Alien Life Lab
The entire station, known as Alien Life Lab, has lost communications with society and fallen into chaos!
It’s up to you to traverse through Alien Life Lab Station to find any survivors, recover valuable lab resources and find what caused the station to go haywire.
-Procedural Generation to give you a new level every time!
-Electric Tranquilizer Gun uses actual (in-game) physical bullets to stun violent aliens!
-Tranquilize hostile aliens with sci fi pistol, shotgun and sword.
-Find survivors and tag aliens to earn credit coins.
-Go deeper into the station.
*Experiences Will Vary.
Story & Lore:
Several months ago, the Lab went black… Communications were lost with the outside worlds.
Residents on-board have no idea what triggered the Lab into stasis that released the dangerous exhibits to roam throughout the cargo-holds to search for sustenance.
Everyone and everything on the Lab has been reduced to utilizing whatever resources they have or can find to survive, not knowing when, or even if, help would arrive.
In the deep of space, you board the seemingly dead ghost ship…
Read More: Best Futuristic Aliens Games.
Adapt or Perish
Adapt or Perish has that addictive game play that people also find in games like Factorio for the same reason. I’ve already put in over 50 hours and i’m still learning new things i can do…………then fix them to make them better……then fix them.
This game lets you be strategic not just on the field but in the DNA engineering department as well. Other RTS games have a fixed set of assets to use that use attributes others have decided for you are useful but not in Adapt or Perish.
This game lets you really get into the true strategy of war and tactics by letting you create units, buildings and more real time in game match so you can design dynamically if you lack something you need. You can push your designs to their limits and see if they have what it takes to keep you alive and searching for Overseers. The farther you push out the harder it gets so using tactics come into play constantly and pushes your abilities to hone a better faction.
– Real player with 111.5 hrs in game
Read More: Best Futuristic Indie Games.
AoP is an rts that feels distinctive, which in 2019 is saying something. I play-tested the crap out of this and still have a lot to learn. The unit customization system provides many viable strategies and possible play styles. You can mimic builds and strategies from other rtses and tower defensey games if you wish. Some of your intuition about how rtses work will require adjustment in AoP’s reality.
There is no campaign. The only goal is to kill beefy Overseer units as cheaply and quickly as possible to receive a higher score on the leaderboard. If you know what you’re doing you can defeat the first Overseer in 15 minutes, but getting that first kill is only the lowest tier of real victory. The AI never runs out of resources and cannot be defeated. Enemy units and buildings spawn around your units just outside of your line of sight, and killing them makes the enemy angrier which makes the AI spawn more enemies, leading to a meat grinder of attrition. You can keep pulling up weeds in your yard until your yard is perfect, but you can’t prevent weeds from growing outside your yard. How long can you keep your base alive while hunting Overseers deep in the wilderness?
– Real player with 98.3 hrs in game
Lost Wing
Really fun game. I am looking forward to seeing where the dev’s take it throughout the EA. I will update my review as time goes on (below). For now theres the 1, rather long, zone thats fully functional. A second zone looks to be just about ready, and is available for preview (meaning theres no collision, but you can run through it).
Whats available is awesome. Ship control feels good, speed feels good, pickups feel good, and the challenge is most certainly there. The soundtrack suits the game nicely and the graphics are as you see in the screenshots (crisp and spiffy). I totally recommend, especially at this price.
– Real player with 8.2 hrs in game
Read More: Best Futuristic Combat Racing Games.
Hi friends
Would like to give a great Like to this game, very good time to play with it. For fun and action when you have a short break. Sure it will improve and develop new stages and infinite possibilities custom ships.
Thanks to BoxFrog and the team for the concept and make happy people with a lot of success for your work and make this possible on not gamers top computers only.
Enjoy to part of the launch of this and keep the future better with big smile and imagination.
– Real player with 7.6 hrs in game
Security Hole
This fucking game. This MOTHERFUCKING GAME. Now this was a remarkable puzzle game. It was easily the most frustrating puzzle game I’ve ever had the pleasure of playing, and I absolutely loved it.
WHAT IT DO :
You have a collection of base shapes, such as cubes or dodecahedrons, which form various larger 3D structures. The object is to rotate this 3D structure such that it can fit into a hole which it is steadily, almost imperceptibly moving towards. Think of it like shining a light at the ground so that your shape makes a certain shadow, and rotating it so that the shadow matches the pattern given. Except there’s a time limit. Or you only have a certain amount of rotation you can perform before it locks up. Or sometimes both of these things. And also each level has multiple phases and they keep adding more and more of the base shape to your object, changing the shadow it can make. Also everything is randomized so you’ll never get the same setup twice. Oh and the boss-mode fights have a second timer you have to beat across all phases, and everything is wireframe and terrible. And also there is a
! secret world, and a secret level to the secret world, and secret mandatory bonus rounds on several of the final puzzles, because fuck you apparently.
– Real player with 19.6 hrs in game
Think of this as a kid’s set of fitting blocks, on steroids. Don’t get me wrong, this game is HARD and will test your geometrical/tridimensional perception to the limit.
Don’t be fooled by the game’s first trailer, as it is very misleading. The second trailer is more accurate to what you get.
I won’t lie to you, the game concept is all about testing your geometrical/spatial ability by passing 3D objects through a hole (no, there’s nothing dirty in that sentence). There is some variation to that theme, though. Sometimes you have to do it within a time limit. Sometimes you have to move the object as little as possible but can take as much time as you want. There’s also a mode that shows a blank object with no shadows or other indications of perspective and you’ll have to find the matching object from a set of 4 options. On top of that, each object is composed of smaller units, and these units vary through the game–you start with cubes, then you see dodecahedrons and other units, for a total of 6 different units which will fry your brain while you get used to each of them.
– Real player with 18.7 hrs in game
The Last Element: Looking For Tomorrow
The Last Element: Looking For Tomorrow - Atmospheric cyberpunk arcade racing game!
This game is very interesting. As i like a sci-fi and stuff I can say with confidence that the game strongly reminds me of the VHS era. Сulture of the 80’s, ‘‘Knight Rider’’, “The Fifth Element” kinda “Back to the Future”. It is a new world in the arcade racing genre. Get behind the wheel of a flying car of the future and participate in dizzying races, where you can overtake the cars not only on the side but also from below or above. Graphics are good, and concept is simple and pure. it’s good time travel in expectation of Cyberpunk 2077
– Real player with 2.6 hrs in game
For what it is, it’s good fun.
A really laid back, non competitive, time passing game. Graphics are phenomenal for the price too! Love the fact there is a global leaderboard.
I do enjoy the added ‘scenes’ option, I feel it adds a bit more depth but annoyed at the same time you can only look and not interact.
It would also be a good idea to have more than just the standard level on the game, maybe a couple to choose from?
6.5/10 overall
– Real player with 1.2 hrs in game
UNDERZONE
i wanted to like this but the controls are horrible and the game is generally boring
– Real player with 0.2 hrs in game
Whisker Squadron
Engage in epic aerial combat with your feline pilot of choice! This is Olivia, and her secondary attack is a volley of lock-on missiles:
Take on a series of epic, procedurally-generated boss fights!
Fight your way through dynamic worlds in a mission that’s unique every time you play it
Whisker Squadron is brought to you by the team who made Race The Sun. We are building on that game’s technology to combine silky smooth, immersive flight with roguelike elements, to create an experience that’s unlike anything on the market today. If you liked Starfox, you’ll love the character banter and playful story. If you liked Race The Sun, you’ll feel right at home with the forward-moving action and smooth controls. If you liked tactical roguelikes such as FTL or Slay The Spire, you’re going to love the special events between worlds and tactical upgrade choices.
Key Features
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Procedurally generated, rogue-like mission structure that’s unique every time you play
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Incredibly dynamic procedurally-generated bosses that make for intense climax to every mission
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Choose your pilots from a cast of 4 feline heroes
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Daily challenges and leaderboards
3089 – Futuristic Action RPG
The 4th game in the series, 3089 has the player take control of an experimental combat droid, placed amongst a perpetual war on the planet Xax that serves as a testing ground for your efforts.
Gameplay involves traversing an open world, completing “quests” & challenges, getting into fights with enemy robots, collecting loot, and increasing skills. The world itself is procedurally generated, and the further from the starting point the player travels the higher in level enemies & items are. There are also no boundaries to the world map; as long as you can survive, you can keep travelling further out.
– Real player with 49.7 hrs in game
Hmmm…how to describe this game? It’s like a sort of old school FPS game really where you have weapons and kill things, but you can also build, craft a little, recruit robots, fly ships, etc.
Looking at it you see it is old school animation of course. This doesn’t matter much. It fits and it allows for random generation of the worlds when you start a new game. So…if you don’t like the look of your first world…just make another one.
Really what makes this game unique is the depth of mechanics that you don’t really see just at a glance. The beginning of the game seems a bit daunting at first because you are not really sure where to go, or what to do. You start with nothing basically as you, a robot, drop off a ship into a world filled with blue and red robots. Fortunately, the red robots are on your side! Red=Good, Blue=Bad. So…the first thing they tell you is to go to the Waypoint and start doing quests. Do this. You get to the waypoint and it is a building with several shops in it. You start with $1,500 and that is just enough to pretty much buy a weapon and maybe some armor to get going on with. Then you should immediatley go to the quest machine and start doing quests. This is basically how you learn how to play. Doing the quests and that forces you to venture out a little.
– Real player with 24.0 hrs in game
Anomalies
SUMMARY: A graphical toy to make weird, surreal spacescapes and the oddities that inhabit them, from playing with sliders to just randomziing items. On top of that, you get odd soundscapes that play along. A way to just mess around, or a way to create relaxing - or disturbing - backgrounds on your computer or tv display.
Anomalies is a graphical toy that some may call a glorified screen saver - fortunately it’s both!
Basically you can randomize or set a bunch of parameters, that then make surreal spacescapes that you can watch while strange music plays. Depending on your choices, you might watch stars circle by as you observe a nebula, be caught among strange particles, or hover in front of a bizarre tentacular space creature. Or a combination.
– Real player with 31.4 hrs in game
This is a really interesting piece of software. It is good to have around to either dip into casually or have a longer session. There can be some nice surprises. I just came up with a not very spectacular creation from the visual point of view, but it has a very nice ethereal sound. Tweaking parameters and hunting and rummaging are great fun. I have got some more choices of wallpaper too.
– Real player with 26.0 hrs in game
StratoBash
Well now… this is certainly a strange one. Now, I’ve been a fan of Phr00t’s games for a long time now, and have played most of them. Going into any of them, I know to expect some surreal procedural weirdness, which is something that I really like but that most developers dont seem fond of doing (which is a shame). I can think of only a few that are willing to make this sort of thing. Phr00t though is one of them, and this game doesnt break the trend of creative bizarrity.
How do I even describe this one? Okay. So, think of Smash Bros, right? Nintendo’s wild fighting game, where instead of smacking your opponent until they pass out, you try to knock them off the stage to score a KO. Well, it’s like that, except in first person, and you punch eyeballs, except instead of punching you sorta throw rocks kinda? And it’s all procedural and you have an inventory. Sometimes there’s a boss or you solve a riddle, because why not.
– Real player with 2.3 hrs in game
game where you throw stuff at eyeball dudes. i had some issues with the vr mode but its a funny game for 4 dollars.
– Real player with 2.0 hrs in game