SCP: Breakout

SCP: Breakout

In SCP: Breakout, 4 survivors spawn as lowly D-Class that have been granted their one chance to escape. They are pitted against a horrifying SCP and must team up together and overcome challenges to escape while taking on the facility at its worst. In the midst of a catastrophic containment breach, will you survive?

Predator or Prey?

Choose to play as D-Class trying to escape from their nightmare or play as one of many SCP’s with unique abilities, movement styles and upgrades.

Turn on generators, swipe keycards, access computer terminals and more to help unlock parts of the facility while watching out for others. Or hunt down every last survivor of the breach, Lure out prey or take on all survivors at once. Will you play smart or dangerous?

Upgrade Paths and customisation

Both SCP’s and humans have upgrade paths and customisation options, you can choose many trees paths and builds to aid your play style, you may want to be a fast technician who can move quickly from one place to another using your skills in technology to fix power boxes or crack computers and open doors. Or will you opt to be psychotic, getting up close and personal with SCP’s to help take the focus off of your team and allow them to get to work? Having great team chemistry is the goal to making it out alive!

The ability to customise your character with various clothing items, hats, trinkets and more can help you with realism and make the game feel more personal or to you, it also might make the game feel more crazy. The choice is up to you.


Read More: Best FPS Character Customization Games.


SCP: Breakout on Steam

141

141

After the huge success of my favorite game Bigger Guns, I decided it was worth taking a look at the new game of the creators of this addictive shooter. After the first hours of playing, I can rightfully say that the game has potential and personally I am not disappointed. My heart was drawn to the map called “the rock”, which will become a cult classic among esports maps in the future.

As you would expect from this ambitious studio, they classically left us with a lot of content to start with and a title for hours of fun. Future patches will surely have more content to fill the next hundreds of hours of fun in this next-gen shooter.

Real player with 4.3 hrs in game


Read More: Best FPS Third-Person Shooter Games.


it exist and you can shoot shoot

Real player with 2.8 hrs in game

141 on Steam

Dead Alliance™

Dead Alliance™

I’d just like to coment on the general response to this game as people are crapping all over it, the hit reg is bad, there are some glitches and there’s not much depth in content. These are all valid issues and fair enough, but to the people saying, enraged zombies are overpowered, stop. The zombies need to be powerful or you might as well just go play cod. To the people saying you cant sprint and strafe at the same time, of course you cant, that would be op and is in no good games. To people saying you cant run fast, I see plenty of people in light classes bomb past me so fast I cant even ADS on them. Please moan about valid issues, there are plenty to choose from including spawns to name but one, but please stop bitching about stupid stuff because you are bad at the game.

Real player with 4.0 hrs in game


Read More: Best FPS PvE Games.


Maximum Games once again brings us an awful, broken, and downright boring game that they threw out onto Steam and then abandoned immediately. Zero support post-release, as is tradition from those fine folks.

This PC port is pretty abysmal, and as usual with Maximum Games' releases you can’t rebind your keys. This time they at least let you change a few graphic settings, though. As far as audio options go, you can only change a few volume sliders.

Real player with 1.5 hrs in game

Dead Alliance™ on Steam

REBOUND ARENA

REBOUND ARENA

Greetings, Sponsor and/or Government official!

This newsletter was sent to you as an invitation to the first ever ‘Rebound Trial Season’! In collaboration with our Benefactors in the US Senate, we are proud to introduce the first season of America’s next top Gameshow: Rebound Arena. In compliance with Section 17 of the ‘Monetize Moral Violations’ act, Rebound Arena is a high-intensity, extremely violent Gameshow where death row convicts are voluntarily put to battle and controlled by sponsors in our various battle modes:

  • Elimination, A winner-takes-all battle to rack up the most kills

  • Team Elimination, a team-based take on Elimination.

  • Last Man Standing, where the last contestant alive is victorious,

  • Capture The Flag, where you and your team asserts dominance by stealing the enemy’s flag.

  • Arena, a 1 vs 1 fight for honor and glory!

This, tripled with our talented announcers, stunning visual technology, and top of the line audio systems, provides a entertaining and profitable medium to deal with over-populated prisons and boost economic growth by 200%. Don’t believe us? Come to our public broadcast and see for yourself!

REBOUND ARENA on Steam

Ultragun Dreamland

Ultragun Dreamland

Made in Unity by one man. Fast-paced shooter with tight hitboxes and a few unique mechanics designed for temporary alliances and some good ole' shooter fun. Undoubtedly some interesting updates to come.

Real player with 19.1 hrs in game

Honestly my favorite game. I’ve spent hundreds upon thousands of hours on this game. My parents and family keep telling me to stop because I’m such a god gamer at it. If you don’t vibe with UGDL, then I have MAJOR beef with you. Buy it now or forever be stuck in your squabbling hole that you call life.

Real player with 0.4 hrs in game

Ultragun Dreamland on Steam

Wanted in Hell

Wanted in Hell

Wanted in Hell™

Rumors of a hellish creature terrorizing the frontier have spread to every saloon West of the Mississippi. Grab a gun and saddle to join the hunt or become the beast for a wild west monster hunt game like no other.

Wanted in Hell™ is developed in Unreal Engine 4 and currently in pre-alpha testing.

Features

Multiple Play Styles

Turn in monster heads for bounties as a Hunter.

Haunt the lands and attempt to return to the land of the living as a Ghost.

Terrorize hunters and slay innocents as a Monster.

Randomized Environment

Every match you play of Wanted in Hell™ is different. In addition to randomized loot found in most battle royale games, entire buildings and environment areas are randomized. You will ride into the hunt aboard a steam engine train with randomized train tracks and disembark at the Terminus; a 4x4KM map that has four distinct biomes including desert, snow, canyon, and forest as dusk turn to night. Be prepared for every match to be just different enough to keep you on your toes.

Wild West Gunplay

Wield the legendary weapons of the wild west to face off against player-controlled hunters and monsters. These old gunpowder weapons have limited ammo and there’s no automatic fire. You will need to carefully time your shots to outplay your enemies with simulated physics projectiles that can ricochet off metal and penetrate wood. Ride to victory on over 30 breeds of horses with unique appearances and statistics in skill based mounted combat.

In Match Leveling System

Fortune favors the bold and hiding won’t help you. As a Hunter, you start at level 0 in every match. Reap the rewards of a stone cold killer by improving your stats and unlocking unique abilities to stand toe-to-toe with the monster and live to tell the tale.

Character Customization

The hunt has attracted folk from all walks of life. Stand out from the rest by customizing your Hunter with over one million face, body, and hair combinations. Dress to tell your story with a modular clothing and dye system featuring signature styles of the old west including lawmen, outlaws, cavalry, native American, and more.

Wanted in Hell on Steam

WARZONE-X

WARZONE-X

WARZONE-X is a multiplayer first-person game developed in 2755 where large corporations fight for the few resources left on earth combining the experience of science fiction and cyberpunk worlds in a death match with futuristic technology. 5 classic game modes based on team fighting and can play up to a total of 12 players per map or solo mode against bots.

Classic game modes:

- Deathmatch: Also known as DM or Deadly Combat, it is the typical all-against-all duel, each by his side. The objective is to have the largest number of frags (deaths made by the player) at the end of the time, or be the one that reaches the limit of frags established in the game. One of the best known modalities that are derived in this way is the one-on-one, also known as 1on1 or Duel.

- Teamdeathmatch:

Also known as TDM or Deadly Team Fight. Here, the rules of the game are the same as in Deathmatch, that is, the winner (this time, “team” instead of “player”) is the one who reaches the limit of frags established in the game, or one who, At the end of time, be the one with the most frags. There are 2 teams competing with each other to be the winner.

- Capture The Flag: Also known as CTF or Capture The Flag. Players compete in teams to take the flag of the rival team and take it to their own base, while defending theirs. Competitive teams must have a large share of teamwork. Teams must defend their base from rival attacks, while infiltrating the enemy base, taking their flag, and returning to their base. This requires the team to protect its bearer well from enemies in order to fulfill its objective.

- Domination: DOM, Teams compete to control several control points (these appear on the map as a giant X that changes shape and color according to the team that controls it) with the aim of adding points and winning the game. Standard maps contain three points. The points can be controlled either with the total occupation of the territory (physically occupying the space) or from a distance. Here, again, there are 2 teams competing for the same goal.

- Rush or Assault: A team, called an attacker must place explosive charges on two predetermined targets. When these are destroyed, the next phase is advanced where the same is done. The defending team must defend the objectives until the enemy points or “regeneration tickets” reach zero.

WARZONE-X on Steam

AXYOS

AXYOS

This game is a pure example of what is wrong in the “Steam Greenlight” independent game industry. And mostly, what kind of trivial mistakes, the dervelopers, are doing in the process of developing an “indie game”.

First, about this “game”. It’s suppose to be a MOBA type FPS but the “game” is in this stage practically from the beginning with no actual or visable updates. The only visable change was the changing of the name of this “game” from RiP to AXYOS. Yes, I know that the “game” is in “Early Access” but it’s not, even, in an Alpha stage. I keep saying “game” with quotation marks because there is no game at all. Yes, the “game” looks like in the screen shots but that’s it. Only nice characters models, some weapons and some textures made with the UnReal DevKit. And that’s it!

Real player with 8.4 hrs in game

The game itself? Great in appearance and has potential. However, that says little as many great games have been ruined by their publishers. And while in a single player game, that may not matter, in a multiplayer game, it is fundamental that the publishers understand the importance of not harassing their userbase. This review will not even touch how the game is at this point as with no players, you cannot adequately test a competitive multiplayer game.

This review will go briefly over what happened that I have to state the above:

Real player with 5.6 hrs in game

AXYOS on Steam

Blaston

Blaston

An intense competitive VR workout game that combines FPS mechanics, with deck building and a hint of fighting game mechanics. In this game you face another live opponent (or bots while you wait for a real opponent), in a 1 vs 1 duel. Guns spawn around your play field. You fire swarms of slow moving bullets at your opponent, while simultaneously dodging their bullets or blocking them. Learn a variety of weapon combos to gain the edge over your opponent. The game is easy to learn, with a high skill ceiling.

Real player with 276.5 hrs in game

This is the best VR game I have ever played. It’s a steal for the price.

Easy to learn, impossible to master, and the most intense workout of any game available.

All of your opponents are human so no two matches are ever the same. There are endless combinations of tactics and you will pick up new ones constantly from your opponents. There’s always a way to best even the seemingly impossible opponents.

Seriously this game will work up a sweat like no other. It is a complete cardio workout program. You will crouch, jump, lean, duck, dodge, and not even realize how hard you’re working out because the matches are so intense.

Real player with 169.0 hrs in game

Blaston on Steam

Bunny Count

Bunny Count

funny idea, boring implementation with lots of bugs. definitely not worth it.

Real player with 2.9 hrs in game

The game looks fun at first, but gets boring quickly. You find bugs over time and it doesn’t develop any further.

Real player with 1.4 hrs in game

Bunny Count on Steam