Warhammer® 40,000: Dawn of War® II Chaos Rising
Warhammer 40,000: Dawn of War II: Chaos Rising Review
He, who stands with me, shall be my brother! Let us go forth and purge these traitorous scums from the sight of the Imperium my brothers…
Some key points that this game offers:
Continuation of the Original Story line form Warhammer 40, 000: Dawn of War II
New Powerful Librarian Unit.
New Multiplayer Races.
New Units for all Races.
New Hero’s for The Last Stand.
Gameplay & Controls:
Warhammer 40,000: Dawn of War II: Chaos Rising continues the story from where the original left off. Our recruiting worlds still recovering from the brutal invasion by the Tyranids, and now out of nowhere the impossible has happened…
Read More: Best Games Workshop Co-op Games.
Warhammer 40K Dawn of War 2 Chaos Rising is the standalone expansion to Dawn of War 2 and it shows in quite a lot of ways that THQ is not only capable of taking criticism, they can take that criticism and turn it into game fixes and improvements.
Perhaps most notably and most importantly, the single-player campaign. No longer will you be fighting the same battles on the same maps over and over again. Now every single map is a unique entity, properly designed filled with story and gameplay triggers. Although this does mean the campaign is a good deal shorter than in Dawn of War 2 the trade-off is well worth it. Instead of getting only a couple of good missions and a ton of generic ones you now only get good quality missions. This also makes the storyline more condensed as you no longer have 5 generic missions in between every revelation and it keeps your interest up much more efficiently.
Rivals of Aether
The best platform figther in the business next only to Melee. Crazy movement and mechanics with a low enough skill floor for newcomers and an insane skill ceilling that seems to only get higher the further the meta goes on.
Read More: Best Games Workshop Indie Games.
This is probably one of my favorite Smash clones out of all of them for now. Not only is the game play, the crossovers, and content, but for the encouragement for workshop support. Modding is one of the main reasons why people even play SSB Brawl still, and for good reason. More content, unexpected characters to play as, and more variety.
Ever since workshop has released during beta and since the making of this review, 5000+ creations ranging from new characters, stages, and more have been released, slowly and surely improving as time progresses. Not only that, but workshop is very optimized for categorizing different characters per series or creator and how it loads them up to not overfill the game.
Battlefleet Gothic: Armada
Rebus Forever here with another One Minute-ish (very ish) review for a strategy game, with spaceships, set in the 40k universe.
As a bit of a goth who likes spaceships, strategy and Games Workshop, I felt ethically and morally compelled to review Battlefleet Gothic, my massive throbbing bias aside, here goes.
Do you like Gothic cathedrals but wish they were better at flying?
Has your love of spaceships been impeded by their lacking crenellations and stained glass windows?
Read More: Best Games Workshop Space Games.
You know how if you’re on a ship for a few days, you can still feel the rocking of the ocean when you lie in your bed? Ironically, that’s how it feels to play Battlefleet Gothic: Armada. The controls are so fluid for naval combat that you can feel the ship rotations in your walk and the rumble of engines in your sleep. For that, the game gets a massive recommendation. 40k games often work like that. They have this wonderful quality where the scene setting is always perfect. The voices are on point, the UI is appropriately gothic, and the music makes you feel like you’re charging into the final battle of the 13th Black Crusade.
Warhammer® 40,000: Dawn of War® - Soulstorm
It is the 41st Millennium. For more than a hundred centuries the Emperor of Mankind has sat immobile on the Golden Throne of Earth. He is the master of mankind by the will of the gods and master of a million worlds by the might of His inexhaustible armies. He is a rotting carcass writhing invisibly with power from the Dark Age of Technology. He is the Carrion Lord of the vast Imperium of Man for whom a thousand souls are sacrificed every day so that He may never truly die.
Yet even in His deathless state, the Emperor continues His eternal vigilance. Mighty battlefleets cross the daemon-infested miasma of the Warp, the only route between distant stars, their way lit by the Astronomican, the psychic manifestation of the Emperor’s will. Vast armies give battle in His name on uncounted worlds. Greatest amongst His soldiers are the Adeptus Astartes, the Space Marines, bio-engineered super-warriors. Their comrades in arms are legion: the Imperial Guard and countless planetary defence forces, the ever-vigilant Inquisition and the Tech-priests of the Adeptus Mechanicus to name only a few. But for all their multitudes, they are barely enough to hold off the ever-present threat to humanity from aliens, heretics, mutants – and far, far worse.
Do you know when you truly love a game?
When almost 12 years after it’s launch, the giddy excitement of running home from work to play it never actually wore off.
Don’t let my playtime fool you, I owned the boxed versions of these games loooong before they were in my Steam account and have invested literally THOUSANDS of hours into this game. I was always kind of interested in 40K, having roomates who played the tabletop when I was younger and reading the odd comic here and there, but THIS was the game that turned me into a 40K fanboy and opened me up to the whole universe.
Warhammer® 40,000: Dawn of War® - Game of the Year Edition
☐ It’s the Matrix
☐ It looks like that one Rambo game everyone forgot about
☐ Having just the base controls doesn’t count as gameplay
☐ Staring at walls is better
☐ Audiophile’s wet dream
☐ Early 1990’s TV static sounds better
☑ Mick Gordon’s music or equivalent
☐ It’s not winning any awards
☐ Nickelback level of quality
“Beware the Alien, the Mutant, the Heretic”
‘Warhammer 40K: Dawn of War’ is, simply put, one of the best Real-Time Strategy games on the market - A blood-soaked odyssey through the Warhammer 40k Universe - filled with Imperial Space Marines, Ork Hordes, Eldar and The Forces of Chaos.
Campaign: Released in 2004 by Relic Entertainment, ‘Dawn of War’s’ brutal opening cinematic sets the stage for what awaits within - a savage battlefield across the Imperial Planet of Tartarus where the local population have been suddenly beset by Ork Hordes. As Commander of the Space Marines (The Emperor’s Personal Guard), you begin a quest to push back the Orks and determine why they are on the planet. A deep and engaging story-fueled campaign takes you from cities to lost ruins, from mountains lairs to the planets icy tundras, leading a tech heavy force of Space Marines, Mech Walkers, Artillery Tanks, Predator Tanks and Terminator Assault Squads, to unearth the cause of this strange heresy plaguing the planet.
Warhammer 40,000: Dawn of War III
The best I can say for this game is simple: It looks like Warhammer 40k. I like that, so it’s a good point. But is it a “Dawn of War” game? No, it’s not. It’s just another RTS. It departs from the legacy of Dawn of War and returns to the way twitch-gaming. Is there something to like about it? Sure, there is… but there’s NOTHING to like about it in way of what I would expect from the Dawn of War series.
DoW1 was more combat-focused than Starcraft, which was why I loved it… but I greatly favored DoW2, because it emphasized tactical play, which I prefer. My review centers around this idea.
If you expect a Dawn of War game, if you expect a Relic style RTS with complex tactical gameplay and features you won’t find in other strategy games, the style relic became famous for, look elsewhere, this game is none of that.
And that’s where the problem lies. If this game was a new IP, I’d probably give it a positive review and call it an interesting experiment for the RTS market.
But it’s not a new IP is it? it’s Dawn of War. And as far as Dawn of War is concerned, this game is related to that series in terms of superficial visuals only.
Warhammer 40,000: Mechanicus
One of those few small indie 40k gems that really gets everything right. Gameplay is unique and fun, the mood and lore is 100% on point and the audio is some of the best that’s ever been. Really hoping for more games in this series, I’d love to see a greater variety of factions to fight and more intrigue in the future.
Not normally a fan of turn-based games. This, however, is an exception. It is so compelling in it’s atmosphere, sound design, and gameplay. The graphics are serviceable, but the art direction is immaculate; very true to the setting.
The story is not too notable, but the characters, and their interaction are well written. My only gripe is the difficulty for any of the default settings get pretty easy pretty quickly even on max difficulty. But, the difficulty is actually very customizable, from your starting resources, to perma-death, and weapon selection; so make it as difficult as you want.
Warhammer 40,000: Dawn of War II: Retribution
DAWN OF WAR II RETRIBUTION
Dawn of War II Retribution is the second expansion and third edition of the Relic Entertainment RTS Dawn of War II (2009), following its predecessor Chaos Rising (2010). It takes the setting of the 41st millenium and lets the player experience it from a tactical combat perspective, controlling resources to build a better, more refined army than your opponent in order to claim victory.
The game consists of three main elements as well as side features. These are as follows:
Honestly, this review is based almost entirely on the Last Stand, which is a multiplayer mode within the game.
The single player campaign was fun and allows you to play through with multiple races, but for me lacks the near infinite replay value of the previous DoW titles. The multiplayer I’ve never played, except Last Stand, so I cannot comment on that.
So… almost 700hrs on Steam, plus many more on GFWL before DoW2-Last Stand came to Steam… Is the Last Stand that good? By the Throne, yes!
Warhammer 40,000: Dawn of War II
Currently on sale: Don’t hesitate to buy, it’s worth it.
This game is excellent, looks good even a decade later, and plays very well. The story is good and keeps you interested and invested, the voice acting is very well done, the graphics are great, and sound effects + ambience + music all give it a wonderful mood. Good replay value. I’ve played through it several times since I got it when it was new.
In story mode, you control personalized special units that all stay with you through the entire game. You gain new abilities and find new armor, perks, special items and weapons as you go along, and the options for unit and squad customization are great and varied. You’ll be spending an enjoyable amount of time between missions distributing gear and choosing what skills to level up on your units (and will probably find great appreciation for Cyrus' squad over time).
Seeing what’s happening with DoW 3 (I’d call it ‘necromancy’) I decided to write a few words about something, that often appeared in the discussions, and that’s the difference between DoW 1 and DoW 2, which - as some people say - ruins the game.
I’ve played DoW 1 a lot (non-steam versions) back when they came out, and I think they are amazing games, especially Soulstorm (all the races!), and I was quite used to their mechanics.
When I played DoW 2 for the first time, I was quite… suprised. Game mechanics took a bit of an overhaul, so I had to get used to it, but when I did it gave me a lot of fun.
Total War: WARHAMMER II
As you can see I have a TON of hours in this game. Absolutely fantastic, best 4X game I’ve ever played with unparalleled battles in a setting that can’t be beat. Simply the best strategy game out there bar none.
Graphics/animations: 9/10 (zoom in for awesome animations)
Fidelity to the franchise: 9/10
There are only four negatives. One you feel nickel and dimed for all the expansions, but it’s worth it. Two the AI and seige battles are very problematic. The AI…is…well…stupid…compare the AI to games like Starcraft 2 and you’ll quickly find yourself wanting human opponents. Online ladder needs a rework and the loading time for the campaign map is long. But other than that it’s a fantastic game. 7.6/10 Over 1300 hours played.