into a new game, then Rise of the Triad (2013) is a case of where it adheres entirely to the classic formula with graphical differences. Some might argue that this is to the detriment as the original Rise of the Triad wasn’t without its own share of issues the reboot inherits.
As someone who enjoys the shattered expectations that ROTT brings to old-school FPSs, it has always baffled me how this game never got wide acceptance in spite of its flaws. If people can accept what kind of old-school FPS experience it wants to be, and not what people assume from these games, there is a great experience to be had that keeps true to what people love about these old-school FPS. It’s not a perfect game nor is the foundation it is built upon without its issues; however, most complaints about the gameplay come across as misunderstanding the niche appeal of ROTT and how it manages to stand itself out from the other FPSs of the past as well as the present.
– Real player with 27.4 hrs in game
Heterodox
I like the castle layout with lots of corridors and passages. Has an old school flavor and you always feel that there’s more to it. The enemies manage to take you by surprise sometimes - don’t take them lightly, they’re mean and set to kill you! Don’t forget to save the game and load if you die. Cool thing that you get to dismember the opponents, depending on where you hit them. Not sure if there’s a way to parry their hits. The game is in early access, so I expect feedback to be handled and lot of things to be added and improved. Like it would be useful to have the help hints in a book or somewhere in the menus to read them again if needed.
– Real player with 1.8 hrs in game
I like this game! Strong Hexen vibe! Interesting complicated levels in medieval style. GIBS! Fighting is not good enough for now. Also some lack of options (audio, partially bindings etc). But the game shows great hopes. And i wish to the author all luck! Please do not drop it!!!
– Real player with 1.8 hrs in game