Just Ski+

Just Ski+

I love the premises of this Unity game - you can choose in fact between better graphics or better performance, instead of the usual stupid “ultra”, “poor”, “medium” and such qualities.

This is a small physics indie game, small even because it’s short, and minimalistic for sure - the whole game has in fact just two colors.

The white of the snow will be the main color of the whole game, since you’re playing as a skier, while the rest of the minimalistic world will be colored of black, red, orange, blue and so on.

Real player with 19.1 hrs in game


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Just Ski is fun physics game but it lacks a lot of basic features that you would expect from this genre. As of right now, there is only one map that you have to beat with no save points. It probably takes around 10 minutes, not that you could do on a first try. As you can see I have been trying to beat it for over 5 hours. In other words, you will replay the first section a lot (like 50 times at least). Somehow I am not bored of it just yet. Something about the relaxing music and the atmosphere makes the deaths less stressful.

Real player with 8.5 hrs in game

Just Ski+ on Steam

That Flipping Mountain

That Flipping Mountain

Tl;dr: It’s a masterpiece. If you consider yourself a gamer you’ve got to play this.

That Flipping Mountain is inspired by Getting Over It but it’s not a Getting Over It clone. By gameplay and even more by style it’s much closer to Jeff Weber’s previous game Just Ski and definitely a worthy successor. As such it even starts after the same hut where Just Ski has ended. On from the first tree to over devil’s chimney and the ice cliff to the radio tower it features various elements of Getting Over It in its own style, just enough to recognize and appreciate these elements that have been perfectly adapted for the setting and gameplay of That Flipping Mountain.

Real player with 31.7 hrs in game


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This is - by far - the best rage game I’ve ever played. The secret to its success? It has perfect controls - unlike most rage games, which find their difficulty by making their games hard to play, That Flipping Mountain gives players a character that controls perfectly - at any point they can predict the exact location to which they’ll make him jump - the only thing they have to worry about is making sure that their character sticks the landing. This isn’t easy by any means - it took me nearly 20 hours to beat the game - but the difficulty is entirely fair, and there are no unexpected surprises - as long as the player can master flipping, they will eventually beat the game!

Real player with 15.8 hrs in game

That Flipping Mountain on Steam

When Ski Lifts Go Wrong

When Ski Lifts Go Wrong

Completion State:

Completed 103/104 levels, 31 with all three medals awarded (75% Steam achievements. 31 hours)

Comments:

I’ve never really played a bridge builder type game but do generally love building games so when I saw that Curve Digital were helping yet another small British studio get a game out in the wild I couldn’t help but pick it up. And I’m glad I did though I didn’t expect to spend quite so much time with it.

I assume most of the tools are at this point pretty rote for fans of the genre but for me the whole idea was pretty novel and interesting. The game essentially asked me to use a limited set of supports, ramps and the like to get my little skier from one side of the map to another.

Real player with 32.4 hrs in game


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I love it! The price really attracted me to buy this game and I wondered if it was a case of “you get what you pay for”. In this instance I can say I got a lot of bang for my buck. The tutorial helped me to understand the slight differences in controls to other games of this type but they are very user friendly and after a few minutes I managed to get to grips with all the hotkey solutions as well.

The learning curve is not too slow so each level offers a new challenge and as you progress the challenge continues to grow as well (3 hours can easily feel like 10 minutes with this one!)

Real player with 32.4 hrs in game

When Ski Lifts Go Wrong on Steam

Snowtopia: Ski Resort Builder

Snowtopia: Ski Resort Builder

As the game is still in EA, please so not take my review as negative criticism but as recommendations for things that should be improved for the final version.

So let’s go through it:

The setting: as a winter sport enthusiast, mountain lover and little snow angel, I love the setting and the idea. I followed the project from the very first alpha, and bought it here to support the developers.

Graphics: You get what you see in the screenshots and videos. A lovely mountain area with nice vegetation and some cute looking skiers. For a game focussed on snow, the white element is presented a bit boring. No variations, no animations, no structure… I want to see at least some improvements here, without expecting AAA-class graphics.

Real player with 16.1 hrs in game

This is my very first review andI really wanted to write a positive one because I absolutely loved the demo. Now with more features, I thought that this sounded wonderful but after several hours of playing, it became more + more frustrating due to too many restrictions and bugs. I’m now listing up what I mean which is actually a listing up of bugs or negative issues and hope I don’t sound rude or so because English is not my first language. So unfortunately, this will be a negative review as I can’t recommend the game at this stage of development, especially not for this price as it has far too many issues.

Real player with 11.3 hrs in game

Snowtopia: Ski Resort Builder on Steam