The Ghost of Joe Papp: 101 Ways To Kill Writer’s Block

The Ghost of Joe Papp: 101 Ways To Kill Writer’s Block

You’ve returned to your hometown after trying to strike it big as a writer out in the mean old world. You’ll find that your old theater festival, the John Q. Public Festival, has fallen upon hard times (but honestly, when has it not?). It’s not easy being Lake Tahoe’s second-best Shakespeare festival. It falls to you to write a new future for the festival, as well as either mend or break your relations with the people that you left behind.

Or at least that’s the story you’re trying to tell. You ARE a writer, but the “hometown” is a play you wrote long ago and the “mean old world”…. well, no, that’s the mean old world. That’s not a stand-in for anything.

As Joe Papp’s author, you find yourself with the ability to change the story that you are in, making choices between multiple characters that ultimately dictate how the story progresses. Will you save the theater festival, or will you cause the zombie apocalypse?

  • Write new paths to go down with (almost) every new scene

  • Your choices have effects on how every character views you

  • Make decisions that will affect your play’s rating with the critics


Read More: Best Game Development Choices Matter Games.


The Ghost of Joe Papp: 101 Ways To Kill Writer's Block on Steam

Dev Inc

Dev Inc

My Character is Zee, i have made it to 100mil + and love the game. I would like to see more upgrades past 2060 and a possibility of multiple teams that can make multiple games at once.

ScuffingtonYT

Real player with 33.8 hrs in game


Read More: Best Game Development Choices Matter Games.


this game has a very good idea but there are too many bugs that make the game unplayable like when you get to around 2010 every time you try to make a new game engine literally thye last week the game will freeze and youll loss the money the engine and time and dont waste your time going to the discord because its dead the dev seamed really positive about the game but i wouldnt get it right now there are just too mant bugs

Real player with 14.3 hrs in game

Dev Inc on Steam

Game Director Story

Game Director Story

Game Director Story is an unflinching and satirical look behind-the-scenes at how big-budget AAA games are made. Based on first-hand accounts by industry veterans, Players will experience the emotional roller coaster of guiding a team through the agonizing decisions and compromises needed to ship a game.

You will take on the role of a newly hired Game Director in this character-driven narrative experience, responsible for balancing your relationship with your team, publisher, press, influencers, and fans.

Decide how you want to handle real industry situations like crunch, technical debt, inclusivity, micro-transactions, sexism, exclusives and more, and be prepared to deal with the impact of your decisions on your team and the game.

  • Based on real-life scenarios

Based on real events contributed by veteran game developers, players will experience the emotional roller-coaster of game development. Experience all phases of development, making difficult decisions while guiding your team to the euphoric finish line of shipping a game.

  • Balance competing relationships.

Maintain critical relationships and the frequently conflicting interests of your team, your publisher, the press, and fans, all while preserving your vision and staying on budget.

  • Characters with heart and soul.

Get to know your team members through their stories and help them to grow as a professional or overcome personal challenges.

  • Sit in on a Team Chat to check in on your colleagues

Sit in on the daily Team Chat to get a sense of how your team is doing, what they’re concerned about, and how they feel about your decisions.

  • Deal with unexpected and game altering obstacles.

Live through iconic industry challenges or situations that can occur during development like “Publisher requests a last minute E3 presence”.

  • Live with the consequences of your choices

With the clock ticking, choose the decisions you believe are important, and live with the consequences on your game and the team.

  • Real, but humorous.

While GDS tackles real industry challenges, a healthy dose of humor and satire keeps things light and entertaining, while handling difficult topics in an approachable way.


Read More: Best Game Development Choices Matter Games.


Game Director Story on Steam

Yuha’s Nightmares

Yuha’s Nightmares

Yuha’s Nightmares

This is a simulation game about the nightmares that our main character Yuha suffers from. The primary goal of the player is to explore the surrealistic world that is full of strange things and unexpected events. The deeper part of Yua’s consciousness is depicted through the «flip side» of the 3d world. You will frequently get stuck in textures, see through mesh and wander around at every level in «inappropriate» places. The glitches in the game are accordingly integrated to make for an intense and exciting gameplay experience. «Yuha’s Nightmares» is a balanced combination of thriller, drama and comedy.

Who is Yuha?

Yuha is the virtual counterpart of the game developer Yuliya Kozhemyako. Yuha creates games, takes part in modern art exhibitions and feminist movements but does have some bad habits. Her body and form sometimes look like a polygon mesh and change textures.

Episode one: The Catastrophe

In this episode, Yuha is in a hurry to collect all her belongings so as to leave her crumbling house. Perhaps, her house is not the only thing getting destroyed, but rather the whole world? Even so what if there is a safe and secure place somewhere out there?

Yuha's Nightmares on Steam