Bilal Go!

Bilal Go!

Bilal Go! is a turn-based puzzle video game. The player moves Colored Characters as a puzzle piece through a board game while avoiding obstacles and manipulating the environment.


Read More: Best Game Development 3D Games.


Bilal Go! on Steam

City Game Studio: a tycoon about game dev

City Game Studio: a tycoon about game dev

City Game Studio

I joined the open beta for City Game Studio a little while ago. Ever since I have seen it grow substantially. The game has been improved so much in a short amount of time and I can only see it getting better and better from here on out. The developer is very active and takes all the feedback and criticism he gets very seriously. Many of my own suggestions have already made it into the game and whenever an issue arises he is quick to fix it.

The game takes place in a city where you can rent, buy and even build your own studios and exhibitor centers. When your company is doing good you obviously want to expand and get even larger teams working on even bigger titles. The result of that can be very satisfying.

Real player with 198.3 hrs in game


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Overview

First off, on advice from this author’s attorney Frankie “Fine Print” Lymann, copycat games are not a crime. (See Data East USA v. Epyx for proof that copycats do not constitute copyright infringement.) Remember Game Dev Tycoon? Take the awesomeness of the aforementioned game, add interior decorating, an outside world where buildings can be rented, bought, and even constructed, and then add in some nice new ideas (along with a bad idea) and you have City Game Studio. In case the reader doesn’t know, the game is a management sim in which the player starts a game company starting in the year of the player’s choosing, and goes from rags to riches through developing and publishing video games.

Real player with 43.6 hrs in game

City Game Studio: a tycoon about game dev on Steam

Blind Boris

Blind Boris

This game has alot of potential, but i don’t think this should be presented as a finished product.

Positive:

Theme is awesome and creepy.

Loved the pixel graphics.

Minimal but effective sound design.

And the rest…

Some typos in dialogue.

Hard to tell what you are supposed to do at any given point.

Level design is pretty awkward.

Sometimes you cant use things in your inventory when you need to.

Some guy on youtube already posted a video of a ‘walk up a wall’ bug.

Im on the fence about getting a refund tho because theres a ton of promise here. Hope to see a patch from the devs!

Real player with 4.4 hrs in game


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Very interesting!

I wouldn’t really “recommend” this game to everyone as it doesn’t have a typical appeal like story (I didn’t understand a single thing about the plot), graphics (standard pixel art) or gameplay (incredibly buggy and unpolished).

The only appeal that I can find is its weirdness.

I personally quite like figuring stuff out for myself instead of being told and trust me, this game is happy to hide as many details as possible from the player.

I spent 2/3 of my time restarting various times trying to understand the mechanics of this game and once it all “clicked” I breezed through the game from start to finish with no problems in one attempt, I even skipped a lot of items (optional ones like health and traps that help agaist hazards) since I already figured out how to reach the end.

Real player with 3.5 hrs in game

Blind Boris on Steam

Mad Games Tycoon 2

Mad Games Tycoon 2

Let me start this off by saying I love this game and I will continue to monitor the progress, and I will change my review along the way. I am a long fan of MGT series and I decided to support the developer by buying EA game which I usually NEVER do.

However… There are really really BIG issues for me. Before I do get into it I have to say one more thing, english isn’t my native language and I apologize in advance because I will have to write longer to make a point that I could have probably made in one sentence.

Real player with 143.0 hrs in game

TLDR

Pros: Good flow / pacing - Very minimal game breaking bugs - Nice relaxing game

Oks: Some amazing core concepts, but could be taken further - Art / Assets work well, but could use further refining - Each room has it’s own purpose, but some less ‘needed’ than others - Actual construction is well thought out, but the grid can feel too large in places and no ‘clone room’ feature - Random events happen, some of which are utterly pointless depending on the year / progress of the studio

Real player with 133.0 hrs in game

Mad Games Tycoon 2 on Steam

Ancient Dino Runner

Ancient Dino Runner

This game of my childhood, when I didn’t have a good phone, pc and internet yet, I always played a similar game on my phone, so it’s so much for me. The game is made in a pixelated style and is very pleasing to the eyes

Real player with 1323.5 hrs in game

You remember the game on google, when you offline and don’t have connect on internet, you can playing for dino, keep moving forvard and jump through cactuses. It’s the same game, but it more difficultly and more interested.

Real player with 9.8 hrs in game

Ancient Dino Runner on Steam

Electrify

Electrify

This game is still in earliest of access, but doesn’t say so - Version 0.1 when you boot it up.

Essentially broken - experienced many crashes.

It’s very unstable, crashing when saving components.

The interface is very difficult to use and poorly explained.

Moving/deleting components clunky of fails often

Bugs where circuits gave wrong answer or moved inputs and outputs.

Stores circuits as truth tables in json - so you can’t edit previous components you’ve made. And very slow to save components with more than 8-10 inputs or outputs, and then makes megabyte sized text files.

Real player with 1.2 hrs in game

Stratup screen says: “ALPHA VERSION, EVERYTHING IS SUBJECT TO CHANGE”

Where is it written on the store page it’s an alpha??

Could be fine/interesting, but, unfortunately, it’s really an alpha, it’s very unpolished

Real player with 0.6 hrs in game

Electrify on Steam