The King’s Request: Physiology and Anatomy Revision Game

The King’s Request: Physiology and Anatomy Revision Game

My playtime: 00:42:54 (based on in-game clock, last save before final boss)

Intro

The King’s Request: Physiology and Anatomy Revision Game is an educational game for students learning in physiology and anatomy. You’ll have to answer some questions in medical terms to kill enemies and save the world.

Pros:

  • There’s no penalty on wrong answers and the game will give you an explanation if you answer the questions wrong

  • Most objects are interactable

Cons:

  • You’re expected to know about the subject beforehand

Real player with 1.0 hrs in game


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Overall: 3/5 Competent

A KIng’s Quest is a short RPG Maker MV game revolving around answering questions on human anatomy and physiology (even when the enemy is not remotely human.) The game self-parodies its strange world where everything revolves around being a medical professor, including an early question where you must know the exact name of the part of your foot you want to stomp on a slime with.

Due to its brief length, almost every object in the game world can be examined for some cheeky remark or a few extra gold pieces. Or a secret enemy, sometimes.

Real player with 0.9 hrs in game

The King's Request: Physiology and Anatomy Revision Game on Steam

Conduct DELUXE!

Conduct DELUXE!

You’ve seen this kind of game before. The frantic adjust-the-train-switches-so-trains-don’t-collide game, BUT… This is a really good one. I don’t know what about it makes it so enjoyable. Maybe it’s how varied nad interesting looking the tracks are.

Bridges, tunnels that make trains reappear somewhere else, as well as many varying enciromenments.

This, along with the ability to select your own trains, as well as having you actually expected to transport passengers from place to place (Which also means, if your train is yellow, and heading towards a yellow station, any yellow passengers form stations it passes along the way will also board it) all work together to make this the best game of it’s kind that I’ve played so far. (Granted I haven’t played many, but I still feel like this is one of the better ones)

Real player with 39.4 hrs in game


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The best way I can describe this game is: it’s like juggling three coloured balls where they change colour mid air and in which two more balls and a chainsaw are thrown at you during the course of your act.

The levels themselves are mostly fair and well designed (I’ll come back to that in a minute) and the controls are lenient enough to where when you fail you can only blame yourself.

The music is a nice complement to the gameplay and the art style is nice and simplistic.

Another nice feature is that you can choose which levels to unlock first which has the bonus effect of being able to leave a difficult level for another which makes the game a lot less frustrating when you meet a level that you just can’t quite complete.

Real player with 37.8 hrs in game

Conduct DELUXE! on Steam