Gamedev Beatdown

Gamedev Beatdown

The game is awesome. I had fun playing and making different decisions for my games and felt addicted at some stages. Non-game developers will definitely get an idea and insights into the game development process after playing this game.

Real player with 81.2 hrs in game


Read More: Best Game Development Turn-Based Combat Games.


Gamedev Beatdown is a turn based action rpg game with a quirky story depicting development of games in the gaming industry.

The game revolves around different playable characters from different departments of the gaming industry and gives the player a unique incite into the decision making that goes into making a game.

Even though you will end up making difficult choices that can impact your game in terms of sales or customer satisfaction, the game has a pun based humorous dialogue lines that will make you laugh and make the tough decisions look trivial.

Real player with 17.0 hrs in game

Gamedev Beatdown on Steam

MOENTO - Modular Environment Toolkit

MOENTO - Modular Environment Toolkit

Let me start by saying that this is one of my favorite games at the moment. 

I think we all have times when we just don’t know what to play, or you just want to relax and not play CS:GO against spinbotter… This is the game that fills this gap. 

I randomly saw this game and instantly fell in love with the assets. 

In the beginning it was a little hard to get an overview of all the buttons, but they were all pretty self understanding. After I played a little around I started working on a house. And let me tell… it is SO SATISFYING to do build anything in this game… the animations are on spot 3 I posted it on the Discord of bblessed Gamestudios and the Developer loved it… so sweet.

Real player with 32.1 hrs in game


Read More: Best Game Development Software Games.


This is really, really awesome. Once you get used to the controls and how to work things, you can throw together pretty much anything. I give this game a 10/10

Real player with 17.7 hrs in game

MOENTO - Modular Environment Toolkit on Steam

SuperMash

SuperMash

It’s a unique auto generated game. Missons tend to be often very similar but there is always different glitches. A unique touch I saw was each auto generated game has it’s own little backstory for why your playing the “game” like every video game. The only glitch I see is with the flying mission which is if you try to barrell roll it doesnt work then u cant shoot and in shooting as planes sometimes if u die u never respawn/get the restart u should. Through the ramble I would say it’s a good time killer if you just want good casual fun to kill stress tho some of the hard mode glitches uggh lol I’d wait for a discount but like $15 vs th e current $20

Real player with 17.7 hrs in game


Read More: Best Game Development JRPG Games.


I really wanted to like and recommend this game, but I cannot.

On the surface, the idea sounds great. Mix and match pieces of different retro games/genres and play through whatever wackiness gets created.

In reality, the game overall fails to deliver. Individual mashes take at most 10 minutes to play through, but rarely did I ever spend that much time in any one “game”. Instead, some are so easy (even on a hard setting) that you’re in and out in a matter of 30 seconds or less. The game description even calls out that some mash ups easy to win, some will be impossible. That’s acceptable given the premise.

Real player with 10.3 hrs in game

SuperMash on Steam

Game Dev Masters

Game Dev Masters

TLDR: Worth the price (even if I didn’t pay for it, I would’ve) and then some. Super cool Developer that has listened to feedback and implemented suggested changes.

So you’ll see from my account I rarely review games, mainly because I don’t feel that my opinion matters much when people are choosing games as I tend to play differently from most players so I just don’t bother. However, in this instance, I’ve had first hand experience of speaking 1 on 1 with a small games developer and I know the work they have put into this game deserves any help any player of their game could do to help boost its visibility and or sales.

Real player with 56.9 hrs in game

This game is addicting. I know nothing about developing games and I’m honestly a little confused in this game BUT I am learning and having fun in the process! Played the Demo for free for a few hours and purchased the EA version a few nights ago. Making each game is, for me, a fun process.. learning how to “train” myself to make games, figuring out how to make a hit (not quite there yet at master level), trying not to bankrupt my own company… love the challenges! Failed my company a few times but starting over each time has taught me how to progress in this game farther, faster!

Real player with 50.5 hrs in game

Game Dev Masters on Steam

Pattern

Pattern

This isn’t really a game. It is more of a work of art and a story.

There is hardly any game play. There is a small stamina mechanic, but you are mostly just able to explore the environment. At least for me, this was more about slowing down and enjoying the beautiful scenery.

There aren’t that many areas either. There are only four. But they are all very, very lovely to wander about in.

The other part of this is the story. To summarize (minor spoiler warning?), The game developer talks about his experience creating games and art, and talking about what it means to him. It isn’t too long, but it is a very nice read.

Real player with 2.6 hrs in game

Not bad, but full price is too expensive. Get it when discounted.

The game is procedurally generated, but the in the end you will always cycle the same 4 different environments + the room, more variation would be better or at least making the order in which the levels appear more random.

Another simple feature that I would like to see implemented is an auto-walking key, like what you have in Meadow: you press F and the character just walk by itself, freeing you of the need to keep pushing the W button, which is a bit annoying.

Real player with 2.0 hrs in game

Pattern on Steam

Fog Factory - Game Maker

Fog Factory - Game Maker

I expected much more. This Game-Maker sadly suffers from a lack of ambition and creative thought. The UI design is lacking, the audio rarely works and the game is incredibly imbalanced. Hopefully in the future this can be improved, although that may take a lot of work.

Real player with 0.1 hrs in game

Fog Factory - Game Maker on Steam

Overworld - Map Keeper’s Realm

Overworld - Map Keeper’s Realm

Overworld: Map Keeper’s Realm is your tabletop RPG companion. With it, you can quickly and easily sculpt your world, retain its history, and share it with the players. Overworld’s propagating levels enables you to create and detail your whole world with a single map. Other features like points of interest and searchable notes breathe life into your world. Welcome to Map Keeper’s Realm!

Overworld - Map Keeper's Realm on Steam

Crush the Industry

Crush the Industry

Work your way to the top of a big game studio in this roguelike deckbuilder inspired by classic JRPGs!

Features:

  • Roguelike Gameplay: As a totally expendable employee, you can bet your bottom dollar that every career run will be unique!

  • Work Your Way Up: Manage your schedule wisely as you progress through four different departments in the company. It’s up to you to decide when more risk is worth the reward.

  • Strange Company: Encounter everything from toxic players and creative blocks to poorly-optimized code and grotesque meeting blobs!

  • Go Nuts: Harness the unpredictable effects of losing your sanity.

  • Valuable Experience: Unlock new skills, talents, and bosses by leveling up. Each rank comes with a unique job title that is absolutely pointless!

  • Timed Hits: Some skills require a little more finesse. A perfectly-timed Schmooze might just save your skin…

  • Labor of Love: Made by a couple who are passionate about roguelikes and retro games.

Crush the Industry on Steam

Monkey Split

Monkey Split

Literally a bitcoin miner, this game is awful. I have 4 hours on the game because after the 10 minutes i played it and got off it was still somehow running but didn’t show up on task manager. My friends mic and mouse broke from this game and i obtained crippling depression from this pos game.

Real player with 4.6 hrs in game

big fan of da game, i play dis game, no depresiono

now server die after i play one game the

no good, no good at all

not enough game time

i no happy

i depressiono

if u no fix

i suicide

fix da game

i bouught a funny funny hat in da game

cant quit

pls

i dont want depressiono

Real player with 1.9 hrs in game

Monkey Split on Steam

折射大师(Master of refraction)

折射大师(Master of refraction)

good interface game

Real player with 131.0 hrs in game

Its not bad, but it needs improvement at the English UI. It looks like that mobile games you see in ads and it kinda is to some extent, but there are no ads/microtransactions in it i think. I didnt play too much but some levels are kinda repetitive. In easy mode you have unlimited ,,PowerUps,,. Music and Sounds are alright. I will play this game more to give an proper review but for now i think you can try it and chill in it.

Real player with 0.2 hrs in game

折射大师(Master of refraction) on Steam