The Search For Fran
After putting more time than any man should put into this game i have not only completed the main quest line of talking to all the people but i have also found all 50 of the yellow orbs. I feel like i have transcended beyond human kind, I no longer require oxygen to breath, my heart pumps 4 times harder, my life span is now a century, i can move things with my mind and kill people with a single thought from across the world. I no longer need any other game in my steam library for entertainment. I don’t even play this game for entertainment it is now considered a religion for me and i shall follow in it to gain more powers. thank you Archor games for giving me this world altering experience to finally transcend my mortal life into a new and forming me into a god.
– Real player with 1.4 hrs in game
Read More: Best Flight Exploration Games.
Yes! I did it. I know people will say it isn’t possible but I got all 50 glorbs! you heard me! all 50! no cheat codes! this game not only was fun but makes you think about the more important questions of life. why are we here? just to suffer? i wanna glorb all over tonight
– Real player with 1.3 hrs in game
You Are A Bird
9/10 Early Access Review (14 minutes at time of writing)
Even with the current build lacking much in real ‘gameplay’ I would still recommend this for anyone who has looked into finding a good bird flight simulator. Its (relatively) low poly world make it a fast running game, even on my lower end gaming laptop. (which isn’t really meant for VR). But even if you are playing on a higher end computer and are all about that Detail don’t let the low poly-count dissuade you from getting this, as the vibrant colours make it a whole experience on its own.
– Real player with 5.1 hrs in game
Read More: Best Flight Atmospheric Games.
This is of course, at this point, a promise of what will come. The game as it now stands allows you to absolutely destroy your shoulders in under 20 minutes, almost fall over irl several times, feel dizzy, etc. Can’t wait to see what this game will bring as it continues to develop.
One little thing I wish this had was being able to dive bomb and that dropping your arms didn’t make you do backflips as you gently fall. One quick suggestion about the flying mechanics, being able to flap “forward” to slow your speed without rotating your body up or down. As it is, I feel like the index could use a little love, when I fly, it feels like I have to overrotate my arms forward in order to stay level.
– Real player with 0.7 hrs in game
Microsoft Flight Simulator Game of the Year Edition
Do not buy this game unless you have an insanely fast internet connection and immense patience
Out of the 180.6 hours I currently have on this game, around 176 of those hours have been spent installing MSFS. To make matters worse, you can’t install the game using Steam- you have to enter an in-game installer that downloads incredibly slowly, if it even downloads at all.
When I first bought this game at release, my installer was bugged and I couldn’t actually complete the download (I always got an error message at random times throughout the download) . I had contacted both Steam and Microsoft support to fix that issue but they both didn’t help at all. A couple months after I’d given up I decided to try and install it again after I saw there was an update and for the first time it actually completed the download. This took several days and effectively commandeered my computer as you can’t close the MSFS launcher without losing all your download progress, and you can’t play other games as the download is very resource intensive. Additionally, despite having internet that’s usually about 20-50mbps down, the download speed for MSFS is more often than not around 3mbps, if not lower.
– Real player with 180.6 hrs in game
Read More: Best Flight Realistic Games.
I do not recommend this game for two reasons. First, and main reason, is that this game is completely server dependent. Without good quality broadband internet connection, you will not be able to even open the game after a few days. Second, Microsoft and Asobo force what seem like work-in-progress and poorly tested upates/content onto their customers. The sim looks amazing under ideal circumstances, but my overall experience to date has been that of a beta release product. It just comes across as corporate greed, trying to save money by not hiring enough testers, instead getting their customers to do all the testing and bug feedback for them. All the while charging for the game as if it was a finished product. I have wasted countless hours trying to fix whatever bugs they’ve introduced each update cycle, just to have new bugs introduced the next time around, and its beyond frustrating at this point. I do not support this system of development and deployment. All I want is for Microsoft/Asobo to make all updates and additional content optional, even if opting out of updates would disable all online functionality of the game.
– Real player with 166.1 hrs in game
Stormworks: Build and Rescue
the game is generally good and i enjoy playing it but it has its fair amount of downsides too, but i am only making this review to complain that they changed how rocket fuel tanks looks, because it seems that they failed to realize that players have been using the rocket fuel tanks for decoration and now when it became simplified it just looks stupid. and there is no way to use the old ones. :(
– Real player with 2347.1 hrs in game
Honest review from someone who has put a huge amount of time into this game
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Badly optimised, crashes are fairly common.
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Multiplayer mostly unplayable due to desync between clients.
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Base game content is lacking after they pulled the original missions
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Original purpose of the game entirely lost and forgotten by the devs based on a single discord poll
As much as I had no issues with the weapon DLC coming as it could’ve added some real great additional content but sadly the entire focus has been on the weapons.
– Real player with 588.9 hrs in game
Microsoft Flight Simulator X: Steam Edition
I got into flight simulation when I got FSX Standard for my birthday in 2009, and so far it has been my campanion since. Fast forward to 2017, my PC has a major crash that wipes my main drive, which my FSX was on. Kinda happy this happened, as I wanted to upgrade to FSX: Steam for a while, and after New Year’s I finally bought it and wow what a difference!
FSX is a great simulator to get into the hobby, ESPECIALLY FSX: Steam Edition. While on Amazon FSX: Gold Edition copies are running at $200 to $400, FSX: Steam Edition is only $24, and about $14 if you buy the boxed version from Amazon. That is a heck of a deal for a great flight sim that offers the whole world, +24,000 airports, 27 different aircraft, including G1000 Cessna 172, Beech Baron, and Mooney Bravo, new and easy Steam Multiplayer, fun different multiplayer modes, a whole variety of different missions, virtual flight lessons with Rod Machado, and a huge learning center where you can learn about different topics and can help you with FSX.
– Real player with 4275.1 hrs in game
This simulator is certainly a trip down memory lane for me. Before I had FSX:SE or just FSX Gold Edition, I flew on Flight Simulator 2004 which was my first experience being at the controls of a virtual aircraft. Of course, I was only five or six years old and I had absolutely no idea what I was doing, but it really helped ignite my passion for flying. Now, this simulator may be obsolete compared to others like X-Plane 11 and FS 2020 just around the corner, but I’ll always come back to this one for old time’s sake (and because of the communities on multiplayer).
– Real player with 2189.2 hrs in game
Take On Helicopters
I had bought the DVD version initially, and “right out of the box”, slow FPS rates were the first thing to attend.
Being a virtual pilot for many years on the MSFS series, it was quite natural to give TOH a shot.
Right from the beginning , FPS rates had to be “treated” using the intuitive menu settings (video).
Knowing all too well the finicky nature of FSX, and it’s frequent CTD’s caused by sliders too much to the right, and to the many checked boxes, this was all too familiar for me.
The results of those major reductions in all of the settings, including clouds effects and desabling anisotropic filtering, were a big improvement. That was obviously predictable, at the cost of some eye candy, and limited visibility.
– Real player with 82.7 hrs in game
I own this game quite a while, occasionally taking free flights in Seattle and i must admit - level of detail in envelopment is far beyond for any flight simulator game even today. There is probably thousand of different models for buildings, not only for landmark, but any major building have it’s own model and detailed texturing. Those also all collision enabled, meaning you can crash or land on. Even trees are crashable 3D models. You can even land and get out of your bird and start playing ARMAII in Seattle. Or in normal ARMAII maps - if you own it in Steam.
– Real player with 49.3 hrs in game
X-Plane 11
It is just a brilliant game! I absolutely love it! It has glitches but they are fixable! Add a few mods to your game and know how to fly and learn vatsim you will have a brilliant time like me as an aviation geek!
– Real player with 1025.1 hrs in game
good if you pay a lot of money
like a lot
the game isnt cheap
the addons are less cheap
pain
– Real player with 999.5 hrs in game
X-Plane 10 Global - 64 Bit
Summary
A true sand-box flight-sim, X-Plane 10 offers a huge variety of options for virtual pilots. Be warned that X-Plane 11 now exists, so you may wish to check that first, if you want the latest version. But version 10 is still a solid offering.
Full review
X-Plane 10 is a first rate flight sim. It is not the latest in the series, as X-Pane 11 has now been released. However I’ve really enjoyed using X-Plane 10 and this sim deserves a positive review. X-Plane 10 may also still be preferred for older machines.
– Real player with 2155.6 hrs in game
I love it and am addicted to it.
Recommendation:
Under setting- rendering
Put number of roads to something higher.
(You get more roads where they exist in the real world)
Put number of objects to something higher.
(You will get generic boxes (buildings) at those roads)
Put detail distance to medium.
Unclick compress textures.
Put texture to high.
In the beginning I found the planes cockpits to be fuzzy.
Some really are fuzzy or they are meant to be used with 2d cockpits.
But mostly it was because by default the texture-settings where set low and where compressed
– Real player with 572.9 hrs in game
Aerofly FS 2 Flight Simulator
Very Highly Recommended. As a retired real world pilot that spends most of the day with flight sims I have now found the best of the best. Sure, it is still growing and has a long ways to go but, for now, nothing else does what Aerofly FS 2 does for me.
I have two full hardware setups. My original triple monitor / Saitek hardware 6th gen rig that I have used for the last 12 months and a Volair Flight Sim cockpit with a brand new Alienware 8th gen Intel processor with a 1080 Ti card. This was purchased during the Christmas holidays along with a Oculus Rift VR.
– Real player with 8629.5 hrs in game
I have an embarrassing amount of time in flight simulators, dating all the way back to sublogic’s product in the early 80s. I am a real convert to Aerofly, and I bought my VR gear specifically to handle it - and it was absolutely worth the investment.
I’ve been using this sim now for months, and let me begin by saying what this is… and isn’t (at least yet).
For me, this sim has achieved what I’ve wanted all these years; the actual illusion of flight. I wanted the chance to feel the size and layout of the cockpit and to feel that pull in your guy when you dive through mountains, or make a daring landing. I love the fact that in the P-38 I have to look around the control column to see some of the gauges. I love the feel of the airplanes and how each has a unique character to flight. Of course, any of you using FSX,P4D, or Xplane have had these features for a long time. Aerofly and VR really recreates the feeling of flight. I’ve had a bunch of people try out my rig of course, and the reaction is always the same; incredible excitement, followed by the freedom that comes from flying anywhere you want. In short, it’s what I always wanted flight simming to be.
– Real player with 307.1 hrs in game
Cosmic Ray
D A M N I T_Toke me 3 hours to finish travelling outer space
– Real player with 3.0 hrs in game
Reminds me of a simplified and casual Star Control 2
Fun little inde game
– Real player with 1.3 hrs in game