Woodland Empire

Woodland Empire

Woodland Empire is a An ANTI-citybuilder; a natural take on the typical city building game

Instead of building roads and power lines, you control the wind, rain and sunlight to help your forest grow.

Manage, upgrade and grow your empire with the help of woodland creatures, including foxes, wolves, squirrels and birds

Harness the natural instincts of predators and prey to spread and fertilize your forest.

Tired of the hustle-bustle of the typical city builder? Retire to the wilderness and live in harmony with Nature

  • Control the forces of wind, sun, rain and time

  • Grow and upgrade trees and plants

  • Encourage wildlife to thrive and prosper


Read More: Best God Game Early Access Games.


Woodland Empire on Steam

Adapt

Adapt

Adapt is a survival evolution game designed to simulate the constantly changing environments life must navigate to thrive. To succeed, your species will need to find food using a multitude of dietary strategies, seek out habitable environments, and react to changing seasons, and global climate. Your competitors will evolve alongside you, vying for food and territory to ensure their own survival.

- Live Features -

  • Species’ customization through modification of genetics and physical traits to determine your evolutionary strategy.

  • Numerous adaptations allow for diverse play-styles and physical characteristics.

  • Plant life exhibits seasonal behaviors and growth, producing seeds and fruit, losing leaves, and acting as home for edible insects.

  • Complex species AI behaviors including hunting for food, seeking mates, tracking, and hiding from predators.

  • Attempt to survive virtually anywhere, from the tops of mountains, to the bottom of the seas.

  • Species specialization through special abilities such as varied dietary and locomotive strategies, shells, poison, and climbing.

  • Hunt or be hunted: Predators will stalk, chase, and track potential prey for an ambush, and even cooperate for an easy meal.

  • Visual, audio, and scent queues, to keep tabs on potential friends, threats, and food.

  • Dynamic day/night, and seasonal cycles create a living, and constantly changing world.

  • Multiple reproductive strategies provide diverse species relationships and unique experiences.


Read More: Best God Game Survival Games.


Adapt on Steam

Crest - an indirect god sim

Crest - an indirect god sim

Its… Okay… Thats kinda the problem.

You start off with a single location with followers and the ability to use 2 commands. That tends to be “gather food” and “make babies”. Make babies is important as you get screwed over very easily early on. Note that even in easy mode, this game is hard at times and if you can’t gather metal, you might as well start again, it leads to a dead end. Once your first town is 4/4 big at least, you need to push migration, finding a new town. The trouble is the command will result in followers following between the two towns. Once the new town is at 4/4 and the old town is at 4/4, with each having babies available, you then got to push to create another town. And you have little choice… At 2 towns it can go wrong.

Real player with 23.3 hrs in game


Read More: Best God Game Indie Games.


It’s not very good nor is it very well thought out. The core principle is intriguing but it’s incredibly frustrating when you tell your starving people - who are supposed to follow your every command at high enough faith - to gather food and they simply ignore you only to starve to death. I’ll go over a few reasons why you shouldn’t buy this game (even on sale):

  1. The AI is quite simply terrible more often than not. Sometimes I’ll issue the same commandment multiple times before my people do what I want them to do (because the commandment either ran out or the original commandment has now become something else due to interpretations). (And yes my cities had high faith.)

Real player with 16.8 hrs in game

Crest - an indirect god sim on Steam

Vilmonic

Vilmonic

Vilmonic is a sandbox game which focuses on the evolution of alien species called anims; they adapt to environments, go extinct, go through periods of population peaks… Anims change shape as they try to find a way to fulfil their role in a niche, when faced with competition from other anims. I have high hopes for this game, and I believe the developer will continue to grow it.

Vilmonic for me is a concept game, it is still in beta as I write this, the game has potential to inspire many into pursuing perhaps even careers in genetics, or simply educating people in times where evolution has been considered controversial. It has a friendly aesthetic for new users, the control schemes can be somewhat clunky.

Real player with 151.7 hrs in game

The ONLY modern A-Life game you can do a successful Wolfing Run.

For the young ones, that is a term coined by the Creatures series community, which has been on the net since 1999.

Wolfing is leaving your artificial lifeforms to their own devices for several hours, maybe while at work or sleeping, and coming back to a population that has changed, persisted, and survived natural selection factors. Mods are needed for Creatures 2’s bugs but the three games can theoretically support a “wild” population of creatures without player input for extended periods.

Real player with 30.8 hrs in game

Vilmonic on Steam

VoxFox

VoxFox

I got my $0.92 USD out of this game, but it has a lot of problems …

VoxFox is a very simplistic game, and becomes boring quickly … from the way it plays, it’s a ‘shovelware’ type of game. To be honest I would recommend a game called ‘SimLife’ instead of VoxFox.

Some issues I noticed:

1: frame rate problems, despite being simplistic .

2: trees, rocks, and other items stack on top of each other when placed in the same tile

3: unlimited ‘homes’ can be placed in the same tile, despite the animals not being able to come out

Real player with 2.4 hrs in game

I have played the total of 4 minutes, and still had no idea what is going on

Great Game keep it up!

Real player with 0.2 hrs in game

VoxFox on Steam

Critterland

Critterland

4/10

it gets boring after an hour and has no point, and is unfair

Real player with 14.9 hrs in game

⠄⠄⠄⠄⣠⣴⣿⣿⣿⣷⣦⡠⣴⣶⣶⣶⣦⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄it’s good

⠄⠄⠄⣴⣿⣿⣫⣭⣭⣭⣭⣥⢹⣟⣛⣛⣛⣃⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄Play it

⠄⣠⢸⣿⣿⣿⣿⢯⡓⢻⠿⠿⠷⡜⣯⠭⢽⠿⠯⠽⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄Christmas started

⣼⣿⣾⣿⣿⣿⣥⣝⠂⠐⠈⢸⠿⢆⠱⠯⠄⠈⠸⣛⡒⠄⠄⠄⠄⠄⠄⠄⠄⠄

⣿⣿⣿⣿⣿⣿⣿⣶⣶⣭⡭⢟⣲⣶⡿⠿⠿⠿⠿⠋⠄⠄⣴⠶⠶⠶⠶⠶⢶⡀

⣿⣿⣿⣿⣿⢟⣛⠿⢿⣷⣾⣿⣿⣿⣿⣿⣿⣿⣷⡄⠄⢰⠇⠄⠄⠄⠄⠄⠈⣧

⣿⣿⣿⣿⣷⡹⣭⣛⠳⠶⠬⠭⢭⣝⣛⣛⣛⣫⣭⡥⠄⠸⡄⣶⣶⣾⣿⣿⢇⡟

⠿⣿⣿⣿⣿⣿⣦⣭⣛⣛⡛⠳⠶⠶⠶⣶⣶⣶⠶⠄⠄⠄⠙⠮⣽⣛⣫⡵⠊⠁

⣍⡲⠮⣍⣙⣛⣛⡻⠿⠿⠿⠿⠿⠿⠿⠖⠂⠄⠄⠄⠄⠄⠄⠄⠄⣸⠄⠄⠄⠄

⣿⣿⣿⣶⣦⣬⣭⣭⣭⣝⣭⣭⣭⣴⣷⣦⡀⠄⠄⠄⠄⠄⠄⠠⠤⠿⠦⠤⠄

Real player with 1.9 hrs in game

Critterland on Steam

Equilibrium

Equilibrium

Equilibrium combines god-game, resource management, and planetary simulation into a cute, thoughtful game for Windows. Ensure that your procedurally generated planets remain habitable while keeping the population in the manner to which they have become accustomed. Minimise atmospheric pollutants, and keep global temperatures hospitable for human life. Or let dirty industry run rampant and produce a blazing hot tomb world. We’re not your boss, it’s up to you.

Equilibrium is a planet simulator with an environmentalist twist – you manage procedurally generated worlds, trying to keep conditions suitable for human habitation.

Manage the happiness of your global human population by providing a clean, liveable environment.

Manage global atmospheric conditions by minimising pollution and encouraging the use of renewable energy and reduced consumption.

Manage global average temperature to ensure ecosystem survival.

Equilibrium on Steam

Hexagon World

Hexagon World

No. Just no. Do NOT pull the trigger on Hexagon World.

It’s pretty feature-free. The only controls are to 1) add land; 2) add water; 3) make a set of hexes desert; 4) make a set of hexes snow. That’s it. Nothing else. If you play this for 5 minutes, you’ve done everything you’re ever going to do with it.

Two menus (house and bomb) aren’t even implemented. No way to change the speed. No way to change the sound volume. No way to scroll the map – you can only zoom in and out on the center point. The cool airplanes? Just dots on the screen; you can’t even see what they’re doing unless it’s happening near the screen center. Switching from flat earth to globe view often results in just a black screen.

Real player with 0.7 hrs in game

Entirely feature free “god game”

Actual trash, do not buy

Real player with 0.5 hrs in game

Hexagon World on Steam

Beetle Uprising

Beetle Uprising

  • Very cute.

  • Very relaxing.

  • The evolution system is realistic.

  • You can feel the power growing.

  • Kind of dislike the fact that we must kill our own beetles.

  • Don’t be too boldy. It is a relaxing game. Not a “Conquer as quick as possible” game.

  • You end up with a mess on the floor.

  • Decorations are useless and lack of potential.

  • Kind of annoying how the inventories work. Lack of organization. Annoying to navigate.

Conclusion :

I am really not sure if this game is supposed to be beautiful or efficient…

Real player with 22.2 hrs in game

While at this time it is still in early access, this title has a lot going for it even with some of the drawbacks.

Its a nice little management game with some real time tactics for the combat, that grows in depth once you start playing around with the genetics to improve your combat abilities. You go from simply looking at your highest stat numbers and trying to combine them, into looking at the genetic tree of your particular units then breeding based off that to improve on your entire gene pool, which does lead into one aspect of the game that needs some work in my opinion at this stage as you spend a lot of time just sat there, combining genes then throwing the inferior beetles into a blender to make room for the next set.

Real player with 21.3 hrs in game

Beetle Uprising on Steam

Empires of the Undergrowth

Empires of the Undergrowth

One of my favorite indie games. While only in early access, it easily has several hours worth of content already.

Four colony types are available as of posting, with more to be released in the future, each with its own unique features. The ereptor, gene thief ants, a fictional species that allows the player to mix in other ant species and their abilities; the fusca, black ants, which act as an introductory species with basic worker and soldier roles; the rufa, wood ants, which split their soldiers between defensive and offensive roles; the atta, leaf cutter ants, which have a unique resource system involving gathering, food production, and waste disposal, as well as four castes to make resources and combat more dynamic.

Real player with 683.7 hrs in game

This game is great and is most likely to be enjoyed by fans of the real time strategy genre. Currently there are 4 levels each with a challenge mode and many difficulty settings which you will tackle as you control two different species of ant colony. The ants must collect food to grow their colony which can in itself have various different methods applied such as the strategic placement of tiles for upgrading purposes to the ratio of worker ants to warrior ants so that they can defeat the many hungry predators around them which seek to devour their queen! For those who like a challenge you will get quite a bit of enjoyment and playtime from tackling the hardest versions of these levels as for others this will be a shorter 2-3 hour experience which will be enjoyable nonetheless. inbetween these levels you will visit your formicariam (ANT TANK) where your success in these levels provides resources for your main colony which is a species of ant that can take the genes from other ant species and have their queen produce them within the colony. This formicarium colony itself has two challenges to face which are kind of like a hoard mode. If you finish all of this content and are still eager for more there are a handfull of other modes which may entertain for awhile such as the demo levels (earlier levels with a more basic concept), arena mode (a mode where you can pit various creatures found in the game against each other) and Freeplay mode (where you start a colony on one of two maps with many options for you to tweak for a customised experience which is scored upon the defeat of your colony) and finally the hungry spider level which sees you take control of the one of the ants most deadly predators THE WOLF SPIDER! (This is a slight genre flip as you control the one spider which grows and levels as you defeat enemies working your way up to bringing down other huge predators.) I very highly reccomend this game and support the development team who are constantly keeping the community around the game informed on what they are working on next.

Real player with 281.9 hrs in game

Empires of the Undergrowth on Steam