Battle for Gaming
I tried to incorporate excessively used monetization models as mechanics in the game. So you use DLCs (Downloadable Content) to upgrade yourself, you have to get random improvements from Lootboxes, paid with virtual currency. As ammunition, you use your banknotes and there are a bunch of Live Services to subscribe to, in order to gain boosts (for a price of course). No worries though, there are no real microtransactions in the game. In addition to the mechanics just mentioned, I added other additional systems to make for a replayable, engaging and fun game.
Description
In the full version, there are two different game modes available. There is a story mode, where you can make your way through a storyline. Your choices matter, as there are multiple pathways and endings. The second mode is the Custom Game mode, where you can set your prefered settings and difficulty and try to achieve better and better high scores. In this demo version, you can only play the custom game without setting your own preferences.
The enemies you face are Lootboxes with different attacks at their disposal. As you shoot your way through hordes of Lootboxes you earn DCs (Different Currencies – the in-game currency), which you can use to buy random rewards through Lootboxes. Those rewards are temporary improvements for this run only. During your playthrough, you also find so-called DLC fragments. You can use those to permanently upgrade different perks at the Centre (starting point of the level).
The upgrades include things like your movement speed, your fire rate, the amount of ammunition you can carry, etc. But with DLC fragments you can also unlock a new weapon and the ability to dual wield.
What else
Also at some point, you will unlock the possibility to build up different combo points (there are several combos available at the end, for example, killing only red Lootboxes in a row, earns you bonus DCs. Or killing only one type of Lootboxes earns you bonus DC, etc…) You finish your combos with a melee attack, where you blink to an enemy and destroy it simultaneously. The enemies are randomly created, and you can also control how many enemies you want to face at a given time. More enemies mean you the possible rewards are exponentially higher but at the same time the risk of dying increases.
The level itself is theoretically infinite and procedurally generated. But you have to stay in the vicinity of the Centre, as you need to come back to it for ammunition and upgrades (a little arrow points you the way though). You are also on a clock because there is a limited time until the invincible, deadly W-box starts to chase you. Once it reaches you, this run is over. But at least you keep all permanent upgrades for the next run.
Game Features:
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First Person Shooter with a simple but recognisable art style
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Story mode with different paths and endings
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Custom Game mode lets you hunt for ever-higher high scores
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Enemies are hostile Lootboxes with different attacks
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Upgrade yourself through permanent upgrades
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Kills, Combo-kills and Melee strikes earn you temporary improvements
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Replayable, procedurally generated level with randomized layout and enemies
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You control the risk to reward ration for every battle
Read More: Best FPS Roguelite Games.
ESCAPE FROM VOYNA: ALIENS FROM ARENA 51
Escape from Voyna: ALIENS FROM AREA 51 is an action packed realistic single player shooter set in the era of the Cold War on russian soil. After many nuclear tests the land is devastated and apocalypse spreading. You, a secret agent stranded on an island try to escape without getting caught by enemy soldiers.
During the time of the Cold War the major powers attempt to secure their power by attempting to build the biggest and best nuclear weapons. Those were tested on remote islands. Due to a misfortune, you land on one of those islands. As an american secret agent you must not be caught by the russian special forces of the RSWS.
You sneak, run, shoot, collect and scout the huge game world. One of the over seven different weapons is bound to get you out of any sticky situation. After the game start you first need to get your bearings and find your way - there’s always more than one way out. Find the quickest and easiest, because this game is hard. It’s a tactical shooter. Weapons have realistic recoil and should be used for single shots most of the time. There is no HUD showing your life or ammunition, no crosshair or hit marker. Hardcore ain’t for casual players.
You need to find food or medical supplies to heal yourself.
The game features a large amount of realistically modeled weapons. Recoil is modeled in as well, so make sure to aim before your shots go astray.
Ammunition is limited!
Your enemies are going to give you a headache. The AI hears your steps and shots. It will hunt and pursue you and shoots accurately. Watch your cover, because the AI will act as a team. You should sneak up, learn the patrol routes and maybe dodge certain enemies altogether. Life is short, and the AI aims well. Most of the times escape or avoiding is the better option.
Breathtaking graphics based on Unity DX11
With Unity Engine and DirextX 11 we created a beautiful, living world you just want to immerse in. Enjoy the trees, grasses and stunning light effects. Get the maximum out of your PC and experience AAA worlds.
Realistic 7.1 surround sound
Experience realistic gun sounds of AK and friends in 7.1 surround sound quality. Let the ambience of the surroundings enchant
Read More: Best FPS Open World Games.
NECROSIS : RECONFIGURATED
Great game - a lot of areas to host your battles from - new weapons when you level up - play with friends or play with bots - join battles or host your own - give this game a shot.
– Real player with 5.9 hrs in game
Read More: Best FPS PvE Games.
Eu não consigo ganhar.
Muito ruim o jogo
– Real player with 2.0 hrs in game
Dark Forest
This is a fun game to chill and play. I like the mechanics and floating feeling of the controls. This is a VERY simple game, but it is well done.
– Real player with 5.2 hrs in game
A more approachable ‘Devil Daggers’ by a small dev team. You can tell care went into the making of this game.
– Real player with 2.6 hrs in game
Agent Roswell
cool game kinda glitchy at times sometimes when you go to complete the level there are enemy ships under the map and you cant get to them and you have to restart the game, also no ingame save feature only in the office area. graphics are so so you can more than likely play the game with integrated graphics because the graphics are very sub par.
– Real player with 52.7 hrs in game
I really enjoyed playing this game. It is just great fun to play. At the risk of showing my age it has the feel of the tv series ‘The Invaders’ with Roy Thinnes. Very similar to GTA but to the developers credit made with a fraction of the budget. The ‘world’ feels expansive and there is plenty to explore. I really like being out in the desert episodes best. The controls gets a bit clunky but that sort of adds to the fun. I will love to play it again on a better PC as I had to run it in windowed mode to help sort the lag. A few patches may well sort that out. I would be delighted to find out if there is a Agent Roswell 2 on the way or a least more episodes. Good game that I know I will be loading up again sometime in the future.
– Real player with 24.8 hrs in game
Blasters of the Universe
I play on the Oculus Rift and it works perfect with only 180 degrees of freedom.
This is my all time favorite VR game of the about 130+ titles I’ve played so far. It was much better than expected on the video.
The gameplay is amazingly perfect! Bullet hell is a very good discription of this game. There’s always shots and enemies somewhere and you have time to react to everything going on. I truly feel that it’s my own fault for doing something stupid and I get better all the time. All the shots coming at you makes it super immersive. The formations of the shots makes it very interesting how to tacle them. Finding a spot to stand where everything flies around you feels awesome.
– Real player with 30.8 hrs in game
BOTU is a wave shooter set inside a retro themed arcade game - it’s conscious about you playing a VR game.
You have a gun and a shield. As you progress through the “campaign” you unlock more shield types and components for the weapon customization. As you make kills, your weapons special ability charges - this brief effect (also customizable) can be anything from a powerful ray to invulnerability.
There are 4 levels in the campaign, each ending with a boss fight. Once a level is unlocked, you can also play it in endless mode. On top of that there’s a challenge mode which runs for a few days, with a predetermined weapon and shield. There are global leaderboards for all levels/modes.
– Real player with 21.8 hrs in game
Drunken Robot Pornography
When i first started DRP, i was a bit disappointed : i was expecting epic battles against mega robots, and all i was getting was robots seemingly made of cardboard (because they were dying in 15s), or score/checkpoints chasing arenas. Moreover, the controls felt too floaty, especially when on the ground.
But I trust Dejobaan, who have yet to disappoint me with a game. So i kept at it, and boy am i glad i did. What seemed like a small game with 15-20 levels, is actually chock full of robots and the difficulty rises slowly but surely. Soon, i was getting into tense fights with robots that seemingly wouldn’t die despite the huge firepower i was throwing at them.
– Real player with 16.0 hrs in game
I really love this game. Now, to be totally fair, I did get this game for free, a good friend of mine gave it to me. I don’t know if I would feel differently if I had paid for it, but as it stands, I really like it.
Stuff I like:
- I like the core gameplay. It’s well made and simplistic. You only get one gun, you can get temporary upgrades so you don’t have to switch, and the jetpack thing is awesome. The controls are tight, movement is accessible, and level and enemy designs are interesting and easy to understand
– Real player with 12.6 hrs in game
ESCAPE FROM VOYNA: Dead Forest
This is the same game as “Escape From Voyna: Tactical FPS Survival” listed under the Developer “Dead Crow”
Video Evidence: https://www.youtube.com/watch?v=EmjuGy0BX-E
I’m not sure what is going on here. Both games are absolutely terrible. Skip completely.
– Real player with 0.1 hrs in game
Muffin Fight
Fun Arcady VR game, very tiring so best experienced in short bursts.
– Real player with 18.3 hrs in game
A fun 2-4 player frantic party game, really gets the adrenaline flowing. Has online matchmaking so don’t worry if you can’t gather another 3 people who have VR
– Real player with 11.6 hrs in game
Project Gravity
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pretty good gunplay
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lots of guns to choose from
- mediocore graphics at best
– Real player with 2.3 hrs in game
pretty good game
– Real player with 1.7 hrs in game