Battlefield 1 ™
-Feels like WW1!
-You can blow a whistle and charge, how cool is that!
-No cringe customizations or character lines
-10/10 atmosphere
-10/10 Sound Design
-Great maps
-AMAZING gun play for ALL CLASSES
-Makes you feel like the enemy is formidable
-Elite classes and Behemoths are badass
– Real player with 258.8 hrs in game
Read More: Best FPS Multiplayer Games.
Best battlefield game up to date. Immersion is top of the roof with some decent campaigns.
If you want to play multiplayer, make sure you dont use “quick match” and try server browser instead. In there, don’t use official DICE servers as they’re often filled with hackers. Try out community servers where admins are active and players are good and u get close, fun games.
– Real player with 210.3 hrs in game
Beyond The Wire
I love how this game is so easy to pick up.
Unlike squad, hell let loose and similar war games; in this one you are usually put very close to the action.
Fast game, somewhat buggy though to be expected of an early access title, but all in all quite enjoyable.
– Real player with 172.9 hrs in game
Read More: Best FPS Realistic Games.
game was great on launch but now i cant play for more than 30 mins without being kicked from lobby, every new update introduced more glitches and instability. such as with the current patch where if you put on your gas mask it entirely muffles your sound even after you remove it. dont get me wrong love the game and wish it would do well but every step forward they take 3 steps back
– Real player with 45.9 hrs in game
NecroVisioN: Lost Company
NecroVisioN: Lost Company is supposedly shorter and less buggy than the original, and I’d say that is the way to go. The levels are constructed well, there are some ooh nice vista moments. Many of the assets, models, animations, etc, are quite nice. The engine is pretty good for the release date. But the game is completely ludicrous. Not just the basic premise of weaponized occult monsters in World War I. The crazy ragdolls, frequent small glitches/anomalies and laughable accents and b-movie plot all make the proceedings quite comical. And with regen health, it seems very hard to die until late in the game when you get swarmed (man of courage). I believe this is to encourage you to charge ahead and do kicking and melee combos. Which are fun. It’s a goofy, pretty fun game. Lost Company has an interesting mix of World War 1 super guns, melee, dual wielding and occult powers. If you are an fps completionist freak, enjoyed Painkiller, Dead Effect, Chaser, or other silliness along those lines, you’ll probably be happy with this, especially on sale. If you have proper self respect, you should play some of the new Wolfenstein games, DooM, or Unreal Tournament, or watch Breaking Bad, read a book, go outside, hug a loved one XD. I’m reccomending this, but beware, you will be left with bemusment but also ennui.
– Real player with 17.0 hrs in game
I think it’s way more shorter than first one but it’s cool to se how all that started (kinda)
Few different weapons few new enemies few this same locations (ending) and mostly this same fun of killing more zombies, werewols, zombies, demons, zombies, kobolds, vampires (or whatever those big bats were), trolls and that what is best in this game
Bosses I think there were 3 but maybe even 4 (bad memory :/ ) and just dragon was bad imo (you could just go afk I guess and it would still end at this same point)
– Real player with 16.8 hrs in game
NecroVision
This is a difficult game to review… one of the most difficult I must say. On one point the game is awesome and briliant that you want to shout out: ‘PEOPLE PLAY THIS GAME IT IS AWESOME!’ and at the same time there are things about this game that are utterly garbage and stupid that make you wanna scream warnings: ‘STAY AWAY FROM THIS’
This game is hard to get into and easy to bounce off and never try it again. Let me go into some details… the begining is horrible, this aint no Call of Duty shooter that is for sure so people who are rather utter amateurs of this genre will most likely say: this game is f*cked up and unistal, but I am used to difficult FPS games so I just went through it. It gets a bit better later but not perfect and the know how to do stuff in this game aka tutorial is almost non existent which is very bad cause this game has some interesting mechanics that arent typicaly find in most FPS out there.
– Real player with 18.6 hrs in game
This is a Polish FPS game made in 2009 by The Farm 51. When I first saw the trailer I got the vide of a movie called Deathwatch, which is also based in the WWI, like this game. I thought this game is about horror of war with some monsters in it, and I didn’t know then, this is just the beginning.
The story is about an american soldier named Simon in the British Army, fighting against the Germans. One day when he and his platoon attacked the enemy, they got ambushed by them, and he had to flee. Soon he got saved by another British soldier, but the soldier tells him, that the dead rised up, and other horrible things came up to the Earth. Also the soldier didn’t let in Simon’s soldiers, because of this they get into a fight and our hero wins, and also he founds out that the solider said the truth what is happening, and now Simon wants to leave the battlefield.
– Real player with 18.4 hrs in game
Isonzo
World War One has arrived in the mountains of the Italian Front - beautiful but deadly in equal measure. Inspired by the two year struggle for control of the Isonzo river valley and Alps during World War One, Isonzo elevates the WW1 Games Series, figuratively and literally.
The new Offensive game mode puts you right in the middle of key historical offensives on the Italian Front - lead the charge across stunning Italian landscapes on the attack, or prepare your defense on dynamic battlefields.
Everything is recreated based on research and field trips, from the uniforms to the huge arsenal of weapons. Blow your enemies away at range with mortars, artillery and air support, or finish the job at close quarters with a bayonet. Watch out for the dreaded poison gas…
You’ve never experienced WW1 action quite like this!
Isonzo is scheduled for release in Early 2022.
Isonzo key features include:
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Mountain warfare: assaulting mountain fortifications, battling through ruined towns, and fording rivers are just a few of the challenges you’ll face as you fight your way through numerous enemy positions
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Tactical multiplayer FPS: choose your role and loadout carefully to survive this high altitude combat - play a sniper to pick off the enemy engineers before they can cut your wire, use rifle grenades to clear enemy machine guns, and much more
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World War One gameplay: new historical Offensive game mode focused on the tactical challenges of Alpine warfare, including WW1 weaponry, poisonous gas attacks, and intense artillery barrages
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Authentic WW1 atmosphere: accuracy in everything from maps and weaponry to music and the uniforms you choose from – fight for the Kingdom of Italy or the Austro-Hungarian Dual Monarchy
More coming soon!
We’re only scratching the surface of what’s new in Isonzo - there’s more yet to be revealed, including details on the new features and beautiful Italian battlefields are on the way: wishlist now and follow our Steam hub to get the latest updates!
Authentic WW1 Game Series
The WW1 Game Series currently includes Tannenberg and Verdun (set on the Eastern and Western Fronts). These authentic WW1 shooters let players choose from a range of squads from across the war, as they fight for control of the ever-changing frontlines.
While you wait for Italian Front to heat up, you can already join trench warfare in Verdun , or maneuver for control of key sectors in Tannenberg .
Rising Front
Rising Front is a massive WW1 shooter centered around trench warfare! It features a perfect blend of FPS, RTS and battle simulator! The goal for this game is to accurately simulate WW1 battles with hundreds or even thousands of units on the battlefield.
Battle Size
This game is capable of running 1000+ units making for incredible battles never seen before in a WW1 game!
Key Features
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Authentic WW1 tactics
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Highly Optimized
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Artillery
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Procedural cover system
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Rag-doll physics
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AI commanding
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Steam Workshop Support
Iron Storm
TLDR: Very buggy, but okay for the most part. Really cool premise and atmosphere. Would recommend to those who enjoy Return to Castle Wolfenstein.
Story/Overall Atmosphere:
World War 1 never ended. It has continued on to the 1960’s. There have been advancements in technology, but not by allot. The atmosphere is quite nice. Someone said the game looks ugly because it’s just too brown, but I strongly disagree. I think it adds to the atmosphere of the game. I really like the entire concept and atmosphere all together. It’s really good stuff.
– Real player with 20.8 hrs in game
I’ve read a number of reveiws of this game, mostly negative. Quite frankly I don’t understand why. I’ve owned the disk version of this game for some time now and have played it nearly a dozen times. It is what I like to call one of my “perennial favorites”, or more specifically, one of those games I play every couple of years. Now having picked it up on Steam for a mere $1.03 I’m enjoying it yet again.
Iron Storm has immersive atmosphere, cool weapons and satisfying, challenging combat. The story, while nothing particularly original manages to drag me in and keep me there. You embark on a seemingly simple objective but circumstance makes the goal anything but simple. There are some tricky parts that leave you wondering what you are supposed to do or where to go but they are few and once figured out pose no problem.
– Real player with 15.9 hrs in game
REVOLT 1917
Although I think that this isn’t a flawless game, I still think it is very good for the price. It may just be because I’ve always wanted a whole game around that Battlefield 1 campaign “Nothing is Written”. It is frantic and action-packed when it needs to be and slow and methodical when it needs to be. would recommend.
– Real player with 4.8 hrs in game
its so goddamn unoptimized, level design sux, and gameplay is jank.
– Real player with 3.4 hrs in game
Tannenberg
You know what bothered me about Battlefield 1? How every single player got automatic or semi-automatic weaponry, as if Europe had been magically blessed by the Glorious Murder Cube as soon as Franz got shot. Sure, there were semi-autos and submachine guns in WW1, but only in extremely limited numbers, and most were about as reliable as an alliance with Italy.
I’d hoped for a more deliberate kind of shooter, and BF1 wasn’t it. Then I found Tannenberg, a game set in the eastern front of WW1, and it was like finding the game I’d hoped BF1 would be.
– Real player with 228.3 hrs in game
So, after spending some 20 hours in Tannenberg and roughly the same amount of hrs in Verdun, I decided to write a review here. This may seem as a somewhat subjective opinion of the game, because of the fact that I am a history enthusiast, but I highly recommend this piece (and Verdun as well, of course) to anyone who’s interested in historically accurate, semi-realistic, squad based semi-tactical FPS shooter - that’s what WW1 Game Series are. The squads are well made, equipment is on point, graphics are nice, sounds believable - same goes for the maps in both games. Immersion is the biggest pro of this game, it really makes you believe you are there, bullets whizz by your ear, men are screaming for their lives same on both sides, you shoot as many foes as you can before someone on the other side of the trench/field with more luck shoots you dead. But the vicious cycle goes on and on, same as it did in the actual conflict and more men die by your side. The tactical part may seem minimal but it has a huge impact on the game results. I could go on and on listing pros of this game… The one and only thing that makes people write bad reviews is the player count. At peak hours in EU and US it’s roughly 200 players in Verdun and 70 in Tannenberg - not ideal, I know but it got as high as 600-800 when the game was on sale and during the free weekend - it needs to be advertised, put on sale (I know Tannenberg is sorta new but still, gotta make cuts when you want a stable playerbase). It doesn’t have any gamebreaking bugs or flaws, it just deserves more polishing and content. And advertisement…and ads…and sales :)
– Real player with 175.9 hrs in game
TrenchesWIP
The game has work in progress in the title so I went into it without expecting much. Now that I know how it works I’m pretty surprised. It’s good for boredom but I had some issues and I’m sure I could find more. These issues being:
1. When trying to build something if you hold f while a little too long you aren’t allowed to place the building and have to cancel and go back into the menu
2. After each round of solo at least there are at least 5 enemies stuck in their spawn
3. If artillery collapses a trench on the enemy side I’ve noticed enemies can still walk through the ground where the trench would have been and they pop up out of the ground
– Real player with 5.3 hrs in game
Is great, the building function is great although it would be nice if it could link up a bit better (trenches and tunnels).
The UI’s for building selection etc could be a little less blocky.
can’t wait to see the rest of the textures and other buildings that may appear in the future
The movement is ok, but you can really bhop.
when running it seems fin, but when you look at others its a little blocky in their movement.
i thought the use of the resources for cars, planes etc was cool idea, it make the game feel a bit more grindy in a way of you dont have to be constantly in the action, you could wander off the the map limit farm some trees, and possibly get ambushed.
– Real player with 3.4 hrs in game