Dark Nights with Poe and Munro
Dark Nights with Poe and Munro is a FMV comedy-thriller game, where the player intervene in radio hosts' adventures in six episode. The game is playing in the same universe like The Shapeshifting Detective from the same developer.
I bought the game at the first place, because I really liked The Shapeshifting Detective.
Sound and music is most likely the brightest part of the game. Especially the main menu theme, but all of the songs are really good. Other sound and voices are really good in the game, has good quality in my opinion. In the last episodes, one of the actress voice was low, but that’s all really.
– Real player with 9.8 hrs in game
Read More: Best FMV Cinematic Games.
The Infectious, Shapeshifting Madness of D’Avekki Studios!
(The infectious madness I’m currently enduring is that of COVID symptomatology, so please forgive anything that doesn’t quite make sense!)
I think I love it.
The Infectious Madness of Doctor Dekker had a huge impact on me. A fact poor D’Avekki Studios will have already been well exposed to if they caught any glimpse of my Shapeshifting Detective review. Where it really separated itself from all other FMV games then and since is that it was effectively one-on-one campfire storytelling. Patients were constricted to lounging on a central sofa as they beguiled you with outlandish stories against a superbly crafted atmosphere. Your imagination was put to work, but with the FMV visuals lending it all more credibility. Nothing else is quite like it and thus quite matches it (the closest perhaps being Her Story). I’ve been eargerly awaiting anything D’Avekki ever since.
– Real player with 9.7 hrs in game
Murderous Muses
It’s a year to the day since controversial artist Mordechai Grey was murdered.
Now, a new exhibition has opened on the anniversary of his death, featuring six of his most famous portraits - each one a potential suspect in his murder.
You play as the night watch, exploring the gallery in the echoing hours to uncover clues about his death. Solve puzzles and use the Eyes of Mordechai to bring the portraits to life, restoring the past to find his killer…
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Solve a cold-case murder mystery that re-rolls every time you play
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Explore a procedurally-generated 3D gallery with shifting rooms and unexpected twists
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Uncover clues and use deduction to find the killer
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Solve puzzles and unlock secret locations!
From the creators of The Infectious Madness of Doctor Dekker, The Shapeshifting Detective and Dark Nights with Poe and Munro, Murderous Muses is an infinitely replayable supernatural whodunit where choosing how to investigate is an art form…
Read More: Best FMV Cinematic Games.
The Beast Within: A Gabriel Knight® Mystery
A game I revisited from my childhood. A FMV classic from the 90s.
It’s an incredible piece of work. Completely engrossing and uncompromising. (It didn’t actually take 152 hours, I left it on the launch screen - but expect a good 25-30 hours if you don’t use a walkthrough)
You play just over half the game as the title character, Gabriel Knight. Knight is a reluctant shadow hunter following the events of the first game, Sins of the Fathers. Living in his ancestral town in Germany, he is asked to investigate the killings of a young girl near Munich. The town folk are convinced it was a werewolf.
– Real player with 152.5 hrs in game
Read More: Best FMV Classic Games.
GK2 is the ‘Star Wars:Empire Strikes Back’ of the series, a really strong follow up to a fantastic first game, that may actually be even better than the original.
I’m on my 4th or 5th playthrough of this game since it came out many years ago, and it has singularly spawned my interest in topics such as Bavarian/German history, Werewolves and Wagner. It’s a ‘pilgrimage’ type game, which has me coming back and that in itself tells you a lot of about the quality of this game if i’m willing to do it over and over again.
– Real player with 29.1 hrs in game
I Saw Black Clouds
I Saw Silver Linings
It doesn’t show its hand until it will have tested the patience of many, but I think in the pantheon of modern FMV titles it’s sufficiently interesting to recommend (with some caveats).
Consider me an avid indie FMV game dabbler . Over time I’ve realised that the real beauty of such interactive films, much like VR games, isn’t that they continuously break new ground towards some singularity future entertainment form. It’s that indie creator spirit that flows through their design and writing and all the quirks and eccentricities that come with that. I’m British, so I always love the underdog.
– Real player with 9.6 hrs in game
As a big fan of FMV games, I give this a 6 out of 10. So a mild recommendation mostly for other fans of the genre. There are just too many elements here that could be improved on to rate it any higher, some of which have been mentioned in other reviews.
There are some tracked playthrough stats like tact and honesty that are poorly explained in relation to the game, to the point I don’t think they have any impact other than reflecting choices you’ve made. There’s no situation where you aren’t tactful enough to continue down a certain path or anything like that. But at the same time there are the stats of denial and acceptance that determine your ending. So some of the stats matter and some don’t and that’s never really made clear.
– Real player with 8.1 hrs in game
Killing Time
This is the second FPS I played when I was young (Doom 2 was the first). This game was so scary back then. It took me 12h to complete it. This FPS is different from others as it has only one huge map. It is not a classical get the red/yellow/blue keys to complete the level. There is some short videos that reveal the story peace by peace. The weapon are great.
Only drawback are the controls. But once you get use to it you’ll almost forget about them.
I finally finnished that game I started 23 years ago :)
– Real player with 12.6 hrs in game
This game took me years to get up and running simply because it does not run well on modern systems out of the box; going from garbled graphics one year, no sound the next and then just refuses to boot after that - I had given up hope trying to get it up and running. But thanks to the wonderful work of the Killing Time community and the fan patch they have been updating for years; I can finally play and enjoy the game and I’ll confidently say that this game is a real hidden if very flawed little gem of a classic 90s boomer shooter! Time may have forgotten it but after discovering it for the first time myself, I really hope more people will give this game a try.
– Real player with 10.4 hrs in game
At Dead Of Night
Maya is forced to spend a night at the Sea View Hotel after her friends migrated there because of the weather forecast. However, she’s awaken by a scream. Investigating, she find Jimmy Hall, the owner, assaulting a guest. Locked outside her room, she manages to get to the reception to find a master key. Her attention is caught by voices coming from a spirit box : the ghosts haunting the hotel implore her to get out and tell the world what Jimmy did… Maya is determined to escape and free her friends but not before finding the truth… while avoiding Jimmy who is conscious about her roaming around.
– Real player with 36.8 hrs in game
Pros and cons are down below) Don’t forget to drop a like if it was useful! Check out one chapter of the game here (I took the developers request and didn’t include the ending in the video to avoid any major spoilers, and likes and subs are highly appreciated and encourages, of course :3):
Advantages:
1. The game looks incredible (I mean, obviously as it is a part-game, part-movie thingy). Still, there are so many nice scripted scenes of enemy jumping from behind the corners and noticing you. Even looking in the spy glass, one can note lots of different animations for the same action of enemy walking by the door. The attention to details is very appealing.
– Real player with 28.4 hrs in game
Jackalope
Jackalope is a psychological horror, with supernatural elements.
You have to survive in a dangerous forest and not go crazy, defend yourself from monsters,
solve puzzles and be prepared for the worst.
You can play Jackalope alone or with your friends (up to 4 people)
The more players the more difficult survival will be for you, you must become a team to survive in this forest
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Unite to survive
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Solve puzzles
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Look for something that will help you get out
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Decide what is happening in the forest
Know that you are not alone
7Days Origins
Really amazing piece of art, do not undermine it’s simple nature. This game makes you think you know whats going on, then proceeds to shatter your expectations. It takes story telling to another level, truly taking you in a journey of wits. Every single choice you make impacts your outcome, everything you think you know, is wrong. Especially on your second play through. Don’t bother restarting because you messed up your choice.
– Real player with 21.0 hrs in game
Amazing and literally all what I’ve been waiting for! For a while I never thought Buff Studio would really adapt 7Days for PC, but here we are, enjoying this amazing game on HD on Steam.
I still plan on finishing the entire game and reliving every path on the game. The new art is AMAZING and never fails to amaze me. Gosh, I really missed seeing Kirell on the original artstyle. I can’t wait to see what more new things I can find!
I really hope with 7Days on Steam, the game grow on popularity. 7Days really deserves recognition and I would be glad to welcome new fans with open arms. Thanks for creating this awesome game Buff Studio!
– Real player with 12.2 hrs in game
Out of Oblivion
Showed a lot of promise, there is a a part of the game where you have to survive a horde of zombies - which seems near impossible to accomplish. Save your money.
– Real player with 7.0 hrs in game
I can recommend the game. Good horror atmosphere that keeps you in suspense. The story could be a bit better but it is quite fair for this price.
– Real player with 2.1 hrs in game