I was rebuilt
I met the guys who made this game at a convention in Portugal, they were very nice and I got to demo their game Sweet Magic Madness. I think this game is alright too, I’m not that good at platformers but its got solid mechanics so far.
– Real player with 11.5 hrs in game
Read More: Best GameMaker Multiplayer Games.
I think this game is great! Even though they revamped the game from its original theme, leading many to have mixed thoughts, I have no problem with it. Its a great game, solid mechanics, just feels a little uncomfortable to move the character a times but I can tell the amount of work that was put into this game. The enemies are unique, the stages are unique, the trial and error aspect is great, would definitely recommend
– Real player with 2.3 hrs in game
Yahrit!
Estimated reading time: 2 minutes
I don’t usually play these kind of games, therefore I must apologize in advance to the veterans of the genre who might happen to read my review and find a lack of comparison with other similar titles. This was an exception for me (and it turned out to be a really fun to play one) only because Yahrit! was created by the team which developed Cellar - a game that will always remain close to my heart. In terms of gameplay, the two tiles have nothing in common with each other, but one can easily see that they do have the same warm and delicate touch. That description is hardly fitting for a fighting platformer game, isn’t it?
– Real player with 1.1 hrs in game
Read More: Best GameMaker Fast-Paced Games.
The concept of Yahrit is very simple, players can kill each other with a dash or by falling off the ledges. Everything is based on mindgames, trying to anticipate when the others will attempt their dash so that you can get the drop on them right after it. It’s a perfect game of chicken. There is a visual indicator showing when a dash is reloading, which allows everyone to see the window of vulnerability. It’s very simple, but it works very well as it’s easy to use and based on tension between players rather than technical prowess.
– Real player with 0.3 hrs in game
Build a Game Universe
Build a Game Universe (Linux, MAC, PC)
Build a Game Universe is your spot to build, play, share and sell your 2D games and game content. Whether you are an experienced developer or just getting started, our intuitively designed tools create a fun and exciting environment to bring your imagination to life!
What can you do with it?
Build
Fun, easy, and advanced editing modes make Build a Game the perfect spot for creating your next 2D game idea. We removed the roadblocks and redundant steps to keep the focus on building your games and making it fun!
Play
Enjoy playing 2D games of all types, designed by everyone from seasoned professionals and independents to hobbyists and kids. Come check out the Market Center and experience the force behind our ever expanding Universe.
Share and Sell
Time to get your 2D games into Market Center! Build a Game Market Center empowers users (developers/players) with the ability to buy and sell games to the community for gold coins.
Ready to Start?
Equipped with a robust editor, cloud storage, a market center and thousands of properties just waiting for you, Build a Game Universe is ready, are you?
Read More: Best GameMaker Early Access Games.
mario
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▒▒▒░░██░░░██▒▒▒▒ 𝕥𝕙𝕚𝕤 𝕚𝕤 𝕒 𝕝𝕖𝕘𝕚𝕥𝕚𝕞𝕒𝕥𝕖 𝕥𝕙𝕣𝕖𝕒𝕥
██▒▒▒░░░░░░░▒▒██ 𝕔𝕒𝕝𝕝 𝕥𝕙𝕖 𝕡𝕠𝕝𝕚𝕔𝕖 𝕚 𝕕𝕠𝕟’𝕥 𝕘𝕚𝕧𝕖 𝕒 𝕗𝕦𝕔𝕜
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– Real player with 32.5 hrs in game
Serious review alert, no memes here.
This game is a hilarious action platformer and is genuinely really great, it’s definitely one of the funniest games I’ve ever played but also has challenging and fun gameplay, though it’s a bit unpolished and frustrating at times.
There’s a lot of small bugs I encountered, but they were mostly just funny to see and didn’t really get in the way (a boss once froze in place and just let me kill them, moving platforms act strange when you go at them from the wrong side, and other even smaller things). There’s also a lot of framerate issues stemming from the lack of optimization, but it’s mostly just during cutscenes and doesn’t inhibit gameplay too much.
– Real player with 9.9 hrs in game
Wally and the FANTASTIC PREDATORS
This game is honestly a ton of fun, very replayable, and as time goes on Boon keeps delivering new reasons to stop in an play it for another long while.
This is one of the few rogue-likes I’ve played where the focus was definitely on the fun, not necessarily the intense planning and stat focus that I’m used to, though that isn’t to say it’s easy! The charm and humor may fool you, but this is definitely the Dark Souls of Nintendo games. (Am I a journalist now?)
The many game-modes, weapons, and options make this one of the most impressive solo-projects I’ve seen. The game does feel a bit rough in some areas, needing a bit more content and polish, but that’s hardly a negative considering the amount of work a single person has poured into this game, and continues to do so.
– Real player with 52.5 hrs in game
Wally and the Fantastic Predators has enough potential to eventually stand shoulder to shoulder with games like Gungeon and maybe even Isaac, but it falls short because of technical issues.
Thematically the game is really cute and manages to be funny and tongue-in-cheek in a very charming way, on top of that the game-play seems pretty well designed in the time I’ve played. The overall message is very positive and the game is surprisingly light-hearted for its difficulty. Speaking of which the difficulty options and accessibility options in this game are really good, allowing for a range of difficulties and playstyles.
– Real player with 22.6 hrs in game
Oops!!! I Slept With Your Mom
I gifted this to my friend, and bought one for myself. From now on everytime someone logs on steam, they will all know I am sleeping with their mom, coz I am never turning the game off.
– Real player with 23488.5 hrs in game
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– Real player with 1673.6 hrs in game
FEMINAZI: The Triggering
Few video games in history have garnered as much critical praise and effusive adoration as Feminazi: The Triggering. When it came out in 2017 for the PC, Feminazi: The Triggering set a new standard for three-dimensional action and introduced gameplay mechanics that are still copied today. Though it has since appeared on the GameCube and the Wii Virtual Console, the new version for the PC marks the first time this classic has received a significant update. The completely overhauled visuals are the most striking improvement, and they infuse this 1-year-old game with a vibrant modern feel. The sharp motion controls and the video hint system are new additions that fit in well, but the real star is the original adventure. Though it shows its age, The quest is indeed a timeless one that is full of invigorating exploration, tricky puzzles, satisfying combat, memorable characters, and stirring music. Feminazi: The Triggering is a great way to experience this seminal adventure, and it’s a shining example of how old can be made new again.
– Real player with 15.2 hrs in game
**This is a satire parody of today' feminists and SJWs. If you take this game seriously or easily offended by it, then you are one of the people being made fun of.
Got this as a gift from a friend. Did show interest in this as well.**
(Nearly 40 people found my review offensive.)
Below the surface, unless you’re a comedian and bought this for entertainment for your LP channel, or are easily amused and can have a lot of fun with it, there’s not much to do after a few hours. You can make your very own gender, out of 20+ genders (including Mayo, Toaster, and Apache) with description and symbol too.
– Real player with 4.3 hrs in game
Malcom’s Day
Malcom’s Day® is a platformer whose development was influenced by a strong passion for videogames of the ’80s and ’90s and by the beautiful experiences lived in the daily life of those years.
Developed by a guy from the ’90s.
BEFORE YOU START READING THE GAME DESCRIPTION
What follows is a brief summary that describes some details of this adventure such as the presentation of the main character and some features related to the gameplay.
The truth is that a video game is difficult to explain and the best way to understand it is to play!
THE MAIN CHARACTER
Who is Malcom?
He is a middle school kid whose main passion is make a mess!
Mocking the professors and pranking them fill his school mornings.
One day after coming back from the physical education lesson with his classmates, the teacher of the next hour was sitting at her desk waiting for him.
Without even giving him the time to set his backpack down, she blamed him for hiding the items contained in her pencil case.
Given his history he was immediately put in the worst of punishments…The desk to the front of the class where it was impossible to copy during the tests, at least until the items will be returned.
But what if it wasn’t him the guilty one this time?
Malcom wants to prove his innocence, a strange journey awaits him!
COMBAT SYSTEM
At the start of the game only one physical attack at close range is available but it will not be long before you can get hold of curious instruments for long-range attacks.
At this point fighting against enemies will be much more fun!
ENEMIES AND OUTFITS
Each area in which there is a fundamental item to solve the case is protected by a strong enemy, but after defeating him you will be rewarded with a new outfit!
After being collected, the new outfit can be worn by selecting it from the menu.
The new outfits, as well as changing the look of Malcom, allow the use of more powerful attacks or the creation of objects useful for energy recovery or the recovery of points that allow special attacks to be carried out, such as (funny) attacks that cause continuous damage to enemies.
OTHER CHARACTERS
Malcom will not be alone in this adventure.
Many will be the allies able to provide valuable advice and suggestions such as where to find a hidden object, how to complete a secondary mission or even suggest a secret password to be inserted in a strange device located inside an abandoned submarine that can only be reached after finding and wearing a wetsuit…
There will be bizarre characters and creatures whose existence is considered a legend.
SIDE QUESTS
It will be possible to face many missions besides the main one, each of which will have a precise goal.
Some involve the discovery of hidden objects, others the destruction of many cars, still others searching for people…or growing a plant, increasing the level of some skills, collecting medicines, etc etc ect…
ONE HUNDRED PERCENT COMPLETION
The main story offers a series of challenging adventures, but ending the story does not mean having finished the whole game!
In fact in the menu there is a section dedicated exclusively to the percentage of completion in which the requests to be met are shown and next to each of them the relative percentage obtained after completing that particular request.
You can complete the whole game at any time, even after completing the main story!
CRAFTING HEALING OBJECTS
As mentioned earlier some outfits give Malcom the ability to craft objects that allow the recovery of energy or the recovery of other points necessary to carry out special attacks.
It is good to keep in mind, however, that these skills will be usable only if Malcolm has the basic materials necessary for the preparation, as well as having the correct outfit.
CONCLUSION
It’s up to you to discover the rest, see you soon!
Super Hydorah
Great attention to detail with beautiful pixel graphics, a catchy retro synth soundtrack and amazing game play. While taking inspiration from many of yesteryear’s 2D shmup classics, Super Hydorah definitely adds enough of its own flavor to make it a unique experience. The game feels more like a love letter to the golden days of arcade gaming rather than a formulative rehash.
The game play is challenging but fair, giving it that addictive feeling which makes you itch to have just one more go every time you screw up. And since you can only blame yourself for dying, you know that you should be able to improve and do just a little bit better the next time around.
– Real player with 81.4 hrs in game
I am not gonna say anything that has been already said. Super Hydorah is a top ten game. Level design, secrets, arms, music, difficulty… All amazing and very well balance.
I would like to mention the continue system, if you understand the philosophy of the developer and the connection his work has with the arcade world, you will understand this system.
When you lose the game you will have the option to continue, if you decide to continue you will lose different things: some ship upgrades, points, you will go back to the beginning of the stage, and also you will see a different ending if you finish the game.
– Real player with 76.3 hrs in game
BLACKHOLE
Not for the faint of heart. Blackhole ranks among the most challenging and rewarding puzzle platformers I have ever played.
This is one of the few indie games with a depth of play on par with classics from the SNES era. If you’re like me and you made a beeline for the Special Zone on each replay of Super Mario World, then Blackhole is the game for you.
The gameplay provides unique twists on the genre, primarily through the use of gravity platforms that rotate the screen. Each world was clearly designed with care in order to require thoughtful navigation by the player to reach full completion. Although fully completing each level by collecting all of the ‘selfburns’ can be time consuming (and sometimes frustrating), only one selfburn needs to be obtained to move on to the next level. The open-ended world construction allows return to previous stages at any time, which permits a first-time player to focus on the primary storyline without being bogged down in finding all secrets in sequence.
– Real player with 55.2 hrs in game
Holy heckin' heck, this game is insane.
I’ve seen some gameplay of this monstrosity, but you don’t know how this game really is until you’ve played it for yourself.
Pros:
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puzzles that actually feel like puzzles
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great visuals
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enjoyable and interesting story
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awesome OST
Cons:
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(very) difficult puzzles and platforming
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the correct way to finish the puzzles can feel like exploiting
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the controls can betray you sometimes (played on PC)
This game starts with a somewhat easy start that will teach you the basics, however this easy start will quickly turn into levels that will take your quite some time to figure out yourself, and even if you know the solution, (either through youtube or by yourself) it can take a long time to finish it just because of the difficulty of certain jumps.
– Real player with 51.5 hrs in game