Mother Russia Bleeds
tl;dr: Game has more depth than it initially seems, sound/art design is fantastic, and it actually gets support from devs
One of the most brutal, rewarding beatemups out there. And I’m not only talking about the aesthetic, which is brutally beautiful in its own right.
First, to get it out of the way: Mother Russia Bleeds is not a particularly well-balanced game. It’s a hard game on its normal difficulty, sometimes approaching the point of cheapness with the amount of enemies they can throw at you. This is especially hard when you’re playing by yourself - the game can often turn into a game of managing space so you don’t get annihilated - but this issue is mostly alleviated if you have a co-op partner. If you’re new or casual to beatemups, go for Easy for your first run.
– Real player with 33.3 hrs in game
Read More: Best Gore Pixel Graphics Games.
Mother Russia Bleeds is a new age classic that suffers from some bad game balancing mechanics and, as it stands currently, some bugs that can ruin the game play experience.
Story
Not going to lie, they actually went all out with this. It’s a pretty deep story considering this is a simple beat ‘em up game. There is some fairly rich dialog during and between the stages that set up a lot of the story and tap in to your emotions so you care more about the journey / characters lives. The bosses usually all have some kind of “Bad guy monolog” so that it fires you up to just want to kill them before the fight begins which I thought was a really nice touch.
– Real player with 29.8 hrs in game
Story of a Gladiator
Story of a Gladiator is a small arena beat ‘em-up game in which we try to avoid getting a bloody nose.
The story is told quite quickly: Our family and friends are killed by the Romans and we manage to escape so that we do not end up in slavery… or worse. Finally, we spend the day with fighting and drinking alcohol in the company of shady ladies - until one day we meet a famous gladiator who gives us some advice on how to become a great champion ourselves. And so our first fight of many begins in the arena…
– Real player with 179.2 hrs in game
Read More: Best Gore 2D Fighter Games.
The game is very fun and interesting, we definitely need more Gladiator games as there hasn’t been any good one’s in modern times, it’s very sad that such genre is not being looked into by developers and game studios. Ryse of Rome had gladiator mode, but it’s not like Gladiator Begins/Road to Colosseum. I am glad this game came out, and hopefully people show interest in this game, so we can get more of this genre.
As for the game
The game is very fun and actually very hard, my only issue with it is the lack of story and in depth customization, the game feels very limited in that aspect, it’s not even as good in terms of depth as sword and sandals to be honest. The graphics are amazing, the armour looks very nice, I just wish there was more depth to fight styles, weapon, character customization, story arc, training and maybe companions and such in fights. There is a lot the game can do, I played all the levels and have 3 stars in all of them, took me 9hrs total play time
– Real player with 9.0 hrs in game
CYNOROID GAIDEN
This is a hidden gem. I highly recommend this. Especially for players who are into games like Broforce or Butcher.
5/5
– Real player with 2.8 hrs in game
Read More: Best Gore Pixel Graphics Games.
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The Short of it: A fun throwback to NES era 8-bit run and gun action, but with a modern control feel that makes gameplay fast and responsive. Feels like a side-scrolling Doom in a good way; fast and dynamic play style.
Reminds me of: If you like games like Metal Slug and/or enjoy retro inspired indie titles, there’s a good chance you’ll like Cynoroid Gaiden. Also obviously reminds me of the original Cynoroid, which this is a general improvement of (still check it out if you enjoy Gaiden).
– Real player with 2.3 hrs in game
Drunken Fist 2: Zombie Hangover
A funny and bloody third-person beat’em up about a drunken rocker waking up in a city full of zombies!
Features:
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Fun drunken fighting physics.
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Blood, gore and destruction of limbs.
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Spectacular knockouts.
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Different enemies with unique behavior.
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A big city in the setting of a zombie apocalypse.
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Heavy aggressive rock music.
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A funny story of the protagonist.
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Tons of fun and brutality.
Add to Wishlist!
Samurai Wish
Hotline Miami: But in Japan
– Real player with 14.8 hrs in game
If you liked Hotline Miami, this is totally like it. All the blood, all the fun and even more techniques such as a dash to escape enemies or their bullets….great game!
– Real player with 2.4 hrs in game
The TakeOver
This is an excerpt of my review published in the latest issue of Mega Visions Magazine, located here :
Perhaps looking back at how fans of the series have kept interest alive in Streets of Rage through mods, hacks and fan games, it shouldn’t be too surprising that a single fan has taken it upon himself to develop a next-generation 3D Streets of Rage spiritual successor that he’s always longed for.
That game is called The TakeOver and is being developed almost singlehandedly by an indie developer named Antonis Pelekanos (aka Pelikan13). Prior to The TakeOver, Pelekanos was developing ‘90s Arcade Racer that was funded via a successful Kickstarter campaign before publisher Nicalis purchased the rights to the game. Since then, Pelekanos has turned his full focus on The TakeOver and has consistently released frequent updates to the game with the final release expected in the coming months.
– Real player with 401.4 hrs in game
“OK, look. You’re…Well, you’re not like me. I mean, you’re not… human. I mean, you’re human, but you just… you’re not real. You’re not, like, a real person. Like me. You’re clones. You’re copies of people out here in the world.”
~The Island (2005)
Painfully obvious Final Fight / Streets of Rage rip-off. On UNITY. End of the story. No, seriously. That’s pretty much everything you should know about this game. It’s a clone of those good ol’ beat ‘em ups with close to nothing special about it. Which means that $19.99 / £15.99 is a bit too much. Back in the days? I would be like “Yeah, right… Give me a proper new game, or GTFO”. Nowadays, though? I don’t think we can be picky. Just because a lot of old genres are dead now and we rarely get high quality games in them. And this one? There’s quite a lot of good about it.
– Real player with 37.5 hrs in game
Redeemer: Enhanced Edition
A really good punch-through-them-all type of game. Brutal, bloody and very straight in what it does. The story motivation is quite basic: some high-tech mercs burned your village and you have to bring that fire back to their base, right on your fists. It’s not a really thorough story, and the English version of texts ain’t exactly Shakespeare (neither does original Russian text or any other language in that game). But surely it’s not about “story” that people actually buy those games for, it’s about gameplay. And with that Redeemer is pretty. Especially for the given price. Well, maybe “pretty” ain’t a proper word, as this is all about throwing punches and kicks, bashing and squashing your enemies heads and blasting some stuff on the way…
– Real player with 15.1 hrs in game
Enter the Дракон
Redeemer is an old-school action title from a Russian developer Sobaka Studio. The player embodies persona of Vasyli - an ex-mercenary, turned a Tibetan monk on a quest for inner peace. Vasyli’s attempts at achieving equilibrium will be cut short, as the game opens with monastery getting invaded by a military force. After roughly 20 second-long hesitation Vasyli returns to his old ways. Now there will be blood, guns and very outward bouts of violence up for the player to deliver. What could possibly be a better way to apprehend a man capable of ripping somebody’s head off with his bare hands? Send in waves of poorly armed grunts, expecting them to beat their quarry into submission, because of course it is.
– Real player with 11.8 hrs in game
Melon Simulator™
I cant stop. Playing. Making maps. Playing those maps. Changing something about said map. Playing again. There isnt much here currently, but for 6.99 cad you cant go wrong. Tons of maps most of them usermade on the workshop but there are some really well done maps and ideas on there that will keep the wave based gameplay from getting stale. Hopefully one day we get guns. So i can spam all of the maps ive made with them and make a melony mess.
– Real player with 69.0 hrs in game
You’d be surprised but for a zombie type game this is fairly original.
Let me explain.
Weapon Originality
Most zombie games would throw guns at you, and to get weapons you have to pay for them.
In this game you have melee weapons and to find them you need to search around the map, or find them from random generation.
BUGS
Bugs are noticeable but not outright making the game unplayable. These bugs I often notice playing with friends and can be annoying, but Early Access game is gonna Early Access game.
– Real player with 59.2 hrs in game
Midnight Fight Express
Fight your way across the city in a brutal romp that mixes old school brawlers and fast-paced motion-captured combat. Battle across multiple, distinct hand-crafted levels on foot or a variety of vehicles
Master Multiple Combat Systems: Use various weapons, the environment and more to wade through piles of enemies on your way to victory
Accessible but Difficult: Start punching in moments but you need to master your combat skills to conquer seemingly impossible challenges
Become the Ultimate Brawler: Fight. Win. Level up. Unlock cosmetics, new moves, and weapons to aid you in your triumph
Not Dying Today
Not dying today is a 2017 2-d scrolling platformer (which no longer seems on sale) by 9th Art which plays out with the comic book happenings of Captain Aiden who discovers that he has the superpowers to be able to change into a super mutant zombie momentarily while he take no damage from his foes and so chooses to use these powers to rid the world of an evil zombie apocalypse. The game has 3 modes Story (8 Levels), Boss Arena (where your pitted against 2 bosses at the same time) and Endless (see how far you can get against ever worsening waves of enemies.
– Real player with 21.8 hrs in game
Not Dying Today is a side-scrolling beat them-up game developed by 9TH.Art and published by Forever Entertainment S.A. The game give is classic feeling but with modern graphics. The game can be played solo or co-op to up to four players. The game has three modes: Story, Boss Arena and Endless Mode. The Story mode has 8 chapters and 4 difficulties. Boss Arena has four stages and Endless Mode is self-explanatory. For the Boss Arena and Endless Mode there are leaderboards avaible for both single player and co-op.
– Real player with 10.3 hrs in game