TRIBAL

TRIBAL

TRIBAL is a Persistent Online Multiplayer Real Time 2D Strategy game where you take the role of Tribe Chieftain and lead your medieval tribe to global domination… or not. Chieftains are very busy, but the fight for survival and conquest go on with or without you. Prepare your Tribe for greatness even when you must be away on important business. With 8 different player avatars, 100 unique NPC units, 60 spells, 75 different structures, 12 boss encounters, and various inventions and upgrades you are sure to find a retreat whether playing alone, with friends, or against the global community of tribes on public and semi-public servers. Build your Tribe. Conquer, be conquered. Repeat.

What do you mean persistent?

TRIBAL never sleeps, even when you do. Your tribe will continue to work around the clock until you return. It is up to you to ensure they have marching orders while you are away. But peace and happiness are fleeting. There are Dark Lords and other players that might have their own motivations to achieve greatness.

Do you have to play online?

TRIBAL is an online game. It requires an instance of the TRIBAL server and the TRIBAL client. You are free to run your own local network server or a private server to play alone or with family and friends. Setup is easy and there are no additional costs or requirements for standing up your own server to play. Optionally, you can log into one of the community servers and play with other tribes all over the world.

Isn’t it boring to play alone?

TRIBAL is more fun with other people, but even if you decide to journey alone on a private server the Dark Lords will always be working together to overthrow your tribe. The Dark Lords are always waiting. They will continue building, spawning, and progressing as long as you keep a server running. Of course, you can always shut down the server – even Dark Lords sleep when the universe shuts down.

Is it an RPG or an RTS?

TRIBAL is an RTS, but also has various elements from the role-playing genre. TRIBAL is a real-time strategy game where you and your tribe earn experience and resources by developing land, creating new tribe members, and fighting off the Dark Lords and other tribes. Tribe members can teach each other new things or earn them by defeating the bosses at the 12 Gates or conquering other tribes. The higher the level of each tribe member – the more powerful they become.

If TRIBAL never sleeps, how do new players on public servers stand a chance?

Every player has a home base… although space is limited new players can build up a tribe without the threat of attack. If you or your tribe is at their home base you are safe. Once you are ready – you can venture out into the global village. Once you are away from home, you are vulnerable to attack. If you are defeated, you will be returned to your home base and retain your experience, spells, blueprints, and inventions… but all of your tribe members and improvements will parish. Time to rebuild your tribe!

Is it Micro or Macro?

TRIBAL offers a variety of ways to manage your empire including Micromanagement, Macromanagement, and Hands-free. You can micromanage every tribe member if you chose giving each one specific orders and duties. As you spawn new minions, they will also perform some duties by default according to their role allowing you to focus on more immediate objectives. Finally, each unit can also be set for automation. When automated, units will be controlled by the AI system and carry out their duties according to a set of priorities to ensure their development and growth.

So what’s the goal?

Build your tribe. Conquer new lands. Enlighten your people. Get rich. Rejoice. Rule the world with an iron fist or gentle hand. Rush, turtle, explore, idle… the choice is yours. Defeat the bosses at the 12 Gates to gain access to new maps and higher levels. Help other tribes or crush them. Play alone or with the masses. But ultimately the goal is simple, survive and prosper.


Read More: Best God Game Action RTS Games.


TRIBAL on Steam

Check, please! : Restaurant Simulator

Check, please! : Restaurant Simulator

Absolutely awful. Staff get stuck, placement of items is clunky, tutorial is hidden away under a menu and isn’t very good……just avoid this. Have refunded.

Real player with 0.6 hrs in game


Read More: Best God Game City Builder Games.


Check, please! : Restaurant Simulator on Steam

Beneath the Mountain

Beneath the Mountain

Beneath the Mountain is a dwarven city-builder and real-time-strategy game. Mine your way into the mountain, discover gold and silver, construct buildings, recruit an army, build traps, and defeat the vile creatures that lurk in the dark caves of the mountain. Most importantly, find the heart of the mountain before the orcs destroy your kingdom.

Beneath the Mountain is a top-down, isometric, 3D game that is meant to be played casually and can be put down and resumed at any time. The focus of the game is on expanding your kingdom (mining), constructing buildings, training and army, and setting traps. All of this plays out in a dark settings over multiple underground floors. Games are meant to be lengthy and challenging as you try to expand your kingdom while defending it from constant threat.

You can play the game now for free on Itch.IO up until the release of the game here on Steam!

Also, make sure you check out our growing Discord community. We post all of our changes and development updates there, and its a great place to discuss strategies. We hope to see you there!


Read More: Best God Game Casual Games.


Beneath the Mountain on Steam

Grand Attrition

Grand Attrition

Okay, I’m not a big review writer but I found this game and thought I’d give it a go.

Things I liked:

Over all this isn’t too bad for a cheap indie game. All of the units (Normal, special, or otherwise) are actually unique with their own functions and purposes, which was rather nice. Map size goes from small to rather absurdly large. Honestly most of the standard stuff is par for the course but the things I really enjoyed are the Side-grades, the forts, the special units, and most importantly, the Talents. The side grades are all just that, sidegrades, they really change up how you can tackle a game and once I figured out that I could do that to the unit spawning buildings it really helped. The forts are these “Structures that contain “loot” that can be very beneficial for the rest of your current run. Then the special units, Some of them are spawnable units that cost a lot of resources but they all do different things aside from just attacking whats ever in front of them. Then you have the non-spawnable units which are also strange and fun to use. Finally the talents, I really love the talents in this game and it’s one of the main reasons I keep playing. They are a ton of fun to use and can really change up how you play a game. Furthermore, none of them feel particularly jarring or like you are supposed to have them. My favorite two are Explosive when touched and conversion blossom. My computer hates it but its great to watch unfold at higher difficulties.

Real player with 10.9 hrs in game

Fun free-form strategy game that doesn’t lock you into one form of playing the game. A good way to pass the time with plenty of features to experiment with. The game has great potential and plenty of room for improvisation and improvement.

Real player with 5.6 hrs in game

Grand Attrition on Steam

Project Martians

Project Martians

can’t re-read (tutorial) objectives, save game ended up broken mid tutorial but at the start?

it seems more of an early access proof of concept than anything.

Real player with 0.5 hrs in game

Clumsy controls, a broken tutorial, and not much to recommend it.

Real player with 0.3 hrs in game

Project Martians on Steam

Monster Master

Monster Master

FPS heroes versus RTS horde. An asymmetric multiplayer where 1 player spawns the different monsters, and 3 class-based fps heroes try to survive it.

The game is set in to the small town of Kingsfield, where an energy research facility has given birth to a cosmic horror entity called the monster master.

Players can choose to control and mutate the monster horde or survive as a group of class based heroes with unique powers.

The hero perspective is a thrilling unscripted experience where the monsters feel very intelligent. It suddenly is very quiet and you know “It” is planning something.

Monster Master on Steam

Alpha Lyrae Discovery

Alpha Lyrae Discovery

bought the game at a discount of 90%, not a bad game, there is not enough multiplayer, but one is not bad either. it is clear that the developer has not abandoned this brainchild and continues to release updates.

Real player with 1541.1 hrs in game

My 5yo absolutely loves this game. It’s just simple enough to where he’s learned the WASD and mouse movements enough to play it by himself. Really appreciate developers who put stuff out that little ones can play.

Real player with 10.0 hrs in game

Alpha Lyrae Discovery on Steam

Cyber Ops

Cyber Ops

This game is great and I’m kinda sad it got so many bad reviews. It’s challenging but honestly it’s not nearly as hard as people make it out to be. Once you figure out the mechanics it’s challenging but perfectly feasible after a couple of tries. It had some bugs at launch but they have all been fixed already.

Great atmosphere, good voice acting, nice looking interface and very singular gameplay. Being the guardian angel hacker behind a screen while the operators actually do the work might not be for everyone but I personally love it.

Real player with 25.1 hrs in game

Every negative review is sadly 100 % correct. Only 25 % ever made 1st mission. Only 0,3 % players ever finished the game and 1 % just hacked the “game finished " achievement, because more players finished game than finished last mission. You will be fighting the logic breaking UI problems more than “triangle” enemies. All moving enemies are called “turrets” when killed. You don’t know at this moment if cyborg or human enemy type died.

You will NOT be able to win after level 5 without good oldschool health cheats. The game is so buggy that some mechanics needed for victory don’t works sometimes. I won spider-tank level 6 fight legit first, but squad just glitched at the door when leving the cathedral. QTE skillchecks are also broken or start at unwinnable state.

Real player with 23.1 hrs in game

Cyber Ops on Steam