Double Switch - 25th Anniversary Edition
There’s a spoiler or two at the bottom of this, so if you don’t want any clues/hints, don’t read past the “final thoughts” section
Like most of you who probably care to read this, I’m a big fan of this one from the Sega CD/Saturn days. US player here - never played the Windows 95 version. I’ve played the game so often, I’ve memorized most of the trap patterns and try to get as many traps as I can in a full play-thru. I noticed events happen in a slightly different fashion in this iteration. I’m totally fine with that. It’s a fresh take on something I’m already really familiar with. The video/audio isn’t fully HD/stereo surround, but it’s to be expected. The game was built from the master footage that was shot when the game was created in the early 90’s. Compared to what the video footage looks like on Sega CD, the improvement here is off the charts in my book.
– Real player with 45.2 hrs in game
I always liked FMV games and this one is very fun and simple to play, although I admit it is a guilty pleasure of mine. It is in the same style as Night Trap, but more challenging. The only thing I don’t like is that it is impossible to follow the main events of the story without losing too many points or even getting a game over screen, since there is too many enemies coming all at once It would be nice to have an easy setting with less enemies to trap at once in order to enjoy more of the story and the funny characters, such as Lyle the Handyman, which is the best of the game.
– Real player with 14.3 hrs in game
Cyclemania
Runs on dosbox and don’t support game pad only keyboard so there that but i do enjoy the game cus i played it when it was released back in the day so that dont worry me at all but it may for most ppl today. overall i did enjoy this title
– Real player with 0.9 hrs in game
Read More: Best FMV Fast-Paced Games.
This is what Road Rash should’ve been on the Sega CD instead of that lame Genesis port with CD music. In the context of it’s time, this would’ve been mind blowing to see/play back in the day with the realistic FMV road streaming ahead of you. If the low resolution graphics don’t bother you, it’s actually still very playable today, albeit a little shallow and easy. I don’t know if I would recommend this to everyone as it’s definitely a product of its time and it won’t hold up against Milestone’s Ride if that’s what you’re looking for, but if you are into innovative titles from the short lived FMV period this is one of the better ones IMO.
– Real player with 0.1 hrs in game
Krush Kill ‘N Destroy Xtreme
For me this is the absolute classic right next to C&C, Dark Colony and Dune 2000. Im so glad this older classics finding their way on Steam !
Works fine on my win10 only the Steam overlay is not working so you can’t make screenshots :/
– Real player with 45.9 hrs in game
Read More: Best FMV Classic Games.
This classic still remains badass to this day, and while not as popular like the “Command & Conquer” series is, it still remains memorable to those like me that absolutely LOVED it during their childhoods and so forth, and as such I have VERY fond memories of this title, DEFINITELY a solid 10/10, and perhaps well beyond that due to the pure nostalgic vibes I get from this title. The original missions have a very fair feeling to them for the first few missions for both factions, but as you progress through more and more you are REALLY put to the test as you accumulate enough resources to prepare your defenses/counterattack forces, as the enemy can and WILL overwhelm you if you stick with regular defenses. Thus, it is ALWAYS necessary to add a few units capable of driving off the enemy AI’s VERY harsh waves that get MUUUCCH larger as time progresses, and while the enemy AI never drain oil from their derricks, you DO, and as such careful use of resources is needed whenever doing the aforementioned tasks of maintaining your defenses/defensive units whilst preparing your counterattack forces, you have been warned…
– Real player with 31.3 hrs in game
MegaRace 1
Wow. This brings me back. Instant-buy.
For 3 bucks I could relive a major part of my childhood without fussing with getting my really old copy to run, just launch and go - with controller support (ish)
It’s great. So many great memories and Lance is just too funny. Even today it still plays well.
– Real player with 1.1 hrs in game
So for the positives the game does have rebindable keys, and works well with a 360 controller. And the game is at least playable but you can really tell this is the first in the series as it feels like a collection of half finished ideas.
Really it’s more of an on the rail shooter than a true racer, as you only ever 1v1. Add in some bad power up balance as well as limited tracks and cars to unlock.
So although it’s not totally awful and it is at least playable, I would only recommend you pick this up as part of the megarace pack and not on its own as the limited content will quickly wear thin.
– Real player with 1.1 hrs in game
MegaRace 2
WORKING CHEATS on Steam =)
To use cheats in this version, go to \Steam\steamapps\common\MegaRace 2 and then find file name “dosboxmegarace2.conf” open it with ‘‘notepad’’ in that file go to very bottom, you will see line called megarace.exe
type for example “megarace money speed.exe” (without “")
to get 99,999 in-game dollars and make your car go faster.
speed - makes whatever car you choose faster.
money - gives you $99,999.
map - shows a map of the track while racing.
game - skip the intro.
– Real player with 7.8 hrs in game
Two dollars to revisit my childhood.
If you have issues launching: Restart your PC OR make sure you pick the second “MegaRace 2” from the options when you start it.
– Real player with 6.2 hrs in game
Realms of the Haunting
Wow! What an amazing game! I’ve never played it before or back in the day so this was a first impression. It’s such a huge 20 chapter adventure of FPS, scares, puzzles, cutscene movies and story, that you get so engaged in it, it really feels like you are controlling a character in a movie.
The graphics are impressive for the time, the mapping especially is so well thought out and designed that I was always amazed whenever I arrived at a new location. It’s not all hallways and darkness, there’s such a variety of fantasy like locations that it never gets dull.
– Real player with 25.7 hrs in game
This game took me about 20 hours, I wouldn’t say it necessarily earns all of that length. You should know before you get into this that this is not really a horror game, it’s an adventure game where the first half has heavier horror elements than the second, which leans more into the surreal cosmic world that it builds up.
Most people’s gripe is with the controls, but honestly it only took me a little bit to adjust to the antiquated first-person movement, although you SHOULD absolutely read the manual before playing to get an idea of how to play.
– Real player with 19.8 hrs in game
Squadron 51
Warning! Extraterrestrials from outer space arrived in our planet bringing promises of a bright new future for the earthlings. However, this intergalactic partnership soon reveals its darker side as the VEGA CORPORATION, the alien enterprise led by the hideous DIRECTOR ZAROG, is imposing its predatory politics on the human kind. In the midst of this oppression, the rebel group Squadron 51 rises as a response against the violent acts spread by these inhuman beings. Will the brave pilots of Squadron 51 and their aircrafts stand a chance against the Zarog’s diabolic fleet of flying saucers?
Join the rebel cause as LIEUTENANT KAYA, facing flying saucers, alien fighters and monsters in the skies of the 1950’s! Remember: the future of the Earth is in your hands!
Features
Classic gameplay
Squadron 51 is a SHOOT ‘EM UP! game with four different aircrafts to play and set up with special weapons.
Cinematic experience
Glorious black-and-white aesthetics, live-action FMV sequences and dubbed voices will tell the story of the battle between the Squadron 51 and Director Zarog’s alien supremacy.
11 levels
Fight against enemy ships and bosses in many different environments - snowy mountains, forests, cityscapes and many others.
Dynamic difficulty
No matter you are a rookie or a veteran shooting star, Squadron 51 supports dynamic difficulty which allows every pilot to enjoy.
Multiplayer
Feeling lonely against Aliens? Invite a friend! A second player can enter a level any time. Earn points with your friend and unlock together new special weapons and upgrades.
Road to Nowhere
**Road to Nowhere tells the story of Cohle Bishop – a renowned introvert, and successful software developer – whose life is torn apart by scandal.
Though innocent, he is haunted by personal demons, abandoning his “perfectly adequate” life in hope of finding himself on the open road. Despite the help of his psychologist, Cohle spirals into depression as he moves from town to town – destination nowhere.
Though hounded by painful memories, there is hope at the end of this strange, twisted journey.
Can you help him find his way?**
Road To Nowhere is an emotionally charged point-and-click adventure about betrayal, manipulation and abuse. The game is produced by 15BiT GAMES, and developed using Powerhoof’s PowerQuest framework. This solemn tale sports a unique aesthetic, and original dialogue written and performed by David J. Ross.
Road to Nowhere has also been chosen as a finalist for The Guest Plate award in the NZ Games Festival Pavs Awards 2021.
Features:
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Branching storyline with multiple endings.
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Live-action actors with a dreamy, neon-noir atmosphere.
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Featuring the acting talent of Rupert Booth (Contradiction), Melissa Medina (Rose & Locket), Walter Mack (Reversion), Danidos (Twitch Streamer), Claire Lim (Twitch Streamer), Dean Thomson and David J. Ross.
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An interactive music system that changes according to your play style.
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A melancholy, synthwave soundtrack written and produced by Aaron “MisterMyr” Silva (Neon Flytron)
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Includes eclectic music by the likes of PlayHz, Kyle Misko, Daniel Birch, and Suldusk.
Releasing on Windows, Linux/SteamOS and MacOS
The 7th Guest: 25th Anniversary Edition
Take this game for what it is… a snapshot in time from the early days of CD-ROM gaming. 7th Guest came out at a time when graphic realism and full motion video were cutting edge. Go into it acknowledging its place in the annals of video game history, and there is a good time to be had, for a short while at least. There are some clever puzzles scattered about.
Does the game hold up after all these years? In short, no. It’s a relic from a long forgotten and much maligned era. The visuals were certainly impressive for their time, but we’ve been spoiled heartily since then. What’s left at its core is a series of puzzles which are tame by today’s standards. The difficulty ranges from absurdly easy to absurdly difficult. However, the difficulty is mostly caused by a lack of context, particularly with the Skyscraper puzzle. Most of the puzzles have zero replay value once you’ve figured them out. The cut-scenes are poorly acted, which is on par for the early 90s. The point and click controls are a touch wonky, and there is a severe shortage of items you can actually interact with. The “action” is continually interrupted by voice overs, for some reason you must politely wait for Stauf to mock you (or move over and click the skip button) before you can click anything. The story feels arbitrary, which used to be forgivable because “WOW FMV”, but don’t go in expecting to be entertained it.
– Real player with 16.3 hrs in game
Yet another game I wish there was a neutral recommendation for. I’m giving this a thumbs up for the sheer fact that the original game itself was clearly a quality product and for this reason I feel I cannot give it a thumbs down. I can’t help but cynically view this edition, as a cash grab on what was originally a successful game. A way to remove the original from stores and jack the price up after labelling it as “remastered” while cashing in on the loyalty of fans to the title . You know, there’s this saying about ducks…if it walks and talks like one…
– Real player with 8.4 hrs in game
Harvester
At first glance, this game looks awful. It’s easy to dismiss it as just another zany product of the failed FMV phase of video games, especially with the game proudly and shamelessly wearing its exploitation label like a medal. “The goriest game of all time!” It says, sometimes coupled with screenshots that appear to show more gore-for-the-sake-of-gore. This is just the most obvious basis one can use to write Harvester off, but if you’re willing to venture beyond that, you’ll find many more.
It’s pretty meta, because Harvester throws the player off constantly. This in itself is one of the entire points of the game. The bizarre characters, the seemingly unclear satire on violence in video games, it’s all there for a reason, and it took me several playthroughs to get the full meaning. The first time through it’s just plain-old bizarre and enjoyable, though I recalled being intensely disappointed by the final act, especially the endings. Up to that point I had loved it in a purely “interactive B-movie” sense, but the game decided to throw even that away at its conclusion. Bundled with the atrocious combat system, it seemed like a wasted opportunity.
– Real player with 65.5 hrs in game
Before I start this review please be aware that this game features cannibalism, suicide, senicide, pedophilia, child abuse, molestation & all sorts of other fucked up subjects so if your sensitive, squeamish or a curious minor please keep your eyes/fingers off this game. (I might SPOIL some parts of the game or more so don’t read if you hate spoilers)
The best way I can describe Harvester in my opinion is the perfect serial killer simulator because of the bizarre atmosphere of the town of Harvest, the unsettling NPCs of this small town like Mr. Pottsham (obsessed with meat) who is a molester & a pervert who likes watching Stephanie 24/7 (I don’t blame him Stephanie has nice cur…… errr let’s continue) or Steve’s “mother” who is an extreme BDSM enthusiast (That bitch has all sorts of other issues which I won’t mention) & don’t forget the stages of a serial killer which you can read here http://www.criminalmindsfanwiki.com/page/Psychological+Phases if you wish.
– Real player with 26.0 hrs in game