LONELY, LUSTFUL, ARROGANT, HATEFUL
I’ll have to downvote this because of the LONGNESS of the first two challenges, either you encourage to replay or you make it utterly painful, sheesh.
The characters, the idea and the mystery are pretty decent tho.
– Real player with 4.5 hrs in game
Read More: Best Futuristic Singleplayer Games.
The game is a series of puzzles followed by character dialogue until the ending which is something else. Any mistake during the puzzle section is fatal for one character who is then permanently absent for the rest of that playthrough. Every dialogue segment is unique for every combination of surviving characters.
I have mixed feelings about the puzzles. I liked them on my first playthrough, but they do not have any replay value and you will likely have to replay them multiple times to unlock extra story content. My favorite part of the game is the dialogue which feels intriguingly offbeat. I also just love the survival-puzzle game idea which I haven’t seen before.
– Real player with 3.9 hrs in game
The Thought Police Hotline: Episode 1
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The Thought Police Hotline: Episode 1
Developer: Voonle
Publisher: Voonle
Pros:
1. The story does keep its merits as sci-fi with interesting inclusions such as the government taking over privacy and tracking emotions, calls, and other activities. I could see the inspirations if this was inspired by Minority Report or the anime series PSYCHO-PASS, or just the outlook on real life itself.
– Real player with 1.0 hrs in game
Read More: Best Futuristic Conspiracy Games.
UnearthU
A strange experience, if you’re interested at all I’d recommend not reading much more about this
– Real player with 2.2 hrs in game
Read More: Best Futuristic Dark Games.
This is a “game” much in the same way a walking simulator or a VN is, so just fair warning.
I am currently on Day 4 and will update again when I get to Day 7.
I will not spoil specifics.
The “game” is best experienced as intended: do each day without changing clocks or anything. Do Day 1, and then do Day 2 the following day when it unlocks. Complete all exercises with honest intent, to include the writing prompts and meditation exercises.
There is a narrative and character and background amidst what feels like real mindfulness concepts. The blend between the real and fictional is intriguing and keeps me coming back each day. The layout of the exercises feels intended, with the motivational video leading into the discussions/lectures by KARE, then a meditation/breathing exercises that inevitably lead you to ruminating about what KARE just talked about, a writing prompt that sometimes gives you pause about wanting to be completely truthful, and a final checklist of items that you’re more than likely just going to click through without actually implementing.
– Real player with 1.5 hrs in game
Cast Piercer
Set in a dystopian future after the Cast Wars, Cast Piercer has you playing as a Alicia, a research subject with no memory being held in a sky high facility called “The Glass” run by the mega corporation “The Institute”. The institute is headed by a figure known to you as “Mother” who populates your dreams. You wake up to realise you don’t remember where nor who you are. A mysterious shadow shows up to guide you in your path to self-discovery.
Following the Cast Wars 20 years prior, you will hide and fight through levels in order to descent the mega tower and eventually escape or find that which was never lost… as it was never known.
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Steal your enemies psi-energy and use to power your abilities
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Control your enemies so they’ll fight on your side
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Access your ultimate powers to move out of your body and teleport
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Discover the truth about your past and find her!
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An amazing soundtrack with techno and piano notes
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Beautiful pixel art with a retro feel
Cast Piercer has an incredibly emotional story which will drive players in a search to find out where you came from and what really matters.
Destiny’s Plan
Destiny’s Plan is a cyberpunk visual with romantic and dramatic undertones. Upon starting the game, I was greeted with a menu entirely in Russian. I understand this is a game created for a Russian audience, but I had to trial and error my way through dialog until I happened upon the elusive language setting. A language dialog on initial startup would be very helpful as this almost kept me from playing the game.
The story begins, and man the english is broken. This seems like it was machine translated, but I do my best to translate sentences into meaningful phrases in my head. Destiny’s Plan deals with some meaningful topics such as mental health, grief and loss. It takes a few twists that I didn’t see coming, and overall I can tell that a lot of thought was put into telling this tale.
– Real player with 4.5 hrs in game
Very very rough translation for the english reader. Also very depressing. Cant say more without spoilering, but if your looking for a happy ending here, you will not find it.
– Real player with 3.0 hrs in game
MachineryWorld
the graphic on this game is awesome.. i will recommend.. keep develop
– Real player with 1.6 hrs in game
I really want to recommend it, but at the moment it’s unplayable unless you speak Chinese. Yes, it has subtitles but not enough, there are still entire segments that are in Chinese, as well as incorrect translations (IE: Characters naming you “Light” but then calling you “Wright”).
I’d strongly urge anyone who wants to play it to wait until it’s had more time to be developed and translated.
– Real player with 0.3 hrs in game
Warp Frontier
I do not think the puzzles are good, but overall I find this game compelling, both in the story and for the meta-puzzle of ‘what do I have to do differently to get the other achievement’ element. One playthrough takes very roughly seven hours. I was in the beginning of my second playthrough when I started this review. I think it would need at least three playthroughs to get all the achievements. For full disclosure, I’m an immigrant to Australia. If you don’t like our sarcasm, you may not like the presentation and characters.
– Real player with 19.0 hrs in game
edit: more save slots available + skippable travel animations.
warp frontier stars space cop and former drummer vince ‘tin man’ cassini, who kicked some ass back in the day when he wasn’t on the turps or gigging with his band, but still has some juice left in him (the non-alcoholic variety). on his way home for a birthday celebration, his ship gets shot down. after some first aid to the ship he finds the attackers, killed by nothing somehow, then runs into a girl who leads him to something he’s been trying to find for a long time.
– Real player with 9.8 hrs in game
Path of the Martyrs
Path of the Martyrs is an excellent adventure!
The time I spent as Saiyato in the world of Delma was rewarding.
While battles proved somewhat easy, they were also a lot of fun. The combat and skill systems have depth, and fun realtime arcade elements in some cases that keep you on your toes. Resources are plentiful for thorough explorers.
The real challenge is the puzzles. Kazuki Takamura is a clever designer when it comes to these. There are many types of puzzle, and the difficulty level is a nice balance between frustration and satisfaction.
– Real player with 8.7 hrs in game
Playing status: finished the game, experienced both endings
Guide: Link
Intro
Path of the Martyrs is a turn-based RPG Maker game with a non-linear story. You’ll travel back and forth between past and present as you uncover the truth about what’s happening.
Pros:
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2 endings
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Different weapons has different elements to defeat the enemies efficiently
Cons:
- Exploration and battles feel repetitive
– Real player with 6.9 hrs in game
My So-called Future Girlfriend
A very sweet love story! Love does not consist in gazing at each other, but in looking outward together in the same direction. Please heal your heart warmly through this game. Highly recommended!
Story plot and voice acting are outstanding. In addition, BGM and illustrations are also quite impressive. There was no shortage of the game itself. It is short, but everything is in harmony. The meaning of time loops is valuable to us. It’s good to be stimulating, but sometimes this pure story makes us feel more impressed. (* ॑꒳ ॑* )
– Real player with 15.7 hrs in game
That was really nice.
Story
This is a VN developed by TalesShop. In My so-called future girlfriend, you read through the story of how Taein’s life changed one day when a girl approached him and said “Nice to meet you! I’m your girlfriend from the future!” He didn’t have many friends and preferred being alone. Now this girl showed up, and told him something bizarre. With this girl in his life, how will his life change? Will he believe her? How much will she eat?
Positives
First, the art, music, and voice acting. The art is good. The CGs, while there isn’t as much as I would have liked, were well drawn. The food CGs were done well, and made me glad I ate before reading further into this VN. I like how expressive Yurin can be, which is then improved upon even more with her personality, but I’ll talk about that later. The music was nice, and they even got someone to sing for them. The background music was good, and the song in the credits was nice as well. While there is only one character with a voice, Yurin’s voice actor did a good job. She did a good job playing the role and some moments almost got me emotional. The menu screens and UI was nice to look at even though I felt it would look better on a phone. I love that there is a scene select and a little skip button as you progress through the VN. This makes reading through it faster. The tips menu was a nice touch as well. I thought it was just going to be just Yurin talking about food, but there is more to it as your read more into the VN. There are also some sound effects used in this VN. I thought they were fine and added to the scene that they are used in.
– Real player with 12.4 hrs in game
Sixtar Gate: STARTRAIL
This game immediately got my attention, because it looks so good! It plays well. Expect some bugs while trying this out, it’s just got in EA, so that’s understandable.
There is only Travel Mode for now, which lets you freely play any song you want. Orbital Traveling and License Test are not playable for now. I guess it’s going to be some mission-based mode or something.
The choice of music in this game is pretty decent in my opinion. I like the simple yet aesthetically pleasing UI, which fits the colorful theme of the game. Every song covers all difficulties (Comet, Nova, Supernova, Quasar). The gear and note skins compliment each other really well.
– Real player with 20.1 hrs in game
As someone whose experience in rhythm games is limited to osu mania, etterna, and SDVX–this game is super rad and I"m excited for more songs.
Technically, it’s pretty much a 7k where the spacebar only shows up at certain moments, but the visual distinction of the 1st and 7th key allows them to make difficult songs without the patterns turning into a mess of notes. Though the highest I’ve gone in difficulty is only 10, so maybe if I ever make it to 14 maybe I’ll change my mind, but I honestly doubt it.
– Real player with 13.6 hrs in game