Sanctum 2

Sanctum 2

Building on the idea of a FPS game, Sanctum 2 demands the necessity of quick thinking, advanced movement ability, and strategic logic to complete a level. This is even more true when playing with Feats of Strength: factors that make gameplay harder, but result in more XP.

The aesthetics in this game is unbelievably stunning. My laptop can’t run very high graphics, but even with low settings on I was still blown away by the design, feel, and mood Sanctum 2 delivers. The natural world of the Giant Trees and the Swamp reclaiming the destroyed technology planted onto Loek III by humans is something sad, and yet so beautiful at the same time.

Real player with 232.7 hrs in game


Read More: Best FPS Co-op Games.


So the premise of this game is that humans have established colonies in the skies over an alien planet. They use magical blue balls of light (cores) to convert the gasses present into oxygen and kill the native spores. The problem is that the planet is already occupied by an alien race of highly evolved mushrooms. The mushroom people under the direction of unknown telepathic boss entity whom you never fight create giant organic shafts to the colonies to try to murder them dead.

In the game you will create a maze of towers in an attempt to halt the advance of the mushroom people before they destroy you’re magical blue ball as is typical of a Tower Defense game. you will spend 5, 10 or 15 minutes per level depositing towers that will ultimately only do about thirty percent of the damage necessary to kill the enemy waves. The rest is up to you. You can choose two of a plethora of weapons to aid you in the struggle. The game does not address why a gun held by a five foot two to six foot tall human out damages half dozen tool shed sized tower mounted guns you drop and arguably that means this game isn’t really a TD. There are “perks” you can select to improve you’re characters/towers performance but there’s really nothing that will turn this game into an actual Tower Defense, which is unfortunate.

Real player with 189.9 hrs in game

Sanctum 2 on Steam

Another Reigny Day

Another Reigny Day

The castle of your cow king is under assault by fairy tale creatures and vicious garden gnomes. So dust off that chain mail, pimp out your castle, and bust out your bow and get ready to go medieval in full VR! Can you survive Another Reigny Day?

Take up your trusty bow and siege weapons to repel a fairy tale assault in fully immersive VR! Did the enemies smash down your gate with their battering ram? Quick-throw your hip axes to keep them from mounting the stairs! Spend your gold wisely and you can even DUAL WIELD MAGIC STAFFS!

Spend your gold on upgrades in between every wave. Arm yourself with chicken arrows to bait your enemies, place defensive sentry towers around your keep, and set up devastating siege defenses! Take some goblin shrapnel to the face? Down a shot of the magic potion to heal your wounds and keep the arrows flying.

Nothing is more satisfying than nailing an enemy from a mile away. Show off your archery skills with long-range headshots and dropping speedy enemies from the sky!

Defend the castle of a tiny yet royal cow. His pretentious orders and contemptuous moos will aggravate or inspire you to fight on for one more wave.

Think we stopped with just orcs? Fight mythical hordes of skeletons, dragons, necromantic garden gnomes, goblin bombers, fire giants, and hulking cyclopses! Watch out for the projectile poop of flying monkeys!

  • Fight off the horde in 360 degree action! Enemies will come on land, the sky, and even from behind the castle walls!

  • Amass wealth with every wave of enemies through Medieval loot and currency!

  • Customize your defenses with upgradeable weapons and stations, like the trusty bow and arrow, throwing axes, cannons, slingshots, boiling oil, and powerful magic staff!

  • Unleash your inner Robin Hood and nail some satisfying skill shots!

  • Compete to be the champion of the leaderboards!

  • Dive in any way you like - Another Reigny Day is compatible with the HTC Vive and the Oculus Rift!

  • Cut through over 15 types of enemies, from necromancers and fire-breathing dragons to flying monkeys that throw low poly poo!

  • Bend the knee to an asinine but bovine Cow King!


Read More: Best FPS PvE Games.


Another Reigny Day on Steam

CYBERSPACE VR

CYBERSPACE VR

A VR Game to keep moving, thinking, shooting and improving!

CYBERSPACE VR is a Fast-Paced FPS / Tower Defense Hybrid game with RPG Progression Mechanics and a Mesmerizing Story set Half a Millenium Ahead of our Time.

Follow through the Journey of Ohm-39, a seemingly normal future Mercenary that is Half AI and Half Human, while defends several the servers of CYBERSPACE being recently attacked.

Run, Jump, Shoot and Throw. Use your intelligence and strategic mind to build up your defenses and use a full set of CyberWeapons and DigiTurrets with different Abilities to let your combative imagination run wild while you defend your Core! Progress and Improve your Character, Weapons, Turrets and acquire new Skills to use on the Battlefield. Uncover the Story and Secrets of CYBERSPACE and the company behind it, NEURACORE while you play!

Play our Early Access to know our Gameplay now! This way you can start enjoying it while we finish off our 1st Mesmerizing Campaign. This will NOT be a DLC and will be FULLY Included with your purchase! You’ll just receive the notification to download the 1st Campaign Update when it’s ready!

Available for HTC VIVE, VIVE Index and Oculus Rift S. We strive to deliver an outstanding and fun VR experience where we blend a strategic gameplay with lots of action in combat! All while delivering a Cinematic Storytelling on the Background, sharing our Story of the Evolution of AI, the World and the Future of Humanity in the next Centuries.

CURRENT EARLY ACCESS FEATURES

**+ 6 Different Weapons

  • 6 Different Enemies

  • 3 Different Level Layouts

  • Endless Waves / Arcade Mode

  • 1 Epic BOSS Fight Alpha

  • Music Jukebox (Choose from our own Synthwave / Cyberpunk OST)**

UPCOMING FEATURES

+ Global Leaderboards - Rank Globally with different players to become the master of several levels.

+ Progression Mode - XP Gain, Levels, SkillTrees, Weapons and Towers Upgrades through Forging

+ 1st Teaser Campaign - We’ll deliver a Chapter of our Full Campaign set to release next year.

+ Multiplayer Modes - First Co/Op and then PvP, we want to take the fun battle experience of CSVR to a whole new level next year!

MORE GAMEPLAY GIFS

Support us on our Early Launch and help us improve our Game and take it to a whole new level.

RELEASE PLAN

EARLY ACCESS ARCADE MODE / OCT 2020

CSVR TEASER CAMPAIGN // COMING JAN 2021

CO-OP MULTIPLAYER // COMING Q1 2021

VS MULTIPLAYER // COMING Q2 2021

COMPLETE CSVR CAMPAIGN //COMING Q4 2021

CYBERSPACE VR is developed by FUSE VR Studios, a group of more than 10 people are actively developing and designing the experience of the game.

ORIGINAL SOUNDTRACK

We are currently developing a whole set of music and SDX along with Shifterhead. Be sure to check that out and buy it if you like it.

CYBERSPACE VR STORY

CYBERSPACE VR Story takes players far in the future. Starting out from the digitalization of the Human Brain to the era of AI as a new digital-kind species that has its own goals and motives.

Our Cinematic Universe is being constantly refined and first part of the history will be showcased in our Teaser Campaign coming JAN 2021.

You can watch some Screenshots of our Cinematic takes down here. But if you like the concept visit our Social Media channels to see more art and know more about the Story and upcoming 1st Campaign of CYBERSPACE VR.

#CYBERCOMMUNITY

We are growing our Player Base and Improving our Game with your Feedback. Follow us to keep posted on Contests, Beta Testing Programs and

Join the #CyberCommunity on our different Social Media Accounts

Join our Discord Server to be more close to our Developers and Artists, give us your direct Feedback and more!


Read More: Best FPS Arena Shooter Games.


CYBERSPACE VR on Steam

GROSS

GROSS

GROSS is a tower defense / first person shooter hybrid with new exciting and unique mechanics to spice things up.

100% tower defense

Just like other tower defense games, your goal is to keep your base safe against wave after wave of enemy attackers. Your main line of defense against the enemy hordes are barricades to force them into a maze, and automated turrets that attack them in many different ways.

While you’re in the construction phase, you have almost complete freedom to build whatever you want, wherever you want. GROSS is a true tower defense game. Build elaborate mazes for the enemies, or focus your resources on the turrets. You can even place traps on the ground. They are one use only, but are cheap and powerful.

The construction phase focuses on giving you all the tools to create an obstacle run that’s as difficult to overcome as possible. There is no time limit, and everything you build can be sold for a full refund until you start the next combat phase.

After all, figuring out how to use synergies between different turrets and building a maze for the attackers is most of the fun in a tower defense game. Why should it be different for a tower defense/first person shooter hybrid?

100% first person shooter

Once the combat starts, the game turns into a different beast entirely. Combat is fast paced and requires you to make split second decisions. At your disposal is a big arsenal of guns. All of them feature different firing modes and ammunition types. Full metal jacket rounds can penetrate multiple zombies in a row, and even shoot through objects. Hollow points knock enemies back and give you room to breathe. Incendiary rounds light enemies up and burn them for a while. Grenade and rocket launchers deal massive area damage, but have a chance to destroy the vital cash pickups.

With over a dozen weapons at your disposal, gunplay is fast and rewarding. There is also a number of active abilities you can use. They give you additional tools to kill or distract the baddies, move around more efficient, or manage your cash resources.

Resource management

Cash is the key to succeeding in GROSS. Enemies drop it when they die, but you’re not the only one after this green root of all evil. You have to be quick if you want to secure it. Gathering cash and transferring it to safety is one of your main tasks. Cash is required to buy defensive structures and active abilities. It is also the biggest factor that determines your score.

GROSS keeps you on your toes at all times. In any given moment, whatever you do or don’t has consequences. If you focus on killing attackers because your defenses are overwhelmed, this might well turn the tide of battle, but it also means loads of precious money gets stolen or destroyed in the meantime. Money that is needed to improve your defenses in the next construction phase.

Please keep in mind that anything you see here is subject to change (hopefully for the better). All footage currently shown is from the level Dead End, which will feature in the demo, and is only one of many levels that will offer a huge variety in looks and gameplay.

GROSS on Steam

Milksoup

Milksoup

Milksoup is an FPS tower defense about a bunch of nerds trying to steal your cereal.

Movement is going to be your key to survival, as you strafe and B-hop throughout the surreal environments; The onslaught of trolls keep coming, your pockets slowly filling, and time running out. The longer you last, the more money you get to purchase tools that help you defend against the ever-increasing hoard. Watch out for the bosses - they interrupt the flow of nerds to introduce you to their machinery. They will try to stop you no matter what, so attempt to eliminate them as fast as possible.

If you ever want to take a breather, you’re able to enable the Sandbox mode and spawn, kill, and throw as many enemies as you want, along with a few more physics-based tools to mess around with. Currently, Sandbox mode can be played with friends online too.

Milksoup on Steam

Sanctum

Sanctum

Personal rating: 8/10

DLC: Worth it. New, more challenging maps. A nice addition to a short core game.

What is Sanctum?

Sanctum is a completely different take on the “Tower Defense” genre, it mixes up First Person Shooter elements in it and it does it well.

About the gameplay:

Here’s the catch: If you have your mind set on “I’ll only upgrade Towers!” or “I’ll just shoot everything!”, you’re in for an embarrassing defeat. You cannot take everything head on here, you need to balance resources to deal with everything coming towards you: enemies that comes in large quantities, tough ones and tricky ones.

Real player with 84.8 hrs in game

Short version: A big surprise. If you like tower defense at all and don’t mind FPS, give it a shot. A great blend of strategy + action.

Long version: Sanctum is great for TD fans that either like or don’t mind some FPS action in their games. The two aspects blend together very well; on lower difficulties, one can pretty easily focus on one over the other and do fine, while on higher difficulties both are needed pretty equally. Additionally, there are towers that help your shots and a gun that helps your towers, ensuring that the two aren’t just separate parts of the same game but actually integrated together.

Real player with 81.3 hrs in game

Sanctum on Steam

Automata Break

Automata Break

An excellent VR game. It’s pretty immersive, very strategical and skill rewarding, smooth locomotion doesn’t get you dizzy and playing it with a friend in Multiplayer (PC/VR) makes for a lot of time of fun without you both having to own a VR headset.

Real player with 32.2 hrs in game

This is a truly awesome game! If you like Tower Defense games at all, you have to get this one. Not only can you play with the help of someone else on your computer, you can play alone in VR.

I really like how the VR player can actually go from tabletop Tower Defense, and get immersed in the action by transforming into the map, and help your towers fight the invaders.

My only complaint thus far is even in normal difficulty, it is still very difficult to progress to the different stages. I hope the developer gives the old guys like me an Easy version soon. Awesome graphics as well at a great price of less than $20.

Real player with 11.7 hrs in game

Automata Break on Steam

Band of Defenders

Band of Defenders

lol this game is FREAKING AWESOME the more I play it the more I love it,

seriously (not sarcasm) this is easily one of the best games on Steam,

takes fps ‘skill’, has all kinds of upgrades and weapons and turrets and barricades to get, all kinds of strategies to try out and test,

has solo and multiplayer etc etc

-Easily- one of the most under-rated games on steam, and maybe one of the biggest ‘hidden gems’ I ever played in my whole gaming life.

Anyone down-voting this either came in with massive preconceptions about the game or was expecting something else, there is absolutely nothing wrong with this game other than it’s too short (lol),

Real player with 194.8 hrs in game

Initial Reaction:

The Good:

I like this game a lot - really fun co-op with friends. Small community which can be good or bad depending on how you look at it. You can share weapons you craft with friends which is pretty cool. The game has a lot of potential and I’m excited to see where the developers take it. I like that you can instantly reorganize your defense between rounds (if you misplace a turret or wall, there is an “undo” option which can be used immediately or in any round after).

Real player with 31.1 hrs in game

Band of Defenders on Steam

Factory Defense

Factory Defense

Jabo sends an expedition of humanoid robots to a planet identical to Earth for the purpose of taking it over and building a huge industrial factory there. But it’s not all that simple, because not only does Jabo want to take over the planet, the rival company Toady has similar plans. Toady regularly sends assault ships to land their troops to drive their competitors off the planet and destroy their factory. Your task is to protect the factory at all costs and take over the planet!

RESEARCH

Earn experience by killing enemies, Pump up your research tree to get more powerful weapons! Send resources to your company with the railgun to get new mechanisms and buildings! Explore the open world and find various components!

DEFEND

Set up turrets, artillery, air defenses and other defensive structures, devise tactics, team up with your friends, pick up your weapons and destroy the enemy!

BUILD

You’ll have to build various mechanisms to create the items you need to evolve. Over time you will unlock new, more complex structures and items, so you will have to expand your factory and think carefully about its design.

Factory Defense on Steam

Out of Ammo: Death Drive

Out of Ammo: Death Drive

Out of Ammo: Death Drive is a fun game.

The game follows a group of survivors on the road to salvation through the zombie apocalypse.

In it’s current state the game is a single player campaign consisting of seven stages of increasing difficulty. Some of these stages play out similar to the previous game, except this time it is zombies and bandits instead of terrorists. The fundamental concept is still the same, (protect yourself from attackers by building structures), but it Never feels like a reskin of the old game. The collectible resource based economy of this game is also an improvement over the luck based random drop system from the last game. There are also first-person levels that add variety to the campaign.

Real player with 5.1 hrs in game

I would like this game more if the pace fit the level of time spent in the game. Once you leave the main building, you end up being dropped in the “thick” of battle and the zombies aren’t nearly as bad as the bandits (who have guns) are you you’re taking on both with a group who mostly has……handguns? And they can’t even reload themselves? I got into this game to shoot, not play “god” and have to spend all my time worrying about building.

There is a BIG “bug” in the game. The guys, heading to whatever place, can’t shoot on the way. Well, they can after they get there? Do they pull guns out of their anuses after they get there? I mean, i’m just saying. These guys get slaughtered (by bandits) “on the way” to defend and don’t stand a chance. I see that as either a defect in programming or a bug.

Real player with 5.0 hrs in game

Out of Ammo: Death Drive on Steam