Police Shootout
WELCOME TO SAN ADRINO
Your name is Scott Price and you just started your first shift as police officer in a small city of San Adrino. You moved here from a bigger place where street gang fights are everyday life.
SO LET ME ASK YOU…
Why did a policeman like you – the one who was doing well in a big city suddenly wants to take a chance in a place like this? What are you looking for here? What is your reason? Or maybe… What is your secret?
LET’S TALK ABOUT THE GAME…
Start your adventure with “Police: Shootout” and meet not only the main character (Scott Price), but also everyone who is important to his story. As a good policeman, you will answer even the most difficult calls. A shop robbery, or even a hostage situation - you have to be prepared for anything! But remember – it’s only up to you how you approach a specific situation.
WHAT KIND OF COP YOU WILL BE? WHAT IS YOUR STYLE OF SOLVING THE CASES?
There are many possibilities to do this right - sometimes the use of a gun is necessary, and sometimes a well-chosen argument is the best possible weapon.
Each of these situations brings you closer to finding what you’re looking for… And of course to be a better cop! The correct approach to the calls will allow you to expand your experience - the higher it is, the more benefits you’ll get. Your skills will grow the way you want, and this will allow you to complete new missions faster and more efficiently.
LET’S GET TO WORK!
Are you ready to step in and get it right? Don’t wait any longer, the first call is waiting for you!
Just play the game and see for yourself!
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SBX 5K
it’s game made of unity free assets and it’s not good
– Real player with 4.5 hrs in game
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[★☆☆☆☆]
Bugged shovelware.
– Real player with 0.6 hrs in game
The Bluecoats: North & South
The game is full of bugs, errors, AI should be improved a lot, keyboard commands are not always comfortable, the map is quite uncomfortable.
But it was my favorite game on the Amiga and that’s okay then
UPDATE
After 24 hours of gameplay the thing I find most annoying during the assault on the forts is the lack of footsteps in the enemies and the spawn behind them
– Real player with 37.8 hrs in game
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Not bad, actually. I read the controls were not good originally but that an update fixed it, for me they were working with an American keyboard. The new 3D shooter fights are not bad but I miss the original jump’n’run environments.
– Real player with 5.0 hrs in game
Perfect Heist
There is nothing perfect about this game. My friends have played this for 5 hours and even with house rules, Its still bad. Here’s why.
The game works like Gmod Guess who but the hiders (robbers) have objectives. Now this might sound interesting but there is no way real way to blend in with the AI.
There is no real way to keep your cover as a robber, unless the cops are idiots. AI dont carry bags. AI dont Sprint or Crouch. AI DONT WALK OUTSIDE THE STAIRS OF THE BANK. Even if you manage to evade the cops and hide as an employee, there are cop class abilities that give you away. If you want to get the amount of money that the game REQUIRES you to steal, you have to go for the vaults. And if you thought it was impossible to evade the cops before, think again. You can either drill into to the vault or blow open the door with a bomb bag. The drill is loud and NOBODY goes back to that room and again, AI don’t carry bags.
– Real player with 9.9 hrs in game
===[Audience]===
[ ] Kids
[x] Everyone
[x] Casual players
[ ] Pro players
===[Graphics]===
[ ] Potato
[ ] Really bad
[ ] Bad
[x] Ok
[] Good
[ ] Beautiful
[ ] Masterpiece
===[Price/quality]===
[x] Full price
[ ] Wait for sale
[ ] Average
[ ] Refund it if you can
[ ] Don’t do it
===[Requirments]===
[ ] 90' PC
[x] Minimum
[ ] Medium
[ ] Fast
[ ] High end
[ ] NASA computer
===[Difficult]===
[ ] You just need 2 arms
[ ] Ez
[x] Normal
[ ] Easy to learn / Hard to master
[ ] Hard (first few hours)
– Real player with 6.3 hrs in game
Inheritors2078
This is a wonderful game! I’ll go over three separate categories that stood out for me, then give a final synopsis. Thanks for checking it out!
Graphics - 9/10 - The graphics are actually pretty fantastic! I run it on a 4K monitor, and it looks great. I didn’t experience any graphical bugs, but I did notice a slight drop in quality for the background and the sky. It seems like a ton of emphasis - rightly so - was towards actual in game characters and actions (explosions, movement, etc). Take note of Total War, for example. Their backgrounds and skies are fantastic. Once that is fixed up, and a larger variety of maps are supplied, it will be great.
– Real player with 12.9 hrs in game
An interesting RTS/TD hybrid - run around panels that control a drone used to control your buildings and units that you can control to go FPS. Takes getting used to, but works surprisingly well!
– Real player with 5.2 hrs in game
Cosmic Trip
First, right off the bat, there’s just not much content yet. If you want a game with a lot of content already here, this is the wrong game. There are two bots you can build - harvesting and defense - and three types of machines - factory, harvest, and defense.
Now, what is here seems to be fairly well done. Lots of attention to minor details.
Pros:
- There have been a lot of comments about the pros, and I pretty much echo them. Haptics, visuals, details, etc. All done well.
Cons:
- Popping up the menu on top of an item meant I couldn’t interact with the menu. I had to move it first.
– Real player with 7.9 hrs in game
Edit: I will update this review at some point, as the developers have done a lot since I posted it that have addressed several of the issues I raised. They’ve also released a rather awesome user guide. Call me old fashioned, but I miss the days of game manuals. Just had a flick through and they’ve done a great job with this one.
This game is a lot of fun and incredibly frantic. You will work up a sweat and for this reason and others I do encourage the developers (as I know others have) to add a proper pause function and/or a save game function.
– Real player with 7.8 hrs in game
Simply Chess
This is a free game, which means it doesn’t really matter whether I “recommend” it or not. So I won’t recommend it, and you’re gonna get it anyway. Everybody wins. Unless you try the multiplayer, which is a fate worse than death. But we’ll get to that.
I guess it’s a decent enough chess simulator, but there are some glaring problems that leaves it an unsatisfactory experience.
The most absurd characteristic that you’ll soon notice is that computer black never, ever - EVER! - plays the Sicilian defense, the line which is statistically the most advantageous for black. I didn’t see it once, even after beating all 100 computer levels, with hundreds of games as white (I have no idea how many, as you can’t “resign” games against the computer, and losing games that you simply exit are not counted in the statistics). The engine does love the Scandinavian defense though. Get used to seeing that.
– Real player with 68.7 hrs in game
IF YOU DO NOT UNDERSTAND WHY THIS GAME EXISTS, THEN DO NOT WRITE A FVK1NG REVIEW!
I am only writing this review because this game does in fact deserve positive feedback. I am very disappointed at how the Steam community immediately give negative feedback to newly released games as if the game was already in its finalized form. This basically gives the developers no morale or reason to continue improving their game since the rating has already been decided by the sheer ignorance of the community.
– Real player with 51.1 hrs in game
Home Wars
I didn’t expect too much from the game besides fighting mass battles with plastic soldiers against bugs in the style of Total War but the game has so much more. It’s like total war with around 10-30% the content, only 1 enemy, no diplomacy, management of only 1 base, ammo management, research and battles.
The good:
-
You have to build your main base in the style of total war
-
You have to manage how much ammo you have in stocks
-
The variety of units is great, there are few simple upgrades to unit stats and new units usually solve a slightly different role while being also stronger. (e.g. slow weak cheap artillery = mobile arty = powerful arty = supressive Arty = versatile Arty)
– Real player with 44.1 hrs in game
Home Wars is a fun, refreshing and challenging strategy game.
It’s premise are very interesting and ,dare I say, extremelly original when all the element are taken into account.
I personally loves it, because it strike so many nostalgia chord about old games that I like : ( SimAnts, Earth Defense Force, Toy Commander and Army men)
The game despite it’s simple graphics and childish look is incredibly complete, packed with feature , heavy on unit and weapon diversity and fiendishly hard.
However the game have a good number of flaw, gameplay and balancing wise in Campaign mode.
– Real player with 39.2 hrs in game
Sagrada
A few months ago, my roommates got me hooked on the physical version of this board game, and we absolutely couldn’t get enough. As a Birthday gift, a friend sent me a copy of the digital game we’d all been contemplating getting. After playing a few rounds online, including crossplaying with friends on mobile, I can say this is one of the best digital board games I’ve found to date.
The campaign is realistically just more Sagrada for you to play, but some of the later boards do have some difficult to navigate board/color situations that no one would normally pick, leading to the player having to take interesting and unique lines they wouldn’t normally while playing with friends.
– Real player with 43.7 hrs in game
This is both an excellent game and an excellent development! No bugs whatsoever, which is a very rare find these days. Congrats to the developers! :-)
It has a good Tutorial and lots of solo content through a Campaign Mode or Solo Mode.
The Campaign is very well designed. It also works as a simple and inviting way to learn more advanced strategies. I learned about all its features by playing it this way. You can replay it as many times as you want and you get rewarded by that. Upper levels get unlocked only after achieving certain goals.
– Real player with 23.3 hrs in game
Deep Space Battle Simulator
I found this on-sale in some Sci-Fi Steam section, then I googled it, then I got it for my friend and I and we’ve loved it. You can hardly tell it’s an early access game- I have played for almost seven hours without finding a single bug! My recommendations would be to:
1: Add more classes and weapons. Maybe a Medic (TF2 inspired skin?) who could have a slightly increased self healing rate, and an ability to made some sort of mini tether-heal machine, like in the Medical Bay. I think that more weapons would also be cool, especially weapons in favor of one thing, and not the other- like a blowtorch. A blowtorch could be a very short-rage secondary that does high damage to doors and robots, but very low damage to players, or maybe a bomb or C4 that can deal very high damage to door and entities, maybe even the ship, but is a one time use item. Or maybe you can tie in the C4, blowtorch, add a pistol, and you could even make a demolitions expert class!
– Real player with 16.2 hrs in game
Great multiplayer game!!!
Here are some details: There can be 6 people on each ship, so 12 players total in PVP matches, or just 6 people in one co-op session vs the AI. The graphics do what they are suppose to do: Be there and convey all the actions going on. There will be times where it looks like to super ships battling it out with all the laser fire going on. That is about it with graphics. The game has pretty in-depth combat with variety of strats you can use to win against both computers and players. Want to focus on defense and getting your pilot ships to do damage? Dooooo it! Want to focus on moving your Capital Ship in for some crazy maneuvering with Gauss Cannons/Laser weapons and the super laser - Go for it. Want to break open a hangar and steal enemy ships or blow up some systems/people? Viable and fun.
– Real player with 12.4 hrs in game