Sliding Blocks
FANTASTIC until it chokes at level 37 in master mode. Bummer.
– Real player with 45.9 hrs in game
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In short: It’s a perfectly functional, if pretty cheaply-made puzzle game with zero variety, but a lot of content. I’m enjoying myself and the pricing is very fair.
In long: The game has one mechanic and one mechanic only: After 10 tutorial levels there will always be a 6x6 grid on which 2- and 3-tile blocks are arranged so they block the exit. Grabbing them with the mouse allows you to slide them along their length-axis. You need to cleverly slide them back and forth until you’ve moved the target block (always on the third row from the top) to the right edge of the grid so you can slide it out of the exit. There is an undo button which comes in very handy on later levels. There is no time limit (and indeed no time keeping even), but there is a target number of moves on each level which seems to be based on the optimal solution (as I’ve never managed to beat it). Based on your performance you’ll be awarded 1-3 stars, but the game is thankfully very generous in this evaluation. The following move-counts all gave me the full 3 stars: 11/10, 17/15 and 25/21 while 29/24 only awarded me 2 stars. With this leeway it’s fairly easy to 3-star every level.
– Real player with 18.0 hrs in game
YAGZZ!
guds
– Real player with 19.3 hrs in game
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Lots of things are quite funny about this game.
First and foremost, searching through the few games published by this developer you’ll read about Legacy of Medieval (is this even English?) which has a precise release date: November 25th, 2021.
I’m writing as of the first half of 2018, so well.. at least we’ve got some precision here. Not the usual “within some months” or simply “in arrivo” (wondering how’s translated that in English, since I use the Steam client in Italian.. probably like “incoming, we don’t know when but eventually it will become purchasable”). No, we’ve got to wait for 4 years but surely it will be worth it.
– Real player with 11.8 hrs in game
Mahjong Challenge
Fun, quick and easy game for de-stressing! Fun to play quick or make a night of it!
– Real player with 45.6 hrs in game
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The game is cute and adorable. You can change the background/tiles. You gotta be quick playing the levels! There are many, MANY levels. I wish there was more of a challenge to levels or variety of positions to the titles, but otherwise it is a good training game to get back into Mahjong! Thank ya for making this game!!!
– Real player with 0.5 hrs in game
K.O.M.A
this game looked promising considering I like horror/puzzle games but after getting stuck for 30 minutes in the very first room trying to find a simple fuse, I refunded it while I still could. Graphics, lighting and sound seemed good, but got angry and had to give up. will probably buy later when someone tells me where that damn 4th fuse is
– Real player with 7.4 hrs in game
Update 10th April
Devs have informed me that a price drop is coming they’re waiting for the for steam approval. Also free loco being implemented so this makes it a much more attractive purchase.
An average VR escape the room game with a horror aspect which includes a couple of jump scares. It would be a recommend if priced at $10 Australian but $18.50 is a little high so pick up on sale or in a bundle it will surely turn up in.
A couple of the puzzles are easy but it does have some harder ones and one that you have to guess one of the answers as I was unable to find it. Anyway attached video has a review and then after 3 minutes there are spoilers on all the puzzles if you are stuck. There are time stamps on the youtube comment section so you can go right to the puzzle and not spoil others.
– Real player with 3.6 hrs in game
Puzzle: Underwater World
6/10
– Real player with 18.6 hrs in game
– Real player with 2.7 hrs in game
Kanso
How to describe Kanso? Well, you play with your mouse, and you have to draw a line around a shape! Sounds pretty simple right?
This is one of those relaxing, zen like games, where you think everything is all easy and simple, but quickly you realise that things take some skill. This is a “line following” game. Everything is very bright and colourful and really is a joy to play.
As you draw around the shapes, there are “Koi like Daemons”, they kind of look like giant sperms, or perhaps tadpoles, they are on their own little journey, come into contact with them and you will have to start again. As you draw your line, you cannot go backwards, only forwards, but you can speed up or slow down, or even stop, that will allow you to avoid the Daemons, and finish the shape. As you progress through the levels, the shapes become more interesting and there are more Daemons to avoid, some will try to follow you, some will avoid you, some do not care about you. But you must always care about all of them if you want to progress.
– Real player with 0.8 hrs in game
SOLE
Use of a controller is HIGHLY recommended
The combination of colour, flowing movement, “soulful” electronic drone and a musical stunning score combine to make Sole a meditative, lonely yet beautiful experience. There is some “light” puzzling to work through and an ancient alphabet to collect which can be used to translate the writings found scattered throughout the game levels. Translating the writings was a lot of fun for me as many give small insights into the creation of the game, while others are simple messages from the team.
– Real player with 22.3 hrs in game
This is basically a walking/flying simulator with some small “puzzles” that are really not hard. The visuals and music are beautiful. I actually feel frustrated at the size of the world, because there is SO much to explore and a lot of it feels copy-pasted. As an achievement hunter, I’m gonna feel the need to play again so I can get the rest of the achievements, but I’ll take a break first.
This is the only game that’s ever given me vertigo– the mechanics are a bit clunky sometimes and the perspective can flip quickly, so beware if you are sensitive to this. I found the best way to play is in a dark room with blue light glasses.
– Real player with 14.1 hrs in game
YGGDRASIL JIGSAW PUZZLE
i like it
– Real player with 2.7 hrs in game
The Mystery Of Woolley Mountain
If you are a fan of good old fashioned point and click, inventory-based adventure games, this is really one for you. It is funny, well written and has excellent graphics and voice acting. The puzzles are challenging, but not too difficult and well integrated in the story, as they should be in a true adventure game.
With all those walking simulators around, they dont make many games in this genre anymore. I think it is importent that we support developers, who still make games like this one.
– Real player with 16.2 hrs in game
So a few months ago I played “The Mystery Of Woolley Mountain” on Switch and thought it was a good little adventure game. And then one day, the developer asked if I wanted to try the Steam version and I thought that was really nice. Most of my points from the Switch version are still there such as:
-Tells you exactly what you you have to do and item hints are very clear. Like saying looks like Auto so it’s one of the keys to get him back
-As amateur as it is, I find the art style charming
-Has a final boss.
– Real player with 10.4 hrs in game