Cosmic Cat
This is a pretty bare-bones shooter. Things move pretty fluidly, but beyond that there’s little variety in play.
The biggest irritation is that, even with a basic game like this, the developer clearly didn’t spend any real time bug-testing anything. Your number of kills never increments, and since all of the achievements are based upon number of enemies destroyed, it essentially breaks all of the achievements.
Beyond that, if you die and have to restart, it’ll call the wave you’re playing “level 1” again, but it will keep the difficulty (in terms of planets you need to destroy and enemies chasing you) at the level you were when you died. I can’t tell if earned power-ups from before still apply (i.e., roguelike), or if these are reset (which would make starting a new game at the difficulty level when you died especially unfair). It’s hard to tell because the power-ups don’t have a very significant effect (I assume you need to collect a LOT of these before they make any appreciable difference).
– Real player with 0.3 hrs in game
Read More: Best Flight Shooter Games.
Challenging enough, I like the cat pilot destroyer of worlds.
– Real player with 0.2 hrs in game
Rocket Sword
YOU ARE THE PROJECTILE
Rocket Sword is a fast-paced, gratuitous, 2.5D hack-n'-slash-meets-shoot-‘em-up full of blood, explosions, and explosions, inspired by games like Luftrausers, Devil May Cry, and Staggy the Boy Scout Slayer.
Operating the most powerful weapon in the universe—an indestructible jet-propelled greatsword—you must mow down hundreds of enemies as stylishly as possible, and earn points towards upgrading your superweapon with abilities and improvements.
FEATURES
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Chaos, blood, and explosions as far as the eye can see.
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Wave-based survival gameplay in open, spacious arenas.
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Responsive, breakneck combat with easy-to-learn controls.
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An expressive combo system that puts YOU in control of how the game is played.
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A funky, heart-pumping, retro-style original soundtrack.
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Juicy visual feedback, with hand-drawn and procedural effects for dozens of different attacks and interactions.
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Highly adjustable display settings for high-quality pixel-perfect visuals at any resolution.
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Made with love!!!!!!!!!!!!
Read More: Best Flight Physics Games.
✌ Johnny Rocket
It is honestly beyond me how someone could price this game above 1-2 dollars. (Let alone offer a monthly LICENSE for internet cafes!!!!!)
It’s buggy and un-polished.
It can be finished in less than 15 minutes.
And the worst of all is that the trailer on steam is GROSSLY misleading!! There’s no punching or grabbing opponents and connecting different moves together, creating combos etc. You just dash and shoot. That’s it.
I definitely don’t recommend it at it’s original price.
It’s barely a “maybe” if it drops at $1 - $2.
– Real player with 2.3 hrs in game
Read More: Best Flight Shoot 'Em Up Games.
Johnny Rocket is a funny, frustrating, short and simplistic experience. I was drawn to this game due to its great minimalist animation and humor, but the game’s brief playtime and somewhat aggravating mechanics hold it back from being an experience I would recommend to others.
While I still enjoyed moments of this game and found myself laughing at some of its enemy designs (especially the Nazi Seal enemy..) the difficulty level and overall gameplay left me wanting much more out of the title.
– Real player with 1.5 hrs in game
GAME TUBE ♛
Такое ощущение, что GAME TUBE - это сборник проб пера людей, которые решили заниматься игровым девелопментом. И, судя по результату, им стоит поменять свое решение и искать другое занятие по жизни. Другими словами, GAME TUBE - это набор “типа игор”, которые сделаны на коленке и играть в них нет ни малейшего интереса.
– Real player with 1.8 hrs in game
hello I´m a german gaming youtuber i hope you are not mad about it but i maked a video to your game. me and some of my watchers liked the game it’s interesting to play a party game that’s just for one person
Here’s a link to the video: https://www.youtube.com/watch?v=xXASh0kzUxI
– Real player with 1.6 hrs in game
Bakemono - Demon Brigade Tenmen Unit 01
review english and fr
Bakemono is a mecha game where we are in body of a mecha anime
the stage are wonderfull and various in space and planets
the sky in the space and meteor give us the impression to be really in the space
on the planet sometimes we can too go under the water
everything is worked with a lot of care
our mecha can walk but too fly in order to fly and to can control the fly with the controler we must spend in a second mode with one buttoon and after we enable this mode we can control the mecha in the air and with this we can strike evil ship in air with our laser sword one of the best epic possibilities in the game
– Real player with 12.3 hrs in game
If you love mecha anime you will love this
Fastest VR game I have played so far. Basically Titanfall , Armored Core, and Zone of the Enders mixed together. All my Robotech / Gundam childhood dreams, the developer is obviously very passionate about mecha anime. Very fun and challenging, great music.
– Real player with 5.3 hrs in game
Isles of Etherion
Isles of Etherion is an open-world action/adventure sandbox RPG featuring airships, floating islands, dungeons, spell weaving, and 100% dynamically destructible environment.
Dynamically Destructible Voxel Environment
Explore a world in which everything, including terrain and structures, are dynamically destructible by players, monsters, or natural happenstances.
Airships for Combat and Transportation
Traverse the isles with your own airship, which could be acquired through purchase or battle.
Floating Islands with Dynamically Changing Seasons
In IoE, seasons change dynamically in front of your eyes. Like day/night cycle, seasons add another layer of complexity to gameplay dynamics and strategy.
Natural Disasters
Natural disasters, such as Earthquakes, Meteors, Volcano eruptions, Tornadoes, occur randomly throughout the Isles.
Voxel Combat and Spell Weaving
Voxel environment can be altered to your advantage during combat. IoE not only offers a variety of spells but the possibility to spell-weave as well!
Game play in IoE
The environment in this game is completely destructible. Terrains and structures can be altered and destroyed by player or monsters. Players have to venture into the world in order to acquire power and magic spells from monsters, Shrines and lore books.
CosmoDrive:Infinity
Fun and challenging game to get all achievements in and get a better score than your friends.
There’s a few “beauty blemishes” but knowing the developer a revision will most likely be made at some point.
This game was build on top of its predecessor CosmoDrive:Zero and that may also be the reason for someone to buy the game, to support the developer and it may serve as a timeline piece of their skill improvements.
– Real player with 1.7 hrs in game