Markus Ritter - The Lost Family
Totally recommended.
And it only has one flaw.
That being about locating a grave. which happens to be, by far, the hardest thing that the game requires you to do… Twice. You cant even auto-navigate back to it once you have the candles.
While I was able to find my way around it eventually, I think it took a lot more effort than it should. Some people would have given up. I think even a pictorial guide would be justified. Anything that could raise awareness for this project, since the announcement is only made in-game for those who finish it. This is a game that deserves to be seen. Showcase a longplay of it, if that is what it will take to raise public interest. They were able to pull off a great result with a micro-budget. Imagine what they could offer with a full game.
– Real player with 26.9 hrs in game
Read More: Best FMV 1990's Games.
Decent introduction of this FMV Point & Click, set in Vienna.
This game is the free first chapter of a bigger game. On the 24th of August the two persons developer launched a kickstarter, with this as demo/proof-of-work. I will spoil a big part of chapter one’s story, because this is an introduction. If the genre is something you like my advice would be to just play it. It takes maximum of two hours.
A strange lady…
Markus (or Marcus) has violent nightmares about a historic woman, while in Vienna there are daily reports of ladies being murdered.
– Real player with 3.0 hrs in game
Morph Girl
And now, once again, I bid my hideous progeny go forth and prosper. I have an affection for it, for it was the offspring of happy days, when death and grief were but words, which found no true echo in my heart. - Mary Shelley
Morph Girl is a FMV horror visual novel - since it is a story with various choices and their appropriate endings - and Jaydeb’s sole project so far. It most certainly bears some potential for a first trial yet bears some issues in the long run too. Still, I’d strongly recommend for you to give it a try, if you’d enjoy the artistic narrative of a tragedy of loss.
– Real player with 15.1 hrs in game
Read More: Best FMV Horror Games.
I do not often write reviews for games, but every once in a while I decide a game is worth a few moments of my time to write one.
Morph Girl is, as the store states, A Japanese horror inspired FMV complete with an Onryou. There are 6 endings to the game, with the typical good and bad outcomes you might expect. As others have stated, a run should take about an hour, with several choices sprinkled through. These don’t change the overall gameplay significantly, but it does change the ending. Additionally, you are able to watch TV twice in your playthrough. On the TV will be two movies, 1 hour and 2 hours in length, that must be watched in full for the achievements, but not for any ending. Overall, the rest of the achievements are easy enough to get, clicking through some items, playing the story, and reaching the various endings.
– Real player with 12.7 hrs in game
Phantasmagoria 2: A Puzzle of Flesh
My friend and I have recently gone down the rabbit hole of these fmv games. I’ve learned a lot on the way, and we’ve both lost even more. With this unique experience however, comes the perfect tool set to judge these games.
We started with harvester and there couldn’t have been a better game to get our toes wet. 5 hours later we became the kidders we need to be to take on phantasmagoria 1. Harvester’s story direction (or lack thereof) really made phantasmagoria 2’s story shine through. The acting was mostly good or at least good enough to not take us out of it and the characters were well written. Trevor please email me. Phantasmagoria 2 is nothing like it’s predecessor. It starts you as a white dude named curtis but the real main character, blob, is introduced quickly. A story filled with weird physics and entertaining emails, this game will take you on an mindboggling journey. Walkthrough is highly recommended especially at the end where the game crashes if you don’t do the puzzle right..
– Real player with 48.8 hrs in game
Read More: Best FMV Horror Games.
I see a lot of reviews that try to compare Phantasmagoria (1) with Phantasmagoria 2. And then the reviewer draws a conclusion that one is better than the other. My take - they share the title and they are both point-n-click adventures. That’s about where the similarities end. I think this is why so many critics loved the first and disliked the second. They weren’t letting both games stand apart.
Phantasmagoria 2’s horror is more focused on the cerebral… an analysis of insanity. Although there are a few bloody moments, the story focuses on Curtis' psyche and how it affects his relationships. Because of this, there is a distinct focus on interpersonal exchanges between Curtis and his friends/co-workers. You come to know each character fairly well and it’s easy to love some and hate others.
– Real player with 22.6 hrs in game
Roundabout
Roundabout is a cheesy low-budget FMV game starring a limousine driver, a mechanic, a lady in a hat, and a $40 skeleton bought off of Amazon.com with surprising entertainment value.
In Roundabout, you control a constantly rotating limousine. You play as Georgio Manos, the world’s first revolving limousine driver. Your limousine is constantly rotating at all times, which forms the core of the game’s gameplay – you know how to get from point A to point B, but your constant revolution makes your life a lot more difficult. Early on it is fairly simple, navigating your way around stationary obstacles, but as the game progresses, things get increasingly more difficult, with moving obstacles, barrels which cause you to bounce in the opposite direction after striking them, platforming (done while spinning all the while), and the odd unique gameplay challenge to make things harder.
– Real player with 21.0 hrs in game
Most of us have been gaming a super long time by now, and anyone who’s been around can tell that ideas are slowly running dry. Innovation is something more or less absent from the game industry as we see the market pump out bland shooters, uninspired retro platformers, Diablo-likes, or roguelike-likes sticking with elements they know sell while struggling to find ideas that haven’t been exhausted already. Every great once and awhile a game comes a long and changes everything capturing the hearts of players everywhere by simply presenting us with a mechanic so strange and simple yet is an absolute blast to play. A game that makes the player stop and ask “Why hasn’t anyone thought of this before?”
– Real player with 16.0 hrs in game
Bloodshore
Just finished the first run, and got a well-deserved bromance ending. The production value of this FMV game is a lot higher than previous Wales Interactive games. We have certainly came a long way from their earlier works like Late Shift.
This game is exactly what I wanted from a battle royale movie - bloody, campy, morally grey characters, and full of plot twists. They must have a bigger budget this time because the camera work feel really professional, and the scenes are beautifully shot.
My first run took about 90 minutes to complete, and the final ending screen shows I saw about 60 scenes out of 250, so I am guessing there’s probably another two or three routes I can play through.
– Real player with 12.8 hrs in game
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The game of survival in some lost island-wooded area begins, and you are still its living protagonist. If we look for the closest comparisons, then not even the film “The Running Man” comes to mind, but the film “The Hunt” (2020), the mood of these two projects is quite similar. Although «Bloodshore» is less subtle in handling irony, preferring to use black humor in a more straightforward manner, overall it conveys very faithfully the analysis of social problems centered on a small piece of territory. FMV genre allows you to fully immerse the player in the atmosphere of survival, giving him the opportunity to fully choose his own path. And in terms of choosing a path, the game takes a big step forward compared to some of the latest projects of the publisher, here you actually feel the ramification of many plot routes, and the endings feel very different. Yes, it seemed to me that some of the script opportunities were not fully used (this concerns the breaking storylines of Otts and Gavin; the much larger use of a potential collision with “death row prisoners”; the greater influence of “cowardly” behavior on various events). The characters very vividly recreate the atmosphere of the B-movie, where deliberate grotesqueness is intertwined with swanky fun. The main character is generally very charming, playing for him is very exciting; the actor coped with his task cool. The plot twists are varied, several times I caught myself thinking that I am really surprised at some moments. As for the special effects and gunshots… Let’s just say, write off their nondescriptness to the fact that in this the game is trying to be similar to B-movies. I was glad that this time there is no need to wait for any patches to skip previously viewed scenes, the TAB key helps to significantly speed up replay.
– Real player with 5.7 hrs in game
Smile For Me
What a delightful and unique game! You visit the Habitat - a retreat run by the elusive Dr. Habit and populated with sad people. You are a flower delivery guy and you soon find yourself tasked with cheering up 22 residents. Each sad person has a quest (some simple and some complicated) for you to complete.
The game is divided into 24 hour days but is complicated by a nightly curfew. If you are not back in your room on time, you lose half of the next day. So, time is of the essence.
There is no voice acting and the characters are 2D, place within a 3D environment. The art style, the written dialog, and the original music make this a very interesting adventure.
– Real player with 13.8 hrs in game
I got this game for my girlfriend recently after she had expressed interest in it. I am now writing this review not long after my birthday ended, where she had gifted me a copy of the game too.
Smile For Me is very much first taste of a game that isn’t an MMO in a very long time. As a big fan of MMOs, I wasn’t sure what to expect when I played this a few hours ago, at the time of writing.
Frankly, I was blown away by the quality here. I was impressed by how cleanly the game runs, and the quality of the gameplay. It is inspired, in my opinion, to use mouse movements to interact with NPCs such as in this game. In a world where selecting a text dialogue option is the established norm' here, Smile For Me, which I will refer to as S4M for the rest of this review, takes a radically different approach to this type of interaction in gaming. One that so many people take for granted.
– Real player with 11.8 hrs in game