Frag Grounds
I saw no reviews and I got curious.
First impression, Servers are completely dead. They’re so dead in fact, Steam Charts can’t process the level of JFK dead this game is. SteamDB can though, and there were 2 players on Jun 9th. Peak playerbase was 5 players, on July 23rd, 2020. I hope everyone had fun when they played the game.
My central issue with this game is simple: The singleplayer mode has one map, and the multiplayer, the meat of this game is, as stated, quite dead. In fact, to run a server, I had to rent one from a shady Euro site, whom kept shutting down my server due to the game lobby having a max of 12 players, and the server only being paid for 8 players. That’s on 4NetPlayers however, not the developers.
– Real player with 0.7 hrs in game
Read More: Best FPS Realistic Games.
Frag Grounds is an abandoned Early Access FPS arena shooter with a militaristic “tacti-cool” theme. There’s a multiplayer mode (no players) and a wave survival shooter mode where you start in a building and dozens of completely identical AI come running at you for you to shoot.
The developers abandoned the game less than a year after it launched to the sound of crickets. The last update for the game was in April 2021.
The quality here is deplorably bad despite the venerable Unreal Engine backing the game. It looks like many of the game assets are just asset flips from the Unreal Asset Store.
– Real player with 0.2 hrs in game
Gun Club VR
I was sceptical at first reading some reviews while this was in early access and hesitated to buy it till now (after the full release). However while it still has some bugs, it offers a lot of content and provides an enormous amount of fun to play! I didn’t expect to have such a great time shooting cardboard enemies! While a lot of weapons, upgrades and levels are available you need to unlock them first. However it is not hard to unlock the levels and earn a lot of money to buy weapons and upgrades. In fact, some upgrades (e.g. the cheap laser-pointer) make the game very easy so you might want to stick to vanilla weapons or to choose the hardcore mode which disables the targeting help system and makes finishing a level very rewarding. Of course in the higherst levels choosing the right weapon (and upgrade) to do the job is essential. The game provides multiple hit zones on the cardboard targets, explosive elements for additional damage and even easter eggs (at least in the office, where you can select the level and manage your gear). The sounds and visual effects are great and the game runs perfectly on my PC (Ryzen 1700X, 8GB, GTX1070, Vive). A clear recommendation if you like shooting and don’t need real life-like enemies!
– Real player with 24.6 hrs in game
Read More: Best FPS Realistic Games.
Look elsewhere. There are many VR shooter options that are vastly better in every way.
The only real challenge to the game is poor design.
Every target has a giant flag with a number on it indicating its “health.” While it’s fairly useless, it does serve to block your view of any target that’s above it.
There are hostage taker targets with hostages in front of them that have some element of random position. Often you’ll have just the tiniest outline sticking out to shoot the hostage taker, which is fine. But sometimes they are exactly behind the hostage. You can’t see the hostage taker at all much less shoot it! Civilian targets that are the same as the hostages pop up on their own so you really can’t tell sometimes that there is a hostage taker behind them until they kill the hostage and ruin your run.
– Real player with 18.3 hrs in game
Weaphones Gun Sim
This is a shooting game that simulates real firearms. Players can choose various firearms, submachine guns, rifles, pistols, etc., and modify the selected firearms according to their preferences. After selecting the firearms, players can enter the shooting range for shooting training, and use the mouse to control the direction and shooting operations. Environmental factors such as wind direction and moving target will affect your target performance.
Read More: Best FPS Arena Shooter Games.
41 Hours: Prologue
Fun and unique fps with traits from Crysis and Bright Memory.
The official press info:
41 Hours - is a first-person shooter dramatic experience that follows the narrative of Ethan, a workaholic scientist in search of his long-lost wife.
Join his trip through the parallel universes and make those trying to stop you from getting back your love suffer.
You get to master devices that enhance you with super-human abilities:
• Telekinesis (mind manipulation of objects at distance) -
• Time manipulation (fast reaction over slow motion)
– Real player with 3.6 hrs in game
For me this game is more promising than other reviewers have found it. I’m not usually crazy about too much story line (too much for my taste in Crysis for eg) but with my favourite shooters going down the campaigns as thinly disguised survival scene after survival scene, where you face ever increasing and ultimately, pointless hordes of enemies to disguise a lack of imagination (think Doom Eternal - Ancient Gods, Serious Sam 4) this game strikes a nice balance for me. Sure there’s bugs, but there’s popular well established games out there with bugs that have never been ironed out. Happy to give this one a chance.
– Real player with 3.2 hrs in game
Elite Soldier: 3D Shooter
Never play this game
– Real player with 3.7 hrs in game
Elite Soldier: 3D Shooter
Positives:
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Its actually quite fun
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upgradeable weapons and equipment
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campaign mode with 30 missions
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sniper rifle is always a plus
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acceptable street map
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reminds me a little bit about counter strike
Negatives:
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only 1 map in the whole game
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the AI is bad
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repetitive missions
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the sniper rifle is unlocked after level 25
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a lot of bugs
Well this was a positive surprise.
Ive had a good time, even with the problems it has.
If you like low budget/indie shooters,
– Real player with 2.9 hrs in game
QontoWars
an epic game. i play it every day.
– Real player with 22.1 hrs in game
Line of Sight
Line of Sight is a very solid shooter. Of course the most main reason why one should or should not play is solely based on the whether it’s pay to win or not. Props to developers for continually updating/adjusting the game. You guys are doing great. Back to the main “issue” everyone is talking about. Is this game pay to win? No. There is no exclusive gun with god stats that are able to take down even the most skilled player. I just proved it by achieving a profile KD/A of 3.10. I have never spent a dime on this game yet I was able to go a KD/A of 3.0 or above (no I’m not hacking). The people who call this game pay to win are the ones who are so bad at the game, they needed something to blame for their lack to skill. Although this isn’t pay to win doesn’t mean this game has flaws…because it does. The number one flaw that I noticed is how expensive the permanent guns are, granted you aren’t required to buy a gun permanent, but for the ones who want to keep a gun that they like, I do believe it is way too expensive for an average casual player.. Another flaw are the laser and flashlight attatchments. They give too much of an advantage against players because of it’s blinding capability. Yes, there are attatchments that will literally blind your enemies. Last flaw is the unbalanced matchmaking. There are high KD/A’s going against low KD/A’s in casual matches, sure it’s not ranked but this is still an issue and very unfair. Other than that the game is solid and I do recommend you try it. In conclusion, the flaws are highly expensive guns, unbalanced matchmaking, and overpowered attatchments. I hope in time that these issues will be adjusted but if you folks are thinking about trying the game…GO AHEAD! It’s ♥♥♥♥ing free, if you don’t like it then just uninstall. You got nothing to lose!
– Real player with 251.2 hrs in game
Hit 100 hours so here’s my review, awesome game. Fun community, competitive play when you want it but a good time when you need it.
I’d like to address some of the comments you see frequently in the review section.
Pay To Play (P2P) or Free To Play (F2P)?
This game is not P2P.
This game is not P2P.
This game is not P2P.
This game is not P2P.
This game is not P2P.
This game is not P2P. If you look at the hours reviewers have logged you’ll notice that the only people yelling “it’s pay to play” have less than 5 hours in the game. I’ve gotten absolutely destroyed by a novice with a training M4 and I’ve done absolute work on Lvl 50 players with custom skins and 100$ worth of add-ons. Here’s some advice: when you first start the game pick either the M4 or the G36 and mod it out completely with the initial money the game provides. Don’t worry about characters, just use your first bit of money to mod one of these guns. I’ve used the exact same G36 I had when I was Lvl 1. And look, jesus, the developers have to make money so obviously skins and things are going to cost. You can’t have your cake and eat it too. Don’t buy the premium or starter package unless you have money to burn. You can do great in the game with just the basic packages.
– Real player with 185.2 hrs in game
Sniper Ghost Warrior Contracts 2
Friends, I really hate to post this as the game is bipolar to the nth degree. There is brilliance here, great fun and there is an odd idiocy so boring and compromised by bad reticles and basic misunderstanding on the “ones” of snipping that it makes the game truly unplayable. When it shines, those parts are not to be missed as they are beautifully rendered and as engaging as one would ever want, a new HIGH for the franchise. But, just as I had feared looking at the little we were shown, when it fails it is awful, unplayable and it stops you wanting to return to the game and as there is no going past one chapter until it is done, we will all have to stay put….on a platform….and pretend that this is fun. It is a bore folks, the scopes are simplistic, the marking unreadable (as are many of the distances on heads (read on green? ok….) and it is an awful ugly grind. As many have noted….
– Real player with 168.1 hrs in game
CONTRACTS 1, BUT BETTER.
However, the core gameplay is still pretty much the same. If you like C1, you will like C2 a lot. If you don’t like C1, well there is a high chance you won’t like C2 either.
2 years after SGW3, CI Games came back with SGW Contracts. Another 2 years, they give us Contracts 2. It’s a much more polished game this time around.
The improvements:
-Extreme long range sniping, their trademark selling point in this game. Now along with normal, classic low-medium range maps, the game will have extreme long range map which targets will usually be 1000m+ away. You can only see the enemies through your scope or binocular. These areas are especially made for long range sniping that you can’t not get in there no matter what you do. And of course, sniping at those long distance is very satisfying. If you want to make it even more challenging, use rifles with low magnification scope.
– Real player with 57.0 hrs in game
Tasty Arena
Gameplay
Survival mode
The main mode : Choose your arsenal from a multitude of weapons, then go into battle through different destinations.
Worlds are divided into several zones : the arenas.
In these arenas, you have to survive against ennemies until a boss appear, which allows you to move on to the next arena until you reach the final boss.
Challenge mode
Select a challenge from a list, which will teleport you into a small arena where you will have to brave this challenge.
A 3 star score will define your success.
Content
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- 20 weapons to discover, more incoming !
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many ennemies to face
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many bosses to fight
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4 worlds to visit
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…
Many weapons to unlock
Unlock new weapons by completing challenges or discovering secrets. Unlocked weapons can be selected before starting.
Find Special Weapons: These are very powerful weapons with limited ammos, use them wisely !
Many enemies to face
You will face different enemies who have specific abilities.
Some are more dangerous than others…
Different destinations
Play in multiple worlds : Each world has its own boss and secret to discover and weapons to find.
Blasters of the Universe
I play on the Oculus Rift and it works perfect with only 180 degrees of freedom.
This is my all time favorite VR game of the about 130+ titles I’ve played so far. It was much better than expected on the video.
The gameplay is amazingly perfect! Bullet hell is a very good discription of this game. There’s always shots and enemies somewhere and you have time to react to everything going on. I truly feel that it’s my own fault for doing something stupid and I get better all the time. All the shots coming at you makes it super immersive. The formations of the shots makes it very interesting how to tacle them. Finding a spot to stand where everything flies around you feels awesome.
– Real player with 30.8 hrs in game
BOTU is a wave shooter set inside a retro themed arcade game - it’s conscious about you playing a VR game.
You have a gun and a shield. As you progress through the “campaign” you unlock more shield types and components for the weapon customization. As you make kills, your weapons special ability charges - this brief effect (also customizable) can be anything from a powerful ray to invulnerability.
There are 4 levels in the campaign, each ending with a boss fight. Once a level is unlocked, you can also play it in endless mode. On top of that there’s a challenge mode which runs for a few days, with a predetermined weapon and shield. There are global leaderboards for all levels/modes.
– Real player with 21.8 hrs in game