Aritana and the Twin Masks
“They are not ready…”
Are you? Prove your value in Aritana and the Twin Masks. An adventure based on Brazilian mythology and culture that will carry you deeper into the forest’s mysteries.
This second Aritana’s adventure extends gameplay possibilities, bringing a bow and arrow gameplay, 3D movement, vast sceneries in open landscapes and powers that help the player solve several puzzles. Explore a colossal temple, find artefacts that can be mixed in many special potions, and prepare yourself to save the Tree of life.
Also, you can further explore this magical universe with comics that shows more about the temple’s events. Unmask all the mysteries and follow Aritana on his journey to save the Tree of life, discovering ghosts from his past.
Read More: Best Foreign Puzzle Games.
Aliens In Paradise
Aliens In Paradise is a Shoot’em Up game inspired by old school Shoot’em Ups like Contra and Metal Slug. Aliens In Paradise takes place in The Bahamas which is the first stop for the Aliens invading the Earth. They destroy the main character house what he spent most his life working to build so he sets out on a revenge quest to destroy as much Aliens and their Ships as possible. His thirst for revenge may actually save the world. Play the game and find out.
Read More: Best Foreign Futuristic Games.
Copperbell
Just a warning: this game is very short and you could probably beat it in less than 20-25 minutes: ONLY IF YOU RUSH.
[url] Check out my Steam Curator page, Ten's Indie Seeker![/url]
I spent a pretty good amount of time playing this adorable indie game. Yes, the game is short. Yes, it is not a super-challenging game.. but let me tell you, IT IS GOOD.
https://www.youtube.com/watch?v=YWrkicEdBL0
Pros:
Wonderfully told fairy-tale/storybook tale
– Real player with 2.4 hrs in game
Read More: Best Foreign Indie Games.
Bought this game a week ago and it has been super fun. The animation is quite unique and the style of the game overall. Definitly do reccomend it for a short fun jump and run.
– Real player with 2.0 hrs in game
Demon Slayer Akagi
Just as advertised: a solid, classic arcade-styled game; the sort that will kick your butt at first, but becomes very satisfying and replayable as you get better and learn to handle its unique and tricky mechanics with all three of the different selectable ability sets.
Jammin' soundtrack with simple but cute visuals and character designs as well.
– Real player with 2.4 hrs in game
DISCLAIMER: I received a key to bug test this game a few days before release.
Short Version: If you like Touhou 1, then you’ll probably like this game.
Long Version: Demon Slayer Akagi is a bullet-hell breakout arcade game where you control Akagi in her quest to free girls from the control of a demon. The core gameplay revolves around propelling a magic ball onto tiles to slowly break them down, but, unlike many Breakout-like games, the tiles will shoot back at you, and you will have to avoid those in addition to your own ball. Additionally, there is no penalty for missing your ball, so you can drop the ball as necessary to avoid incoming projectiles. Just make sure that you don’t get hit by it yourself, since it counts as a projectile.
– Real player with 1.3 hrs in game
First Samurai
The Demon King descends from his mountain domain to you, the First Samurai and your master. Defenceless against the Demon’s magic, you succumb to his powers, leaving your Master to fight the Demon King alone. Your master falls in combat, dying. But, with his last breath, he summons the Wizard Mage. The Demon King fearing defeat, escapes to the future. Tormented, the young samurai seeks the teachings of the Wizard Mage in the ways of magic. Boiled with revenge and armed with a magical sword, the young samurai follows the Demon King into the future and the unknown…
TY the Tasmanian Tiger
TL;DR
It’s an amazing blast from-the-past from the PS2/Gamecube/Xbox era of 3D Platformers. Very charming, with solid (but easy) platforming, great music, and with some good graphical and camera improvements.
Positives:
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A classic brought back from the dead! This game is (considered by me and others) a classic from the PS2 era!
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It’s a solid platformer! Nice tight controls, nothing to horribly hard, and good level design!
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Quirky characters! From Shazza, to Maurie, to even Ty himself! They all have there own personality and, sometimes they are even funny! (Especially Maurie!) Boss Cass is a legendary villain in my eyes!
– Real player with 29.6 hrs in game
Ty The Tasmanian Tiger is essentially a 3D platformer in the style of classics like Super mario 64, Banjo Kazooie, Crash Bandicoot and Croc, just to name a few. The game clearly takes inspiration of those and even wears some of the design decisions on its sleeve. Ofcourse there is absolutely nothing wrong with that when its done well.
And well they did!
Let’s look at the pros and cons!
Pros:
–—–
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Fun and varied gameplay
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Great and fitting soundtrack for each individual level
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Cute characters and simple story
– Real player with 19.9 hrs in game
Yin Yuh
Help Yin Yuh, a cookie-loving spirit, fight his way through hordes of ninjas and warriors to claim an ancient relic. Which he will then sell for all of the cookies he could ever want. This arcade style hand-drawn game takes you through 4 areas, 20 fast-paced action-packed levels, and comes with 3 difficulty settings. Jump and drop between different platforms, stomp on your enemies, and use teleporting portals to your advantage. Even ride a dragon! Join Yin Yuh in his epic quest for cookies!
- R E F L E C T E D -
Very enjoyable game, but with a hardcore challenge.
– Real player with 2.1 hrs in game
Very challenging game. I liked so much.
– Real player with 1.6 hrs in game
Tribal Hunter
With 41 hours put into so far n’ more to rack up, this game has been worth playin’ every second.
What had originally drawn me to Tribal Hunter was a few clips of it on YoutTube, then after watchin’ a full playthrough of it from a YouTuber, I was totally hooked to it n’ proceeded to add it my wishlist to then be treated by a close best friend of mine who got it for me the next day.
The story of Tribal Hunter is a simple, straightforward one. You’re an ancient guardian spirit ( and for some out there, I’m not referrin’ to Ori from the Blind Forest/Wisps series) named Much, who was summoned to help protect their village from evil n’ to destroy said evil. Through your adventures you’ll have some well written character dialogue n’ a nice servin’ of funny moments to add to the game’s charm n’ also slap your knees with good ol’ comedy.
– Real player with 144.0 hrs in game
An excellent Indie game with an original gimmick as its gameplay loop
I needed something to cleanse my palate after playing Fallout: New Vegas and Wasteland 2 back-to-back. I love both games, but there’s only so much I can take before I become weary of the two desaturated nuclear deserts; each filled with complex, dark storylines. So when this colorful, simple-looking game caught my eye, I snagged a copy and tried it out. It obviously did the trick!
Tribal Hunter is a 2D platformer with a light touch of metroidvania. It also has making the main character (named Munch) huge and fat as a central part of its gameplay loop. Throughout the game, the player needs to keep an eye on the lizard’s weight, and manage how best to use it. A thin, light Munch punches faster, is a smaller target, and takes piercing attacks better. However, he isn’t as physically powerful, and only has scant amounts of fuel for his breath attacks; as those pull straight from his fat level. Conversely, being large and in charge makes Munch’s physical attacks more powerful, gives them more of a crowd control effect, and gives him plenty of fuel for breath attacks. Yet Munch is also much more vulnerable to piercing attacks in this form, an obviously-larger target, and runs the risk of exploding should he exceed his body’s limits.
– Real player with 81.6 hrs in game
Rumours From Elsewhere
Deep and challenging platform action game attempting to meld Prince of Persia with a modern Roguelite. Momentum based platforming/parkour, ability based combat with character classes. Inspired level design, smooth controls, solid performance, excellent music, and imaginative worldbuilding are enough to carry the experience through a steep learning curve and significant UI deficiencies as well as occasional frustrating bugs (and sadistic gameplay systems that act like bugs).
I recommend this game if you like hard platformers with an emphasis on momentum rather than air control. Be warned, however, that the high-pressure gameplay involves features like a stamina bar (depletes with attack or dash but not jump or abilities), a timer on every level (which have randomized objectives), potions that do damage to you, weapons that kill you if you unequip them, monsters that CC you so other monsters can knockback you to the other side of the map where you fall in a lethal trap…you get the idea. This game is rewarding but punishing and a better UI would make it more comfortable.
– Real player with 35.1 hrs in game
This game is a lot of fun!
I love the look of the game, and it has a ton of character in everything you play as, kill, pick up, or read. Not to mention the sound design and music are great. Once I got used to the core mechanics, I was hooked and kept starting new runs to discover more about the game. Each of the characters feels unique, just as each of the areas are distinct, vibrant, and fun (except Misty Peaks, that place is agony).
On the downside, sometimes the platforming is just a little unwieldy. The jumping or dashing or platform grabbing seemed to occasionally glitch and caused me some significant frustration. This didn’t ruin the game by any means, but it did feel like an unfair game flaw that would crop up now and again. Also, here and there a hit box would be in dire need of updating.
– Real player with 31.9 hrs in game