Dustoff Z
Nice little snack-size blast-em-up to enjoy between bigger gaming jaunts. I’m surprised this has so few reviews on steam as it’s perfectly functional and cheap game to pick up and gun through on a lazy weekend afternoon. Ignore the time played, I probably took about 4 hours to complete this fully.
The basic premise is you fly a helicopter about on a 2.5D plain after a zombie apocalypse has occurred, strafing zombies down below, all the while performing convoy escorts, base defense, cargo delivery, and survivor rescues. You upgrade the helicopter and onboard gunners with coins and parts/supplies that you collect/earn for completing missions. There is quite a variety of zombie types arrayed against you with plenty of damage they can bring to bear on you (and even the unarmed walkers have a serious jump you need to dodge or you’ll be pulled out of control into a horde). You have to manage your fuel, health and ammo meters throughout each mission which you top up from collectibles that spring from killing zombies or landing or recharge helipads, which also double as in-mission save spots.
– Real player with 6.0 hrs in game
Read More: Best Flight Vehicular Combat Games.
Hi everyone I am the bkbossman, you can find me on youTube and publishing videos here on steam. First off I’d like to thank Alf and Marie from Zordix publishing for putting me in touch with this little gem.
I’ve played a few hours of Dustoff Z now and I’m enjoying it thoroughly, it has definitely taken the great aspects of the original Dustoff Heli rescue and enhanced them with a better tech tree, graphical enhancements and a fun and engaging story line.
The original was simple involving just 4 upgrades (2 choppers and 2 guns) and focusing on great game play, something which has transferred well into this latest iteration. The tech tree has been expanded so you now have not only more helicopters to choose from but you can upgrade them individually. You can also now choose to have gunners on your chopper and the type you bring with you can affect your progression in the game.
– Real player with 2.3 hrs in game
nightshift
Bruh the game isnt even done? Wtf
– Real player with 0.9 hrs in game
Read More: Best Flight Singleplayer Games.
This is not a game. This is not even an artsy non-game. This is just… nothing. There’s nothing here, nothing to do.
If this were early access and still a work in progress, I would not mind, but there’s no indication on the store page that this isn’t a compete game. I have no idea whether or not more will be added in the future, but for now, I advise against wasting your time. There is no enjoyment of any kind to be had from this title.
– Real player with 0.8 hrs in game
WyVRn: Dragon Flight VR
pretty cool start for a game. basic mechanics are there and work pretty well. has some innovative locomotion options. there’s a few modes to test out right now, they are all pretty easy, but you can tell it doesn’t take much to make riding a dragon awesome. I’m not sure how much, i’ll be playing it but im glad I tried it out. playing on a rift.
– Real player with 2.6 hrs in game
Read More: Best Flight Dragons Games.
I prefer interesting mechanics to graphics and this game is like a playground of interesting VR mechanics. For example, there are multiple types of locomotion that I’ve never seen implemented in other VR games (hamster ball, throwing a hammer, riding a dragon with reigns). I applaud the creativity and bravery to explore untried things in VR than to make tried and true things. This reminds me of the VR scene from the Oculus DK1 days when devs would make interesting things just to make interesting things. I miss those days. I’ll gladly support experimental things like this over the “safe” stuff any day.
– Real player with 0.2 hrs in game
0 Day
So much love for this game. I can’t wait to see what the devs do with it!
– Real player with 3.6 hrs in game
Weekend Drive
This game hits the perfect margin of difficult and fun. After a while the Long road gets boring, the Final survival is challenging and fun at the same time, what i think long road needs is more variety and random events. Obviously this isn’t going to happen for a while because of there being one person working on this which is impressive, I just want to offer my opinion on this. This game is worth the buy if you want to see it grow overtime while it’s basic now, it has potential. One problem i found was balancing between the different factions while the ordinary zombie is far weaker than a normal alien, the mothership always loses to the Mega zombie i don’t know if this is intentional or not but I think it should be even. This is all just my opinion…(add a faction of bugs it would be cool ;)
– Real player with 1.9 hrs in game
Brick Rigs
ATTENTION: Brick Rigs is NOT a Lego game.
If you are here looking for a ‘Lego simulator’, then this game is not for you. It used to be like that, but the game has changed a lot since it launched. The currently posted trailers and screenshots are several years old and no longer accurately represent the game. Since the introduction of clipping (ability to build creations with intersecting bricks) and scalables (generic geometric shapes without the iconic Lego-esque notches which can be stretched to any size), the community has shifted towards a generic blocky aesthetic more akin to Roblox or Stormworks. Take a look in the most popular section of the workshop to see for yourself.
– Real player with 3728.8 hrs in game
–-{ Graphics }—
☐ You forget what reality is
☑ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
—{ Gameplay }—
☐ Very good
☑ Good
☐ It’s just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don’t
—{ Audio }—
☐ Eargasm
☑ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I’m now deaf
—{ Audience }—
☑ Kids
☑ Teens
☑ Adults
☐ Grandma
—{ PC Requirements }—
☐ Check if you can run paint
☐ Potato
☐ Decent
☑ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
—{ Difficulty }—
– Real player with 107.8 hrs in game