Cursed Castilla (Maldita Castilla EX)

Cursed Castilla (Maldita Castilla EX)

Cursed Castilla is an arcade action game which is based and inspired by the Ghosts and Goblins series and other retro titles. It brings an 16 bit graphics style, a quick action packed gameplay with tight controls and a high level of difficulty.

The story is set in the Middle Ages in the Spanish Kingdom. You play as a knight who is sent on a quest -together with other 3 fellow knights- by the King to cleanse the Kingdom from the evading demonic horde. The story basically is a Spanish mythos and there are several parts of the game where creatures from other European mythologies appear. Since the creators are Spanish the game overall in its music and its design has a Spanish vibe.

Real player with 47.0 hrs in game

Read More: Best GameMaker Medieval Games.

Really fun, quite challenging, and at times even feel a little unfair retro-style game. However (with the exception of one part), the checkpoint system is very forgiving so it’s rarely frustrating.

You attack using only throwable weapons, where only a certain amount can be out active at a time until they either hit an enemy, an obstacle, or fly off screen. This means that the closer you are to enemies, the faster you can attack, and also that if you spam you can be left defenseless for a brief window. It also has some pretty unique jumping mechanics similar to some other retro platformers wherein you jump much farther if you are holding a direction when you jump, and jump almost straight up if you aren’t holding a direction (however, unlike some games, you can still nudge slightly in either direction while in the air). Additionally, attacking (especially if you are spamming) slows you down substantially. These mechanics mentioned above can make it feel a bit janky until you get used to it, but the game controls great and has highly accurate hitbox (although your entire character is the hitbox which makes dodging obstacles difficult). There are a variety of environments and a massive amount of bosses that for the most part where unique and fun.

Real player with 11.6 hrs in game

Cursed Castilla (Maldita Castilla EX) on Steam

Hyper Simon X

Hyper Simon X


Real player with 13.1 hrs in game

Read More: Best GameMaker Music Games.

This game is a mix of space shooter and memory game. You need to memorize the correct sequence of ships based on it’s color. Destroy them and earn many points as possible. You can also earn points by playing as a normal space shooter but you will get less points than destroying the enemies following the correct sequence.

Controls feel very solid, pixelart is nice. The sound track is very good.

Real player with 3.5 hrs in game

Hyper Simon X on Steam



Excellent version of an arcade classic: Defender \ Stargate. Smooth and fast gameplay. Best played with an Xbox controller. Addictive!

Real player with 272.8 hrs in game

Read More: Best GameMaker Fast-Paced Games.

This is basically a brilliant fan remake of the arcade classics Defender and Stargate (aka Defender II). If you have any nostalgia or even a passing interest in those games, then this is a must own. Long live Williams Electronics and Vid Kidz!!

Real player with 43.9 hrs in game

Pentasma on Steam



edit - pending rewrite. recommended if it is not crashing, lol.

Real player with 2.6 hrs in game

Great little shooter with a fantastic retro soundtrack!!

I bought this ages ago, but only just played it properly.

I have heaps of games in my library that I haven’t played lol ,,, go figure.

It’s a difficult game, but definitely has that “one more try” quality about it.

The only thing is I couldn’t get my mouse to work properly.

It’s easy enough to play with keyboard controls, though.

Hope to put some more time into this one.


Real player with 0.8 hrs in game

P.3 on Steam

Rocket Blasters

Rocket Blasters

this game is very fun :3

Real player with 11.6 hrs in game

This game is great fun! For anyone who is into arcade style score chasers, this is a must have! At 1$, this is a total bargain. It is repetitive, but, somehow, that isn’t really a negative with this game. It really works with it. It is light-hearted from the art style, to the music. Lots of fun and a good way to just jump into a game and unwind.

Real player with 3.3 hrs in game

Rocket Blasters on Steam




From the developer of Polygoneer comes Shapeshooter. It’s a rail shooter, you can only move forward and backward over the rail tracks. Like in Polygoneer you have colored enemies which you destroy with bullets of the same color albeit limited to two colors. You can upgrade your tank in the workshop.


You control a tank which moves over a rail, you’ll find orange and purple enemies on your way and you shoot at them with bullets of their respective color. There are also level hazards to avoid like energy gates and circular saws, I expect more hazards to encounter in later levels. You have multiple weapons you can use although at the beginning you’re stuck with a slow weapon with unlimited ammo and a rapid weapon with limited ammo. When an enemy is destroyed they leave a ring you can collect and use to purchase upgrades in the workshop. Some enemies release ammo pickups which alternate between ammo for the different weapons. To gather what you want you have to time your pick up. You can either pick them up with your tank or by shooting at them.

Real player with 25.6 hrs in game

I really wanted to like this game, I really did. I’ve greatly enjoyed several other games by the same developer, and had high hopes coming into this one. Sadly, after 8+ hours with it, I don’t believe I can comfortably recommend it (I really wish Steam offered star ratings akin to Yelp/Amazon/Google/etc., rather than simply a binary yes/no, as I’d probably give this something like 2-3 / 5).

Right off the bat, I had and still have a perplexing technical issue. On my previous crummy entry-level machine with like 4 GB of RAM and integrated graphics, all of Nuk Games' titles ran perfectly smoothly, with absolutely no issues. I recently acquired a new-to-me, gently used mid-level gaming PC, however, and now, suddenly, every single one of this developer’s titles that I own no longer has sound. None of the other titles in my library that I’ve tried on this “new” machine have this same issue. I’ve tried the obvious solutions, but the fact that this is the case with multiple titles from the same dev yet nothing else in my library seems suspiciously more than coincidental, and suggests the problem is not specifically my machine, per se.

Real player with 9.9 hrs in game

Shapeshooter on Steam

Offendron Warrior

Offendron Warrior

Really nice and simple game.


1. rebind controls for better gameplay.

2. save missiles for more enemys on screen.

3. let few last enemy to steal civilian an save them to get more score ;)

Real player with 5.2 hrs in game

This is an excellent Defender clone with quite a bit more added to the original game-play. You have the ability to transform your ship into a slower-moving but faster firing warrior mode. And there are whole bunch of new enemy types to contend with. one of the nicest features in the game is the ability to change the game speed to suit your level of play.

Keep up the great work Hijong!

Real player with 0.7 hrs in game

Offendron Warrior on Steam

Bighead Runner

Bighead Runner

What am ı gonna play agaın Big-Bighead Runner? Pfff more like Bighead Headbutt To the Wall And Dies.

*Terrible Graphics

*Terrible Animations

*Probably Background that stolen from somewhere

*No enemies

*No upgrades

*Not even options that you can’t change anything

*Making the screen blurrier to make the game looks like its speeding up but doesn’t even coded to make the character gets more speedy

*Im not even gonna talk about royality free music

*Momentum that literaly mixed down

*So simple and not even challanging Gameplay

Real player with 3.6 hrs in game

Changing this to a recommended review, found out that going too fast is actually a bug! Played it on my pc and for some reason it was going super fast! I thought that this was the actual gameplay! Downloaded it on my laptop and the the speed was the normal speed intended. Still I believe some obstacles are unavoidable and it feels a bit RNG whether or not you will go far in a run, but it’s a fine game that you can kill some time. Also if you’re aiming for the achievements aim for the last character (Worth 2000 points) and try playing with the left and right arrow keys as well! Good luck!

Real player with 3.5 hrs in game

Bighead Runner on Steam

Rolling Bird

Rolling Bird

Yo, I’m the guy with the 1635530 score (check my “Area 51” thread in Discussions and the video description) and I recommend this game if you’re not only looking for a challenge but also a good way to learn to activate flow state.

If you rely on your ego, the waves of enemies will stomp you down with impunity. If you rely on confidence, the technicalities will trip you over. If you rely on caution, you’ll run out of ammo. You need knowledge, dead ego, confidence, and caution all at the same time or you’ll soon be overwhelmed one way or another. If you’ve entered flow state before, you know all this comes naturally. Except knowledge, of course. Once you’ve familiarized yourself with the controls and AI behavior, you’ve got a fine challenge ahead of you.

Real player with 65.1 hrs in game

My oh my is this game addictive, so addictive in fact that I already have a good number of hours put into it despite downloading it not long ago. Rolling Bird is an arcade game based off of another arcade game by Bandai Namco called “Rolling Thunder”, it has the same game design and mechanics except it has a different art style and no story. This game’s art style is that of an 8 bit arcade one, it’s charming to say the least and although not as detailed as Rolling Thunder, it still has appeal, especially for those who are in love with the 80’s.

Real player with 7.5 hrs in game

Rolling Bird on Steam

Rock ‘N’ Roll Defense

Rock ‘N’ Roll Defense

Rock ‘N’ Roll Defense is tower defense game. The concept is simple: build your towers and protect your kingdom. In this game the towers are speakers and the kingdom is a stage with a rock band playing a concert. You must protect them of pop, country, and etc fans. The idea is interesting but some points of the game annoy you too much.

To pass some levels you need luck, not ability, not the right towers, you need LUCK, it pissed me off. There are a few kind of enemies in each world (the game has 4 worlds), some of the enemies moves fast than others, so the obvious would be the fastest ones coming first than others, right? Not in this game.

Real player with 22.1 hrs in game

Ok this game’s awesome.

I mean, everything’s completely old and we’ve seen all of this tons of times.. but can we speak about the idea?!

Basically this is the most classic tower defense you’ll play - enemies come in waves, they have a pre-drawn route and if they reach the core you get hit on your health; hence you have to put towers in fixed places, you can upgrade them and they’re all different for what concerns firing speed, type and so on.

But the whole setting isn’t the usual fantasy or medieval thing, but it’s hard rock. Yeah, you have to defend a hard rock stage and your towers are actually different types of sound amplifiers and speakers.

Real player with 19.9 hrs in game

Rock 'N' Roll Defense on Steam