Eximius: Seize the Frontline
In late 2017 I came across a RTS-FPS hybrid genre, it has been sometime since an actual development of a video game in this genre and pretty rare too. I soon found out who the team behind who design and craft out this game. I wanted to helped out and so I did as a volunteer community testers in the early days of EXIMIUS.
I loved C&C Renegade and this game was like the missing puzzle in C&C Renegade where it was suppose to have RTS-FPS hybrid. It was heavily inspired by Battlezone II and the cancelled video game called “Tiberium”. I myself was also a modder , knows that making a video game or a mod is require a lot of resource & manpower. With constant Q&A and R&D is not easy
– Real player with 3209.1 hrs in game
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Explaining the game
Eximius is an asymmetrical 5v5 team-oriented game that combines both the FPS and RTS genres. Unlike most hybrid games that are simply either an FPS with RTS elements or visa versa, Eximius implements both genres equally and in their entirety.
The RTS side of the game implements all of the features of a traditional RTS game like base building, training units, researching upgrades, using unit and commander based abilities along with map and resource control. There are 3 resource types the commander utilises: Credits, Energy and Supplies. Credits are your standard general purpose currency, they’re used for most things and can only be gained through resource nodes on the map. Energy is the more advanced resource used for upgrades and higher tier units, this can be obtained through resource nodes and commander built power plants. Credits are needed for the use of abilities and some unit upgrades, they can only be obtained through resource nodes. Much like Company of Heroes you can reinforce resource points by setting up, depending on faction, an armoury/mule near the point, this will increase the resource income of that node and make it so the node cannot be captured while the armoury/mule is reinforcing it. Both factions within the game are divided into 3 sub-factions similar to the likes of C&C3 and C&C Generals: Zero Hour. Each sub-faction has unique abilities, units, unit variants and research which allows for a considerable amount of options for the commander. These options are only further expanded by the unique interactions between each unit/ability and the players on the ground.
– Real player with 665.6 hrs in game
Titan Nebula
5 Dollar asset-flip that’s barely a proof of concept. Do not play this game.
– Real player with 0.3 hrs in game
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garbage, the objectives are unlear and often hard, the game handles wierd as well and is very boring
– Real player with 0.2 hrs in game
Battlecruiser Generations
An amazing simulator. Worth the reward if you stick with it and learn what it has to offer.
– Real player with 74.4 hrs in game
Read More: Best Futuristic Space Sim Games.
Battlecruiser Millenium Gold was for a long time only available as a DVD with copy protection, has never been freeware and became rare. Being a favorite of many fans and after a request (by me among others), it has now been re-released as download on Steam (for now) in a bundle with its predecessors to celebrate the 25th birthday of Battlecruiser 2000AD’s release.
The reasons for a purchase must be clarified by everyone for themselves. Except Battlecruiser Millenium Gold, all other games are free to find on abandonware sites.
– Real player with 19.3 hrs in game
Sheng Tian (升天) - Episode 1
Really creative game for learning. Kinda feels a bit like Myst, very laid back and relaxing but also a productive way to spend some time learnign some new characters. I’ve been learning Chinese for a few months now and this game reflects that skill level, it is for beginners for sure. I do wish the puzzles were a bit more complicated and challenging but that might make it more stressful so it’s an interesting trade off. Overall the game and level design feels creative and unique. Worth the price for sure!
– Real player with 25.0 hrs in game
Pretty short, even for a first episode, and the game play was a little slow even for an educational game. Not bad, but hoping for more in the next releases. Perhaps incorporating mouse control. If you’re learning Chinese this can help break up the boring other stuff you’ll have to learn. Will update after/if episode 2 happens. Thanks for the learning game.
– Real player with 3.1 hrs in game
Strike Team Gladius
Strike Team Gladius is a typical Wave Light game, and in my book that’s a good thing. The story serves as the framework for the game campaign’s 40 combat missions, so it’s all about building a team and tactical combat. Finishing the campaign twice took me about 100 hours.
There are 12 different classes, each with a male and a female version. They all have different stats, skills and abilities. You choose 6 of them and off you go. After each mission your units get EXP points and after roughly 5 missions they get an upgrade - if you can keep them alive, that is.
– Real player with 145.4 hrs in game
Update:
The game has improved tremendously in early access and a lot of the rough edges have been removed. And the difficulty curve has been mostly smoothed out. A tutorial has also been added that helps quite a bit in getting the player oriented. Two new classes (exo armor troopers) were also added an are a lot of fun! And now it is out of early access!
Definitely recommended for fans of tactical turn based games!
Original Review:
Strike Team Gladius is a solid squad based strategy game by WaveLight games. Your 6 squad members will fight aliens in a variety of outdoor environments, with a large variety of allies and enemies. It is currently in early access and has some rough edges, but progress has been fast on sanding them down. Definitely worth a buy if you are a squad based strategy fan!
– Real player with 119.9 hrs in game
Connected Towers
-[Graphics]-
☐ Great - ☐ Good - ☑ Simple - ☐ Bad
- -[Gameplay]-
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☐ Great -☑ Good - ☐ Meh - ☐ Unplayable
-[Audio]-
☐ Great -: ☐ Good -☑Meh - ☐ Bad
-[Audience]- ☑ Kids - ☑ Teens -☑ Adults
-[Difficulty]
☑ Easy ☐ Just Right ☐ Too Hard
-[Story]-
☐ Great - ☐ Good - ☐ Barely a Story - ☑ No Story
Game features 27 very easy puzzle levels that takes 1 - 2 hours to complete (100% Steam Achievements). Recommended for casual gamers and achievement hunters.
– Real player with 2.2 hrs in game
cool and simple.
– Real player with 0.9 hrs in game
CS Horizon
This is under the level of ‘asset flip’. It’s just a listing for https://unity.com/fps-sample . If you’re ok with paying money for something that is essentially available for free, that is fine.
– Real player with 0.1 hrs in game
This game crashes instantly after you go to quick start or join any matches. Do not waste your money on this game unless the Devs fix it.
– Real player with 0.1 hrs in game
Green Phoenix
- Informational review
On rails shooter + good graphics - a bit slow = Narrative experience in futuristic world. Avoid obstacles and collect crystals. Could use more enemies or obstacles to shoot.
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