Manta

Manta

Battle Across the Skies and Through the Abyss

Marooned on an uncharted ocean world, hunted by the Federation, you discover the Manta—a biological air superiority fighter, submarine and mobile fleet command. Scour the ocean floor for ancient hull blueprints for your fleet, or genetic upgrades for your Manta. Build and command a fleet to defeat the Federation. Discover the secrets of the lost Order of the Manta, and the source of the sinister telepathic communications you have been receiving.

A Flight Sim, Submarine Sim and RTS

Dogfight interceptors and massive capitol ships in the air. Hunt or be hunted by attack subs in the deep. Command a fleet of futuristic warships to defeat your enemies—all at the same time! Gameplay in Manta blends simulation with real-time strategy, and requires quick reflexes and quicker wit to win.

Engage in pitched airborne battles with support from your fleet

Assault heavy installations with the massive Leviathan submarine

Command your fleet directly from the tactical display, or indirectly through an intuitive target priority system.

Discover Lost Technologies

The ocean floor is littered with lost technology. Find hull and weapon designs to bolster your fleet, or gene sequences to equip your Manta with better weapons, armor or command abilities.

Each ship has multiple hardpoints which can mount multiple weapon types

Search an undersea canyon for lost tech

Build ships with devastating weapon loadouts

Build and Defend your Infrastructure

To build and supply your fleet, you will need to exploit resources found on the ocean floor, but be careful—the enemy will seek to sabotage you at every turn.

Build undersea mining stations

Defend your energy rigs from marauding interceptors

An Original Score by Hammy Havoc as The Orion Correlation

Manta features an original pulse-pounding score composed by Hammy Havoc (performing as The Orion Correlation), known for his music in video game All Walls Must Fall (2018) , and documentaries Coast Land (2020) and The Barima-Mora Passage (2020). The Orion Correlation’s next record release will be the soundtrack for Manta.

Joining Hammy to record Manta’s score are several musicians, including Mary Ann Mahoney.


Read More: Best Flight Real Time Tactics Games.


Manta on Steam

Fleet Command

Fleet Command

I really, REALLY want this game. Or what this game should be. I have been trying to find a pseudo-simulator for grand scale battles in naval warfare, and this is it. Sadly, I can’t recommend it for anyone. Too many things don’t work well. It’s hard to get working. It’s no longer supported by the developer. And even once you get it working, little things break in gameplay that make it hard to enjoy. At some point, subs broke completely; now they go on autopilot and refuse to engage or come to the surface (yes, I’m aware of the setting that supposedly fixes this; it doesn’t work for me). Missiles disappear on launch from destroyers or cruisers. Airplanes disappear on launch from carriers. It makes play kinda worthless.

Real player with 147.1 hrs in game


Read More: Best Flight RTS Games.


Alarm chimes inside USS Nimiz CIC, the Admiral puts down his drink in the dimly lit room and looks at the enlistedmen seated at their stations and locks eyes with one, sitting before the radar as he speaks

“Incoming airborne contacts from the north-west, speed matching Backfire Bombers.”

“Lets get those F-14s off picket duties and have them vector an incept course with the Backfires, lets show em these Tomcats have claws and they don’t mess around.”

Another sailor, this one wearing a headset calls

Real player with 140.2 hrs in game

Fleet Command on Steam

Trailmakers

Trailmakers

this is a great game for people who want to build ethire simple or complex vehicles and is super fun

Real player with 450.7 hrs in game


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Play the game

Real player with 390.1 hrs in game

Trailmakers on Steam

Dieselpunk Wars

Dieselpunk Wars

I think I am the player who has been playing this game for the longest time ever (most of them spent on building stuff in creative), and I did enjoy it and had high hopes. But still…

Abandonware

Several serious bugs exist, including one that makes airships pretty much unplayable.

The Devs have been informed of those bugs for months but no action was ever taken.

They also stated on Discord that the May update is going to be the last update, so consider it officially abandoned.

Severe Lack of Content

Real player with 466.8 hrs in game

A very good game.

Important notes:

Movement:

Movement on the ground for wheeled/tracked vehicles is generally pretty good, the only issue i tend to have is the velocity being canceled completely by trees/random geometry such as rocks. Movement also feels very slow/tanky however i think that fits the game just fine. Sea/Air movement works perfectly well, though i couldn’t get a walker to work.

Building/UI/Keybinding:

I have a few nitpicks about it, namely with not enough keybinds/options for keybinds in the building menu, and not being able to press esc to exit out of some menu prompts. There are some bugs here, as you might guess from an early access game, but aside from the occasional incorrect mirroring, it works just fine.

Real player with 65.8 hrs in game

Dieselpunk Wars on Steam

ICBM

ICBM

ICBM is a great way to kill an hour, along with a few hundred million people. It’s got a bit of a learning curve to it but it’s simple enough that you can pick most of it up in 2 or 3 games.

What I find interesting (and a little terrifying) about ICBM is how nothing is permanent and how the game always keeps you at the edge of your seat, because much like a real nuclear war, you could find yourself and everything you’ve built being vaporized by thermonuclear weapons at a moment’s notice. If you build an airbase, the enemy can nuke that. If you build missile silos, the enemy can nuke that. If you build submarines, the enemy nuke that. The game effectively works out to be a scramble between you and your enemies as you try to keep tabs on where they’re keeping their city-melting goodies, as well as protecting your own, either by keeping them well-hidden, or building enough defences that the enemy can’t smash through them until you’ve already turned their continent into a giant radioactive parking lot. Then there’s also the question of “Should I attack first or is that going to end horribly for me and 85% of my country’s population”, which then promptly leads to the question of “But If I don’t do anything, are all my cities going to be on fire in 5 minutes” which means you’re always guessing, or always trying to find out.

Real player with 385.2 hrs in game

I had to go back and change my original positive review to inform you not to buy this. Multiplayer community is dead and its been less than a month since the game lauched.

Game already has rampant hacking which ruins the game for everyone. Not to mention that the actual game itself is not really that fun after a few games.

Matches are 95% build up and 4% figuiring out who to attack and 1% fun combat. Most games you’ll build up for 35mins to literally not be able to use a single one of your nukes due to the game ending due to nuclear contamination via a massive barrage two guys release at once and even if you launched right then your nukes would not hit the ground before their nukes end the game.

Real player with 43.3 hrs in game

ICBM on Steam