Shadowbane
First of all, this game is absolutely worth playing if you are into oldschool PvP MMOs. No other game allows such in-depth character customization. Sandbox elements are present but are not annoying to the end of being “chop trees to gather lumber”. “Sandbox” here is actually building cities and demolishing your enemies' cities in sieges, hiring AI mercenaries to craft items which is another good part of this game, crafting isn’t about gathering 10 dragon scales and 1 mummy dust by repetitively killing monsters, it’s more about having mercenaries of right races placed in your forges and having resources from right zones in general, even city building (if you happen to own / manage one) is as simple as placing the building on the city grid and waiting several hours for it to go up in one click.
– Real player with 1573.7 hrs in game
Read More: Best Foreign Open World Games.
Overall an exceptionally poor experience.
So why do I have so many hours you ask? 1) nostalgia and 2) I played with friends, but neither of those points are positives to the game in particular. And also do not be mistaken, for an RPG 80% of this playtime was sitting afk while leeching experience from macro-bots which is what everyone uses.
So this game is mislabeled as a PVP title. It isn’t. It’s actually a zerg v zerg title and those battles are decided by sheer numbers. If it was a pvp game, you’d have skills which synergize with each other to allow for good and creative builds. Builds which later you can learn to play and get better as you get more accustomed to playing your toon. Not the case here. At first glance you have SO many races, professions and disciplines to combine that the options eem endless…until you realize that every profession has no more than 2 ways to build it if you want to be in any way viable. Yes, you CAN be a minotaur that uses unarmed fighting, except due to weapon skill restrictions (built into the races) and stat caps you’ll never be more than 20% of the strength of a proper polearm minotaur.
– Real player with 1121.8 hrs in game
The Dragon and the Djinn
Everyone knows the story. The young man who came out of nowhere to become the Emir of Ghariba when the previous ruler went missing. The djinn who helped him by granting wishes. The Grand Vizier Jaafar, whose noble birth and political skill placed him in the palace at the Emir’s right hand.
What they don’t know is what happened next - and that’s where you come in.
The Dragon and the Djinn is a 620,000 word interactive epic fantasy novel by Athar Fikry, where your choices control the story. It’s entirely text-based—without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.
A dragon has appeared, threatening the safety of Ghariba and its new emir’s precarious reign.
You have a destiny. You’re not sure yet what it will be: perhaps you will protect the city, or become the greatest wielder of magic in the land, or gather enormous wealth.
You also have a sister. She believes that it is her destiny to slay the dragon, with a magic sword made by the warrior Iskander who has traveled from a far-off land in search of legendary creatures to fight.
Most importantly of all, you have a djinn, given to you by Jaafar himself. Your djinn will help you achieve your destiny by granting your every wish…or so you hope.
Navigate the politics of palace, court, and city; make allies - or enemies - among the people; all while the dragon soars overhead, threatening Ghariba more with every passing day. To find your way forward, you’ll have to use your magic, your wits, your courage, your faith, and of course, your djinn.
Will you help your sister slay the dragon? Will you try to slay it yourself? Or will you try to befriend it, learning deeper secrets of magic and the city’s past? Or will you simply take advantage of the chaos to make yourself the richest person in Ghariba?
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Play as male, female, or non-binary; gay, straight, or bi; asexual, aromantic, or both; cis or trans.
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Achieve your destiny as a dragon-slayer, a silver-tongued poet, the protector of the realm, or something even greater
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Wish for more wishes! (No, sorry, you can’t actually do that.)
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Secure the reign of the current emir, or scheme to depose him and replace him with another ruler - perhaps even take the throne yourself
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Fly on a magic carpet
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Find love with a dragon-slaying warrior, a charming court poet, an idealistic prophet, a lofty priestess, a wealthy noble - or even your djinn!
Be careful what you wish for…
Read More: Best Foreign Dragons Games.
30 Birds
Help our girl Zig to find the thirty birds. Explore the Lanterns, a gorgeous flying city built by the goddess Simurgh, and meet all kinds of bizarre characters : from djinns to magic animals, from regular weirdos to mafia rude boys… Zig will have to make them talk, to use her wits and play good dub music to collect all the birds' contacts. Only then may she be able to wake up Simurgh, the giant bird Queen, from her decade long sleep.
Features :
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Beautiful hand-drawn environment inspired by Persian art, bursting with colors, patterns and strange perspective
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Rich dialogues and lore mixing old tales, mythology and modern everyday life with a very contemporary humour
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Unexpected DUB / SKA soundtrack with Middle-Eastern quirks makes the world feel alive
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Play music with Lanterners and they will help you in your quests - find new sounds and use them on their instruments
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Add birds on your last generation Gem-Phone™ chat app - the phone also includes an inventory, a gallery and other secret apps
Read More: Best Foreign Puzzle Games.
My life as an archeologist
Every run will help you go further in the archeological treasure hunt, in this clicker roguelite blending the simple mindless entertainment of the clicker with the ever-renewing fun choices of a roguelite, where every single decision can help you reach the final boss or hasten your demise.
With 60+ types of equipment and 60+ fully animated monsters to loot them from, you will be able to mold your character as you choose by improving a wide array of stats and gaining unique abilities!
Every single boss you slay, up to 10 per run, will let you choose one artefact from a pool of three. These artefacts will help specialize your character as you wish, by giving her attacks a chance to do explosive damage, allowing you to stop time, gain a ferocious turtle buddy, or a healing fairy to help you to deal just a bit more damage before you die.
Three classes to choose from every run:
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The bulky zoologist: This heavy hitter knows the enemy’s weak point and specializes in deadly poison and survivability!
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The cunning ethnologist: This ancient technology specialist knows how to maximize her results when using long forgotten machinery and managing her own energy to do it again, and again!
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The never-alone theologist: Why attack enemies on your own when you can call on ancient spirits to do your dirty work faster while you relax?
Finally, even dying is not the end of the world! Every monster you kill during your run advances your research, and with enough coins you can even acquire some of their powers!