Dandy Dungeon - Legend of Brave Yamada -
Loved this game back when it was still on mobile. So far this version doesn’t disappoint either. This version is free from the f2p mechanics that it had on phones, and It’s a real gem. Gameplay is quite unique and the story and characters are… crazy weird lovable. You can see a lot of love has been put into this by the devs!
Some points of critique:
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An important/critical gameplay mechanic (“0-hp healing”) is never explained in-game
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Overall, the pacing of the game has some problems. Some dungeons (and especially some bosses) are quite hard or almost impossible to beat without specific resistances, but the equipment that gives you those are hard to discover or only unlocked quite late. (Still looking for ice resistance shield at the time of writing this…)
– Real player with 174.5 hrs in game
Read More: Best Game Development Roguelite Games.
Don’t get me wrong the game was fun and charming but some people including me run into some major bug. If you are one of the lucky one whose games don’t get bug, then good for you. While they do accept bug report, they never tell us when exactly will they fix said bug. Also none of the people who posted about bug on steam ,never said that the latest patch fix their bug.
This is the bug I have. I can’t access the special store in which preventing me from getting revival item aka riceball. Not having revival item isn’t game-breaking right now but when part 2 hit us ,the game difficulty will increase even more. Plus they will add new costume in that shop meaning I will be missing out on content (that I paid for). https://www.youtube.com/watch?v=alnuxdj4qhQ
– Real player with 105.0 hrs in game
City Game Studio: a tycoon about game dev
City Game Studio
I joined the open beta for City Game Studio a little while ago. Ever since I have seen it grow substantially. The game has been improved so much in a short amount of time and I can only see it getting better and better from here on out. The developer is very active and takes all the feedback and criticism he gets very seriously. Many of my own suggestions have already made it into the game and whenever an issue arises he is quick to fix it.
The game takes place in a city where you can rent, buy and even build your own studios and exhibitor centers. When your company is doing good you obviously want to expand and get even larger teams working on even bigger titles. The result of that can be very satisfying.
– Real player with 198.3 hrs in game
Read More: Best Game Development Economy Games.
Overview
First off, on advice from this author’s attorney Frankie “Fine Print” Lymann, copycat games are not a crime. (See Data East USA v. Epyx for proof that copycats do not constitute copyright infringement.) Remember Game Dev Tycoon? Take the awesomeness of the aforementioned game, add interior decorating, an outside world where buildings can be rented, bought, and even constructed, and then add in some nice new ideas (along with a bad idea) and you have City Game Studio. In case the reader doesn’t know, the game is a management sim in which the player starts a game company starting in the year of the player’s choosing, and goes from rags to riches through developing and publishing video games.
– Real player with 43.6 hrs in game
Software Inc.
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Gameplay
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Replayability
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Building/Office Design
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Realism
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Developer
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Stability
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Peer Game Comparison
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Procedurally Generated Worlds
+/- Learning Curve
+/- Graphics
+/- Sound
+/- Difficulty
+/- Interface
+/- Modability
+/- Optimization
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Music
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Campaign
I will mark whether I like something +, dislike something -, or am neutral +/- as I write the review.
You start as the founder of a software company in a standard sandbox enviroment +/-. You can choose the difficulty, speed of gameplay, starting funds, starting time period, traits, and skills of your founder +. You are able to set a basic appearance for the founder, but this is clearly not a focus of the game +/-.
– Real player with 617.8 hrs in game
Read More: Best Game Development Economy Games.
A10: The polish is coming along pretty nicely although since I posted the review (Late 2016) although I do have to say that some of the changes have made the development process a bit too hit-and-miss since you really have no idea how a product is going to turn out until it’s too late - while the code reviews are a nice addition, they’re not really that useful as far as ensuring a good product as most of the quality control process is out of your hands.
You can also put the best staff on a project, allocate teams optimally etc and it’ll still come out as rubbish, so I don’t know, maybe that needs to be more sensible.
– Real player with 132.2 hrs in game
Need for Speed™ Hot Pursuit Remastered
HIT CHARACTER LIMIT, VIEW THE COMMENTS FOR ADDITIONAL THOUGHTS ON THE GAME
This was an interesting review to write. On one hand, it’s an extremely fun game to sink a lot of time into. On the other hand, it’s basically a re-release of a game, not a remaster. The game itself when it was released in 2010 was really fun. I really enjoyed it (although I’m still not a huge fan of the very heavy steering that the game supplies) for its really fun gamemodes online, good graphics, great car list, and the really good tactical nature of most of the online stuff. It’s also immensely satisfying when you do get a really good run through a series of corners at top speed and shaving off that extra fraction of a second when grinding for good times on all the single player events. Likewise, it’s also hugely satisfying to release that perfectly timed spike strip to catch one of your enemies off guard, allowing for your teammates to move in to take them out of the game.
– Real player with 295.6 hrs in game
For reference, I bought the 2010 “Limited Edition” version of this game’s original release for PS3 pretty much as soon as it was available. I played through all of its DLCs, too. Is this remaster a faithful recreation of everything from that version of the game? Pretty much, yeah.
I understand that a few cars were removed for the remaster. However, from what I’ve read online, the Carbon Motors E7 was removed because Carbon Motors no longer exists as a company, and the two Mercedes SLR McLarens(Mercedes McLaren 722 Edition and Mercedes McLaren Sterling Moss) due to Mercedes selling off their stake in McLaren starting back in 2009 and not completing until 2011(after the original NFS:HP 2010 release).
– Real player with 89.4 hrs in game