Until the Last Plane

Until the Last Plane

Until the last plane is a squadron management game (more than the airfield itself actually), in which you assign pilots to missions, and order resources (and new crafts) to keep your squadron operational through a few short campaigns (each side has 3 campaigns of 4-7 days of operations. Each days consisting of 2-3 sorties).

Each mission is played using different mini games. The core one is the dogfighting mini-game: you choose the maneuver for your plane while the opponent chooses his, and once both planes are out of maneuver, the attacker will destroy its target if it is within its firing cone.

Real player with 20.8 hrs in game


Read More: Best GameMaker Simulation Games.


Until the Last Plane is a casual minigame-game about running an airfield in ww2. Alongside the minigames you have an overall management phase where you do airplane maintenance, start the missions, and balance resources to keep everything operational.

The minigames are simple, but every campaign has special missions that change things up enough to keep things interesting. Sadly, many of the minigames are too simple or otherwise flawed- The opponent/AI in dogfighting seems to have only two pre-set scripts it follows and if you’ve found the solution to those you will always win. On the other hand, you will be hit by unavoidable damage that can lead to your pilots dying(On their second damage that mission) just from trying the bombing minigame, making the minigames very simple things you just get through rather than anything you need to think about.

Real player with 14.8 hrs in game

Until the Last Plane on Steam

Startup Panic

Startup Panic

living the Dream

Manage your time as a bedroom programmer. Pick projects, contract-work and vacation days to get by, then start to build some passive income through your startup.

Beware though: Once you start hiring your first employees and upgrading your office, you’ll attract the attention of competing businesses…

don’t Panic!

  • You decide how each project goes and what to focus on

  • Spend a week training your staff, or earning money, or building features… but choose wisely!

  • Upgrade your company in the skill tree: Will you take longer vacations or cheaper air-co?

  • Hunt for new employees and hire the ones that fit your style: Social butterfly? Marketing expert? Lone Wolf?

  • Compete with rival CEOs for new users in your region, and then expand out by building new headquarters on a world map!

  • Hurting for cash? You can take out a loan or search for investors, but don’t think it’ll come for free…


Read More: Best GameMaker Simulation Games.


Startup Panic on Steam

Firebase Defence

Firebase Defence

First off, don’t listen to the people with the aiming issues, they simply don’t know how to play the game and lick heavily in gaming skills.

Great little game and if you watch the trailer you know what to expect. Price is right.

Blood gore from battles is great.

Menu music is dominating.

Sound of goats alone makes the game that much better.

Take it from someone who has actually played the game for longer than it takes to get a refund…Recommended.

Don’t forget to check my guide, it will increase the hours.

Real player with 122.0 hrs in game


Read More: Best GameMaker RTS Games.


Missions were pretty easy, but fun, and when turning on hard mode it became more challenging. Nice defense game, and all units have their uses and are unique, and that goes for both the enemy and yourself. Strategy comes from where you put your fire superiority, as well as your defenses. Shooting is RNG ridden, meaning your men or the enemy will miss sometimes, which makes for interesting gameplay.

Survival mode gave a pretty good challenge, and I’ve only beaten round 25 so far. Because of RNG, you can get screwed in the later levels of the survival mode when they concentrate all their vehicles on one side of your base. Regardless, it’s a fun mode to play with a video in the background. Similar to the missions, strategy comes from unit placement and where a majority of your units are facing, but as the levels progresses, it gets hard to concentrate your fire power, so you have to think of other ways of overcoming this.

Real player with 25.0 hrs in game

Firebase Defence on Steam

Overcrowd: A Commute ‘Em Up

Overcrowd: A Commute ‘Em Up

Note that I was a pre-release tester, however aside from the free key I was not paid for my time or under any obligation to play the game.

First thing to say is the art style is fantastic. If you like the screenshots then you won’t be disappointed! Occasionally things can be a bit hard to see due to the isometric viewpoint, however you can rotate the map 4 ways and view each level of your station individually if required.

In its current start of early access state I find the game really fun to play. You design your station as with any other sim type game but then you’ve also got to deal with the running of it. Staff can be equipped with tools and they will deal with problems (litter / crime / repairs etc.) within their area (perception), but if they don’t have the right tool or if the incident is too far away from them you’ll need to get involved. Some people get round this by having lots of staff with varying tools posted around, I personally like to micromanage a bit more and have less staff with better speed stats who I can use to react to problems as they come up. You also have to keep your staff rested so they don’t become useless!

Real player with 65.6 hrs in game

The short version: this is a great simulation game and it’s definitely worth the price, even as an Early Access game.

Good stuff

  • The art is amazing and makes me wish I were back in London. (Would be wonderful to have art variations for certain assets, like billboards and coffee shops.)

  • The spatial aspects are satisfying to solve in the long-term — e.g., planning how to connect different subway lines that are perpendicular to one another and separated by three levels, while also incorporating an additional station entrance somewhere in the middle.

Real player with 32.6 hrs in game

Overcrowd: A Commute 'Em Up on Steam

Terminal squad: Swarmites

Terminal squad: Swarmites

I’ve never played games of this genre. This is amazing! The levels are slowly becoming more difficult, which does not allow me to relax and even more draws me into the game. This game deserves more

Real player with 3.3 hrs in game

I like old-style games, so I decided to buy this game, as it reminded me of the games of my childhood, well, let’s start with the pros of the game:

  • You need to think through your steps to be successful in this game

  • Intuitive interface, looks good

Disadvantages of the game:

I don’t really like the graphics, I think it looks too old, I’ve seen a few old-style games, but they used the new game development technologies, they looked very good and enticing

Real player with 3.3 hrs in game

Terminal squad: Swarmites on Steam

Full Metal Sergeant

Full Metal Sergeant

You have 12 weeks to turn the recuits into soldiers!

Set up your training plan. Each exercise will affect a characteristic of the recruits. Watch their stamina, if it drops too much the exercise will not be effective. Unlock new and more advanced trainings with Prestige Points.

Raise the level of your soldiers. The stronger they are, the more Prestige Points your boot camp will gain. Try to get them qualified as a diver or paratrooper.

Another way to accumulate Prestige is to beat other schools in competitions. Do you have the right recruit to challenge the Navy in a swimming competition? Or a sniper rifle challenge maybe?

Full Metal Sergeant on Steam