BRING IT DOWN!
Experienced on the Oculus Rift with Touch Controllers
Please note: I received a free Steam key through the Steam Curator Connect program
You can view my review + gameplay here: https://youtu.be/9rX1AuU8EUk
This game is a great concept that could be a totally awesome experience in VR. After all, who hasn’t wanted to just blow shit up and see the fireworks and destructive aftermath? Unfortunately, this is a promising physics puzzler that falls short of greatness. That isn’t to say this a bad game, but it could have been so much better with some more time in the oven.
– Real player with 7.6 hrs in game
Read More: Best FPS Physics Games.
So I got this thinking it was going to be a vr angry birds type game. It is. You have three different kinds of weapons to knock down or destroy what seems like a lot of building levels. I haven’t seen it all since later levels need to be unlocked by completing the levels before them. It’s a great pick up and play for a few minutes game. Not much else to say about it. I’d say it’s worth 20$ and a nice game to get especially for friends when they stop by. I’m going to be going back to this game instead of the lab whenever I feel like knocking down stuff.
– Real player with 3.3 hrs in game
Desert Of The Dead
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– Real player with 1.3 hrs in game
Read More: Best FPS Third-Person Shooter Games.
8-bit cowboy games have a special place in my heart. It’s cute, and a decent way to pass the time. For about 50 cents I feel like I got my money’s worth. I can’t really fault the gameplay itself, but there’s frequent game-breaking bugs. I’ve had to restart twice so far, once because my gun stopped working after the first stage, and then because the shielded zombie started spamming bullets after I died, to the point where I couldn’t get past the death screen (I see other players are having the same issue). Apparently that’s just before the end of the game anyway. Will probably play it again later. I recommend this game if you like funny broken English and talking cacti :)
– Real player with 0.8 hrs in game
Milksoup
Milksoup is an FPS tower defense about a bunch of nerds trying to steal your cereal.
Movement is going to be your key to survival, as you strafe and B-hop throughout the surreal environments; The onslaught of trolls keep coming, your pockets slowly filling, and time running out. The longer you last, the more money you get to purchase tools that help you defend against the ever-increasing hoard. Watch out for the bosses - they interrupt the flow of nerds to introduce you to their machinery. They will try to stop you no matter what, so attempt to eliminate them as fast as possible.
If you ever want to take a breather, you’re able to enable the Sandbox mode and spawn, kill, and throw as many enemies as you want, along with a few more physics-based tools to mess around with. Currently, Sandbox mode can be played with friends online too.
Read More: Best FPS Tower Defense Games.
NeonXSZ
It’s not descent, so get that out of your head. It’s way faster pace, and includes millions of upgrade combinations with hundreds of different play styles based on what loot you get and how you combine it together and upgrade. This is a very unique game in that the upgrades are so varied for both the player, the friendlies, and the hostiles, but they are mostly all the same sets! If you can do it, an enemy might do it too.
There are many lovingly made details, good progression that keeps the pace up to whatever speed you choose, and some pretty tough puzzles.
– Real player with 179.5 hrs in game
I’ve been playing and testing this game for over a year, since April 2013. I was the first pre-alpha tester and I’ve submitted the most bug reports. I know the game. When I started it was great, and it has just been improved a lot in every area since then. I have played for hundreds of hours if you qount all the non-steam dev builds and while I have tried a lot of different ship loadouts there are still many ships and loadouts that I want to try but haven’t because new things to try is added all the time :) And this is true even after I’ve played past the levels where new qontent is unlocked for every progression!
– Real player with 109.7 hrs in game
All Aspect Warfare
If you want an idea of how infantry conflict (without indirect fire) would be in the future, play this game.
The scenario is that you are one of a surviving team of soldiers/airman (there’s one pilot among you) on a planet that is essentially a live-fire training area for an enemy race’s military.
Yep, an entire planet that’s really one big impact area with a few bases scattered on it.
How did you get there? Well, the spaceship that you were on was carrying a planet buster to plant on the enemy home world (yeah, the war’s going that badly) was damaged en-route and crashed here. After arming the planet buster, of course.
– Real player with 262.9 hrs in game
This was actually a fascinating concept back in 2009 and I even had some fun playing it. Unfortunately the bugs were never fixed and it is left a broken mess. The fact that the developer appears to have been actively working to remove bad reviews from the store page makes it quite obvious that the game is never going to get the love it requires and as such my only recommendation can be to spend your money elsewhere.
– Real player with 63.3 hrs in game
Fireworks Mania - An Explosive Simulator
Look, any sandbox game that lets me light off fireworks in a church is going to attract my attention.
UPDATE : 40 hour opinion : Simply one of the best sandbox games on the market. Free content, a really, REALLY cool dev who I have had the pleasure to interact with a couple of times on social media, and endless possibilities for the future.
And finally, A SAVE FEATURE.
The dev is smart. If you thought of an improvement, he’s prolly already thought of it first.
And lastly, give it up for the visual effects and performance. I own a couple more fireworks
– Real player with 62.3 hrs in game
Really nice game. Played it in the early stages, the game has grown and finally released. I was searching a few years ago for this game. Saw a fireworks game of weco, didnt liked it really. I saw this game and I was sold. The game developer Laumania was very friendly to me and I was happy to be a moderator in his discord server. While the game was in early stages I was communicating with the other Dutch mods. I played among us with them and the community was fun. I enjoyed most of the stream of Laumania and really liked his dev logs. Finally this game has been released. While I was playing the demo, it was like It was real. It was incredible. Now you can even blow up houses and make big projects. I am proud of Laumania and the other people that helped him to build this beautiful game. Trust me, it is worth it.
– Real player with 53.9 hrs in game
SkyLife: VoxelSurvival
Amazing game and can not wait to see where it goes!
– Real player with 6.0 hrs in game
TL;DR - Skip down to “THE VERDICT”
Anyone who has ever played or seen a video about Minecraft, can probably identify this as “Sky Block”. I went into it mad that they are trying to cash in on, not only another Minecraft clone, but a paid version of a free minigame someone created withing Minecraft. While I am still upset at the idea, you have to remember that the only way to play Sky Block is to own a copy of Minecraft, or at least install and get into the map.
SkyLife however is a variant of Sky Block that runs on its own, and with (somewhat) higher quality graphics. It’s the Unity engine instead of Java, however the quality of the textures are really bad. Using an engine capable of textures greater than 16x16 should be using hi-res graphics and models. Just look at Eco and Creativerse as examples.
– Real player with 5.2 hrs in game
Sundowner
Sundowner is PvP survival game. Enter into an island with just your rock and gather wood, stone, metal, and build up a base. Craft better tools, gather more, build more defenses, and attack other players! Arm yourself with whatever you can make and find, defend yourself, and be the best on the island.
Main Features
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Procedural Maps
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Multiplayer
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Base Building
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Crafting
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PvP
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Physically based tools, hands, and weapons
Unreal Sandbox
This game is still a work in progress and may contain major changes in the future, the main objective of the game is that you can build and create, this core feature will NOT changes
Jump into a game all around building, invite your friends to build anything you can imagine, built with unreal engine 5, you can also make visually stunning looking buildings while playing multiplayer
Spawns Items in with a few clicks
Move and rotate them and build a sideways house
Change the looks of your existing items in the world with the Material tools
Then after you finish with all that, enable physics and watch all your hard work fall to pieces
Zompiercer
THIS REVIEW CONTAINS SPOILERS. Game is more than a year in Early Acces AND ISN’T FINISHED - It’s a bit longer DEMO version.
Zompiercer is something new. I really, really like this game and the Idea in general but there is always a “but” and here is what i think :
You can find money in the Fridge or Gas Stove and ammo in the childs room or in the book shelf. Why there is no variation between those shelves ?
Zombies are awesome (6 types of them) and smashing them with Baseball bat is a great bonus.
– Real player with 38.7 hrs in game
Alright, I think I’ve played this game enough to give it a fair review now.
Firstly, an overview. Zompiercer is a zombie survival game very reminiscent of DayZ, where the main gimmick of the game is you live on and operate out of a train. You have to manage health, hunger, thirst, sleepiness, and the rather infamous stamina (I’ll address this in a bit). You can move around the world from town to town parking your train and looting a town full of food, water, medicine, weapons, ammo, and of course, zombies.
– Real player with 23.4 hrs in game