Resort Boss: Golf

Resort Boss: Golf

The principles of this game are very fun and it starts to scratch the itch of playing a modern

Sim Golf with a few tweaks to make it new. However it falls flat as a sale of a complete game. There are not enough pre-made buildings. I have spent hours making versions of my own buildings when all i wanted to do was construct a 5 star hotel to meet an in game achievement or advance to the next level. The building editor is possibly the most disappointing part of this game. It has great potential, but takes way too long to make anything worth while.

Real player with 58.8 hrs in game


Read More: Best Golf Management Games.


The aesthetic is really nice, and the concept is really cool, but it’s just not done well in many ways. It actually makes me a little sad, because I would love for this to be an amazing game, but it’s just got too many flaws, with not enough going for it. EDIT: Not just flaws, there are multiple completely game breaking bugs. I just had a bug in my main game, where I’ve spent many hours, with a total networth of 3.6 million, and it’s now a useless save, because a bug happened where I won’t be able to progress at all.

Real player with 53.9 hrs in game

Resort Boss: Golf on Steam

GolfTopia

GolfTopia

This is an early review. At review time, I have about 2 hours of gameplay, and about 25 hours of watching YouTube video.

I have sufficient knowledge to give a good review..so bear with me.

First, I am a life-long golfer, and first played in 1974. I am also a lifelong PC and X-Box golfer, having played just about every golf game ever made, from PGA Tour golf for my Pentium 1, up to all the Links series golf games, all the Tiger Woods, and especially every game that ever sported a golf course designer.

Real player with 42.4 hrs in game


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GolfTopia is the spiritual successor to Sid Meier’s SimGolf (2002). That’s high praise from someone who spend probably about a hundred hours developing the perfect golf course in that game. Then again, it’s been a bit of a hobby of mine over the years. I used to publish JNSE courses back in the early 90s and I still sometimes catch myself looking at terrain and figuring how a golf hole would lay on it. So I was pretty excited to see this title and I can say I’ve been enthralled with GolfTopia.

For those who aren’t as old as Methuselah and may have not played SimGolf, here’s a brief rundown of the game play loop. You have a top down view of the land (randomly generated) and you start designing golf holes. Your guests will be happy, or won’t, depending on how interesting, difficult and fun the hole is to play. Make it too easy and the golfers won’t like it. Make it too difficult and they’ll storm off the course after punching someone. Make it too much like another hole and they’ll get bored. The more interesting the holes, the more money you make. That allows you to upgrade your facilities and build more golf holes with higher fees.

Real player with 39.0 hrs in game

GolfTopia on Steam