School of the Dead: Anastasia
I don’t enjoy many shooter-type games. This one, however, caught my attention because of its bright, neon-ish appearance (yes, I’m the type of person who totally jumps for graphics). And probably because both the videos and screenshots looked kinda weird. I tend to like weird games.
School of the Dead is the story about a cute neon-pinky girl named - you would never guess… - Anastasia. She sits in class when suddenly a strange accident happens. In a short period of time the school is filled with hideous monsters. Anastasia must find her little brother and needs to get out before it’s too late.
– Real player with 1.1 hrs in game
Read More: Best GameMaker Great Soundtrack Games.
Not bad, i played it and felt in love. I hope dev will add some new levels with the updates because it’s so fascinating despite the little bugs so i swear you it’s the best game you have ever played
– Real player with 0.7 hrs in game
mario
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████▒▒▒▒▒▒▒▒██▒▒ 𝓊 𝒽𝒶𝓋𝑒 𝒷𝑒𝑒𝓃 𝓋𝒾𝓈𝒾𝓉𝑒𝒹 𝒷𝓎..
██▒▒▒▒▒▒▒▒▒▒▒▒██ 𝓽𝓱𝓮 𝓼𝓹𝓲𝓻𝓲𝓽 𝓸𝓯 𝓪𝓷𝓲𝓶𝓮
█▒▒░░▒▒▒▒▒░░▒▒██ –————————————————–
█░░▒▒██░░░██▒▒██ 𝕓𝕦𝕪 𝕥𝕙𝕚𝕤 𝕘𝕒𝕞𝕖 𝕠𝕣 𝕖𝕝𝕤𝕖 𝕦 𝕨𝕚𝕝𝕝 𝕕𝕚𝕖 𝕚𝕣𝕝
▒▒▒░░██░░░██▒▒▒▒ 𝕥𝕙𝕚𝕤 𝕚𝕤 𝕒 𝕝𝕖𝕘𝕚𝕥𝕚𝕞𝕒𝕥𝕖 𝕥𝕙𝕣𝕖𝕒𝕥
██▒▒▒░░░░░░░▒▒██ 𝕔𝕒𝕝𝕝 𝕥𝕙𝕖 𝕡𝕠𝕝𝕚𝕔𝕖 𝕚 𝕕𝕠𝕟’𝕥 𝕘𝕚𝕧𝕖 𝕒 𝕗𝕦𝕔𝕜
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– Real player with 32.5 hrs in game
Read More: Best GameMaker Anime Games.
Serious review alert, no memes here.
This game is a hilarious action platformer and is genuinely really great, it’s definitely one of the funniest games I’ve ever played but also has challenging and fun gameplay, though it’s a bit unpolished and frustrating at times.
There’s a lot of small bugs I encountered, but they were mostly just funny to see and didn’t really get in the way (a boss once froze in place and just let me kill them, moving platforms act strange when you go at them from the wrong side, and other even smaller things). There’s also a lot of framerate issues stemming from the lack of optimization, but it’s mostly just during cutscenes and doesn’t inhibit gameplay too much.
– Real player with 9.9 hrs in game
Taimumari: Definitive Edition
Tags: Platformer
Additional Tags: Delete Local Content & Remove from Library
TLDR: Semi decent double jump platformer. Held back by odd minigame choices, pacing and difficulty issues and low audiovisual ambitions.
This is basically NES mario. But you can double jump. You can swing a sword at close range rather than jumping on things to kill them. You can wallgrab and jump from wall. You can swap your ability attack.
Abilities are kinda neat, throwing bombs or shooting lasers, you can charge it for more power. Coins are actually used to unlock static bonuses, not a bad idea.
– Real player with 14.8 hrs in game
Read More: Best GameMaker Anime Games.
**TL;DR: it’s no masterpiece and has some very noticeable problems, but it is overall a perfectly serviceable game that will provide a couple of hours of lighthearted fun, and it’s cheap enough even at full price (and often receives huge sales anyway) that I’m pretty sure fans of the genre would find value in the short experience.
6.8/10 - Still better than Mighty No. 9**
I really am not one who bothers writing reviews, but I’m going to go out of my way because I feel people have been a bit too harsh on this little title. Let me be clear now, it’s nowhere near perfect, and has the misfortune of belonging to a genre that is already oversaturated and filled to the brim with imitators, which means it has to compete with a huge amount of similar games, including a lot of well-made indie ones. But if you don’t go in expecting the level of quality you’d want from Megaman or Cave Story, you might be pleasantly surprised.
– Real player with 11.4 hrs in game
Fog Factory - Game Maker
I expected much more. This Game-Maker sadly suffers from a lack of ambition and creative thought. The UI design is lacking, the audio rarely works and the game is incredibly imbalanced. Hopefully in the future this can be improved, although that may take a lot of work.
– Real player with 0.1 hrs in game
Plaguepunk Justice
Great mix of roguelike and squad based strategy. Unique setting and mechanics for a zombie game. Love the art style and the music is very enjoyable and gives a nice tone. Very polished with no crashes or issues so far. Has that addictive “one more turn/mission”. Glad I found this hidden gem.
– Real player with 10.5 hrs in game
recently got this game on sale, got completely hooked within the first three missions
the style, dialogue, combat, and crafting system are all top notch, 10/10
some of the things that hold the game back in my eyes is the movement, often times passing through another person (or vice versa) can mess up my placement, but to be fair thats just a learning curve
the combat enforces high mobility because of the healing combat, and i think thats really interesting. It makes positioning, resource management, exploration, and map awareness very important. Also requires a little bit of tracking which “patients” you have already treated, etc
– Real player with 8.5 hrs in game
AshenForest
I adore this game on a variety of levels– from the fast-paced combat to the more methodical RPG-like elements.
With that being said the default controls for gamepads on PC (both Nintendo Pro & XB1) just feel unnatural, and from what I could fing there isn’t a way to remap them in-game. This would be a wonderful improvement to an already wonderful game.
– Real player with 36.6 hrs in game
A boss rush rogue-lite that has 3 playable characters and a decent amount of replay value. However, the game also features randomised map exploration that may include regular enemies, shops and special events. I managed to finish the easy difficulty within 30 minutes, although I think there are 3 different final bosses. It may not sound like the game has a lot of content, but you have to consider that higher difficulty may require more upgrades before you can tackle it, plus you can replay with different characters. When you die you might earn some points that could be spent on the skill tree with 3 pages.
– Real player with 12.2 hrs in game
Startup Panic
living the Dream
Manage your time as a bedroom programmer. Pick projects, contract-work and vacation days to get by, then start to build some passive income through your startup.
Beware though: Once you start hiring your first employees and upgrading your office, you’ll attract the attention of competing businesses…
don’t Panic!
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You decide how each project goes and what to focus on
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Spend a week training your staff, or earning money, or building features… but choose wisely!
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Upgrade your company in the skill tree: Will you take longer vacations or cheaper air-co?
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Hunt for new employees and hire the ones that fit your style: Social butterfly? Marketing expert? Lone Wolf?
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Compete with rival CEOs for new users in your region, and then expand out by building new headquarters on a world map!
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Hurting for cash? You can take out a loan or search for investors, but don’t think it’ll come for free…
Valdis Story: Abyssal City
Valdis Story: Abyssal City is one of the best games i’ve played so far, i’ve been so hooked on to it that i have yet to become bored of doing the game over and over, it feels like each playthrough is a challenge and the hardest difficulty which is unlocked after your first playthrough really puts your skills to the test.
The storyline is quite a fun turn of events as neither hell or heaven is the good guy here!
You start off on a ship with your crew then some giant monster comes and crashes your ship and you all sink and end up in Abyssal City which is deep under the sea, it turns out that you have been caught up in the middle of a war between angels and demons and your only way out is to battle your way through hordes of angels and demons as you search for your missing crew!
– Real player with 434.9 hrs in game
8/10
This game in an indie gem.
Pros:
-Tons of replayability
-RPG elements done righ, lots of ways to build and customize your player to suit different play styles. skill trees, stat allocation, and equipment choices all work well together to build synergy.
-interesting upgrade and crafting system for your weapons and armor.
-Good amount of well made metroidvania exploration.
-Multiple playable characters each with their own takes on the story and style of combat.
-Rewarding, deep, and fun combat on the whole.
– Real player with 178.3 hrs in game