Hornet Virus: Steel Alcimus II

Hornet Virus: Steel Alcimus II

This is a really great game it has few bugs and is both fun and challenging.

if you want to see my full review check it out

https://www.youtube.com/watch?v=wXvHIa4TtiQ

Real player with 22.2 hrs in game


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.99 cents is an insult. i would pay 9.99 for this

i wish jungle strike had been this good. i wish nuclear strike had been this intense. holy crap i have no idea where to begin

the title screen explodes into synths that would make kenny loggins weep. the menu is clean and simple and quickly gets you to exactly what you want, all while that music keeps it bumpin. training gets you comfortably and confidently in the air. instant action like raiding enemy bases or hopping from island to island defending yours. free flight that lets you customize the engagement. a campaign to test how many days you can last completing random objectives. a really informative weapons menu that i could not even pay attention to cuz of that sick music

Real player with 7.5 hrs in game

Hornet Virus: Steel Alcimus II on Steam

School of Horror

School of Horror

Man this game was really worth the time. I was given the game through random selected steam cards, and boy was I lucky to get this game. I would recomend this game to anyone over the age of 16 years.

–————————————————————————————————–

10/10

-Signed MeOldMateAustie™

Real player with 5.4 hrs in game


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So the game was, quite clearly, updated with a new underground map. An update could be a nice thing, but in this case the underground map is an enclosed labyrinth with no way out. I’ve tried heading down every possible path to its end and there’s nothing but dead ends and a few bundles of zombies littered throughout it. It kind of… well, it sucks. The game is monotonous and pointless and, with the update, there is absolutely no way to get to the portion of the game where you’re shooting zombies. I was looking for meaningless fun when I bought this game, all I found was the meaningless part. I am sad. I wanted to shoot zombies with the weapons the game’s description promises are in the game; but that part of the game is inaccessible and the game ends up a walking and dodging simulator with zombies senselessly appearing as part of the scenery.

Real player with 2.8 hrs in game

School of Horror on Steam

AppGameKit Classic: Easy Game Development

AppGameKit Classic: Easy Game Development

A little background:

I’m a professional developer schooled in C### and Java. I am however not schooled to create games, but I know how the mechanics work. 3D game development is more of a hobby/side-project. Please read my review as such, if you’re completely new to programming, my feeling about this product can greatly differ from your perspective. Most of my pros and cons are subjective. But true in my opinion. Also: I use this product only for 3D development, I have no interest in the 2D side.

Real player with 1305.3 hrs in game


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I’ve changed my review. I thought about deleting it and posting a whole new review, but then I decided to keep it so TGC’s intentions to make AGK functional on Linux would be documented in the comments. If you would like to see the old review, so you’ll have some context if you read the comments, click here .

Okay, I’ve got better things to do with my time now that AGK on Linux has notably improved, and 2 lengthy reviews is 2 too many, so let’s get down to brass tacks.

Real player with 1279.9 hrs in game

AppGameKit Classic: Easy Game Development on Steam