An amazing series of exploratative puzzles, and one of the best uses of design space that I can recall.

The game itself is difficult to explain. Its a first person wasd + mouse control scheme with only 4 additional forms of input. Fire, jump, restart, and exit. These functions change slightly from level to level. Sometimes you might not be able to jump, sometimes you might be able to fly, sometimes your fire button does… something entirely different.

There is very little in the sense of hints (usually you have the name of a level and a single short sentence with which to build your guesses). This can be a boon or a curse depending on how quickly you pick up the goal of a stage.

Real player with 18.0 hrs in game

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I’ve completed most of the game now and formed a love/hate relationship with it. The gameplay is nice and some of the levels are creative. BUT… Way too much of the challenge in this game revolve around the player not seeing a f’ing thing except the screen flickering or the theme of the world you’re in makes everything a huge pile of shit on your screen. On some levels you have to do platforming while the platforms are hidden and there’s nothing in the level that allow you to judge distances so you have to count in your head to figure when not to press forward anymore. Some levels make you lose your vision as you progress and this theme of not seeing s**t repeats over and over. There is some kind of logic in the puzzles but the rules mostly change as you progress and you will “die” because theres no way you could have known what will happen. I’ll give an example here about the poor puzzle designs here so SPOILER warning incase you’re going to purchase the game.

Real player with 16.9 hrs in game

Ilamentia on Steam

Watching Delusion

Watching Delusion

this game made me realize I only have like 2 braincells 10/10

Real player with 5.2 hrs in game

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I didn’t finish it yet but it’s fun tho hard. If you like puzzles you can buy it to spend time.

Real player with 4.7 hrs in game

Watching Delusion on Steam

Drones, The Human Condition

Drones, The Human Condition

Amazing, Fun, Addictive Twin Stick Shooter.

I really enjoy this game, the music and sounds are Epic and i cant seem to stop playing once i start.

Levels differ so there’s a varerty of them to keep you interested, Overall a very solid enjoyable game that will have you comming back for more. Please Check Out My Video Below for some Gameplay.

Real player with 3.5 hrs in game

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Dizzee Rascal… That’s who I think of when I play this.

The classic, eclectic, UK urban electro music ebbs and throbs relentlessly; commanding attension while you tightly weave through the madcap, claustrophobic arenas of baddies and laser trip wires. BONKERS

It’s manic, rude and …technical, just like that singer.

Drones has a very cool sprite based 3d trickery that is 100% pulled off. That stuff always impresses me.

I’m not amazing at these games at all and the addition of little tips in between levels brings you up to scratch on the best way’s to herd enemies into your smart bombs.

Real player with 1.4 hrs in game

Drones, The Human Condition on Steam