Warhammer 40,000: Mechanicus
One of those few small indie 40k gems that really gets everything right. Gameplay is unique and fun, the mood and lore is 100% on point and the audio is some of the best that’s ever been. Really hoping for more games in this series, I’d love to see a greater variety of factions to fight and more intrigue in the future.
Read More: Best Games Workshop Atmospheric Games.
Not normally a fan of turn-based games. This, however, is an exception. It is so compelling in it’s atmosphere, sound design, and gameplay. The graphics are serviceable, but the art direction is immaculate; very true to the setting.
The story is not too notable, but the characters, and their interaction are well written. My only gripe is the difficulty for any of the default settings get pretty easy pretty quickly even on max difficulty. But, the difficulty is actually very customizable, from your starting resources, to perma-death, and weapon selection; so make it as difficult as you want.
Mordheim: City of the Damned
I will present this review in different segments depending on if you are:
a GW fanatic and preferably familiar with the Mordheim Tabletop game. (GWF)
A general fantasy/tactics lover (GFTL)
everyone else (EE)
First the TL:DR version:
- a GW fanatic and preferably familiar with the Mordheim Tabletop game. (GWF)
You have been waiting for this game since the first time you critted the Ogre mercenary. It’s here. Go buy it. Oh wait, its not a straight conversion like BB? Hmmm. Well then have a look below to see if this adaptation is for you. Yes there are some bugs and yes the AI is not great, but this is meant to be played vs friends anyway right?
Read More: Best Games Workshop Dark Fantasy Games.
I know the feelings about this game are very mixed but as far as I am concerned it is perfect. The difficulty is the kind of unfair that requires you to think about every move you make, even one attempt to cut a corner and you’re punished severely.
I’ve played a fair bit now and from the negative reviews I’ve read alot of people seem to dislike the hardcore nature of the game. I can appreciate why but I don’t think anyone was ever mislead about how difficult this game would be or the penalties your units face for going out of action in a mission. This is almost a roguelike RTS, the best thing about this game is that you use the environment as part of your strategy to out manouvre the far superior enemy, lock them down and beat them into nothing.
It’s an OK game but sadly when I play this I can only see the wasted potential of what could have been and the way it could have expose to others the warhammer fantasy universe like the Warhammer Quest (which this game is based on), Warhammer Fantesy Battles wargame or the Warhammer Roleplaying Game.
This game is a basic dungeon crawler where you explore the dungeon and kill monsters in order to reach to the final room and receive some rewards like items, gold, items and experience.
The game fall short in the amount of the random events you may encounter while dungeons crawling and sadly most of those events have negative outcomes so you will most likely try to avoid them if you can.
Read More: Best Games Workshop Board Game Games.
A poor implementation of a great board game.
It’s fun at first, but the developers have managed to take a great board game and turn it into a grindfest. It’s as if they were trying to make a free-to-play money pit game. To pile insult onto injury, the PC version is a crappy port of the mobile version, with clunky, painful keyboard controls, no option for remapping keys, and a ton of unnecessary clicking.
Ways the Board Game is Superior
- You don’t have the absurd equipment restrictions of only being able to equip/ready 12 items, and, even more stupidly, only four of each tier (there are no item tiers in the board game). Access to bandages and provisions is critical to surviving the board game early on, but access to them is artificially (and absurdly) limited in the video game.
The Horus Heresy: Legions
This here, it is their cash milking machine, mind you as long as the gros is getting to GW i rly dont mind.
Just wish there was something you could invest money in without being a whale. a sub that didnt suck for instance , a better matchmaking system ? in fact id prolly buy single player cmpaigns if those gave me good cards instead of the RNG.
The gem system is 5:1 a card being drawn as double only gives me 1 5th of its cost in the gem shop.
Trouble is new factions cost gold primarily to get and at first only 200 coin crates are available not the more reasonable ones.
The game throws you into some pretty cool fights when you first start the game.
They have cool enemies and you are getting rewards and you think maybe there is a cool story and hope this continues to develop and allow you to adjust your deck as you go through an amazing campaign story mode.
But no…It just ends abruptly out of nowhere and the game is pretty much a grindfest or pay wall from that point onwards. You try to play a friendly match, you get in a game with ai or players. Players have better decks than you because you are a noob who hasn’t paid any money to buy all the cards and build better decks or grind for hundreds of hours, so you get pummelled because the matchmaker is trash like most card games.
Warhammer 40,000: Battlesector
A nicely animated, turn-based tactics game between the Primaris-heavy Blood Angels and whichever Hive Fleet.
On the hardest difficulty setting it is reasonably challenging, particularly during the first half of the campaign…
Until you get to the final mission. I got wiped on my first run, which looked pretty bleak, only to discover that hitting the Defeat splash screen for the last mission got me the Steam achievement for completing the campaign.
So I won? You can win too. Wait for a sale unless you affirmatively want to support old school games with Warhammer 40K skins.
Best Warhammer 40,000 game released since the release of Dawn of War II. Highly recommended for turn based strategy fans or 40k fans (or both :)).