ARMORED HEAD

ARMORED HEAD

This game was my go in blind purchase of the week. It is so cheap and the content that it delivers is well worth the asking price. I am having a lot of fun with this frantic arena FPS. You get to double jump, bullet time slo-mo kill vast swathes of tin robot armies which come in a variety of fun shapes and sizes. You get an arsenal of 9 guns, some of which you can dual-wield and all of which have weight and a distinct feel to them. Once you are done working out all the little secrets the game has to offer and self-tutor yourself in the primary and secondary functions of each gun and survive all 30 waves and boss fights, you then get a little something extra. Don’t want to spoil anything, you will have to get there yourself. Bear in mind that the game MUST BE BEATEN IN ONE SITTING. But there are 3 checkpoints along the way which you can start from when you inevitably die on your run.

Real player with 16.1 hrs in game


Read More: Best FPS Arena Shooter Games.


Armored Head is a fluid, fun and well-realized indie shooter developed solely by Egor Rezenov in Unity. Taking the role of a gladiator bot, you have to prove your worth against waves of opponents consisting of various bots. It is clear that Egor took his time to polish both the aesthetic and mechanic sides of his game, thus Armored Head provides around three hours of enjoyment for those interested in the genre.

Even though it is a wave-based shooter that takes place in a single arena designed for the purpose, it does not go on forever. The goal is to survive for 30 rounds and face the final boss, after which you are granted a prize and are free to explore or leave the premises. The arsenal for the task at hand consists of ten weapons which are presented to you gradually at the start of specific waves. You collect coins throughout the game which are either dropped by defeated opponents or found within the boxes scattered around, then use them at your will to unlock various helpful features of the arena. While most of the opponents are melee-only fighters of varying size and strength, there are also ranged shooters, fliers and droppers, as well unique bosses. Your abilities extend to dodge-jumping, double-jumping and slowing the action down for a brief amount of time; but further collecting in the form of pills is required to gain the necessary energy for utilizing them.

Real player with 8.5 hrs in game

ARMORED HEAD on Steam

Half-Life 2: Lost Coast

Half-Life 2: Lost Coast

Half-Life 2: Lost Coast is some kind of show-case made by Valve to introduce their new High Dynamic Range method of applying light inside the Source Engine. Actually, although this is a very technical subject, the developer’s commentary that comes with it, is more than worthwhile listening to. It gives quite some insight into how this mini-level was constructed, and even into how HDR lighting actually works. It’s not easy to talk about something as complex as this is an easily understandable manner. Fascinating stuff, and for the die-hard Vavle-fans: you even get Gabe Newell’s words at the beginning of the commentary ;-).

Real player with 61.0 hrs in game


Read More: Best FPS Dystopian Games.


After playing around with the level for a bit, I can definitely say that Lost Coast is a complete success. It’s not available seperately, but it is available in the Half Life Complete Pack (which is on sale right now). Here, you play as Gordon Freeman, as you come across the tiny town of St. Olga, whom is under attack by the Combine with a gun that launches headcrabs into the town. The 14-Minute Tech Demo shows off what the Source engine can really do, and as a result the game looks beautiful. It’s almost like a work of art.

Real player with 2.1 hrs in game

Half-Life 2: Lost Coast on Steam

Rogue Warrior

Rogue Warrior

IN A WORD: MAYBE

IN SHORT:

SIMILAR GAMEPLAY TO: Zombie Parking, Older FPSs

WHAT TO EXPECT: Short campaign. Dated, stiff, unexciting gameplay. Basic graphics. Functional AI enemies. Mickey Rourke voice-over. Difficulty establishing multiplayer session.

ACHIEVEMENTS: COMPLETABLE.

STATUS: COMPLETE.

WHEN TO BUY: AVOID. Unless bad & corny is your thing!

More info below….

THE LOWDOWN:

Rogue Warrior is an old-skool corridor shooter with limited cover mechanics and minor stealth elements. Your objective is to one-man Rambo; an eight mission campaign, set in the Peoples Republic of North Korea. Choose to kill by stealth but be seen and its time for gun-toting action. The campaign is single-player but it has a multi-player arena style deathmatch with a few maps.

Real player with 38.6 hrs in game


Read More: Best FPS Funny Games.


Rogue Warrior is horrible. Beyond Mickey Rourke’s hilarious voice acting, this game is linear, poorly programmed, and very shallow. Now, that’s not to say that it’s not at least an enjoyable experience, but you need to know what you’re getting into before you buy it, for hopefully a price below $10.

I beat the game in under 3 hours, and that was with me being killed many times in certain levels. The enemies are extremely repetetive, and pose no challenge unless they gang up on you. Dick (protagonist) moves around like a tank. The “stealth” aspect of this game is laughably broken. You can run up to every enemy, making as much noise as you want and kill them with a prompt that appears on the screen. The sound broke for me towards the end, which ruined the ending cutscenes. Grenades rarely ever work in this game, they’re pitiful. The grenade launcher is also a piece of garbage and may kill you more often than save you. Weapon selection is extremely limited. The levels design is boring and, again, very linear.

Real player with 19.4 hrs in game

Rogue Warrior on Steam

Space Station Sprint

Space Station Sprint

Aside from the sliding that need to be adjusted in my opinion for more control for cancelling animation and turning while sliding (unless I am missing something) the game is lots of fun. The timer is always on your back so you need to make the best out of it using your utility, drops and shooting skills.

Let’s Play gameplay:

https://www.youtube.com/watch?v=uaADIGdbgOk

It also promote good replay value for obtaining collectibles and most importantly, permanent upgrades. This motivated me to go in again and again to make sure I get those as they are required if you want to survive higher difficulty levels as you progress.

Real player with 1.5 hrs in game

I really like the aesthetic of this game!

But the gameplay mechanics, not so much.

The whole premise of the game is that you have to complete every level in a very tight time limit.

On the other hand, the game demands that you check carefully every every nook and cranny to find the hidden objectives and upgrades. And then to fumble with the use key to grab them. The enemies have too many healthpoints in a game where every seconds count. Running past them may seem the better option, except when you find them later all clustered in a door frame on your way back. Grenade and shockwave abilities feel like nothing, both in term of how little damage is dealt and how hardly visible they are. Then there’s the saber dwarf taking away half your hp on touch, without even having to play any hitting animation, making it quite undodgeable. Turrets everywhere, and even moving laser obstacle courses.

Real player with 1.1 hrs in game

Space Station Sprint on Steam

Building 847

Building 847

A short but thoroughly enjoyable indie storytelling experience!

I wasn’t sure I’d get through it in one sitting, but I found the ambiance very compelling and surprisingly tasteful in all its lighting and sound effects, so I couldn’t stop until the end. Overall, the writing does a great job at introducing what ended up being a rather intriguing story, so it was easy to follow along even without any voice acting.

Very promising. Looking forward for future titles from these devs!

Real player with 1.8 hrs in game

The ambience of this game is through the roof!

Sound quality is good, it really sells you the mystery and the thriller inducing chills imo.

Now i will be describing some of the good and some of the problems and i don’t want to spoil things so play the game 1st then read the next part.

! Some pros:

! * I already told this but the ambience this game delivers is really good from the sound quality and overall gloomy and dark atmosphere really gives this game a boost.* I love detective/mystery games and if there’s a slight thriller/horror vibe to it i love it even more (e.g of games i love detective wise (sam and max, monkey island, the sinking city, wolf among us, the long reach, the last door series, disco elisium etc)).

Real player with 1.3 hrs in game

Building 847 on Steam

FPS Robot Attack Minigame

FPS Robot Attack Minigame

This game has left me speechless. I have played many FPS games, and this was one of them. Get out of here valorant, I think this game might be what half life 3 was meant to be. I came into this game a boy, and left a man. This was the light at the end of the tunnel, me and it are each others world entirely. Stay gold ponyboy

Real player with 3.0 hrs in game

This fps is so much better than COD and Halo and Garfield kart

Real player with 0.6 hrs in game

FPS Robot Attack Minigame on Steam

Homefront

Homefront

“If I can’t dance to it, it’s not my revolution.”

~Emma Goldman

Yet another game that I don’t really hate that much but still, can’t recommend to anyone for oh… so… many… reasons. There isn’t much to say about this one. It’s yet another one of those cheesy online-oriented FPS with a few-hours-long story mode that exists just because and a pretty cheap aftertaste. We’ve seen many of those before and, well, here’s (yet) another one of them. But you know what? That’s not my problem with Homefront. I mean, yes, there’s no real reason for it to exist. Without it being made? Nothing will change. Like… at all. This exact stuff (and way better) you can find in many other games of such kind. But at the same time… it’s not so bad.

Real player with 66.3 hrs in game

“LAST TIME I WAS HERE, I SAW MY F*CKING DENTIST”

God. Finally I’m done with that. I’ve decided to write the review before hunting rest of the achievements, so the anger and hate won’t be in conflict with the final number. Anyway, let’s get into this.

Back in the 2011, this game was hyped as hell. Literally, oh boy it was hyped like a motherf*cker. Advertised as something which is going to crush Call of Duty, Battlefield and Medal of Honor (RIP). Homefront was AAA game with classic retail price of AAA game. You know what that is. When I look back, reviews weren’t bad at all. Actually, they were pretty solid. Some went above 9, some around 8 but most of the time it didn’t go below average. What does that mean? Nothing, just some reminder that taking reviews from Day One seriously is not really good idea.

Real player with 51.7 hrs in game

Homefront on Steam

SiN Episodes: Emergence

SiN Episodes: Emergence

After rushing 24 hours total with this. I´m done. I´ve played all the maps(story i mean), fanmade, Sin 1 Source maps, EVERYTHING. (those all i could find and download). I examined every place in all maps totally. So the fun would not end.

Positive things about this game:

-AI, so much better than in any other source game, enemies can get wounded, and can´t move, just noticed that in last map i played, they kick things at you, shoots exploding barrels (and maybe kick them towards you after that), they can melee better, using head example, they throw your grenades back to you(i think, i´m not sure about this one) and they can get health from healthstations example. So it´s more challangening to fight them.

Real player with 24.4 hrs in game

A wise woman once said “born to stink, forced to smell”. In an age where the games industry was still finding its footing, smaller studios that once battled the giants for a foothold in the mainstream had to resort to workflows and content delivery methods that were less than conventional in an attempt to secure funding. Ritual Entertainment, one such company, found themselves in this precise predicament after their generally unrewarded work on SiN and Counter-Strike left them seeking a new source of income.

Real player with 12.3 hrs in game

SiN Episodes: Emergence on Steam

Thirty Flights of Loving

Thirty Flights of Loving

The Metascore for this game is very misleading. It isn’t even an appropriate score if you try to call this “game” artwork–it’s poorly made no matter how you look at it.

You can literally beat this in 20 minutes and there is no replayability. There are two “games” inside here, in reality both are more like mini-games. Gameplay is entirely linear, there are no secrets to find, no character development, plus unoriginal and boring gameplay elements. There is no redeeming factor to this game; it’s not even priced fairly.

Real player with 1.9 hrs in game

This is quite possibly the worst excuse for a game I have ever encountered. The game consists of about 10 different rooms, each taking about a minute to get through and suddenly out of nowhere you’re hit with a The End sign and a bunch of walkthrough credits with comments about the great decisions they made and how they decided on them. These great decisions are along the lines of weird random jump cuts that change the entire scenario for no reason. There’s also a room with displays of a bunch the game models and animated GIF video timelapses of screenshots of their creation. How impressive is that?

Real player with 1.7 hrs in game

Thirty Flights of Loving on Steam

Half-Life: Blue Shift

Half-Life: Blue Shift

Average Blue Shift Enjoyer:

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Real player with 14.1 hrs in game

barney is the best character in all of half-life

Real player with 11.8 hrs in game

Half-Life: Blue Shift on Steam