ARKOS
Prefer Watching?
Otherwise Keep Reading! :)
Remember when games used to be insanely difficult and you’d end up getting stuck on a level for days until you eventually beat it and felt like a god for a straight week?
Well Arkos reminds me of that, not just because of its unforgiving approach to difficulty and level design where it often just tosses you head first into the deep end of a lava filled room, but also in the way it looks and sounds, because it’s intended in every way to be a modernized recreation of classic FPS games like DOOM and Heretic, mixed with modern voxel based physics, destructible environments and a custom soundtrack that’s easily worthy of the greats.
– Real player with 6.7 hrs in game
Read More: Best FPS Voxel Games.
Arkos plays just like the old shooters with more colorful setting and destructible environment. It’s a shame it offers just a little delicious slice instead of serving the whole cake.
It’s a good thing you don’t play these games for the story because there isn’t much of one here. The Wanderer, the game’s protagonist, must collect ancient weapons and overcome dungeon guardians. This is the only info you’ll acquire, save from a single scroll with a few phrases at the start of each world.
https://steamcommunity.com/sharedfiles/filedetails/?id=2650062823
– Real player with 4.4 hrs in game
SALIGIA
It just falls flat and isn’t worth the cost. Perhaps the creators will take this and create awesome Indie horror games down the road. But for now I feel that this game has cheap jump scares that don’t make you jump and I wish there was a sprint/run mechanism.
– Real player with 192.0 hrs in game
Read More: Best FPS Walking Simulator Games.
Information / Review English
SALIGIA is a First-person horror / Adventure game developed by ENKA GAMES.
Story / Gameplay
Moses did many wicked and heinous things in the past that he would rather forget and delete from Memory. However, it is precisely these that always haunt him in his sleep, more precisely in Nightmares that plague him every Night and deprive him of his sleep. He is plagued by feelings of guilt and he has only one Goal to finally get rid of them. But he begins to doubt himself and asks himself: Are the beings he sees and the noises he hears really only Dreams or has reality caught up with him. At that time Moses performed one of the 7 deadly sins by sacrificing People for a purpose and this will now be his fate.
– Real player with 4.6 hrs in game
Fears of Glasses o-o
To be honest, I didn’t understand anything about the game at all. I’m not used to the glasses in the middle of the screen. It feels weird and out of place. Also, the game has obvious problems with the interface. In general, it doesn’t feel like a completed product. Rather, like something hastily whipped up.
– Real player with 3.2 hrs in game
Read More: Best FPS PvE Games.
Fears of Glasses is a pretty good horror platformer with an atmosphere of gloom and creep.
– Real player with 1.9 hrs in game
Rescue Operation
For the price I paid for this game? it is SO worth it!!
It’s a bit of a throwback to the days of Far Cry and FEAR… both of those wrapped up into one. It has elements that obviously feel like an indie game but that’s not always a bad thing :) It is on rails… yes… no open world. It uses health kits only for healing like in the days of Quake and Quake II. But the atmosphere is oppressive… the level design may not be quite to the level of “inspired” but it’s very creative and not at all repetitive. The music is excellent! Definitely sets the mood. The game was obviously written by not English speaking coders but the story is pretty much the same as usual… “we need you to go into the secret base and find out what happened.” Not important. Lots of different guns, and all feel VERY real with good animation and very realistic sound effects. The enemies are challenging without being bullet sponges… the game chooses tactics and execution over raw power or pre-scripted “run around and click all the switches” boss fights and I very much appreciate that.
– Real player with 3.5 hrs in game
Resque Operation
Positives:
-
its short
-
some parts are ok
-
the sound and atmosphere is okay
Negatives:
-
bad graphics and view distance
-
extremely slow movement
-
you cant run and shoot at the same time
-
a lot of bugs, some almost game breaking
-
jumping height is to low and buggy
-
the monsters are bad
-
the last level is too hard
I didnt have the greatest expectations, even though a lot of people was positive to this game.
Unfortunately I have to say, it wasnt any good.
Sure the idea is okay, and some elements work.
– Real player with 1.6 hrs in game
Cemetery Warrior V
Great music, variety of opponents, not bad graphics, character leveling.
– Real player with 2.8 hrs in game
Just no
– Real player with 0.3 hrs in game
Creeping Darkness
Is it worth 5$? Depends on who’s paying and who’s playing. Can it be WORTH 5$? I’d like to think so. Batteries, Painkillers, and Decisive Doors closing can really make it feel impossible to beat. I wish we had a little more guidance on where to go and potentially what to do even though you can kinda figure this out through trial and error.
Also, I made a video if you’re interested. (https://youtu.be/zBn5Wv3Blrc) .
– Real player with 1.3 hrs in game
ZYNET
I had a lot of fun. The controls felt great and the game is very original.
– Real player with 8.8 hrs in game
This game is a fun “rat in a maze” style solo player game. You use various colored discs to move about and defeat enemies! If you like this style of game, then it’s a MUST PLAY! It was made by ONE INDIE DEV! Huge Kudos to the dev known as TANK! I played the first level here, https://youtu.be/vrx9mMJUvgQ
– Real player with 5.3 hrs in game
The Caregiver | 終焉介護
As a fan of Chillas games, this is possibly the first negative review I’ve given of his/hers games.
Pros:
-
Bigger maps than usual (or so it feels).
-
Superb atmosphere as usual.
-
Sprint ability!
-
Collectibles.
-
Good story.
-
Good sound design.
Cons:
-
Objectives are a bit unclear. Like, after cleaning up urine one would assume next step is to put the cloth used in the washing machine, but I guess in Asian countries you just throw things in a plastic bag and keep it around your house…?
-
AI enemy very fast finding and attacking you when needing to perform actions. You need to run around and close doors behind you all over the house for at least half of the clocks in order to try and make it in time before being killed.
– Real player with 5.8 hrs in game
Curator page here-- [url] DaRevieweD #81 [/url] -- [i]New review every Sunday[/i]
The Caregiver (TCG) is the most recent j-horror experience to come out from Chilla’s Art (CA)- who doesn’t even need an introduction at this point! It’s no secret, I’m a huge fan of theirs; I actually want to review all of their games but it’s easier said than done because you must have nerves of steel and not prone to mini-heart attacks. If you love Japanese horror movies, and want to be a glorified “extra” then play any one!! My first ever was when I worked in The Convenience Store (TCS) , but that’s because I was shopping for more than I bargained for.
– Real player with 3.5 hrs in game
Sin-Cay
This game seems like something straight out of a course or class on Unreal Engine. The menu reminds me of a retro X-com game and the blank white starting screen in the beginning made me think the game was broken. There are too many complaints I have about this game that I cannot recommend it in its current state.
Starting out, you are just dropped into a dark cave with terrible lighting issues. So avoid if you have aversions to blinking lights. Any enemies that aggro on you growl a terribly leveled voice that’s overpowering all other noises despite distancing. They take nothing to kill and even the over-sized replicas of the same enemies take minimal bullets. The bullets are infinite. You can heal yourself infinitely and hurt yourself… why? Only useful in the event of getting stuck? Depending on where you lookin the first level, the game tries to use some kind of realistic lighting but it’s not well implemented and everything goes invisibly dark. After beating the first level, you are dropped into another place with no context and you and your character have no idea who you are or what you are doing or the direction you should go. It’s a project (as seen in task manager as the file name) vastly needing improvement, clearer direction and purpose. The only puzzle I solved was shooting some explosive barrels. It could be fun with the diversity of locations and portals to new areas, but there needs to be more direction, world building, and context. It just feels like you tried new meshes and textures in each specific setting. Maxed out my 3070 on epic settings unnecessarily. The settings menu is limited, you can’t even control audio. Nah.
– Real player with 0.8 hrs in game
One More Dungeon 2
PRETTY FUN i play pixel dungeon a lot and this exceeds that game by far
– Real player with 11.8 hrs in game
Really like the style of this game. It has a huge amount of potential and if the devs keep updating the game and add more content it will become a really really good game
– Real player with 11.2 hrs in game