Set for the Battle
This game combines two game operations: real-time strategy and shooting. You can get money by occupying resource areas like normal real-time strategy games before producing units to fight. At the same time, by pressing the E key, you can directly operate the soldier, the vehicles, and even the fighters to shoot the enemy. You’re both a commander and a soldier. It is totally up to you to win the war by good tactics or superb marksmanship.
A strange army of robots occupied one of our oil production base overseas, and they are gradually occupying the nearby areas. We have no idea about the one behind the them and their strategic purpose. But in any case, commander, we need you attack them immediately, please don’t let the situation beyond control.
Real-time Strategy
In this game, you can select the combat unit through the mouse, and then operate the selected unit for attack, movement, occupation and other operations. The money needed by the production unit can be obtained by occupying the resource point. After eliminating the enemy, the final victory can be achieved by occupying the enemy base.
Shooting Operations
When only one unit is selected, press the E key to operate the unit separately. You can use a variety of different weapons to shoot enemies, but also can operate tanks, anti-aircraft missile vehicles, robots, fighter and other vehicles. Each unit has a unique weapon and attack mode, giving you a different operational experience.
Flight Operations
The game contains a variety of air combat units, you can operate a variety of air combat units to fight. Fighters can use airborne gun and missile to attack enemy air unit, attacker can use airborne gun and rocket to attack ground target, bombers can drop bombs to destory enemies.
Read More: Best Flight Shooter Games.
Fleet Command
I really, REALLY want this game. Or what this game should be. I have been trying to find a pseudo-simulator for grand scale battles in naval warfare, and this is it. Sadly, I can’t recommend it for anyone. Too many things don’t work well. It’s hard to get working. It’s no longer supported by the developer. And even once you get it working, little things break in gameplay that make it hard to enjoy. At some point, subs broke completely; now they go on autopilot and refuse to engage or come to the surface (yes, I’m aware of the setting that supposedly fixes this; it doesn’t work for me). Missiles disappear on launch from destroyers or cruisers. Airplanes disappear on launch from carriers. It makes play kinda worthless.
– Real player with 147.1 hrs in game
Read More: Best Flight Submarine Games.
Alarm chimes inside USS Nimiz CIC, the Admiral puts down his drink in the dimly lit room and looks at the enlistedmen seated at their stations and locks eyes with one, sitting before the radar as he speaks
“Incoming airborne contacts from the north-west, speed matching Backfire Bombers.”
“Lets get those F-14s off picket duties and have them vector an incept course with the Backfires, lets show em these Tomcats have claws and they don’t mess around.”
Another sailor, this one wearing a headset calls
– Real player with 140.2 hrs in game
Blue Max: Aces of the Great War
Forget glory, friend. Think survival.
The “Pour le Merite” or Blue Max fighter pilots were something to be both admired and feared. An award given to the best German pilots of World War I, if you ended up in the sights of a Blue Max plane, you knew your flying days were over.
Originally released in 1991 by Artech Digital Entertainment, Blue Max: Aces of the Great War is a classic flight simulator that takes you right into the fray as a World War I flying ace. Choose from 8 different planes, such as Fokkers, Sopwiths, Spads to take down enemy planes or capture surveillance behind enemy lines. If real time flying simulators aren’t your thing, Blue Max can also change dogfights into strategic turn-based battles, taking your challenge out of the sky and onto a 3D tactical map.
Step into the cockpit in Blue Max: Aces of the Great War, and experience the strategy and thrills of the best fighter pilots of their time.
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Take your dogfights to a 2D tactical map, executing turn based strategies against your opponents with an unique 3D simulation to visualize your best plan of attack
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Fly high in 8 historic fighter planes such as Albatross DIII, Fokker DVII, and more!
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Multiple 3D angles for more visibility when dodging and diving in the heat of a dogfight
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Shoot down enemy planes or fly skillfully over enemy territory for surveillance as you engage in captivating gameplay featuring multiple mission options and several historical locations.
Read More: Best Flight World War I Games.
Airline Manager 4
I am simply enjoying the game and the community on the in-game message boards, the planes in the game are flying in real time. After the tutorial period there was not much left then to let the game fly it’s course a few hours.
After returning to the game it was worth returning to once I saw the profit start growing, as I now send my planes out when ever i get the chance to check in, it’s straight-forward with no irritating in game pop ups or forced path, you manage your flights, buy sell and maintain the wear they gain from active use, you can buy and sell company stocks with other players, you can spend as little or as much time as you want, It’s a unique and fairly great game true to it’s design.
– Real player with 277.1 hrs in game
This game is not going to be for everyone.
1. It is slow. Your planes fly in real time, so, if, for example, you set up a four hour flight, it will take four hours to get there. If you’re in a rush, this game is not for you.
2. You have issues in the game you have to manage. Just like any real business. You need passengers, planes, fuel, staff, training…and YOU have to manage it. If you get audited, deal with it like any business, don’t expect the game to give you a cheat to get out of it. If you have to sell all, or most, of your fleet to deal with the financial fallout, then, that’s business.
– Real player with 232.1 hrs in game
Manta
Battle Across the Skies and Through the Abyss
Marooned on an uncharted ocean world, hunted by the Federation, you discover the Manta—a biological air superiority fighter, submarine and mobile fleet command. Scour the ocean floor for ancient hull blueprints for your fleet, or genetic upgrades for your Manta. Build and command a fleet to defeat the Federation. Discover the secrets of the lost Order of the Manta, and the source of the sinister telepathic communications you have been receiving.
A Flight Sim, Submarine Sim and RTS
Dogfight interceptors and massive capitol ships in the air. Hunt or be hunted by attack subs in the deep. Command a fleet of futuristic warships to defeat your enemies—all at the same time! Gameplay in Manta blends simulation with real-time strategy, and requires quick reflexes and quicker wit to win.
Engage in pitched airborne battles with support from your fleet
Assault heavy installations with the massive Leviathan submarine
Command your fleet directly from the tactical display, or indirectly through an intuitive target priority system.
Discover Lost Technologies
The ocean floor is littered with lost technology. Find hull and weapon designs to bolster your fleet, or gene sequences to equip your Manta with better weapons, armor or command abilities.
Each ship has multiple hardpoints which can mount multiple weapon types
Search an undersea canyon for lost tech
Build ships with devastating weapon loadouts
Build and Defend your Infrastructure
To build and supply your fleet, you will need to exploit resources found on the ocean floor, but be careful—the enemy will seek to sabotage you at every turn.
Build undersea mining stations
Defend your energy rigs from marauding interceptors
An Original Score by Hammy Havoc as The Orion Correlation
Manta features an original pulse-pounding score composed by Hammy Havoc (performing as The Orion Correlation), known for his music in video game All Walls Must Fall (2018) , and documentaries Coast Land (2020) and The Barima-Mora Passage (2020). The Orion Correlation’s next record release will be the soundtrack for Manta.
Joining Hammy to record Manta’s score are several musicians, including Mary Ann Mahoney.
Battlestations Pacific
Extremely fun naval warfare, fairly well done campaigns that lets you play as both Allied forces and IJN, as well as a good variety of Skirmish maps and modes.
Island capture mode can keep you busy and having fun for hours, with a huge variety of units and tactics available- you can build up a sizeabe fleet and wrest control of Islands by way of LST’s and Cargo ships, or parachuting units in by air. The naval battles themselves are intense with visual damage and listing to ships that have suffered heavy barrages, and some of that damage remains even after repairing which adds a nice touch of immersion.
– Real player with 109.8 hrs in game
Summary: 1. Get xlive.dll 2. Get BSmodHQ4.0 3. Get Remastered Campaign Pack
This is a very good game. Like you may know already, the stupid GFWL issue makes things more complicated. I was able to play and completed this game on Windows 7 after some tweaking. Years later, I found the tweak no longer worked with Windows 10 as it took forever to log into GFWL (You can play it without logging in, but it won’t save). I found another workaround, played it. Then I changed my computer months later, and this time the workaround was not working again, crashing immediately into the game. Yes, this is extremely annoying, until I finally found xlive.dll. This is better than a workaround. Instead, it get rid of GFWL completely and just save your progress locally. Just throw the file into the game folder simple as that.
– Real player with 95.2 hrs in game
Battlestations: Midway
Where the game is lacking the charm with refinement of the details, it wins it back with the overall complexity of the game process, making you believe what you’re really get into US Pacific fleet operations… Even closer than the participants themselves - due to all the variety of battle functions, aspects of interactions between all kinds of ships, planes and other units.
War never changes, you know. We may agree on the point it is disgusting, and brings all kinds of bad things (especially if you’ve witnessed some of them closely). But, on the other end, wars usually tends to remain the main shows for the whole life of the people who was there. Nothing comes close enough in reflecting this, neither the books, nor the films about it… But complex war games such as Battlestations - now, that’s a huge step to get the feeling of the gross events your grand and grand-grand parents (could probably) saw with their own eyes. Next step closer will be addition of smells and constant feeling of fear for your life, and one more - real bombardment of your neighbourhood with artillery and strategic aviation. Which is too extreme, I assume.
– Real player with 70.1 hrs in game
–-{Graphics}—
☐ Masterpiece
☐ Beautiful
✓ Good
☐ Decent
☐ Will do
☐ Bad
☐ Awful
☐ Paint.exe
—{Gameplay}—
☐ Try not to get addicted
☐ Very good
✓ Good
☐ Nothing special
☐ Ehh
☐ Bad
☐ Just don’t
—{Audio}—
☐ Eargasm
✓ Very good
☐ Good
☐ Decent
☐ Not too bad
☐ Bad
☐ Earrape
—{Audience}—
☐ Kids
✓ Teens
✓ Adults
☐ Everyone
—{PC Requirements}—
☐ Check if you can run paint
☐ Potato
☐ Minimum
✓ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
—{Difficulity}—
☐ Just press a bunch of buttons
– Real player with 36.4 hrs in game
Egg of Empire
when i first saw this game on steam i was with my friends and we thought the name was so funny we had to buy it we saw it would be coming out in 2 days so we had a sleepover waiting for the game to be released and we were not disappointed. this game is every thing i want in a indie game its funny has good game play and its fun to learn. when you get into to game it does not tell you how to play so it is trial and error and it feels rewarding like you did this. the only problems i had were i wish the select was not a on screen button and instead assigned to a key or mouse button, as well as the hit boxes might glitch out were every thing is no clip only happened once to me tho and with a quick restart it was back and since you can save it wasn’t a problem. but i only played for about a hour so idk how often or if it is a recurring thing at all over all 8/10 aslo if you dont want to do the trial and error type learning the creator made a Tutorial which i will link here: https://www.youtube.com/watch?v=ln6YMH4Fdos&t=187s
– Real player with 31.3 hrs in game
Helicopter Simulator 2020
Helicopter Simulator 2020 - it’s simulator about pilot of helicopter, who battle in some places.
Realistic Physics of helicopter. it’s inovation aviasimulator. In this simulator you will be defend base of your army and attack fortresses of enemy army.
You helicopter any bullets and missles, that can destroy any enemy. You will be fight at the snow hills, in the Ocean and jungle. 5 interesting big Locations.
I am an Air Traffic Controller 4
Excellent game. can’t stop playing it
Needs a few tweaks is all
1. I have multiple monitors, would love approach on one screen, ground on another and airport on another . not all crammed into a single screen
2. Why can’t we put approaching aircraft into holding pattern if we don’t want them to land ? Standard stuff.
3. Freeplay shouldn’t end after too many errors .
4. Freeplay should also allow us to choose the intensity of the timetable, you simply cant do Tokyo in the middle of the day on your own , I’m sure several ATC staff handle those area’s in the real world
– Real player with 896.0 hrs in game
Short Version:
8/10, looking forward to expansion packs
Long Version:
This might be the best ATC game on steam (that is not primarily focused on radar usage).
In Japan, this dev has released numerous games not only in this series, but also previous instalments of this series such as I am an Air Traffic Controller 1 through 3 (ATC 1-3) and other series such as Pilot Story. It is also worth noting that this dev had released multiple Japanese Airport add-ons for FSX, showing that they are quite experienced in terms of aviation in Japan and 3D-modelling.
– Real player with 203.3 hrs in game