PositronX

PositronX

This is my favorite FPS roguelite so far compared to Immortal Redneck, Strafe, or City of Brass. It kind of reminds me of Synthetik (another amazing recent game that no one knows) but in FPP instead of top-down. It already features a bunch of cool upgrades, abilities, and weapons and the movement in 3D is really nice. The ability to double jump and jump/strafe off the walls to avoid enemies is especially nice in the larger, more vertically oriented rooms that I would like to see more of.

All weapons are decently punchy, and they each have their own play style. Every one has a standard and alternate fire which adds some extra spice to the playstyle, because you’ll only be using 1-2 weapons per stage in the beginning. For example, the basic pistol ricochets with alternate fire, while shotgun shoots a long distance slug. They’re mostly projectile based, too, so the skill floor is higher than most.

Real player with 101.3 hrs in game


Read More: Best FPS Perma Death Games.


Dammit, I want, I need, I crave some action. Got to be FPS, no more of that top down aRPG stuff. Done Diablo to hell, tired of complex Deus Ex, System Shock, Bioshock, Thief, Dishonored gaming. Even Dying Light has too many damn buttons. Something I can pick up and play after work, for either a short or long session.

I want some arcade like action. I don’t need no fricking doors. No more Elder Scrolls lockpicking. I want action.

I also want cool stuff. Like Liquid Nitrogen cool stuff. You know. What you don’t know? What is wrong with you young whippersnappers?! Ook, I’ll tell you what you want.

Real player with 90.6 hrs in game

PositronX on Steam

Abyssus

Abyssus

As a late 19th Century brinepunk mercenary-for-hire, you are employed to explore the subaquatic ruins of an ancient civilization. However, your mission of discovery turns to one of survival as the sunken kingdom’s corrupted inhabitants make it clear that interlopers are not welcome.

Wield an array of exotic, adaptable weaponry, and fortify yourself with mysterious, enhancing powers as you engage in a seemingly perpetual battle against the watery domain’s ranks of mutated guardians.

Abyssus is the latest creation from Swedish developer DoubleMoose, which was founded by ex-developers from Coffee Stain and Ubisoft.

USE OUTLANDISH GUNS TO KILL OUTLANDISH ENEMIES

Equip yourself with human brinepunk firearms or strange, ancient weapons as you prepare to face foes unlike anything you’ve ever encountered before

EXPERIMENT WITH WEAPON AND CHARACTER MUTATIONS

Modify and customize your guns to suit your playstyle, and harness the power of passive and active abilities to give you an edge over enemies

EXPLORE THE UNDERWATER RUINS OF AN ANCIENT CIVILIZATION

Inspired by the folklore of Atlantis, and the designs and architecture of the Aztecs and Incas, the world of Abyssus is richly atmospheric and steeped in mystery


Read More: Best FPS Co-op Games.


Abyssus on Steam

Battle for Gaming

Battle for Gaming

I tried to incorporate excessively used monetization models as mechanics in the game. So you use DLCs (Downloadable Content) to upgrade yourself, you have to get random improvements from Lootboxes, paid with virtual currency. As ammunition, you use your banknotes and there are a bunch of Live Services to subscribe to, in order to gain boosts (for a price of course). No worries though, there are no real microtransactions in the game. In addition to the mechanics just mentioned, I added other additional systems to make for a replayable, engaging and fun game.

Description

In the full version, there are two different game modes available. There is a story mode, where you can make your way through a storyline. Your choices matter, as there are multiple pathways and endings. The second mode is the Custom Game mode, where you can set your prefered settings and difficulty and try to achieve better and better high scores. In this demo version, you can only play the custom game without setting your own preferences.

The enemies you face are Lootboxes with different attacks at their disposal. As you shoot your way through hordes of Lootboxes you earn DCs (Different Currencies – the in-game currency), which you can use to buy random rewards through Lootboxes. Those rewards are temporary improvements for this run only. During your playthrough, you also find so-called DLC fragments. You can use those to permanently upgrade different perks at the Centre (starting point of the level).

The upgrades include things like your movement speed, your fire rate, the amount of ammunition you can carry, etc. But with DLC fragments you can also unlock a new weapon and the ability to dual wield.

What else

Also at some point, you will unlock the possibility to build up different combo points (there are several combos available at the end, for example, killing only red Lootboxes in a row, earns you bonus DCs. Or killing only one type of Lootboxes earns you bonus DC, etc…) You finish your combos with a melee attack, where you blink to an enemy and destroy it simultaneously. The enemies are randomly created, and you can also control how many enemies you want to face at a given time. More enemies mean you the possible rewards are exponentially higher but at the same time the risk of dying increases.

The level itself is theoretically infinite and procedurally generated. But you have to stay in the vicinity of the Centre, as you need to come back to it for ammunition and upgrades (a little arrow points you the way though). You are also on a clock because there is a limited time until the invincible, deadly W-box starts to chase you. Once it reaches you, this run is over. But at least you keep all permanent upgrades for the next run.

Game Features:

  • First Person Shooter with a simple but recognisable art style

  • Story mode with different paths and endings

  • Custom Game mode lets you hunt for ever-higher high scores

  • Enemies are hostile Lootboxes with different attacks

  • Upgrade yourself through permanent upgrades

  • Kills, Combo-kills and Melee strikes earn you temporary improvements

  • Replayable, procedurally generated level with randomized layout and enemies

  • You control the risk to reward ration for every battle


Read More: Best FPS Bullet Hell Games.


Battle for Gaming on Steam

Gunfire Reborn

Gunfire Reborn

Feels about time to recommend this now that it has hit version 1.0.

Gunfire Reborn is a roguelite that mixes FPS and RPG elements. Each hero has unique abilities, passives, and roles. You can play solo or with up to three others (4 players max) and the experience feels better with others in my opinion. Each run is procedurally-generated and you will learn patterns overtime. A typical run will see you collecting goblets to fill out your skill trees, scrolls to power up various aspects of gameplay, and improving your weapons.

Real player with 304.2 hrs in game

It’s pretty good. If you like roguelites (roguelikes with significant metaprogression, so roguelites = roguelike-rpgs) like Hades/Dead Cells/Undermine, and co-op FPSes like Borderlands/Remnants/Destiny, then you should in theory enjoy this game a lot.

It has quite a few difficulty levels, a lot of guns that feel fairly good to use, and the opportunity to build up one of the few characters with unique abilities and upgrades, thanks to the help of many items providing permanent passive buffs. There’s 6 characters, and while the abilities they come with aren’t too oustanding or unique by themselves, the upgrades gives them the opportunity to differentiate themselves from eachothers.

Real player with 257.9 hrs in game

Gunfire Reborn on Steam

Ice Star

Ice Star

Hello!, The story begins then the Colony on the Ice star is raided,

and the mining spaceship is captured, the Captain must do

something to save his men and the mining colony from the

raiders.

The Game 3d shooter , includes many different items and weapons to use in game,

Interesting mini quests as this is a shooter game with ammo and weapons,

free open scene world for this part of story, there you can move in any

direction, just be sure you are ready for the new challenge, and many

Ice Star on Steam

Gunnhildr

Gunnhildr

Awesome game, plays sorta like a scifi Binding of Isaac, really cool, high difficulty curve at the start.

Unique about this game - Weapons have infinite ammo, but can overheat, in order to reduce heat you need to jump and dash, sort of a “Move or Die” type mechanic which keeps things fast paced. Really awesome Idea, and something that makes it stand out amongst other games of the genre.

Real player with 5.3 hrs in game

Although marketed as a story driven game, what first excited me about Gunnhildr was when I read it was a first-person shooter rogue-lite, something I’d never seen executed well but certainly something I’d love to see executed well. Unfortunately, Gunnhildr doesn’t quite deliver… yet.

Story

Where Gunnhildr does deliver is the story, which is no surprise when the game is marketed as a “narrative shooter”. The story is arguable the most polished part of the game, there is a lot of interesting lore to unravel about Norse gods and the world of Gunnhildr. However, it’s how the game tells the story that is an issue. It is a complete overload of information. The number one rule of story telling is “show don’t tell”, Gunnhildr shows nothing and tells a lot.

Real player with 3.6 hrs in game

Gunnhildr on Steam

Immortal Redneck

Immortal Redneck

This game is truly one of the best Arcade FPS’s I’ve played. It combines so many great elements from different games in such a way that creates incredibly fast paced, fun game-play. That being said, there are a few small things that could be done to bring Immortal Redneck from greatness to near perfection.

One of the best parts of Immortal Redneck is the Redneck himself. He’s just a genuinely fun and engaging character. Just like Borderlands, it pays to give the character you’re playing some personality. The opening cinematic immediately got me excited to kill some varmits. The majority of his dialogue is fantastic. From switching weapons, to paying the pyramid toll, he’s just a great character to hear/play. Id say the only downside is that his dialogue doesnt feel complete. He only has lines to say about encountering like 2 kinds of enemies. Id like them to add dialouge for encountering/killing more enemies, and critical kills. Honestly I just cant get enough of the redneck.

Real player with 729.6 hrs in game

What we have here is a first-person shooter rogue-lite thing with cartoony artstyle and some nosense excuse plot about a redneck who is captured by monsters and mummified while on vacation in Egypt, only to break out of his sarcophagus and go on a rampage through some pyramids.

You go from room to room, clearing them of enemies and hunting for bonus chests, until you progress up the pyramid and eventually conquer it. Repeat 3 times for 3 different pyramids.

I’m enjoying it a lot, it runs nice and smooth, and it gets it’s fast-paced retro-insipred shooting done well. Total package is well worth the money in my opinion.

Real player with 141.7 hrs in game

Immortal Redneck on Steam

Sweet Surrender VR

Sweet Surrender VR

nearly 10 hours in, and I’m a HUGE fan of this game. It has some bugs, but definitely makes up for it by being one of the most fun VR games currently out there by far, in my opinion.

let me say first that the reviewers not recommending this must be incredibly hard to please, you know the type… the gamers who throw controllers, and rage about bugs.

the game just came out, bugs are to be expected. with that said though, I do think this should have been listed as early access.

I’ve encountered plenty of game breaking bugs, such as:

Real player with 17.1 hrs in game

I wanted to like this game a lot. But in the end, I couldn’t. The core concept of the game is great, but it has too many design flaws and way too many bugs.

The Good:

  • Great performance

  • Chip upgrade system is fun in concept

  • When firing on all cylinders, combat situations are a lot of fun

The Bad:

  • Bad weapon balance. Two handed weapons are almost impossible to use. I would be astonished to see anyone actually complete a level with a shotgun. Dual wielding automatic weapons will always be the superior choice in every situation.

Real player with 8.5 hrs in game

Sweet Surrender VR on Steam

Tasty Arena

Tasty Arena

Gameplay

Survival mode

The main mode : Choose your arsenal from a multitude of weapons, then go into battle through different destinations.

Worlds are divided into several zones : the arenas.

In these arenas, you have to survive against ennemies until a boss appear, which allows you to move on to the next arena until you reach the final boss.

Challenge mode

Select a challenge from a list, which will teleport you into a small arena where you will have to brave this challenge.

A 3 star score will define your success.

Content

    • 20 weapons to discover, more incoming !
  • many ennemies to face

  • many bosses to fight

  • 4 worlds to visit

Many weapons to unlock

Unlock new weapons by completing challenges or discovering secrets. Unlocked weapons can be selected before starting.

Find Special Weapons: These are very powerful weapons with limited ammos, use them wisely !

Many enemies to face

You will face different enemies who have specific abilities.

Some are more dangerous than others…

Different destinations

Play in multiple worlds : Each world has its own boss and secret to discover and weapons to find.

Tasty Arena on Steam

Ziggurat

Ziggurat

General info

~Genre: First-person fantasy shooter, Dungeon crawler, Rogue-like

~Number of players: 1

~Replay value: high

~Steam achievements: available

~Trading cards: available

Strong points

+Overload of nostalgia

Ziggurat combines the action elements of a modern shooter with the fantasy characteristics of classic first-person titles such as Hexen and Heretic. Who needs modern warfare when you can obliterate your opponents with cryo wands, electric staves, death magic, and porcupine bombs?

Real player with 52.5 hrs in game

I always liked carrots. Until I played Ziggurat that is.

Game overview

  • Genre (tags): Rogue-lite, FPS, action, magic

  • Avg length: ∞ (or ~1 hour for a run)

  • Developer: Milkstone Studios

  • Publisher: Milkstone studios

  • Release Date: October 2014 (pc), 2015 (consoles)

  • Platform: pc, ps4, Xbox One

** pros and="" cons="" /pros **

  • Overall fun and thrilling experience

  • Lots of replayability

  • Neat soundtrack

  • Appealing art style

  • Save & quit in the middle of a run

  • Great price!

Real player with 37.1 hrs in game

Ziggurat on Steam