Hotline Miami 2: Wrong Number
a great game that continues the story of Hotline Miami and takes place, before, during and after the first game. The second game is told in kind of a Quentin Tarantino way, jumping back and fourth in the timeline. It is not necessary to play the first game before this one but i would recommend it, since i believe that the first one is also brilliant. If you are a fan of the first game there is no reason why you would’t enjoy this one.
– Real player with 563.7 hrs in game
Read More: Best Gore Pixel Graphics Games.
I regret not playing this game sooner. As someone who loves fast-paced shooter games, Hotline Miami 2 hits the spot. In this game you have to embrace death in order to do well. Accept the fact that dying a lot is an inevitability or you won’t have a fun time playing this. I didn’t do that any of that initially and suffered greatly. Eventually I just decided to throw safety into the trash, and I did far better then before. My only real complaint is the level design. It ranges from: really well made, to okay, and then to downright annoying. Thankfully most of the levels fall under the first two categories.
– Real player with 83.6 hrs in game
Bad Rats Show
I got this game while I was in still living with my roommate, Joey. He was a bit of a spazz, due to his autism but, my cousin was like that and I could deal. We lived together for about 2 years, and nothing really went wrong. He did fine, socially, and so did I. On like the last day I was gonna be living there, in a drunken haze with a few of my friends that we decided to do a really shitty prank of sorts on him. Basically, my friend Rashawn had a rat infestation go on and he decided to save the rat corpses to just throw them on someone and we decided it would be funny to do it then on Joey. Joey was out doing some project or just chilling with friends, idk. He’d usually just chill with the people in art school. We just hid in the house, he got home a bit earlier than usual so we had to improvise and just hide in a closet or two and wait for him to get to his room and spring our trap. After waitin a bit, we came out of the closet to see him playing some game on the computer, it was perfect. We crept forward and just dumped the rats on him, then proceded to jump around screaming “WAKA FLOCKA, WAKA FLOCKA, WAKA FLOCKA, WAKA FLOCKA, WAKA FLOCKA FLAME BRIIIIIIIIIIIIICCKKKKSQQQQQQQUAAAAAAAAADDDDDD.”
– Real player with 26.0 hrs in game
Read More: Best Gore Replay Value Games.
I’m sure if you’ve looking at this particular store page you have already know that Bad Rats Show is in fact a very bad game. You’ve looked at all the people who have played it for 20 minutes and had a nice chuckle at all the funny anecdotes on how broken and ugly this game is.
This review however will be in fact an actual review of this game judging it’s merits and faults.
For those unaware of the history of this franchise Bad Rats is a notorious game on Steam that became the joke of many users. Often during Steam Sales or even at full price people will buy this game in bulk and send to all there friends as a “gift”. Of course anyone who would actually play Bad Rats will almost immediately realize the extremely low quality, terrible performance and awful graphics. Now because of the huge amounts of sales this game have gain due to this little inside joke the developers of Bad Rats decided to bless us with it’s sequel: Bad Rats Show.
– Real player with 16.7 hrs in game
DOOM Eternal
Although it plays and is mechanically less like classic DOOM than DOOM 2016, the feeling of speed and power you get from mastering the combat makes it FEEL like you’re playing classic DOOM. In classic DOOM, you’re whizzing around arenas, dodging, weaving, circle strafing and prioritising targets. This game recreates that feeling well. After Eternal, 2016 feels rather sluggish and Eternal has also made me very critical of 2016. Which is why I prefer Eternal to 2016 any day.
For example in Eternal, You are actively encouraged to stay in the fight and never run away at all times, in order to get health, ammo, armor, you need to take from your enemies. You need to be in there otherwise you die. Whereas in 2016, when you have no ammo or armor, you need to run away from everything to a tiny corner of the map, defenceless, pick up a huge stockpile and run back in which really kills the flow of combat. In classic DOOM this worked because it wasn’t an arena shooter, you were faster moving and so doing this didn’t really slow you down or take you out of the fight - you could get back in there as quickly as you left. But in 2016, doing this is slow because your movement speed in comparison to classic DOOM is extremely slow - but you have to do that because grounded pickups are your main resource. This is dangerous, especially on Nightmare difficulty where running away can just get you killed easily. In Eternal, the way you get resources is different as armor and ammo come from attacking the enemies themselves instead of having to break up the fight and run away. Not only that, but you can dash and grapple yourself to fly around the arena which emulates the speed of the original much better than 2016.
– Real player with 290.2 hrs in game
Read More: Best Gore Demons Games.
In an age when most game devs have become lazy, id Software is back to show us DOOM remains a behemoth which has stood the test of time amongst the biggest games of this medium.
The game may look hard or even annoying for new players but don’t be discouraged to play it. Each challenge is designed very carefully to teach players something. Each battle is crafted with a look of thinking and every one of them have a unique point.
DOOM Eternal forces you to play well. Between the games which have a high skill ceiling like DMC or fighting games, DOOM Eternal is designed celeverly to push new players into the “fun zone” and actually DOOM Etartal is much easier than many games to begin the process of getting good. After a while of playing this game, although you know there is room for improvement but definitely you feel like a pro player and this feel is amazing.
– Real player with 199.9 hrs in game
Painkiller: Black Edition
Painkiller Leaderboard:
1.Painkiller : Black Edition (10/10)
-
The one who started the whole series, he is recognized for his old school fps and it is still fun to play it right now.
-
Pros: All.
-
Cons: null.
2.Painkiller : Hell & Damnation (9/10)
-
A remake to the original Painkiller made by Farm 51 including a variety of new features like : new weapons, new gamemodes, new level design, new levels etc.
-
Pros: New weapons, new gamemodes, new level design, new levels, new monsters, new mechanics etc.
– Real player with 439.4 hrs in game
Painkiller is an PC designed Action FPS game where you take the role of Daniel, a person who goes to purgatory after an car accident. Daniel must fight his way if he wants to get to heaven since the hell’s warriors are attempting to take Daniel into hell. What you heard, is also what Painkiller is all about, killing.
You will be mauling down hordes of hundreds of different enemies in different location ranging from Icy Bridge to Abandoned Mansion with loonies in it to Trophical Palaces of Persian regions or midevil times Castles and soforth.. Modernday set Harbour Docks. Almost all of these maps feature completely new set of enemies, so there is quite alot of enemy variety.
– Real player with 62.4 hrs in game
DOOM Eternal: The Ancient Gods - Part One
I really wanted to like this…
But in the end, I didn’t.
Some gameplay spoilers and one MAJOR story spoiler ahead
So, Doom Eternal. I loved the fuck out of this game, despite being relatively different game than Doom 2016. Eternal gave so much more than standard Run&Gun gameplay that you see in most shooters, modern or old. You got various types of demons, which required personal approach to each of them. More mobility to bolt around the arenas. More tools to help you survive the vicious onslaught of Hell’s armies. And, by Slayers balls, juggling all of these was FUN.
Introduction
DOOM Eternal was my most anticipated game of this year, which managed to exceed my expectations due to its amazing singleplayer, of which I loved every moment. So, I was naturally thrilled to hear that we will get two additional campaign expansions. And I am delighted to say that The Ancient Gods – Part One is a fantastic expansion, which I loved playing as much as the original campaign, and I cannot wait for the upcoming Part Two.
Even though this expansion is playable without owning the original game, I would still recommend getting the original DOOM Eternal first because the expansion throws you right into the action without explaining the basics.
DOOM Eternal: The Ancient Gods - Part Two
Let me start off by saying that I’m a person with over 1500 hours on DOOM Eternal, I absolutely fell in love with its story, gameplay and everything else, it’s still my favorite game for sure, but I still have grievances about the campaign and story that I want to share to the community and ID, I think that you can trust me when I say that The Ancient Gods - Part Two is an immense disappointment to say the absolute least. Just in general the game feels absolutely neutered, I was really excited to play this DLC, after the Base campaign and TAG1 I had faith that ID could pull off a satisfying conclusion to this game, but I was sadly wrong, I’m gonna boil this down into 3 main points, Enemies, Difficulty, and Story, The story section has major spoilers in it, so be warned.
Let me start off this review by being 100% honest. This DLC is easier than the base game, even on the highest difficulty. That said, this DLC further exacerbates issues that people had with DLC 1.
Let me emphatically dispose of this point first as there’s a lot to cover;
- Cursed Prowlers.
As if having enemies being limited to being defeated by only ONE weapon type wasn’t bad enough with the Spirits from DLC1, this DLC introduces what I will highlight as one of the worst designed… things, ever put into a video game, let alone a skill based first person shooter (And I’ve played Redneck rampage’s sewer level). Lets start with WHY this enemy, under ideal conditions isn’t fun; there’s NO way for the player to know WHAT this enemy is going to do to you, let alone how to handle what happens when it does. This will have a very VERY high chance of getting the player killed. Lets go in depth, The cursed prowler’s attacks (melee & ranged) inflict a unique status unto the player; You cannot dash and you take damage over time. This limits your mobility by a sizable portion, but you still can use the meat hook on other enemies to get around. Note, I said OTHER enemies, because the cursed prowler is IMMUNE to being targeted by the meathook, AND the Microwave beam while you’re cursed, so you can’t even stun it from a reasonable distance. That may not be a problem some people would say, but here’s the pièce de résistance; the cursed prowler can only be killed by a blood punch when he curses you, which runs on a system of 2 charges, and can only be recharged by performing 2 glory kills to obtain one charge. So you may be caught with your pants down, suddenly unable to properly move, and by the time you’ve processed what’s happening, the cursed prowler is going to be on the other side of the arena laughing at you as you get your shit pushed in. What further exacerbates this issue is that some times, blood punches will be triggered on various things (corpses, carcass shields, other enemies) in your path TO the cursed a-hole, you may die due to no fault of your own.
DOOM
DOOM (2016) is a first person shooter developed by Bethesda and ID Software, meant to pay homage to the original series of Doom games from the 90s, which it does so incredibly well.
Gameplay
The gameplay in this game is incredibly fluid, all the guns have impact too them. That with the amazing enemy variety and fantastic soundtract by Mick Gordon all together make the gameplay feel extremely fun! The atmosphere of both the UAC and Hell are spectacular.
The game introduces a new mechanic called “Glory Kills” basically demons that are staggered can be killed in spectacular fashion, that as well as the challenges, collectibles and secrets through out the levels will have you searching all over for the hidden levels from the original DOOM, this and the large amount of levels combined leads up to atleast 11-14 hours of gameplay. The levels in DOOM are great in the fact that most of them aren’t linear, unlike most FPS games.
– Real player with 99.4 hrs in game
I’m Too Young To Die
Early concept arts from 2012 showed areas such as a museum, a library and the streets; all indicated this would be the remake of Hell On Earth. It all made sense considering Doom 3 was the remake of the very first episode. Then there was silence till 2015 when - during the summertime - Bethesda showcased the gameplay of the 4th episode. It was great: gory, fast-paced, had great graphics as well as numerous executions.
Hurt Me Plenty
Story-wise we are back where Doom 3 began. On Mars all hell breaks loose after an experiment conducted by UAC employees goes horribly wrong. But did it really go wrong or the aim was to unleash these foul beasts on mankind? It is our job to put a stop to all this and find all the answers. Interestingly, there is no “zero” level now which showed the base in its peaceful state back in Doom 3. We are thrown right in the middle of it; in fact, our protagonist wakes up from a long sleep only to find himself in shackles. He breaks free, kills a couple of zombies, picks up a pistol then his dark green marine armour soon after and proceeds to the nearest exit.
– Real player with 70.0 hrs in game
Mother Russia Bleeds
tl;dr: Game has more depth than it initially seems, sound/art design is fantastic, and it actually gets support from devs
One of the most brutal, rewarding beatemups out there. And I’m not only talking about the aesthetic, which is brutally beautiful in its own right.
First, to get it out of the way: Mother Russia Bleeds is not a particularly well-balanced game. It’s a hard game on its normal difficulty, sometimes approaching the point of cheapness with the amount of enemies they can throw at you. This is especially hard when you’re playing by yourself - the game can often turn into a game of managing space so you don’t get annihilated - but this issue is mostly alleviated if you have a co-op partner. If you’re new or casual to beatemups, go for Easy for your first run.
– Real player with 33.3 hrs in game
Mother Russia Bleeds is a new age classic that suffers from some bad game balancing mechanics and, as it stands currently, some bugs that can ruin the game play experience.
Story
Not going to lie, they actually went all out with this. It’s a pretty deep story considering this is a simple beat ‘em up game. There is some fairly rich dialog during and between the stages that set up a lot of the story and tap in to your emotions so you care more about the journey / characters lives. The bosses usually all have some kind of “Bad guy monolog” so that it fires you up to just want to kill them before the fight begins which I thought was a really nice touch.
– Real player with 29.8 hrs in game
The Other Side Of The Screen
Lets be honest, I only wrote this review to gain awards :D ❤️❤️❤️
– Real player with 35.4 hrs in game
For the price, its a pretty decent horror game, 2 dollars for about 90 minutes worth of fun so I have no problems with that. It did scare me several times, and for the graphics it does a good job with atmospheric horror. Not many puzzles, but the ones that are there I did enjoy.
Only 2 complaints, no english voice over (not huge problem with the text there) and the music during the spider room and the red room was more unpleasant than scary.
Overall I had a good time playing it so I don’t regret my purchase at all.
– Real player with 1.4 hrs in game
Gorytale
Gorytale is a really entertaining, silly game filled with a bunch of references and secrets.
It has a variety of weapons to kill the adorable little creatures with!
The only problem I have with this game is that it’s pretty short, especially when you know what to do already, but it’s still fun playing through multiple times and the arenas give it a little more replayability.
I really hope we’ll get a sequel and the game gets a little more attention because I absolutely loved it. It’s well worth the $5.
– Real player with 5.5 hrs in game
Recomend it to TRY IT OUT!!
Overall 9/10.
Worth the price!
Pros:
*I really like the sound efect of picking up the gifts in game!
*and u can throw the middle finger!
It has amazing humor and style of graphics!
It’s decent for an hour or two but after a while i started to get headaches.
– Real player with 5.0 hrs in game