Human Cube
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– Real player with 0.4 hrs in game
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Anachronox
Final score: 8/10
Pros: story; dialogue; music; combat; puzzle design
Cons: several major bugs; little to no explanation for certain game/combat mechanics; narrow windows for a handful of side quests and character upgrades
PC: 64-bit Windows 7, Intel i7. Ran smoothly from point of sale, no need for workarounds or additional patches.
Review: I have more to say about this game than I can type here or that most people would read. My first exposure to Anachronox was playing the demo included on a PCGamer disc back in my middle and high school years. It only included a small snippet of the game - the Sly Boots murder investigation in Whitendon. I was intrigued by nearly everything about the game design, and playing it in full almost two decades later I was not disappointed.
– Real player with 54.1 hrs in game
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When I started playing this game I had no idea what to expect. I was initially struggling to get two other games set up and ready to stream (Jade Empire and Thief Gold) and so I was looking for a back-up game to stream instead and saw the name, remembered I got it years ago (most likely during a sale) and I gave the store a quick look just to get the genre correct for my organisation with how I name/organise my streams by game genre, ect. That said, what came next I was not prepared for!
My first stream of the game and my legitimate first-hand experience of this game: https://youtu.be/7r1T3DFndcs
– Real player with 53.8 hrs in game
AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome
This game is actually V E R Y fun! Well, for me. I originally played AaAAaA!!! 3D on A10 so i decided to ask my dad to buy the game and we did and i fricken love it! So it has good graphics (If your PC/Mac/Linux can handle it, or you put it on low graphics) and also fun level design, good DLC, not alot of difficulty spikes, less sensitive to whack into a building, good controlls, and use of the wind and checkpoints UNLIKE reckless disregard for gravirty (Excluding Brutal Concussion) and its just a good game! I 100% Recommend it!!! Also the best part! The name! AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome!?! That name is easy to remember and awesome! (No pun intended) But some downsides are it removing some sounds and polishing things that Reckless has like the Kisses where it would fade not just blink. Also the sound for Spray Painting was just the Flip off sound and the spray paint sound but no sound that i remember from 1… 2… 3… Kick it (Drop That Beat Like An Ugly Baby) Also the texture quality is a little dated. And the glitch where the camera wont move. Also it should of been DLC because the Awesome Levels and the original campaign. However i still recommend it over Reckless Disregard for Gravity.
– Real player with 55.3 hrs in game
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AaaaaAAaaaAAAaaAAAAaAAAAA!!! ….For the Awesome, the Anti-Platformer!! In this game you will do all in your power to AVOID landing on them, as you leave every platform far behind!
I nearly made a mistake with this game (beyond thinking the dreadful title actually said something about the game, that is): I read the reviews. Then I read the awards it’s won. Then I considered the type of games I enjoy most: pinball, Puddle, FOTONICA. Flowing, limited control type games. Actually, the decision was easier with more information. And I made the correct one.
– Real player with 17.1 hrs in game
Alien Flex
Alien Flex starts out hard as heck in the tutorial level, but scales down in difficulty once you learn how to approach fights. The first sequence of levels took me over 30 mins to complete.
Game has its flaws, but persevering through them makes winning all that much more satisfying.
Kill the guards, steal the drugs, and boogie.
– Real player with 1.0 hrs in game
Ultra Bushwick
This game is awesome! No boring moments; to pay the rent you need to keep it moving! & The art style is really cool!
– Real player with 16.9 hrs in game
Wow. Really fun and visually stunning for a 5 dollar game. Killer pixel art, but with so much on screen its a little tough to find the enemy’s in the chaos. A simple outline of the enemy’s would help. Otherwise this game rocks, and is well worth the asking price. This was made by one guy? Hell I have played TS games that were made by a huge team of programmers and were not nearly as fun, one guy made this? Good job man.
– Real player with 0.8 hrs in game
Jazzpunk: Director’s Cut
The 1960’s were a strange time, atomic paranoia fueled the cold war as the space race allowed mankind to make monumental leaps forward technologically. Global espionage was the tool with which the cold war was fought as agents from both of the world’s super powers battled for information and technology. Amidst all of this, counter culture exploded and use of psychedelics became a new past time. Jazzpunk uses this period of time as an aesthetic springboard for it’s comedic hijinx and in doing so plays out like an episode of Saturday Night Live with an overarching theme to it’s skits.
– Real player with 6.0 hrs in game
Jazzpunk is…well it’s…umm…hmm…
Sitting here having finished the game, I haven’t the least bit of an idea how I’m supposed to describe the bloody insanity that is Jazzpunk. I could say it’s a psychedelic love letter to obscure references; an outrageous consolidation of ridiculous moments and hilarious dialog, brought to life with a bizarre art style and deadpan delivery. But what is Jazzpunk really? Well I guess it’s all of these things and so much more; an barrage of creativity held together by forces beyond our understanding. It’s insane and absurd, and I love it so much.
– Real player with 4.3 hrs in game
Bob and Prickle
Bob and Prickle is a fast-paced platformer shooter game where you fight against the evil company NZT who is hellbent on ruling the city of Lightbul. You control Bob, a self proclaimed superhero, (who is actually just an unemployed fat guy) and his assistant Prickle.
Fire up your jet pack and get ready to shoot all the enemies who stand in your way because NZT created a drug called ‘catrik’ which transforms humans into a new form known as Mazloms. You will encounter many Mazloms along your journey, but don’t worry because Professor Mellon Elusk is there to help. Choose your favorite weapon and show NZT just how powerful you are!
Although Bob and Prickle are polar opposites, the relationship between them is very special. The “Jumping Cholla” as they call themselves will both take part in saving Lightbul with many jokes and roasts along the way. With Prickle’s special powers you will be able to do so much more than you can imagine, it will add a great atmosphere while playing.
Bob and Prickle is set in the 2040s where flying cars and robots are the norm, but despite these technological advancements, you will still feel a sense of familiarity as you explore the world. In order to destroy NZT, you need to track and takedown those who work there while also encountering different bosses and enemies along the way.
The action won’t stop in Lightbul, you will always use your guns and call Prickle for his special powers, these two won’t fear anything. They may not be the best people for the job but they will try to get it done somehow. Bob was a mall cop, but there are no other brave men who Prof. Elusk can use to save the city, so Elusk is the brains and Bob is the muscle – Prickle is just here to make sure Bob doesn’t screw things up. Each plan will involve a lot of shooting, jumping from flying cars, and helping out everyone in need.
B&P is coming in the first quarter of 2020 and will feature:
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Fast and smooth gameplay
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Addictive shooting mechanics
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Involving story
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A lot of bang bangs
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Variation of weapons, bombs and powers
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Humor and dead jokes
AaAaAA!!! - A Reckless Disregard for Gravity
I played the alpha years ago while searching for free games to post on a site I write reviews for. After finding a free alpha version about 14 years ago I contacted the developers and was given access to their alpha and beta testing. I’ve loved this game ever since. It’s one of the few go to games I still play from over a decade ago (others include Gish, Ricochet Infinity {now available on My Abandonware} and Wik and the Fable of Souls). It’s not a game I can play for hours at a time; but, it is ideal for those fifteen to twenty minute coffee/tea breaks. I was lucky enough to get a level editor for the game after asking the developers while alpha testing if they were going to include one with the final release as I was obsessed with games that included them. Sadly they opted not to include access to the level editor (due to some coding difficulties adding it to the game), but I’ve found it a pleasant distraction occasionally, just to change some of the original levels in the game, either to make it more challenging, or easier. You can only edit the levels included with the game, so I only use it an installed version from my original non Steam version.
– Real player with 78.2 hrs in game
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
– Real player with 11.7 hrs in game
Messiah
The game itself is fine, a problem solving sabotage game where careful platforming and finding the right item to progress (in this case often bodies) passed each new hurdle is a welcome throw-back to when puzzle games were about retracing the developer’s logic for any given situation. Quite a few bits of dark-humor as well - I do love that game overcomes the God-can-do-anything protagonist problem by making God only just caring enough about the planet to be slightly annoyed by a dystopia - balanced out by a wide-eyed, though homicidal, angel as your player avatar. Really I should love this. So why am I not recommending it? The GAME DOES NOT WORK passed a certain point, the technical support for the game is all long since gone and so if you buy this game, you are only buying the first 2ish levels of it. Have what fun you can with what is there, but know there will be no end-game for your purchase.
– Real player with 11.7 hrs in game
At one of the levels at the start of the game, the game crashes every time
– Real player with 7.2 hrs in game
Big NEON Tower VS Tiny Square
I love the arcade aesthetic of this game, and its very much like the original on coolmathgames.com, the only problem is, when i close the app it doesn’t register as closed and i have to shut down steam if i want to play it again. edit: the bug i mentioned is fixed
– Real player with 81.2 hrs in game
Challenging but fun platformer game. Sooooo relieved there are checkpoints throughout to save my progress! Never thought being laughed at by Security boxes could feel so…personal haha :(. Love the neon theme and music, feels like the 80s.
– Real player with 11.7 hrs in game