Saving You From Yourself

Saving You From Yourself

I like that there is interest to create a game to explore the phase before transitioning in therapy, but this game does it in a really lack luster way. Concept is great but it would have been better if we had more dialogue choices and more character to actually explore the girl and the affect of denial or acceptance of treatment. Also there is only one patient when there should have been more, some that would’ve shown different reactions or outcomes when given the same choices. It almost feels as though the right thing to do according to this game is give immediate approval, because there are no other patients to deal with there is no comparisons possible. It doesn’t make you think, and you don’t have any reason to care for this patient when she blows you off at the end. There is a lot possible with this concept and a lot of important stories that can be made and explored but there is almost no care at all in this.

Real player with 1.3 hrs in game


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ːAllisonː Tʀᴀᴅᴇ ːanaː Lᴏᴜɴɢᴇ ːdhbobː Gʀᴏᴜᴘ ːInc_Seraphiaː Fᴀᴠᴏʀɪᴛᴇ ːcon2_narikaː Cᴏᴍᴍᴇɴᴛs ːelf_archerː Sᴇᴛᴜᴘ ːMR_Kristaː Nᴏᴛᴇ ːSoraSmileː Mᴜʟᴛɪᴍᴇᴅɪᴀ

Real player with 0.3 hrs in game

Saving You From Yourself on Steam

Vital Signs: Emergency Department

Vital Signs: Emergency Department

First, great concept, and during current time frame or at least circumstance, this is a good way to keep up to date or at least keep other forms of injuries and illness near the forefront of one’s mind. Great for keeping the knowledge just within reach.

Unfortunately, even if you do everything set by your own facilities protocols and guidelines, it’s not enough to pass, specifically the young girls case, or the older gentleman’s case where not a whole lot is actually required to establish a TRUE ER Diagnosis or differential.

Real player with 43.2 hrs in game


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A LOT of work needs to be done on this game. There are duplicate medications in different categories, and although meds and concentrations/admin routes are identical, choosing the wrong category will give a critical fail. I am finding that often, there are treatments that I know for a fact are protocol for certain conditions/presentations are coming back as neglect or unnecessary. Almost every time this happens, it’s something that I know could cost me my license if I failed to administer in the given scenario. Patients do not respond as they should to certain treatments. Treatments often lag/bug out and do not show up as administered until “hours” later - which, for some, MIGHT make sense in an ED, but it doesn’t take any physician 1.5 hours to perform any type of vagal maneuver, for example, nor does it take an hour to do an emergent EKG, or to administer Ativan to an actively seizing patient. The only way to assist ventilation is via intubation or bi-pap on this game, which leaves out several other options and will also cause a failed scenario. The “grading” system for this game is absolute garbage, and without explanation of WHY any treatment would count against you (especially for those of us who work in emergency medicine and know damn good and well that said treatment is standard protocol and indicated) it seems there is no winning. To top it off, the biggest gripe is that NO DOCTOR IS GOING TO PESTER ANOTHER DOCTOR TO CHIT CHAT ABOUT ADMISSIONS WHILE THE SECOND DOC IS IN THE MIDDLE OF ASSESSING ANOTHER PATIENT!!! That just doesn’t happen, and it’s crap that it counts against you when you’re attending what would be considered a legitimate emergency because you are forced to drop everything and spend 5 minutes “discussing differentials” with Dr. Google there. And the consults? A specialty consult should be giving hints about what to do, not blowing the player off. What a joke.

Real player with 9.8 hrs in game

Vital Signs: Emergency Department on Steam

Fun Hospital

Fun Hospital

I was a bit sceptic when I installed this game - but it is free, so I had a go at it.

I must say that I’m surprised how fast this game caught me in it’s net. Those that have played Two Point Hospital will become familiar with this very fast. It’s challenging, fun and you have to use some brains at times - and as an extra plus, you can to a large extent let the game run by itself when you have set things up properly, and go do something else.

Highly recommend to try it out - you might end up liking it alot like me. You can play it without spending a single coin on the various in-game items you can buy - elite staff, gems, etc.

Real player with 2476.5 hrs in game


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Not Fun Hospital! I am afraid that this game is not fun at all. It is slow, boring and tedious. The graphics are cute but if the creators were trying to emulate Theme Hospital then I am afraid they fell short by a mile. The game is completely linear and you have to follow boring quests like placing a certain number of plants, which uses up your cash. You can buy more cash and gems for real money though, god only knows why you would want to?! The diseases are not funny so it lacks the humour I had hoped it would have. The window you play in is tiny and after an hour and a half I had not reached one of the supposed 180 achievements. Don’t even bother downloading this!

Real player with 1088.1 hrs in game

Fun Hospital on Steam

Kellogg’s Gut Bacteria Reef

Kellogg’s Gut Bacteria Reef

Stars received: 2.4/10 _ Note: v.5 [0.0 to 1] = personal impressions

[0.2] Controls & Training & Help

[0.1] Menu & Settings

[0.3] Sound & Music

[0.5] Graphics

[0.3] Game Design

[0.3] Game Story

[0.2] Game Content

[0.1] Completion time (level/game)?

[0.1] is it Enjoyable & Fun?

[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)

[0] BONUS point: Multi-Player related

[0.3] BONUS point: Review for VR

[N] - if Registration is required with providing PII

Game description key-points: nice looking, but short and very dry content

Real player with 1.1 hrs in game

Short Free experience that is more of an Ad than a educational tool

Aside from that, its pretty “Ok”.

You start inside a submarine (play sitting down recommended), then its 3 scenes, the mouth, the small, large intestines and a quick scene at the… final part.

During each part a friendly voice tells you a bit of educational talk about what happens in each section,

There are 2 short interactive parts, one where you build ammo for good bacteria by grabbing some items and placing them on their designated spots (one item being kellogs cereal), and then the 2nd part is using that ammo to feed good bacteria using a sort of slingshot mechanic that works fine.

Real player with 0.3 hrs in game

Kellogg's Gut Bacteria Reef on Steam