I Can’t Believe It’s Not Gambling
Every so often a game comes along that revolutionizes a genre or gaming as a whole. This is one of those games.
With ICBING, there are no gimmicks, no bamboozles. No pre-order bonuses, no DLC, no map packs, nothing. Just a rich gaming experience. The moment you start the game you get right to it. You are greeted by your first challenge. The trashcan. All alone in a stunningly generated room with next gen graphics. From here the game changing design intuitively kicks in as you are greeted with a button. “Open Loot Box” After a few moments of taking in the beautifully generated trash can, I decide to take the plunge… I press the button. Upon the pressing of the button, the trashcan draws in closer and shakes… again… and once more as it erupts like a geyser. Emerging from this amazingly lifelike trash can is what can only be described as gifts from our one and only. Gaben. My rewards for embarking on the journey of clicking the button. To my amazement, it is equally beautifully generated additions for my trashcan. Different trash bags, trashcan lids, thrown out Trump protest signs. I can truly express my individuality through my very own unique and custom trashcan.
– Real player with 329.4 hrs in game
Read More: Best Gambling Loot Games.
I Can’t Believe It’s Not Gambling is a parody of the ongoing dilemma of loot boxes within games, taking our hard earned money and rewarding us with the same item for the 50th time.
Pros:
-Joy of opening loot boxes and receiving absolute crap without the massive dent in your wallet.
-Not BF2, a simple game which does not have ridiculous DLC’s .
-It has Steam Achievements.
Cons:
-My joy for opening lootboxes has been killed now.
If you dislike playing for lootboxes, but still want to open them up then this is the game for you
– Real player with 52.8 hrs in game
Jesters Poker
Bad.
– Real player with 0.1 hrs in game
Read More: Best Gambling Card Game Games.
Battle for Gaming
I tried to incorporate excessively used monetization models as mechanics in the game. So you use DLCs (Downloadable Content) to upgrade yourself, you have to get random improvements from Lootboxes, paid with virtual currency. As ammunition, you use your banknotes and there are a bunch of Live Services to subscribe to, in order to gain boosts (for a price of course). No worries though, there are no real microtransactions in the game. In addition to the mechanics just mentioned, I added other additional systems to make for a replayable, engaging and fun game.
Description
In the full version, there are two different game modes available. There is a story mode, where you can make your way through a storyline. Your choices matter, as there are multiple pathways and endings. The second mode is the Custom Game mode, where you can set your prefered settings and difficulty and try to achieve better and better high scores. In this demo version, you can only play the custom game without setting your own preferences.
The enemies you face are Lootboxes with different attacks at their disposal. As you shoot your way through hordes of Lootboxes you earn DCs (Different Currencies – the in-game currency), which you can use to buy random rewards through Lootboxes. Those rewards are temporary improvements for this run only. During your playthrough, you also find so-called DLC fragments. You can use those to permanently upgrade different perks at the Centre (starting point of the level).
The upgrades include things like your movement speed, your fire rate, the amount of ammunition you can carry, etc. But with DLC fragments you can also unlock a new weapon and the ability to dual wield.
What else
Also at some point, you will unlock the possibility to build up different combo points (there are several combos available at the end, for example, killing only red Lootboxes in a row, earns you bonus DCs. Or killing only one type of Lootboxes earns you bonus DC, etc…) You finish your combos with a melee attack, where you blink to an enemy and destroy it simultaneously. The enemies are randomly created, and you can also control how many enemies you want to face at a given time. More enemies mean you the possible rewards are exponentially higher but at the same time the risk of dying increases.
The level itself is theoretically infinite and procedurally generated. But you have to stay in the vicinity of the Centre, as you need to come back to it for ammunition and upgrades (a little arrow points you the way though). You are also on a clock because there is a limited time until the invincible, deadly W-box starts to chase you. Once it reaches you, this run is over. But at least you keep all permanent upgrades for the next run.
Game Features:
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First Person Shooter with a simple but recognisable art style
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Story mode with different paths and endings
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Custom Game mode lets you hunt for ever-higher high scores
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Enemies are hostile Lootboxes with different attacks
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Upgrade yourself through permanent upgrades
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Kills, Combo-kills and Melee strikes earn you temporary improvements
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Replayable, procedurally generated level with randomized layout and enemies
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You control the risk to reward ration for every battle
Read More: Best Gambling Choices Matter Games.
Jerma & Otto: The Curse of the Late Streamer
Before this game, my only real Jerma exposure was the dollhouse stream… so I’m writing this review from the POV of somebody that just wants a fun game. And I gotta say - I really feel like Curse of the Late Streamer delivers.
The puzzles are never overly challenging, and I say this as someone who generally sucks at point-and-clicks. Everything feels fair. And here’s my advice if you get stuck on a puzzle: just go do something else. There’s plenty to explore and work towards.
It is really really cool how much original art is in this game, too. Characters that are (presumably, again I am a newcomer) all drawn from Jerma lore? 3D environments that both evoke old-school game memories and feel like a real (virtual) space that this guy could live in? The dog is adorable?? Seriously, such an impressive amount of effort.
– Real player with 4.1 hrs in game
–-{ Graphics }—
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
—{ Gameplay }—
☐ Very good
☑ Good
☐ It’s just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don’t
—{ Audio }—
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ I’m now deaf
—{ Audience }—
☐ Kids
☐ Teens
☐ Adults
☑ Grandma
—{ PC Requirements }—
☑ Check if you can run paint
☐ Potato
☐ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
—{ Difficulty }—
– Real player with 2.9 hrs in game
Hookah Cafe Simulator
Have you ever wanted to know what is it like running your own Hookah Cafe Business?
Let’s Simulate It. Upgrade your shop with new types of equipment to attract and impress more customers.
Experience the day to day life of Hookah Cafe Owner and your own business to be the best in town and remember you have to be smart and quick. Do your best to fulfil your orders from customers to keep your shop open. Upgrade your shop with new pieces of equipment to get more tips and better rates and comments from customers.
Why would you chase money if you can’t spend it right? Use your profits to either grow your business buy new equipment and hire some stuff or just have fun and party. Freedom of multiple approaches for running your business and deal with pressure are key ingredients for this game.
Features
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Cook different types of Meals
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Prepare hookah with different flavours
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Renovate your shop and house
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Advanced cooking mechanics
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Equipment upgrades
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Hire people to grow your business
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Sell your unwanted stuff on market to make money
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Read reviews
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Attract more customers with better-looking shop design and better reviews
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Set up Security System for your shop to avoid thieves
I Can’t Believe It’s Not Gambling 2(K)
The float on the drop sucks and the minigames are a chore really - good try tho.
Also the spin is so damn slow that I just want to leave my computer alone while it clicks for me.
As a note, I enjoyed the previous installments of the franchise; but this one has too many waiting mechanics that I can’t get myself to play it.
Not worth the asking price for a idle clicker
– Real player with 26.0 hrs in game
K so after finishing the game here is my Review comparing it to the first game!
Over all a bit of a let down i feel…
ill give a score and quick breakdown :)
(tldr)Score 6/10
+8 for the memes.
+1 Low Price.
+1 Nice Skin/Machine Textures.
+1 Chill Sound.
+1 Washed Hands.
-1 Lack of Machine types(3) compared to the boxes in the first game.
-1 No way of Knowing how many Spins have been Taken witch is also less content vs the first game which a LvL up per draw.
-1 Minigame was far to inconsistent and personally i found Boring but maybe I’m just a snake fan i guess XD
– Real player with 20.2 hrs in game