Hatred

Hatred

At first I was totally impressed of this game.

It was something new, theres nothing similar to this game.

Please read to the end of the review, or skip the middle part and read only the end.

I quickly found it out to become boring very very soon, the controls are very buggy and totally suck.

They will leave you stuck somwhere midst in a shooting, leading to your death.

Also the blurry black and white graphic, even if kinda really interesting and cool, will end up leaving you seeing a shit and therefore getting really wrecked.

Real player with 203.0 hrs in game


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I’m not really sure what to say about this game. If you’re a fan of Postal shooting then you might enjoy this game.

It’s also very cheap so you get value for money. I was curious about the game since it looked a bit “odd” so waited for 90% off.

Looking at the positive reviews I’m not even sure if they are serious with many that barely any gaming hours spent.

However this game doesn’t have the humour like Postal does -or GTA either for that matter. It basicly just feels like I’m “just another” american terrorist who’s just mad at everything and needs to look like a black metalhead and wants to do as much chaos and destruction I can before I get killed. And feel somewhat of a rush when the military is being called in to take you down when the police is not enough.

Real player with 4.2 hrs in game

Hatred on Steam

Operation Rescue: Bunnies

Operation Rescue: Bunnies

Disappointed this left Early Access without it’s problems fixed. Biggest is the it needs to auto detect the native language at start. It starts in Chinese by default. You must press ‘Y’ to change to English. There is no way for an English player to know this when starting!

Real player with 0.9 hrs in game


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Operation Rescue: Bunnies on Steam

Winter Polaris

Winter Polaris

Winter Polaris is created by stage-nana, the same dev who created the famous Narcissu, which I was VN I read 5 years ago, the very first and best one I have read ever. Since I am a reading person, the most noticeable thing is the story. The story has 2 parts, one was written by Kataoka Tomo, the same writer for Narcissu, and the 2nd part was written by another writer he collabed with. Due to what the author said, this is just an experimental work.

First, WP shares a similar style like the previous works, Narcissu and Rain Marginal, from writing style to art style. Even 30% of WP soundtracks are from Narcissu, but I find them very soothing and nostalgic, and of course it fits the story very well.

Real player with 158.1 hrs in game


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What an incredible story. It’s left me speechless and I’m not sure how to start this review as i haven’t felt this weird after reading something in a while…

Anyways, Winter Polaris (WP) is the latest work conceived by Kataoka Tomo, author of the acclaimed narcissu series. This time, instead of the story of those awaiting their deaths and what they leave behind, we’ll apparently take the opposite road to the same end: What should one live for, even if they’re

! somewhat bound to not die. So, you’d better come prepared with some tissues.

Real player with 29.4 hrs in game

Winter Polaris on Steam

Pulang Insanity - Director’s Cut

Pulang Insanity - Director’s Cut

I really don’t know if I recommend the game or not. The game is far from good, in fact there are many bugs and flaws that keep telling me to not recommend it. But, considering this a game from indie developer and Indonesian game, let’s just give it easy.

Not going to lie, I followed the development of the game since the greenlight trailer. Pulang: Insanity feels like if Silent Hill meet with Indonesian culture. It’s amazing, but not really. The game lacks of details. Body details (it feels weird seeing the crowbar or knife just flying in front of my camera; compared to Amnesia: TDD, that at least show some details of the player), environment, sound effects (no sound effect when you try to hit certain object, or corpses, etc), story (the storytelling is absurd), the bad font in document, the bad Indonesian grammar in the Indonesian version (sebagai gaame Indonesia, seharusnya ini diperhatikan dengan baik Ozysoft, karena jujur, tulisannya seperti diketik oleh anak SD), bad hitbox, and many more. The game also lacks of good optimization. It’s often I encountered FPS drop and crashes. I can go on and on about the flaws, but let’s talk about what I like about Pulang: Insanity.

Real player with 9.5 hrs in game

this game has good graphic , good environment , good story as indonesian game .

i know this game is not 100% completed .

and also i know why people give some bad review for this game and they dont know how the process of this game , only review as common player who dont think anything about indie game

i hope developer notice this .

  • i wish this game is still continued until its full release with 100% story ( i doubt this is full story )

  • Someone , or almost people say its really expensive , yes thats right with only 2 hours gameplay , its really expensive , so i can give you solution …. finish this game with 100% story or you add price cut / discount for the game

Real player with 6.0 hrs in game

Pulang Insanity - Director's Cut on Steam

Crime Scene Cleaner

Crime Scene Cleaner

Obviously you are not the bad guy – you are just a simple man with a simple job. It only happens to be connected with mafia, crime, blood and death. But, hey, who hasn’t cleaned the crime scene at least once, right? Oh, boss is calling you again - it is time to clean up!

Perform your duties by professionally obliterating all traces of crime. Make your employers happy and cops confused. Do a double take to be sure that all proofs are gone, body parts swept, blood dried off and all of that just before the police arrival. Do you have what it takes? Can you be one hundred percent positive that nothing is left behind?

Use all kinds of devices to help you notice what remains hidden from the naked eye. Fingerprint powder, UV light, acid, thermovision – those will help you act quickly and efficiently. But be careful – the more time passes, the more dangerous situation gets… Will you make it on time or will you poke along and hear the police sirens wailing?

  • Work as a mafia member.

  • Do all the dirty work to make sure that everything is cleaned up.

  • Learn the story behind the murder – collect evidence and unfold the facts.

  • Fight against time to clear up the scene before the police show up.

  • Compete with others… did you really think you were the only cleaner in this town?

  • Use cool instruments that will help you see what can’t be normally seen.

  • When all goes wrong, face the police with a confession and make sure that the truth never sees the light of a day.

  • Simply put - don’t get caught and get paid!

Get a grip on yourself and check if you really have the nerves of steel. Clean the crime scene, escape the police and prepare for the next commissions!

Crime Scene Cleaner on Steam

Dark Egypt

Dark Egypt

The scenery at the start of the game is probably the only highlight of this game. The lack of clear instructions make it very difficult for a first time player to complete this game without additional guides. Moreover, the lackluster gameplay does not really compensate for the uninspiring plot. The map itself is also just straight up a maze (and not in a good way).

Real player with 11.1 hrs in game

This is a niche game for people who don’t mind a lot of downtime waiting for the game to load (or relaunch after a crash) and love to die a lot trying to figure out how to survive traps and other situations.

It looks nice, has fitting noises/music, decent, challenging gameplay, but also fun-destroying technical issues.

The game’s two big problems are frequent crashes and long load times, and these issues occur together. When you launch the game your savegame will load fine, but after you die you have a much higher than even chance of the game crashing, but only after you’ve sat through the half minute load time of course. Yep, half a minute. After every single death / crash. With not a lot of textures to load (and from an SSD drive) and a static light map that should have been pre-rendered for all levels when the game launched, not on every savegame load. There shouldn’t even be a load time. You can expect to spend 80%+ of your time watching the game launch after a crash or watching the load screen.

Real player with 3.6 hrs in game

Dark Egypt on Steam

Horns of Fear

Horns of Fear

SPOILER WARNING - I just made it to the end of Horns of Fear, and while I’m only currently at 82%, I have to say that this game is definitely worth your time and the couple of dollars it currently costs. I’m honestly surprised at the lack of attention this game has received within the gaming community, as I think it deserves a much larger fanbase. I plan to continue returning to the game to try and make it to 100% and see what other possible endings may be available, as I felt there were many different angles the story could have taken - there were little nuggets of information and clues hidden around the mansion, and the 90’s horror point-and-click style gameplay gave it both a nostalgic and creepy atmosphere. The puzzles are actually harder in the beginning - I spent probably 45 minutes to an hour determining the probability for the Pasiphae puzzle because it never gave any indication that the pieces were in the right order. It wasn’t until I gave up and made it to the doll head puzzle that I realized how the puzzles were connected that the Pasiphae puzzle never gives you any obvious indicator that the pieces are in the right order - you just need to know the story.

Real player with 15.5 hrs in game

It was alright

Pros

The graphics and art style was interesting

There were some nice scares around the beginning, before the whole 4th wall thing and it got a little silly

Cons:

Some of the puzzles didn’t make a lot of sense. Maybe half of them were logical, but the rest were either random guessing or the hints were so obscure that even after finishing and replaying it, I still haven’t actually seen what the hint was. Also, there was a puzzle that was a hint to another puzzle, but the problem was that there was no indicator if the player solved the first puzzle correctly or not. So it wasn’t very useful as a hint

Real player with 4.8 hrs in game

Horns of Fear on Steam

I Walk Among Zombies Vol. 0

I Walk Among Zombies Vol. 0

Too Long Didn’t Read Version

| Recommend | ✔Yes, on sale, or part of a bundle |

| Adult Content | Male / Females Hentai Scenes and Gallery |

| Visual Novel Type | Railroad |

| Acts | Vaginal✔, Rape✔ |

| Censorship? | No, with Free Patch from Denpasoft |

| Hours of Gameplay | Three to four hours |

| Difficulty |

Real player with 5.1 hrs in game

Quite frankly, the side stories were uninteresting to me. Except for the backstory about Tokiko. Other than that, I would only really get this title for the additional H-Scenes it provides. They are pretty good, in terms of premise as well as concept.

Real player with 4.8 hrs in game

I Walk Among Zombies Vol. 0 on Steam

Mortal Kombat X

Mortal Kombat X

good story line and everything like mortal kombat x more then 11 cuz reptil is in this one lol so yeah just buy it 4head

Real player with 221.3 hrs in game

I love hearing Scorpion make angry noises and yelling at the opponent every time I’m doing a combo.

Real player with 143.3 hrs in game

Mortal Kombat X on Steam

SUCCUBUS: Prologue

SUCCUBUS: Prologue

It’s really good. Looks amazing, runs fine.

Combat is a bit simple but it feels satisfying because the gore is really good.

For an early version of the finished game it runs quite great. And there’s even a doom reference in this.

Quote: " There’s a rumor that there was a man here in hell who laid waste with a big fucking gun, or so he called it. Quite a spectacle to be honest" - End quote

Devs are just having fun here. Way to go- MadMind. You rock.

I’d love a bit more complex combat though. Maybe some parrying or such but I’ll say this though. So far, I dont really need it. It takes from doom. Kill, rip ,tear, and heal with cool finish moves. Unique per enemy and weapon used. And there are quite a few. Cool armor system, cool point system to unlock optional lore in bestiary. As opposed to chasing files on the map. Nice addition.

Real player with 5.7 hrs in game

It’s an interesting concept where it’s literally the reversed role from Agony. Instead of being powerless, you are powerful.

To play as a succubus fighting her way through hell to reclaim it as hers once again is a new concept. I know we have other games out there where you go through hell, Agony from what I mentioned before, as well as the game Dante’s Inferno, but they were always games where you were either powerless or you were fighting to get out or get through it. Succubus makes play the role of someone who wants to use it.

Real player with 3.6 hrs in game

SUCCUBUS: Prologue on Steam